POJ 3449 Geometric Shapes(判断几个不同图形的相交,线段相交判断)
| Time Limit: 2000MS | Memory Limit: 65536K | |
| Total Submissions: 1243 | Accepted: 524 |
Description
While creating a customer logo, ACM uses graphical utilities to draw a picture that can later be cut into special fluorescent materials. To ensure proper processing, the shapes in the picture cannot intersect. However, some logos contain such intersecting shapes. It is necessary to detect them and decide how to change the picture.
Given a set of geometric shapes, you are to determine all of their intersections. Only outlines are considered, if a shape is completely inside another one, it is not counted as an intersection.
Input
Input contains several pictures. Each picture describes at most 26 shapes, each specified on a separate line. The line begins with an uppercase letter that uniquely identifies the shape inside the corresponding picture. Then there is a kind of the shape and two or more points, everything separated by at least one space. Possible shape kinds are:
• square: Followed by two distinct points giving the opposite corners of the square.
• rectangle: Three points are given, there will always be a right angle between the lines connecting the first point with the second and the second with the third.
• line: Specifies a line segment, two distinct end points are given.
• triangle: Three points are given, they are guaranteed not to be co-linear.
• polygon: Followed by an integer number N (3 ≤ N ≤ 20) and N points specifying vertices of the polygon in either clockwise or anti-clockwise order. The polygon will never intersect itself and its sides will have non-zero length.
All points are always given as two integer coordinates X and Y separated with a comma and enclosed in parentheses. You may assume that |X|, |Y | ≤ 10000.
The picture description is terminated by a line containing a single dash (“-”). After the last picture, there is a line with one dot (“.”).
Output
For each picture, output one line for each of the shapes, sorted alphabetically by its identifier (X). The line must be one of the following:
• “X has no intersections”, if X does not intersect with any other shapes.
• “X intersects with A”, if X intersects with exactly 1 other shape.
• “X intersects with A and B”, if X intersects with exactly 2 other shapes.
• “X intersects with A, B, . . ., and Z”, if X intersects with more than 2 other shapes.
Please note that there is an additional comma for more than two intersections. A, B, etc. are all intersecting shapes, sorted alphabetically.
Print one empty line after each picture, including the last one.
Sample Input
A square (1,2) (3,2)
F line (1,3) (4,4)
W triangle (3,5) (5,5) (4,3)
X triangle (7,2) (7,4) (5,3)
S polygon 6 (9,3) (10,3) (10,4) (8,4) (8,1) (10,2)
B rectangle (3,3) (7,5) (8,3)
-
B square (1,1) (2,2)
A square (3,3) (4,4)
-
.
Sample Output
A has no intersections
B intersects with S, W, and X
F intersects with W
S intersects with B
W intersects with B and F
X intersects with B A has no intersections
B has no intersections
Source
#include <iostream>
#include <stdio.h>
#include <string.h>
#include <algorithm>
#include <queue>
#include <map>
#include <vector>
#include <set>
#include <string>
#include <math.h> using namespace std;
const double eps = 1e-;
int sgn(double x)
{
if(fabs(x) < eps)return ;
if(x < )return -;
else return ;
}
struct Point
{
double x,y;
Point(){}
Point(double _x,double _y)
{
x = _x;y = _y;
}
Point operator -(const Point &b)const
{
return Point(x - b.x,y - b.y);
}
//叉积
double operator ^(const Point &b)const
{
return x*b.y - y*b.x;
}
//点积
double operator *(const Point &b)const
{
return x*b.x + y*b.y;
}
};
struct Line
{
Point s,e;
Line(){}
Line(Point _s,Point _e)
{
s = _s;e = _e;
}
};
//*判断线段相交
bool inter(Line l1,Line l2)
{
return
max(l1.s.x,l1.e.x) >= min(l2.s.x,l2.e.x) &&
max(l2.s.x,l2.e.x) >= min(l1.s.x,l1.e.x) &&
max(l1.s.y,l1.e.y) >= min(l2.s.y,l2.e.y) &&
max(l2.s.y,l2.e.y) >= min(l1.s.y,l1.e.y) &&
sgn((l2.s-l1.e)^(l1.s-l1.e))*sgn((l2.e-l1.e)^(l1.s-l1.e)) <= &&
sgn((l1.s-l2.e)^(l2.s-l2.e))*sgn((l1.e-l2.e)^(l2.s-l2.e)) <= ;
} struct Node
{
char id;
int n;//点数
Point p[];
}node[];
bool cmp(Node a,Node b)
{
return a.id < b.id;
}
char str[];
bool check(Node a,Node b)
{
for(int i = ;i < a.n;i++)
for(int j = ;j < b.n;j++)
if(inter(Line(a.p[i],a.p[(i+)%a.n]),Line(b.p[j],b.p[(j+)%b.n])))
return true;
return false;
}
bool ff[];
int main()
{
//freopen("in.txt","r",stdin);
//freopen("out.txt","w",stdout);
int n;
while(scanf("%s",str) == )
{
if(str[] == '.')break;
node[].id = str[];
scanf("%s",str);
if(strcmp(str,"square")==)
{
node[].n = ;
scanf(" (%lf,%lf)",&node[].p[].x,&node[].p[].y);
//cout<<node[0].p[0].x<<" "<<node[0].p[0].y<<endl;
scanf(" (%lf,%lf)",&node[].p[].x,&node[].p[].y);
// cout<<node[0].p[2].x<<" "<<node[0].p[2].y<<endl;
node[].p[].x = ((node[].p[].x+node[].p[].x)+(node[].p[].y-node[].p[].y))/;
node[].p[].y = ((node[].p[].y+node[].p[].y)+(node[].p[].x-node[].p[].x))/;
node[].p[].x = ((node[].p[].x+node[].p[].x)-(node[].p[].y-node[].p[].y))/;
node[].p[].y = ((node[].p[].y+node[].p[].y)-(node[].p[].x-node[].p[].x))/;
}
else if(strcmp(str,"line")==)
{
node[].n = ;
scanf(" (%lf,%lf)",&node[].p[].x,&node[].p[].y);
scanf(" (%lf,%lf)",&node[].p[].x,&node[].p[].y);
}
else if(strcmp(str,"triangle")==)
{
node[].n = ;
scanf(" (%lf,%lf)",&node[].p[].x,&node[].p[].y);
scanf(" (%lf,%lf)",&node[].p[].x,&node[].p[].y);
scanf(" (%lf,%lf)",&node[].p[].x,&node[].p[].y);
}
else if(strcmp(str,"rectangle")==)
{
node[].n = ;
scanf(" (%lf,%lf)",&node[].p[].x,&node[].p[].y);
scanf(" (%lf,%lf)",&node[].p[].x,&node[].p[].y);
scanf(" (%lf,%lf)",&node[].p[].x,&node[].p[].y);
node[].p[].x = node[].p[].x + (node[].p[].x - node[].p[].x);
node[].p[].y = node[].p[].y + (node[].p[].y - node[].p[].y);
}
else if(strcmp(str,"polygon")==)
{
scanf("%d",&node[].n);
for(int i = ;i < node[].n;i++)
{
scanf(" (%lf,%lf)",&node[].p[i].x,&node[].p[i].y);
}
}
n = ;
while(scanf("%s",str)==)
{ //cout<<str<<endl;
if(str[] == '-')break;
node[n].id = str[];
scanf("%s",str);
if(strcmp(str,"square")==)
{
node[n].n = ;
scanf(" (%lf,%lf)",&node[n].p[].x,&node[n].p[].y);
scanf(" (%lf,%lf)",&node[n].p[].x,&node[n].p[].y);
node[n].p[].x = ((node[n].p[].x+node[n].p[].x)+(node[n].p[].y-node[n].p[].y))/;
node[n].p[].y = ((node[n].p[].y+node[n].p[].y)+(node[n].p[].x-node[n].p[].x))/;
node[n].p[].x = ((node[n].p[].x+node[n].p[].x)-(node[n].p[].y-node[n].p[].y))/;
node[n].p[].y = ((node[n].p[].y+node[n].p[].y)-(node[n].p[].x-node[n].p[].x))/;
}
else if(strcmp(str,"line")==)
{
node[n].n = ;
scanf(" (%lf,%lf)",&node[n].p[].x,&node[n].p[].y);
scanf(" (%lf,%lf)",&node[n].p[].x,&node[n].p[].y);
}
else if(strcmp(str,"triangle")==)
{
node[n].n = ;
scanf(" (%lf,%lf)",&node[n].p[].x,&node[n].p[].y);
scanf(" (%lf,%lf)",&node[n].p[].x,&node[n].p[].y);
scanf(" (%lf,%lf)",&node[n].p[].x,&node[n].p[].y);
}
else if(strcmp(str,"rectangle")==)
{
node[n].n = ;
scanf(" (%lf,%lf)",&node[n].p[].x,&node[n].p[].y);
scanf(" (%lf,%lf)",&node[n].p[].x,&node[n].p[].y);
scanf(" (%lf,%lf)",&node[n].p[].x,&node[n].p[].y);
node[n].p[].x = node[n].p[].x + (node[n].p[].x - node[n].p[].x);
node[n].p[].y = node[n].p[].y + (node[n].p[].y - node[n].p[].y);
}
else if(strcmp(str,"polygon")==)
{
scanf("%d",&node[n].n);
for(int i = ;i < node[n].n;i++)
{
scanf(" (%lf,%lf)",&node[n].p[i].x,&node[n].p[i].y);
}
}
n++;
}
sort(node,node+n,cmp);
for(int i = ;i < n;i++)
{
printf("%c ",node[i].id);
memset(ff,false,sizeof(ff));
int cnt = ;
for(int j = ;j < n;j++)
if(i != j)
if(check(node[i],node[j]))
{
cnt++;
ff[j] = true;
}
if(cnt == )printf("has no intersections\n");
else if(cnt == )
{
printf("intersects with ");
for(int j = ; j < n;j++)
if(ff[j])
{
printf("%c\n",node[j].id);
break;
}
}
else if(cnt == )
{
printf("intersects with ");
for(int j = ; j < n;j++)
if(ff[j])
{
if(cnt==)printf("%c ",node[j].id);
if(cnt==)printf("and %c\n",node[j].id);
cnt--;
}
}
else
{
printf("intersects with ");
for(int j = ; j < n;j++)
if(ff[j])
{
if(cnt > )printf("%c, ",node[j].id);
if(cnt==)printf("and %c\n",node[j].id);
cnt--;
}
}
} printf("\n");
}
}
POJ 3449 Geometric Shapes(判断几个不同图形的相交,线段相交判断)的更多相关文章
- POJ 3449 Geometric Shapes 判断多边形相交
题意不难理解,给出多个多边形,输出多边形间的相交情况(嵌套不算相交),思路也很容易想到.枚举每一个图形再枚举每一条边 恶心在输入输出,不过还好有sscanf(),不懂可以查看cplusplus网站 根 ...
- POJ 3449 Geometric Shapes (求正方形的另外两点)
Geometric Shapes Time Limit: 2000MS Memory Limit: 65536K Total Submissions: 1470 Accepted: 622 D ...
- 简单几何(线段相交)+模拟 POJ 3449 Geometric Shapes
题目传送门 题意:给了若干个图形,问每个图形与哪些图形相交 分析:题目说白了就是处理出每个图形的线段,然后判断是否相交.但是读入输出巨恶心,就是个模拟题加上线段相交的判断,我第一次WA不知道输出要按字 ...
- POJ 3449 Geometric Shapes --计算几何,线段相交
题意: 给一些多边形或线段,输出与每一个多边形或线段的有哪一些多边形或线段. 解法: 想法不难,直接暴力将所有的图形处理成线段,然后暴力枚举,相交就加入其vector就行了.主要是代码有点麻烦,一步一 ...
- POJ 3449 Geometric Shapes
判断两个多边形是否相交,只需判断边是否有相交. 编码量有点大,不过思路挺简单的. #include<cstdio> #include<cstring> #include< ...
- 线段相交 poj 1066
// 线段相交 poj 1066 // 思路:直接枚举每个端点和终点连成线段,判断和剩下的线段相交个数 // #include <bits/stdc++.h> #include <i ...
- Geometric Shapes - POJ 3449(多边形相交)
题目大意:给一些几何图形的编号,求出来这些图形都和那些相交. 分析:输入的正方形对角线上的两个点,所以需要求出来另外两个点,公式是: x2:=(x1+x3+y3-y1)/2; y2:=(y1+y3 ...
- TZOJ 2560 Geometric Shapes(判断多边形是否相交)
描述 While creating a customer logo, ACM uses graphical utilities to draw a picture that can later be ...
- poj3449 Geometric Shapes【计算几何】
含[判断线段相交].[判断两点在线段两侧].[判断三点共线].[判断点在线段上]模板 Geometric Shapes Time Limit: 2000MS Memory Limit: 655 ...
随机推荐
- 如何向hadoop集群定时提交一个jar作业?
除了使用Hive,Pig来执行一个MapReduce任务,不需要专门的把项目打成jar包,提交执行,或者定时执行,因为Hive,Pig这些开源框架已经,帮我们自动打包上传了. 而有些时候,我们自己手写 ...
- Windows系统下Memcached缓存系列二:CouchbaseClient(c#客户端)的详细试用,单例模式
在上一篇文章里面 ( Windows系统下Memcached缓存系列一:Couchbase(服务器端)和CouchbaseClient(c#客户端)的安装教程 ),我们介绍了服务器端的安装和客户端的安 ...
- android linux shell 日期设置
/************************************************************************ android linux shell 日期设置 * ...
- dede栏目调用大全
A:侧边栏常用的当前栏目的父栏目调用(5.7) 1.在include/common.inc.php增加函数 function getTopCategoryName($cid=0) { global $ ...
- 学习macos常用的一些快捷键笔记
学习mac 操作系统使用笔记 Dock功能学习 类似快捷图标一样 Command+q quit a program Dock上添加与删除都用拖动 command+delete 删除文件 shift+c ...
- 一条sql导致数据库整体性能下降的诊断和解决的全过程
今天早上一来,数据库load就比往常高了许多.想想数据库唯一的变化是昨天早上我曾经重新分析过数据库对象. [@more@] 发现数据库load很高,首先看top发现没有特别异常的进程,在数据库中适时抓 ...
- Yii连接多个数据库的方法
一.配置多数据库 大多数情况下,我们都会采用同一类型的数据库,只是为了缓解压力分成主从或分布式形式而已.声明你可以在 主配置文件 ( main.php ) 中里声明其它的数据库连接: <?p ...
- npoi z
http://blog.csdn.net/fireghost57/article/details/25623143 http://www.cnblogs.com/jiagoushi/archive/2 ...
- Quartz使用总结
废话的前言 以前凭借年轻,凡事都靠脑记.现在工作几年后发现,很多以前看过.用过的东西,再次拿起的时候总觉得记不牢靠."好记性不如烂笔头"应该是某位上了年纪的大叔的切肤之痛(仅次于上 ...
- java --- 设计模式 --- 动态代理
Java设计模式——动态代理 java提供了动态代理的对象,本文主要探究它的实现, 动态代理是AOP(面向切面编程, Aspect Oriented Programming)的基础实现方式, 动态代理 ...