[hadoop][基本原理]zookeeper场景使用
代码:https://github.com/xufeng79x/ZkClientTest
1. 简介
zookeeper的特性决定他适用到某些场景非常合适,比如典型的应用场景:
1.集群管理(Group Membership)
2.统一命名服务(Name Service)
3.配置管理(Configuration Management)
4.共享锁(Locks)
5.队列管理
2.集群管理
在hadoop中主备节点的概念大家都应该不默认,比如HBase中,我们可以启动多个master节点,但是在某时刻只有一个主master,当这个主master节点退出后
其他的背master将会去争取成为主master。一般流程为:

如上,一开始的时候多个master都会去zookeeper服务上创建相同的临时路径,其中某个master会节点会成功创建,那么这个节点就是主master了,其他创建不成功的将会观察这个临时路径。
当主master由于宕机或者网络原因失去和zookeeper的连接(session)那么这个临时节点就会被zookeeper删除,随后其他备master将会感知到,再去争抢这个临时路径的创建权。
如下代码利用多线程来模拟多个master的场景:
public class Master implements Runnable {
// master节点路径
private String masterPath = null;
// 当前master的信息
private MasterInfo myinfo = null;
// 当前主master的信息
private MasterInfo activeMasterInfo = null;
// 控制当前master的运行时间
private long runningTime = ;
// 监控handler
private IZkDataListener masterPathListener = null;
// 当前session
private ZkClient zc = new ZkClient("xufeng-1:2181,xufeng-2:2181,xufeng-3:2181", , , new SerializableSerializer());
public Master(MasterInfo info, long runningTime, String masterPath)
{
this.myinfo = info;
this.runningTime = runningTime;
this.masterPath = masterPath;
this.masterPathListener = new IZkDataListener() {
// 当节点被删除的时候触发此方法
public void handleDataDeleted(String dataPath) throws Exception {
attackMaster();
}
public void handleDataChange(String dataPath, Object data) throws Exception {
// do nothing
}
};
// 订阅节点
zc.subscribeDataChanges(masterPath, masterPathListener);
}
public void run() {
attackMaster();
try {
Thread.sleep(runningTime);
} catch (InterruptedException e) {
// do nothing
}
}
// 去争抢这个节点创建(注册)
private void attackMaster()
{
try {
// 注册节点
zc.create(masterPath, myinfo, CreateMode.EPHEMERAL);
// 如果当前注册成功了,那么他就是主master
activeMasterInfo = myinfo;
System.out.println("the active master is : " + activeMasterInfo);
}
catch (ZkNodeExistsException e)
{
// 当节点已经被其他master注册了
activeMasterInfo = zc.readData(masterPath);
// 当无法读取到节点信息则认为其他master可能宕机了,再去抢注
if (null == activeMasterInfo)
{
attackMaster();
}
else{
System.out.println(activeMasterInfo + " has become active! " + myinfo + " wait for next time to be active!");
}
}
catch (Exception e)
{
// 当发生其他错误的时候,不去例会
}
}
}
当我们建立多个线程去启动的时候,多个master就会去抢注/master节点:
the active master is : MasterInfo [id=C, name=masterC]
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=G, name=masterG] wait for next time to be active!
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=F, name=masterF] wait for next time to be active!
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=B, name=masterB] wait for next time to be active!
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=E, name=masterE] wait for next time to be active!
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=A, name=masterA] wait for next time to be active!
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=H, name=masterH] wait for next time to be active!
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=D, name=masterD] wait for next time to be active!
这个时候我们模拟网络问题,手动地去删除/master节点多次的时候,各个master感知到节点删除会再次抢注:
the active master is : MasterInfo [id=C, name=masterC]
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=G, name=masterG] wait for next time to be active!
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=F, name=masterF] wait for next time to be active!
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=B, name=masterB] wait for next time to be active!
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=E, name=masterE] wait for next time to be active!
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=A, name=masterA] wait for next time to be active!
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=H, name=masterH] wait for next time to be active!
MasterInfo [id=C, name=masterC] has become active! MasterInfo [id=D, name=masterD] wait for next time to be active!
the active master is : MasterInfo [id=B, name=masterB]
MasterInfo [id=B, name=masterB] has become active! MasterInfo [id=F, name=masterF] wait for next time to be active!
MasterInfo [id=B, name=masterB] has become active! MasterInfo [id=H, name=masterH] wait for next time to be active!
MasterInfo [id=B, name=masterB] has become active! MasterInfo [id=G, name=masterG] wait for next time to be active!
MasterInfo [id=B, name=masterB] has become active! MasterInfo [id=E, name=masterE] wait for next time to be active!
MasterInfo [id=B, name=masterB] has become active! MasterInfo [id=C, name=masterC] wait for next time to be active!
MasterInfo [id=B, name=masterB] has become active! MasterInfo [id=A, name=masterA] wait for next time to be active!
MasterInfo [id=B, name=masterB] has become active! MasterInfo [id=D, name=masterD] wait for next time to be active!
the active master is : MasterInfo [id=E, name=masterE]
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=C, name=masterC] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=H, name=masterH] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=F, name=masterF] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=A, name=masterA] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=D, name=masterD] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=B, name=masterB] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=G, name=masterG] wait for next time to be active!
我们可以看到每一次抢注成功的master都不一样,这样如果是由于网络问题而不是当前主master真的宕机了,那么会造成不必要的主备切换。所以说我们还可以进行如下的程序优化:

如上图,当由于网络原因原来的主master其实并没有宕机,那么为了减小由于主备切换带来的集群抖动,可以让其他备master延迟一定时间去争抢,而当前的主master则马上去争抢。所以说即使
成为了主master也要观察这个临时路径。
所以在程序中我们可以在抢注的时候判断如果当前master并不是之前的主master,则延迟一定时间去抢注,使得当前主master能够再次成功的抢的节点,具体优化代码如下:
// 当节点被删除的时候触发此方法
public void handleDataDeleted(String dataPath) throws Exception {
if (null != activeMasterInfo && activeMasterInfo.equals(myinfo))
{
// 如果当前master就是主master的时候,直接去抢注
attackMaster();
}
else
{
// 如果不是则延迟5秒去抢注,给原先的主master一个机会
delayExector.schedule(new Runnable() { public void run() {
attackMaster(); }
}, , TimeUnit.SECONDS);
} }
手动的去删除/master节点,结果:masterE始终很稳定的抢注到了/master节点。
the active master is : MasterInfo [id=E, name=masterE]
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=H, name=masterH] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=C, name=masterC] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=A, name=masterA] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=B, name=masterB] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=D, name=masterD] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=F, name=masterF] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=G, name=masterG] wait for next time to be active!
the active master is : MasterInfo [id=E, name=masterE]
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=B, name=masterB] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=G, name=masterG] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=F, name=masterF] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=D, name=masterD] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=H, name=masterH] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=C, name=masterC] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=A, name=masterA] wait for next time to be active!
the active master is : MasterInfo [id=E, name=masterE]
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=F, name=masterF] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=H, name=masterH] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=C, name=masterC] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=A, name=masterA] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=D, name=masterD] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=B, name=masterB] wait for next time to be active!
MasterInfo [id=E, name=masterE] has become active! MasterInfo [id=G, name=masterG] wait for next time to be active!
小结:
除了以上抢注某个临时节点的方式去进行主备切换实现外,我们也可以让每一个master在某个永久节点下各自注册自己的临时节点(CreateMode.EPHEMERAL_SEQUENTIAL)
方式,当观察到这个永久节点下znode有变动的时候,查看自己是不是后缀最小的一个,是,则将变成主master。
除了主备切换场景外,集群管理中的节点发现,任务分发,也同样可以有zookeeper来处理,这种灵活的使用方式可以解决很多分布式场景的问题。
3.其他
// 略
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