Cleaner, more elegant, and harder to recognize (msdn blog)
It appears that some people interpreted the title of one of my rants from many months ago, "Cleaner, more elegant, and wrong", to be a reference to exceptions in general. (See bibliography reference [35]; observe that the citer even changed the title of my article for me!)
The title of the article was a reference to a specific code snippet that I copied from a book, where the book's author claimed that the code he presented was "cleaner and more elegant". I was pointing out that the code fragment was not only cleaner and more elegant, it was also wrong.
You can write correct exception-based programming.
Mind you, it's hard.
On the other hand, just because something is hard doesn't mean that it shouldn't be done.
Here's a breakdown:
| Really easy | Hard | Really hard |
|---|---|---|
| Writing bad error-code-based code Writing bad exception-based code |
Writing good error-code-based code | Writing good exception-based code |
It's easy to write bad code, regardless of the error model.
It's hard to write good error-code-based code since you have to check every error code and think about what you should do when an error occurs.
It's really hard to write good exception-based code since you have to check every single line of code (indeed, every sub-expression) and think about what exceptions it might raise and how your code will react to it. (In C++ it's not quite so bad because C++ exceptions are raised only at specific points during execution. In C#, exceptions can be raised at any time.)
But that's okay. Like I said, just because something is hard doesn't mean it shouldn't be done. It's hard to write a device driver, but people do it, and that's a good thing.
But here's another table:
| Really easy | Hard | Really hard | ||||||
|---|---|---|---|---|---|---|---|---|
|
|
|
Here's some imaginary error-code-based code. See if you can classify it as "bad" or "not-bad":
BOOL ComputeChecksum(LPCTSTR pszFile, DWORD* pdwResult)
{
HANDLE h = CreateFile(pszFile, GENERIC_READ, FILE_SHARE_READ,
NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
HANDLE hfm = CreateFileMapping(h, NULL, PAGE_READ, 0, 0, NULL);
void *pv = MapViewOfFile(hfm, FILE_MAP_READ, 0, 0, 0);
DWORD dwHeaderSum;
CheckSumMappedFile(pvBase, GetFileSize(h, NULL),
&dwHeaderSum, pdwResult);
UnmapViewOfFile(pv);
CloseHandle(hfm);
CloseHandle(h);
return TRUE;
}
This code is obviously bad. No error codes are checked. This is the sort of code you might write when in a hurry, meaning to come back to and improve later. And it's easy to spot that this code needs to be improved big time before it's ready for prime time.
Here's another version:
BOOL ComputeChecksum(LPCTSTR pszFile, DWORD* pdwResult)
{
BOOL fRc = FALSE;
HANDLE h = CreateFile(pszFile, GENERIC_READ, FILE_SHARE_READ,
NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (h != INVALID_HANDLE_VALUE) {
HANDLE hfm = CreateFileMapping(h, NULL, PAGE_READ, 0, 0, NULL);
if (hfm) {
void *pv = MapViewOfFile(hfm, FILE_MAP_READ, 0, 0, 0);
if (pv) {
DWORD dwHeaderSum;
if (CheckSumMappedFile(pvBase, GetFileSize(h, NULL),
&dwHeaderSum, pdwResult)) {
fRc = TRUE;
}
UnmapViewOfFile(pv);
}
CloseHandle(hfm);
}
CloseHandle(h);
}
return fRc;
}
This code is still wrong, but it clearly looks like it's trying to be right. It is what I call "not-bad".
Now here's some exception-based code you might write in a hurry:
NotifyIcon CreateNotifyIcon()
{
NotifyIcon icon = new NotifyIcon();
icon.Text = "Blah blah blah";
icon.Visible = true;
icon.Icon = new Icon(GetType(), "cool.ico");
return icon;
}
(This is actual code from a real program in an article about taskbar notification icons, with minor changes in a futile attempt to disguise the source.)
Here's what it might look like after you fix it to be correct in the face of exceptions:
NotifyIcon CreateNotifyIcon()
{
NotifyIcon icon = new NotifyIcon();
icon.Text = "Blah blah blah";
icon.Icon = new Icon(GetType(), "cool.ico");
icon.Visible = true;
return icon;
}
Subtle, isn't it.
It's easy to spot the difference between bad error-code-based code and not-bad error-code-based code: The not-bad error-code-based code checks error codes. The bad error-code-based code never does. Admittedly, it's hard to tell whether the errors were handled correctly, but at least you can tell the difference between bad code and code that isn't bad. (It might not be good, but at least it isn't bad.)
On the other hand, it is extraordinarily difficult to see the difference between bad exception-based code and not-bad exception-based code.
Consequently, when I write code that is exception-based, I do not have the luxury of writing bad code first and then making it not-bad later. If I did that, I wouldn't be able to find the bad code again, since it looks almost identical to not-bad code.
My point isn't that exceptions are bad. My point is that exceptions are too hard and I'm not smart enough to handle them. (And neither, it seems, are book authors, even when they are trying to teach you how to program with exceptions!)
(Yes, there are programming models like RAII and transactions, but rarely do you see sample code that uses either.)
Cleaner, more elegant, and harder to recognize (msdn blog)的更多相关文章
- Cleaner, more elegant, and harder to recognize(翻译)
Cleaner, more elegant, and harder to recognize 更整洁,更优雅,但更难识别 看来,有些人把我几个月前一篇文章的标题"Cleaner,more e ...
- Cleaner, more elegant, and wrong(msdn blog)
Cleaner, more elegant, and wrong Just because you can't see the error path doesn't mean it doesn't e ...
- Cleaner, more elegant, and wrong(翻译)
Cleaner,more elegant,and wrong 整洁,更优雅,但是错的 并不是因为你看不到错误的产生路径就意味着它不存在. 下面是C#编程书中的一个片段,摘自关于异常处理的章节. try ...
- Go 开发关键技术指南 | 敢问路在何方?(内含超全知识大图)
作者 | 杨成立(忘篱) 阿里巴巴高级技术专家 Go 开发关键技术指南文章目录: 为什么你要选择 Go? Go 面向失败编程 带着服务器编程金刚经走进 2020 年 敢问路在何方? Go 开发指南大图 ...
- Go 开发关键技术指南 | Go 面向失败编程 (内含超全知识大图)
作者 | 杨成立(忘篱) 阿里巴巴高级技术专家 关注"阿里巴巴云原生"公众号,回复 Go 即可查看清晰知识大图! 导读:从问题本身出发,不局限于 Go 语言,探讨服务器中常常遇到的 ...
- diff/merge configuration in Team Foundation - common Command and Argument values - MSDN Blogs
One of the extensibility points we have in Team Foundation V1 is that you can configure any other di ...
- C# Development 13 Things Every C# Developer Should Know
https://dzone.com/refcardz/csharp C#Development 13 Things Every C# Developer Should Know Written by ...
- EF 5 最佳实践白皮书
Performance Considerations for Entity Framework 5 By David Obando, Eric Dettinger and others Publish ...
- Build Instructions (Windows) – The Chromium Projects
转自:http://121.199.54.6/wordpress/?p=1156 原始地址:http://www.chromium.org/developers/how-tos/build-instr ...
随机推荐
- idea—— 模版配置
修改File Header: /** * @author: ${USER} Date: ${DATE} Time: ${TIME} */ 新增Package Header: /* * Copyrigh ...
- Java快速扫盲指南
文章转自:https://segmentfault.com/a/1190000004817465#articleHeader22 JDK,JRE和 JVM 的区别 JVM:java 虚拟机,负责将编译 ...
- #openstack centos6 centos7 kvm镜像制作
#openstack centos6 centos7 kvm 镜像制作 openstack windows 2008镜像 制作 http://www.cnblogs.com/elvi/p/800129 ...
- cmd 更改计算机名
bat 更改计算机名 不用重启电脑就生效^_^ @Echo off Color 0A title --更改计算机名 :A cls echo. echo. [0]退出 echo. echo. 不用重启 ...
- nginx的基础应用(续)
nginx的基础应用(续) 一.简介 上一篇文章我们介绍了nginx的基础应用,其中讲到了nginx作为代理服务器的使用,但是漏了一个重要的,也是使用非常普遍的特性--负载均衡.今天,我们将这段内容补 ...
- Lonlife 1000 - Spoon Devil's 3-D Matrix
1000 - Spoon Devil's 3-D Matrix Time Limit:1s Memory Limit:32MByte Submissions:208Solved:65 DESCRIPT ...
- struts2 谷歌浏览器保存date类型数据时报错
一同事发现一个bug,在chrome上保存一个表单时,后台会报错,而在firefox上则可以正常保存. 奇怪的地方在于,后端的程序是同一个,而在浏览器上查看请求header时,两个浏览器对应的字段内容 ...
- Hadoop介绍和环境配置
原文:http://www.cnblogs.com/edisonchou/ 一.Hadoop的发展历史 说到Hadoop的起源,不得不说到一个传奇的IT公司-全球IT技术的引领者Google.Goog ...
- 使用<jsp:include>,不想写死URL,动态生成URL的解决的方法
JSP中文件包括有2种方式,静态包括和动态包括. 静态包括使用<%@ include file="" %>.动态包括使用<jsp:include page=&qu ...
- 个人作业2:APP案例分析
产品 产品名 网易云音乐 选择原因 除社交软件和浏览器以外,在手机里存在最久的也是使用次数最多的APP就是它了.不管换多少次手机和电脑,它始终在我的装机必备名单上. 调研与评测 第一次上手体验 第一次 ...