CABasicAnimation 基本动画
几个可以用来实现热门APP应用PATH中menu效果的几个方法
+(CABasicAnimation *)opacityForever_Animation:(float)time //永久闪烁的动画
{
CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"opacity"];
animation.fromValue=[NSNumber numberWithFloat:1.0];
animation.toValue=[NSNumber numberWithFloat:0.0];
animation.autoreverses=YES;
animation.duration=time;
animation.repeatCount=FLT_MAX;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
return animation;
}
+(CABasicAnimation *)opacityTimes_Animation:(float)repeatTimes durTimes:(float)time; //有闪烁次数的动画
{
CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"opacity"];
animation.fromValue=[NSNumber numberWithFloat:1.0];
animation.toValue=[NSNumber numberWithFloat:0.4];
animation.repeatCount=repeatTimes;
animation.duration=time;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
animation.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
animation.autoreverses=YES;
return animation;
}
+(CABasicAnimation *)moveX:(float)time X:(NSNumber *)x //横向移动
{
CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation.x"];
animation.toValue=x;
animation.duration=time;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
return animation;
}
+(CABasicAnimation *)moveY:(float)time Y:(NSNumber *)y //纵向移动
{
CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation.y"];
animation.toValue=y;
animation.duration=time;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
return animation;
}
+(CABasicAnimation *)scale:(NSNumber *)Multiple orgin:(NSNumber *)orginMultiple durTimes:(float)time Rep:(float)repeatTimes //缩放
{
CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.scale"];
animation.fromValue=orginMultiple;
animation.toValue=Multiple;
animation.duration=time;
animation.autoreverses=YES;
animation.repeatCount=repeatTimes;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
return animation;
}
+(CAAnimationGroup *)groupAnimation:(NSArray *)animationAry durTimes:(float)time Rep:(float)repeatTimes //组合动画
{
CAAnimationGroup *animation=[CAAnimationGroup animation];
animation.animations=animationAry;
animation.duration=time;
animation.repeatCount=repeatTimes;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
return animation;
}
+(CAKeyframeAnimation *)keyframeAniamtion:(CGMutablePathRef)path durTimes:(float)time Rep:(float)repeatTimes //路径动画
{
CAKeyframeAnimation *animation=[CAKeyframeAnimation animationWithKeyPath:@"position"];
animation.path=path;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
animation.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
animation.autoreverses=NO;
animation.duration=time;
animation.repeatCount=repeatTimes;
return animation;
}
+(CABasicAnimation *)movepoint:(CGPoint )point //点移动
{
CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation"];
animation.toValue=[NSValue valueWithCGPoint:point];
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
return animation;
}
+(CABasicAnimation *)rotation:(float)dur degree:(float)degree direction:(int)direction repeatCount:(int)repeatCount //旋转
{
CATransform3D rotationTransform = CATransform3DMakeRotation(degree, 0, 0,direction);
CABasicAnimation* animation;
animation = [CABasicAnimation animationWithKeyPath:@"transform"];
animation.toValue= [NSValue valueWithCATransform3D:rotationTransform];
animation.duration= dur;
animation.autoreverses= NO;
animation.cumulative= YES;
animation.removedOnCompletion=NO;
animation.fillMode=kCAFillModeForwards;
animation.repeatCount= repeatCount;
animation.delegate= self;
return animation;
}
CABasicAnimation 基本动画的更多相关文章
- 核心动画基础动画(CABasicAnimation)关键帧动画
1.在iOS中核心动画分为几类: 基础动画(CABasicAnimation) 关键帧动画(CAKeyframeAnimation) 动画组(CAAnimationGroup) 转场动画(CATran ...
- 之一:CABasicAnimation - 基本动画
嗷呜嗷呜嗷呜 // 将视图作为属性方便后面执行多个不同动画 _myView = [[UIView alloc] init]; _myView.layer.position = CGPointMake( ...
- IOS第18天(5,CABasicAnimation基本动画)
******* #import "HMViewController.h" @interface HMViewController () @property (nonatomic, ...
- Swift - 使用CABasicAnimation实现动画效果
1,CABasicAnimation类只有三个属性: fromValue:开始值 toValue:结束值 Duration:动画的时间 2,通过animationWithKeyPath键值对的方式设置 ...
- CABasicAnimation 基本动画 分类: ios技术 2015-07-16 17:10 132人阅读 评论(0) 收藏
几个可以用来实现热门APP应用PATH中menu效果的几个方法 +(CABasicAnimation *)opacityForever_Animation:(float)time //永久闪烁的动画 ...
- Core Animation之CABasicAnimation(基础动画)
#import "ViewController.h" @interface ViewController () @property(nonatomic,strong)UIButto ...
- CABasicAnimation 划线动画
CGFloat animateDuration = ; UIBezierPath *bezierPath = [[UIBezierPath alloc] init]; CGPoint centerFr ...
- CABasicAnimation添加动画离开屏幕就动画停止的问题
解决方法: animation.removedOnCompletion = NO;
- iOS开发CABasicAnimation动画理解
1.CALayer简介 CALayer是个与UIView很类似的概念,同样有backgroundColor.frame等相似的属性,我们可以将UIView看做一种特殊的CALayer.但实际上UIVi ...
随机推荐
- Dynamic Performance Tables not accessible Automatic Statistics disabled for this session
使用oracle时候统计会出现这个提示 Dynamic Performance Tables not accessible Automatic Statistics disabled for this ...
- AutoTile 自动拼接(四) 学习与实践
今天主要来说下,数据绑定. 之前第一章,我说到 把 资源图 画成格子,你们应该还有印象吧. 那么,当我 知道 格子数据,能否拿到 资源对应的图片呢? 大家先复习一下 第一章,发现很多格子数据 是相同的 ...
- L8,the best and the worst
expressions: enter for 报名参加,只有作为参加的意思的时候才会用for enter the room进入房间 a little prize for the worst garde ...
- C# 通过接口 post 请求
/// <summary> /// 提交数据请求 方法一 /// </summary> /// <param name="POSTURL">请求 ...
- android从asset文件夹读取文件
1)将一个txt文本(msg.txt)复制到开发目录的asset文件夹下. 2)用getAssets().open()可以得到一个输入流.注意getAssets方法必须用在Activity下边.如果不 ...
- select标签 样式 及文本有空格
<s:select name="codeid" id="codeid" multiple="false" list="#s ...
- Nginx反向代理导致PHP获取不到正确的HTTP_HOST,SERVER_NAME,客户端IP的解决方法
今天第一次陪Nginx负载均衡,发现PHP无法获取HTTP_HOST 贴上的Nginx配置 upstream abc.com { server 10.141.8.55:8005; server 10. ...
- ssh-copy-id
建立无密码登录是经现root成功普通用户失败, chmod 0600 authorized_keys setenforce 0 ssh-copy-id server2 ssh-add ~/.ss ...
- Android Screen Monitor使用
Android Screen Monitor的使用 用来把android手机屏幕投射到电脑屏幕上,能够放大缩小屏幕,与手机屏幕保持同步. 这个项目是一个开源项目,源码地址:https://code.g ...
- Lorenzo Von Matterhorn
Lorenzo Von Matterhorn Barney lives in NYC. NYC has infinite number of intersections numbered with p ...