Chamber of Secrets

题目连接:

http://codeforces.com/problemset/problem/173/B

Description

"The Chamber of Secrets has been opened again" — this news has spread all around Hogwarts and some of the students have been petrified due to seeing the basilisk. Dumbledore got fired and now Harry is trying to enter the Chamber of Secrets. These aren't good news for Lord Voldemort. The problem is, he doesn't want anybody to be able to enter the chamber. The Dark Lord is going to be busy sucking life out of Ginny.

The Chamber of Secrets is an n × m rectangular grid in which some of the cells are columns. A light ray (and a basilisk's gaze) passes through the columns without changing its direction. But with some spell we can make a column magic to reflect the light ray (or the gaze) in all four directions when it receives the ray. This is shown in the figure below.

The left light ray passes through a regular column, and the right ray — through the magic column.

The basilisk is located at the right side of the lower right cell of the grid and is looking to the left (in the direction of the lower left cell). According to the legend, anyone who meets a basilisk's gaze directly dies immediately. But if someone meets a basilisk's gaze through a column, this person will get petrified. We know that the door to the Chamber is located on the left side of the upper left corner of the grid and anyone who wants to enter will look in the direction of its movement (in the direction of the upper right cell) from that position.

This figure illustrates the first sample test.

Given the dimensions of the chamber and the location of regular columns, Lord Voldemort has asked you to find the minimum number of columns that we need to make magic so that anyone who wants to enter the chamber would be petrified or just declare that it's impossible to secure the chamber.

Input

The first line of the input contains two integer numbers n and m (2 ≤ n, m ≤ 1000). Each of the next n lines contains m characters. Each character is either "." or "#" and represents one cell of the Chamber grid. It's "." if the corresponding cell is empty and "#" if it's a regular column.

Output

Print the minimum number of columns to make magic or -1 if it's impossible to do.

Sample Input

3 3

.#.

...

.#.

Sample Output

2

Hint

题意

给你一个n*m的矩阵,你从(1,0)位置射出一个平行于x轴的光,遇到#号的时候,你可以选择转弯

然后你要要到达(n,m+1)这个位置

问你最少用多少个#

题解:

直接spfa就可以过

你可以把这个图优化成二分图

然后再跑spfa

代码

#include<bits/stdc++.h>
using namespace std; vector<int>H[1200];
vector<int>L[1200];
int d[1200][3];
int vis[1200][3];
int n,m;
char str[1200][1200];
struct node
{
int x,y;
};
void bfs(int x,int y)
{
queue<node> Q;
for(int i=0;i<1200;i++)
for(int j=0;j<3;j++)
d[i][j]=1e9;
node now;
now.x=x,now.y=y;
d[now.x][now.y]=0;
vis[now.x][now.y]=1;
Q.push(now);
while(!Q.empty())
{
now = Q.front();
Q.pop();
vis[now.x][now.y]=0;
if(now.y==0)
{
for(int i=0;i<H[now.x].size();i++)
{
node next = now;
next.y = 1;
next.x = H[now.x][i];
if(d[next.x][next.y]>d[now.x][now.y]+1)
{
d[next.x][next.y]=d[now.x][now.y]+1;
if(vis[next.x][next.y])continue;
vis[next.x][next.y]=1;
Q.push(next);
}
}
}
if(now.y==1)
{
for(int i=0;i<L[now.x].size();i++)
{
node next = now;
next.y = 0;
next.x = L[now.x][i];
if(d[next.x][next.y]>d[now.x][now.y]+1)
{
d[next.x][next.y]=d[now.x][now.y]+1;
if(vis[next.x][next.y])continue;
Q.push(next);
}
}
}
}
if(d[n][0]>1e8)
printf("-1\n");
else
printf("%d\n",d[n][0]);
return;
}
int main()
{
scanf("%d%d",&n,&m);
for(int i=1;i<=n;i++)
scanf("%s",str[i]+1);
for(int i=1;i<=n;i++)
for(int j=1;j<=m;j++)
if(str[i][j]=='#')
H[i].push_back(j),L[j].push_back(i);
bfs(1,0);
}

CodeForces 173B Chamber of Secrets spfa的更多相关文章

  1. CodeForces 173B Chamber of Secrets 二分图+最短路

    题目链接: http://codeforces.com/problemset/problem/173/B 题意: 给你一个n*m的地图,现在有一束激光从左上角往左边射出,每遇到‘#’,你可以选择光线往 ...

  2. CodeForces 173B Chamber of Secrets (二分图+BFS)

    题意:给定上一个n*m的矩阵,你从(1,1)这个位置发出水平向的光,碰到#可以选择四个方向同时发光,或者直接穿过去, 问你用最少的#使得光能够到达 (n,m)并且方向水平向右. 析:很明显的一个最短路 ...

  3. Codeforces 689B. Mike and Shortcuts SPFA/搜索

    B. Mike and Shortcuts time limit per test: 3 seconds memory limit per test: 256 megabytes input: sta ...

  4. Codeforces Gym 100269D Dwarf Tower spfa

    Dwarf Tower 题目连接: http://codeforces.com/gym/100269/attachments Description Little Vasya is playing a ...

  5. Codeforces 786B. Legacy 线段树+spfa

    题目大意: 给定一个\(n\)的点的图.求\(s\)到所有点的最短路 边的给定方式有三种: \(u \to v\) \(u \to [l,r]\) \([l,r] \to v\) 设\(q\)为给定边 ...

  6. 【CF173B】Chamber of Secrets(二分图,最短路)

    题意:给你一个n*m的地图,现在有一束激光从左上角往右边射出,每遇到‘#’,你可以选择光线往四个方向射出,或者什么都不做,问最少需要多少个‘#’往四个方向射出才能使关系在n行往右边射出. 思路:将每一 ...

  7. Codeforces 346D Robot Control DP spfa 01BFS

    题意及思路:https://www.cnblogs.com/zjp-shadow/p/9562888.html 这题由于性质特殊,可以用01BFS来进行DP的转移. 代码: #include < ...

  8. 配置魔药 [NOIP模拟] [DP] [费用流]

    问题描述在<Harry Potter and the Chamber of Secrets>中,Ron 的魔杖因为坐他老爸的 Flying Car 撞到了打人柳,不幸被打断了,从此之后,他 ...

  9. Harry Potter

    Names appearing in "Harry Potter" 1.Harry Potter ①Harry is from Henry. ②Harry is related t ...

随机推荐

  1. 怎样预防Ddos攻击

    一.为何要DDOS? 随着Internet互联网络带宽的增加和多种DDOS黑客工具的不断发布,DDOS拒绝服务攻击的实施越来越容易,DDOS攻击事件正在成上升趋势.出于商业竞争.打击报复和网络敲诈等多 ...

  2. J2EE事务

    一.J2EE 事务处理方式 1. 本地事务:紧密依赖于底层资源管理器(例如数据库连接 ),事务处理局限在当前事务资源内.此种事务处理方式不存在对应用服务器的依赖,因而部署灵活却无法支持多数据源的分布式 ...

  3. WebAPI初探

    由于即将要接手的新项目计划用ASP.NET MVC3来开发,所以最近一段时间一直在看相关的书或文章.因为之前在大学里也曾学习过MVC2开发,也做过几个简单的MVC2的小型测试项目,不过在后来工作以后主 ...

  4. 7、NFC技术:让Android自动运行程序

    用于描述NDEF格式数据的两个重要的类 NdefMessage:描述NDEF格式的信息 NdefRecord:描述NDEF信息的一个信息段  NdefMessage和NdefRecord是Androi ...

  5. hdu 1850 Being a Good Boy in Spring Festival(Nimm Game)

    题意:Nimm Game 思路:Nimm Game #include<iostream> #include<stdio.h> using namespace std; int ...

  6. LR之错误处理

    1.脚本的健壮性 2.VuGen的处理机制 3.lr_continue_on_error函数 4.示例代码

  7. python中pip的安装

    1.下载路径如下 https://pypi.python.org/simple/ 在其中查找到pip的安装包:然后找到路径 https://pypi.python.org/simple/pip/ 2. ...

  8. 第二百一十天 how can I 坚持

    Node.js 服务器端JavaScript,单进程. 该如何学习啊,貌似学什么都学不深入. 纠结死了. 睡觉.

  9. HD2144Calculate S(n)

    Problem Description Calculate S(n). S(n)=13+23 +33 +......+n3 . Input Each line will contain one int ...

  10. OpenGL复习要点II

    [OpenGL复习要点II] 1.视图变换必须出现在模型变换之前. 2.glMatrixMode()参数有三个,GL_MODELVIEW,GL_PROJECTION,GL_TEXTURE. 3.变换顺 ...