Layering & Contract Philosophy With additional indirection

 class CComponent
{
public: virtual void Operation() = ;
public: virtual void AddComponent(Component* p)= ;
public: virtual void RemoveComponent(Component* p)= ;
public: virtual Component* GetChild(int i) { return NULL;}
}
class CComposite: public CComponent
{
public: virtual void Operation()
{ foreach ( i ) GetChild(i)->Opeartion(); };
public: virtual void AddComponent(Component* p)
{ v.add( p );};
public: virtual void RemoveComponent(Component* p)
{ v.remove(p);}
public: virtual Component* GetChild(int i)
{ return v[i];}
private: vector< CComponent* > v;
}
class CLeaf: public CCompoent
{
public: virtual void Operation()
{ do_something_for_leaf(); };
}
class Client
{
CLeaf* pleaf1 = new CLeaf; CLeaf* pleaf2 = new CLeaf;
CLeaf* pleaf3 = new CLeaf; CLeaf* pleaf4 = new CLeaf;
CLeaf* pleaf5 = new CLeaf; CLeaf* pleaf6 = new CLeaf;
CComposite* pcomposite1, pcomposite2 = new CComposite;
pcomposite1.addcomponent(pleaf1);
pcomposite1.addcomponent(pleaf2);
pcomposite1.addcomponent(pleaf3);
pcomposite2.addcomponent(pleaf4);
pcomposite2.addcomponent(pleaf5);
pcomposite2.addcomponent(pcomposite1);
CComposite* pAll = new CComposite;
pAll.addComponent(pcomposite1);
pAll.addComponent(pcomposite2);
pAll.addComponent(pleaf6);
pAll.Opearation();
}

Applicability

Use the Composite pattern when:

  • you want to represent part-whole hierarchies of objects.
  • you want clients to be able to ignore the difference between compositions of objects and individual objects. Clients will treat all objects in the composite structure uniformly.

Participants

Component (Graphic)

  • declares the interface for objects in the composition.
  • implements default behavior for the interface common to all classes, as appropriate.
  • declares an interface for accessing and managing its child components.
  • (optional) defines an interface for accessing a component's parent in the recursive structure, and implements it if that's appropriate.

Leaf (Rectangle, Line, Text, etc.)

  • represents leaf objects in the composition. A leaf has no children.
  • defines behavior for primitive objects in the composition.

Composite (Picture)

  • defines behavior for components having children.
  • stores child components.
  • implements child-related operations in the Component interface.

Client

  • manipulates objects in the composition through the Component interface.

Collaborations

  • Clients use the Component class interface to interact with objects in the composite structure. If the recipient is a Leaf, then the request is handled directly. If the recipient is a Composite, then it usually forwards requests to its child components, possibly performing additional operations before and/or after forwarding.

Design Pattern ->Composite的更多相关文章

  1. 说说设计模式~大话目录(Design Pattern)

    回到占占推荐博客索引 设计模式(Design pattern)与其它知识不同,它没有华丽的外表,没有吸引人的工具去实现,它是一种心法,一种内功,如果你希望在软件开发领域有一种新的突破,一个质的飞越,那 ...

  2. 设计模式(Design Pattern)系列之.NET专题

    最近,不是特别忙,重新翻了下设计模式,特地在此记录一下.会不定期更新本系列专题文章. 设计模式(Design pattern)是一套被反复使用.多数人知晓的.经过分类编目的.代码设计经验的总结. 使用 ...

  3. [转]Design Pattern Interview Questions - Part 4

    Bridge Pattern, Composite Pattern, Decorator Pattern, Facade Pattern, COR Pattern, Proxy Pattern, te ...

  4. [转]Design Pattern Interview Questions - Part 1

    Factory, Abstract factory, prototype pattern (B) What are design patterns? (A) Can you explain facto ...

  5. 为什么要提倡“Design Pattern呢

    为什么要提倡“Design Pattern呢?根本原因是为了代码复用,增加可维护性. 那么怎么才能实现代码复用呢?面向对象有几个原则:开闭原则(Open Closed Principle,OCP).里 ...

  6. C++ Design Pattern: What is a Design Pattern?

    Q: What is a Design Pattern? A: Design Patterns represent solutions to problems what arise when deve ...

  7. Design Pattern in Simple Examples

    Instead of defining what is design pattern lets define what we mean by design and what we mean by pa ...

  8. java设计模式大全 Design pattern samples in Java(最经典最全的资料)

    java设计模式大全 Design pattern samples in Java(最经典最全的资料) 2015年06月19日 13:10:58 阅读数:11100 Design pattern sa ...

  9. 为什么要提倡"Design Pattern"呢? 开闭原则 系统设计时,注意对扩展开放,对修改闭合。

    [亲身经历] 无规矩不成方圆 设计模式 - 搜狗百科 https://baike.sogou.com/v123729.htm?fromTitle=设计模式 为什么要提倡"Design Pat ...

随机推荐

  1. 序列终结者 BZOJ 1251 Splay

    题目背景 网上有许多题,就是给定一个序列,要你支持几种操作:A.B.C.D.一看另一道题,又是一个序列要支持几种操作:D.C.B.A.尤其是我们这里的某人,出模拟试题,居然还出了一道这样的,真是没技术 ...

  2. Mysql-proxy代理内网数据库

    Mysql-proxy 参考:https://segmentfault.com/q/1010000000394160 情景分析:首先您需要正在使用UCloud云主机(uhoust)以及云数据库(udb ...

  3. git 工作中常用命令

    git 命令: git  init  : 初始化 git  add .  :添加所有文件 git  status  :查看状态 若果是第一次会提示你输入你的 邮箱 和姓名: git  commit  ...

  4. C语言一些易混淆的概念

    ①数组指针和指针数组 1. 数组指针用于指向一个数组,数组名是数组首元素的地址(数组名为数组首元素类型且指向首元素的指针,如int array[5] ,array为指向array[0]的指针且类型为i ...

  5. spring mvc 自定义handler不拦截静态资源

    处理静态资源的handler和处理Controller请求中的handler不同,对应的Interceptor也不同 查找对应handler是在DispatcherServlet中 因此一些自定义的I ...

  6. docker基本命令日志

    docker run - Run a command in a new container 启动一个新的容器,一般在docker pull之后首次运行此image -i 保持stdout打开 -t 打 ...

  7. python模块之openpyxl扩展

    主要是对openpyxl扩展进行扩展,使用归类等 1. 安装 pip install openpyxl 想要在文件中插入图片文件,需要安装pillow,安装文件:PIL-fork-1.1.7.win- ...

  8. 5-----Scrapy框架中Spiders用法

    Spider类定义了如何爬去某个网站,包括爬取的动作以及如何从网页内容中提取结构化的数据,总的来说spider就是定义爬取的动作以及分析某个网页 工作流程分析 1.以初始的URL初始化Request, ...

  9. ES6和ES5中的this指向问题

    不多逼逼 直接上代码: var name = "window"; var obj = { name: 'obj', //普通函数 one: function(){ console. ...

  10. Robotframework测试相关库

    一. 官网地址 http://robotframework.org/#libraries 二.几类测试所用到的常用库初步整理 1. UI自动化测试 Selenium2Library.BuiltIn(自 ...