#include <cstdio>
#include <cstdlib>
#include <vector> using namespace std; class Node {
public:
vector<int> adj;
bool visited;
Node() : visited(false) {}
}; void reset_nodes(vector<Node>& nodes) {
int len = nodes.size();
for (int i=; i<len; i++) {
nodes[i].visited = false;
}
} void dfs(int idx, vector<Node>& nodes, int level, int& deepest) {
if (nodes[idx].visited) return;
Node& node = nodes[idx];
node.visited = true;
if (level > deepest) deepest = level; int len = node.adj.size();
for (int i=; i<len; i++) {
dfs(node.adj[i], nodes, level + , deepest);
}
} int find_deepest_from(int idx, vector<Node>& nodes) {
int deepest = ;
// reset visited flag of all the nodes
reset_nodes(nodes); // find the max level from this node(as root)
dfs(idx, nodes, , deepest); int parts = ;
// check if other parts exist
for (int i = nodes.size() - ; i>=; i--) {
if (!nodes[i].visited) {
int dummy = ;
dfs(i, nodes, , dummy);
parts++;
}
} return parts > ? -parts : deepest;
} int main() {
int N = ;
scanf("%d", &N); vector<Node> nodes(N + ); for (int i=; i<N; i++) {
int a, b;
scanf("%d%d", &a, &b);
nodes[a].adj.push_back(b);
nodes[b].adj.push_back(a);
} int res = ;
vector<int> deepnodes;
int deepest = ;
for (int i=; i<=N; i++) {
res = find_deepest_from(i, nodes);
// not connected graph, stop search
if (res < ) {
break;
}
if (res > deepest) {
deepest = res;
deepnodes.clear();
deepnodes.push_back(i);
} else if (res == deepest) {
deepnodes.push_back(i);
}
}
if (res < ) {
printf("Error: %d components\n", -res);
} else {
int len = deepnodes.size();
for (int i=; i<len; i++) {
printf("%d\n", deepnodes[i]);
}
}
return ;
}

最深root的最远leaf也应该是最深root,利用这个做下优化的话速度应该会快不少。下午改写了一发,时间就有原来的1200ms降到了15ms,可见利用问题中的规律还是很有必要的:

#include <cstdio>
#include <cstdlib>
#include <vector>
#include <set> using namespace std; class Node {
public:
vector<int> adj;
bool visited;
Node() : visited(false) {}
}; void reset_nodes(vector<Node>& nodes) {
int len = nodes.size();
for (int i=; i<len; i++) {
nodes[i].visited = false;
}
} void dfs(int idx, vector<Node>& nodes, int level, int& deepest, set<int>& leaf) {
if (nodes[idx].visited) return;
Node& node = nodes[idx];
node.visited = true;
if (level > deepest) {
deepest = level;
leaf.clear();
leaf.insert(idx);
} else if (level == deepest) {
leaf.insert(idx);
} int len = node.adj.size();
for (int i=; i<len; i++) {
dfs(node.adj[i], nodes, level + , deepest, leaf);
}
} int find_deepest_from(int idx, vector<Node>& nodes, set<int>& leaf) {
int deepest = ;
// reset visited flag of all the nodes
reset_nodes(nodes); // find the max level from this node(as root)
dfs(idx, nodes, , deepest, leaf); int parts = ;
// check if other parts exist
set<int> dummy_leaf;
int dummy_deepest = ;
for (int i = nodes.size() - ; i>=; i--) {
if (!nodes[i].visited) {
dummy_leaf.clear();
dummy_deepest = ;
dfs(i, nodes, , dummy_deepest, dummy_leaf);
parts++;
}
}
if (parts > ) return -parts; reset_nodes(nodes);
vector<int> root(leaf.begin(), leaf.end());
int len = root.size(); for (int i=; i<len; i++) {
dfs(root[i], nodes, , deepest, leaf);
leaf.insert(root[i]);
} return parts > ? -parts : deepest;
} int main() {
int N = ;
scanf("%d", &N); vector<Node> nodes(N + ); for (int i=; i<N; i++) {
int a, b;
scanf("%d%d", &a, &b);
nodes[a].adj.push_back(b);
nodes[b].adj.push_back(a);
} int res = ;
set<int> deepnodes;
int deepest = ;
res = find_deepest_from(, nodes, deepnodes);
// not connected graph
if (res < ) {
printf("Error: %d components\n", -res);
} else {
auto iter = deepnodes.begin();
while (iter != deepnodes.end()) {
printf("%d\n", *iter++);
}
}
return ;
}

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