Time Limit: 1000MS   Memory Limit: 10000K
Total Submissions: 12817   Accepted: 3343

Description

You are to write a program that has to decide whether a given line segment intersects a given rectangle.

An example: 
line: start point: (4,9) 
end point: (11,2) 
rectangle: left-top: (1,5) 
right-bottom: (7,1)

 
Figure 1: Line segment does not intersect rectangle

The line is said to intersect the rectangle if the line and the rectangle have at least one point in common. The rectangle consists of four straight lines and the area in between. Although all input values are integer numbers, valid intersection points do not have to lay on the integer grid.

Input

The input consists of n test cases. The first line of the input file contains the number n. Each following line contains one test case of the format: 
xstart ystart xend yend xleft ytop xright ybottom

where (xstart, ystart) is the start and (xend, yend) the end point of the line and (xleft, ytop) the top left and (xright, ybottom) the bottom right corner of the rectangle. The eight numbers are separated by a blank. The terms top left and bottom right do not imply any ordering of coordinates.

Output

For each test case in the input file, the output file should contain a line consisting either of the letter "T" if the line segment intersects the rectangle or the letter "F" if the line segment does not intersect the rectangle.

Sample Input

1
4 9 11 2 1 5 7 1

Sample Output

F

Source

题意:给一条线段,然后是一个矩形,问线段是否与矩形相交
    kuangbin模版
#include <iostream>
#include <stdio.h>
#include <algorithm>
#include <string.h>
#include <cmath>
#define eps 1e-8
#define maxn 100
using namespace std;
int sgn(double x)
{
if(abs(x) < eps) return ;
if(x<) return -;
else return ;
}
struct Point
{
double x;
double y;
Point(){}
Point(double _x,double _y)
{
x = _x;
y = _y;
}
Point operator -(const Point &a) const
{
return Point(x-a.x,y-a.y);
}
Point operator + (const Point &a) const
{
return Point(x+a.x,y+a.y);
}
double operator *(const Point &a) const
{
return x*a.x+y*a.y;
}
double operator ^(const Point &a) const
{
return x*a.y-y*a.x;
}
};
struct Line
{
Point s;
Point e;
Line(){}
Line(Point _s,Point _e)
{
s = _s;
e = _e;
}
};
///判断线段相交
bool inter(Line l1,Line l2)
{
return
max(l1.s.x,l1.e.x) >= min(l2.s.x,l2.e.x) &&
max(l2.s.x,l2.e.x) >= min(l1.s.x,l1.e.x) &&
max(l1.s.y,l1.e.y) >= min(l2.s.y,l2.e.y) &&
max(l2.s.y,l2.e.y) >= min(l1.s.y,l1.e.y) &&
sgn((l2.s-l1.e)^(l1.s-l1.e))*sgn((l2.e-l1.e)^(l1.s-l1.e)) <= &&
sgn((l1.s-l2.e)^(l2.s-l2.e))*sgn((l1.e-l2.e)^(l2.s-l2.e)) <=;
}
///判断直线和线段是否相交
bool seg_inter_line(Line l1,Line l2)
{
return sgn((l2.s-l1.e)^(l1.s-l1.e))*sgn((l2.e-l1.e)^(l1.s,l1.e)) <=;
}
bool Onseg(Point p,Line L)
{
return
sgn((L.s-p)^(L.e-p)) == &&
sgn((p.x-L.s.x)*(p.x-L.e.x)) <= &&
sgn((p.y-L.s.y)*(p.y-L.e.y)) <= ;
}
int inConvexpoly(Point a,Point p[],int n)
{
for(int i=;i<n;i++)
{
if(sgn((p[i]-a)^(p[(i+)%n]-a)) < ) return -;
else if(Onseg(a,Line(p[i],p[(i+)%n]))) return ;
}
return ;
}
int main()
{
//freopen("in.txt","r",stdin);
int T;
scanf("%d",&T);
while(T--)
{
Point s;
Point e;
double x1,y1,x2,y2;
scanf("%lf %lf %lf %lf %lf %lf %lf %lf",&s.x,&s.y,&e.x,&e.y,&x1,&y1,&x2,&y2);
if(x1 > x2) swap(x1,x2);
if(y1 > y2) swap(y1,y2);
Point p[];
Line L = Line(s,e);
p[] = Point(x1,y1);
p[] = Point(x2,y1);
p[] = Point(x2,y2);
p[] = Point(x1,y2);
if(inter(L,Line(p[],p[])))
{
printf("T\n");
continue;
}
else if(inter(L,Line(p[],p[])))
{
printf("T\n");
continue;
}
else if(inter(L,Line(p[],p[])))
{
printf("T\n");
continue;
}
else if(inter(L,Line(p[],p[])))
{
printf("T\n");
continue;
}
else if(inConvexpoly(L.s,p,)>= || inConvexpoly(L.e,p,)>=)
{
printf("T\n");
continue;
}
else
printf("F\n");
}
return ;
}

POJ-1410的更多相关文章

  1. 线段和矩形相交 POJ 1410

    // 线段和矩形相交 POJ 1410 // #include <bits/stdc++.h> #include <iostream> #include <cstdio& ...

  2. POJ 1410 Intersection (计算几何)

    题目链接:POJ 1410 Description You are to write a program that has to decide whether a given line segment ...

  3. poj 1410 线段相交判断

    http://poj.org/problem?id=1410 Intersection Time Limit: 1000MS   Memory Limit: 10000K Total Submissi ...

  4. [POJ 1410] Intersection(线段与矩形交)

    题目链接:http://poj.org/problem?id=1410 Intersection Time Limit: 1000MS   Memory Limit: 10000K Total Sub ...

  5. POJ 1410 Intersection --几何,线段相交

    题意: 给一条线段,和一个矩形,问线段是否与矩形相交或在矩形内. 解法: 判断是否在矩形内,如果不在,判断与四条边是否相交即可.这题让我发现自己的线段相交函数有错误的地方,原来我写的线段相交函数就是单 ...

  6. 简单几何(线段相交) POJ 1410 Intersection

    题目传送门 题意:一个矩形和一条线段,问是否有相交 分析:考虑各种情况.坑点:给出的矩形的两个端点是无序的,还有线段完全在矩形内也算相交 /****************************** ...

  7. POJ 1410 Intersection(计算几何)

    题目大意:题目意思很简单,就是说有一个矩阵是实心的,给出一条线段,问线段和矩阵是否相交解题思路:用到了线段与线段是否交叉,然后再判断线段是否在矩阵里面,这里要注意的是,他给出的矩阵的坐标明显不是左上和 ...

  8. POJ 1410 Intersection(判断线段交和点在矩形内)

    Intersection Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 9996   Accepted: 2632 Desc ...

  9. Intersection - POJ 1410(线段与矩形是否相交)

    题目大意:给一个线段和一个矩形,判断线段是否和矩形有公共点.   分析:用矩形的四个边当线段判断与所给的线段是否有交点,需要注意的是给的矩形是不标准的,需要自己转换,还需要注意线段有可能在矩形内部. ...

  10. poj 1410 计算几何

    /** 注意: 千万得小心..就因为一个分号,调了一个晚上... **/ #include <iostream> #include <algorithm> using name ...

随机推荐

  1. 洛谷 P2657 [SCOI2009]windy数 解题报告

    P2657 [SCOI2009]windy数 题目描述 \(\tt{windy}\)定义了一种\(\tt{windy}\)数.不含前导零且相邻两个数字之差至少为\(2\)的正整数被称为\(\tt{wi ...

  2. poco普通线程

    #include "Poco/Thread.h" #include "Poco/RunnableAdapter.h" #include <iostream ...

  3. Friendship POJ - 1815 基本建图

    In modern society, each person has his own friends. Since all the people are very busy, they communi ...

  4. linux内网机器如何查看本地外网ip

    参考自:http://www.gaojinbo.com/linux%E5%86%85%E7%BD%91ip%E7%9A%84%E6%9C%BA%E5%99%A8%E5%A6%82%E4%BD%95%E ...

  5. mysql 压缩包免安装版 安转步骤

    一. 下载 MySQL 的官网下载地址:http://www.mysql.com/downloads/ 在这个下载界面会有几个版本的选择. 1. MySQL Community Server 社区版本 ...

  6. Java并发多线程 - 并发工具类JUC

    安全共享对象策略 1.线程限制 : 一个被线程限制的对象,由线程独占,并且只能被占有它的线程修改 2.共享只读 : 一个共享只读的对象,在没有额外同步的情况下,可以被多个线程并发访问, 但是任何线程都 ...

  7. vijos 1448 校门外的树 树状数组

    描述 校门外有很多树,有苹果树,香蕉树,有会扔石头的,有可以吃掉补充体力的……如今学校决定在某个时刻在某一段种上一种树,保证任一时刻不会出现两段相同种类的树,现有两个操作:K=1,K=1,读入l.r表 ...

  8. C11性能之道:标准库优化

    1.emplace_back减少内存拷贝和移动 emplace_back能通过参数构造对象,不需要拷贝或者移动内存,相比pusk_back能更好的避免内存的拷贝和移动,使容器插入元素性能得到进一步提升 ...

  9. windows 安装elk日志系统

    1.前往https://www.elastic.co官网下载对应的elasticsearch .kibana和logstash他们的版本号一致. 2.elasticsearch 解压后前往bin文件下 ...

  10. Jmeter-分布式

    转载自: http://www.51testing.com/html/28/116228-247521.html 由于Jmeter本身的瓶颈,当需要模拟数以千计的并发用户时,使用单台机器模拟所有的并发 ...