Windows Cracker
  消息拆析宏
  可以为消息进行参数分解
  无需记住或查阅资料来了解WParam和lParam的意义
  可以忘记旧的消息处理方式:switch/case
  不适合于大型复杂的需要处理大量消息的应用: coding is slow and program debugging and maintenance become slow as the application grows.
  

  WindowsX.h
  包含三种类型的宏: Macro APIs, window message crackers, Control APIs
  优点:
  1)减少强制类型转换数量,避免强制类型转换出错;
  2)程序可读性增强;
  3)16位和Win32 API之间的转换;
  4)简便易懂(宏);
  5)容易与现存代码结合;
  6)可用于C语言和C++语言;
  7)可效仿编制自己的宏;
  8) 使用这些宏,你不必关心和了解隐含的Windows结构。

  

  代码Demo: 

#include <windows.h>
#include <windowsx.h>
#include <tchar.h>
#include <cstdio>
FILE* fp = NULL; /* BOOL Cls_OnCreate(HWND hwnd, LPCREATESTRUCT lpCreateStruct) */
//#define HANDLE_WM_CREATE(hwnd, wParam, lParam, fn) ((fn)((hwnd), (LPCREATESTRUCT)(lParam)) ? 0L : (LRESULT)-1L)
//#define FORWARD_WM_CREATE(hwnd, lpCreateStruct, fn) (BOOL)(DWORD)(fn)((hwnd), WM_CREATE, 0L, (LPARAM)(LPCREATESTRUCT)(lpCreateStruct)) BOOL fnWndProc_OnCreate(HWND hWnd, LPCREATESTRUCT lpCreateStruct)
{
fprintf(fp," Entering fnWndProc_OnCreate()\n");
fprintf(fp," hWnd = %u\n",(unsigned)hWnd);
fprintf(fp," Leaving fnWndProc_OnCreate()\n\n"); /* MSDN states WM_CREATE should return 0 to continue and -1 for failure */
//return FALSE; /* but the HANDLE_WM_CREATE macro translates return values greater than zero to 0, and the rest to -1. */
return TRUE;
} /* void Cls_OnSize(HWND hwnd, UINT state, int cx, int cy) */
// #define HANDLE_WM_SIZE(hwnd, wParam, lParam, fn) ((fn)((hwnd), (UINT)(wParam), (int)(short)LOWORD(lParam), (int)(short)HIWORD(lParam)), 0L)
// #define FORWARD_WM_SIZE(hwnd, state, cx, cy, fn) (void)(fn)((hwnd), WM_SIZE, (WPARAM)(UINT)(state), MAKELPARAM((cx), (cy))) void fnWndProc_OnSize(HWND hWnd, UINT state, int cx, int cy)
{
fprintf(fp," Entering fnWndProc_OnSize()\n");
fprintf(fp," Width = %d\tHeight = %d\n",cx,cy);
fprintf(fp," Leaving fnWndProc_OnSize()\n\n");
} /* void Cls_OnPaint(HWND hwnd) */
// #define HANDLE_WM_PAINT(hwnd, wParam, lParam, fn) ((fn)(hwnd), 0L)
// #define FORWARD_WM_PAINT(hwnd, fn) (void)(fn)((hwnd), WM_PAINT, 0L, 0L) void fnWndProc_OnPaint(HWND hWnd)
{
PAINTSTRUCT ps;
HDC hDC; fprintf(fp," Entering fnWndProc_OnPaint()\n");
hDC=BeginPaint(hWnd,&ps);
fprintf(fp," Painting Window!\n");
fprintf(fp," ps.rcPaint.right = %d\n",(int)ps.rcPaint.right);
fprintf(fp," ps.rcPaint.bottom = %d\n",(int)ps.rcPaint.bottom);
EndPaint(hWnd,&ps);
fprintf(fp," Leaving fnWndProc_OnPaint()\n\n");
} /* void Cls_OnClose(HWND hwnd) */
// #define HANDLE_WM_CLOSE(hwnd, wParam, lParam, fn) ((fn)(hwnd), 0L)
// #define FORWARD_WM_CLOSE(hwnd, fn) (void)(fn)((hwnd), WM_CLOSE, 0L, 0L) void fnWndProc_OnClose(HWND hWnd)
{
fprintf(fp," Entering fnWndProc_OnClose()\n");
fprintf(fp," hWnd = %u\n",(unsigned)hWnd);
DestroyWindow(hWnd);
fprintf(fp," Leaving fnWndProc_OnClose()\n");
} /* void Cls_OnDestroy(HWND hwnd) */
// #define HANDLE_WM_DESTROY(hwnd, wParam, lParam, fn) ((fn)(hwnd), 0L)
// #define FORWARD_WM_DESTROY(hwnd, fn) (void)(fn)((hwnd), WM_DESTROY, 0L, 0L) void fnWndProc_OnDestroy(HWND hWnd)
{
fprintf(fp," Entering fnWndProc_OnDestroy()\n");
fprintf(fp," hWnd = %u\n",(unsigned)hWnd);
PostQuitMessage();
fprintf(fp," Leaving fnWndProc_OnDestroy()\n");
} LRESULT CALLBACK fnWndProc(HWND hwnd, unsigned int msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
HANDLE_MSG(hwnd, WM_CREATE, fnWndProc_OnCreate);
HANDLE_MSG(hwnd, WM_SIZE, fnWndProc_OnSize);
HANDLE_MSG(hwnd, WM_PAINT, fnWndProc_OnPaint);
HANDLE_MSG(hwnd, WM_CLOSE, fnWndProc_OnClose);
HANDLE_MSG(hwnd, WM_DESTROY, fnWndProc_OnDestroy);
default:return (DefWindowProc(hwnd, msg, wParam, lParam));
}
} int WINAPI WinMain(HINSTANCE hIns, HINSTANCE hPrevIns, LPSTR lpszArgument, int nShow)
{
TCHAR szClassName[] = _T("Debugging Windows Programs");
WNDCLASSEX wc;
MSG messages;
HWND hWnd; wc.lpszClassName = szClassName; wc.lpfnWndProc=fnWndProc;
wc.cbSize = sizeof(WNDCLASSEX); wc.style=CS_DBLCLKS;
wc.hIcon = LoadIcon(NULL,IDI_APPLICATION); wc.hInstance=hIns;
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION); wc.hCursor=LoadCursor(NULL,IDC_ARROW);
wc.hbrBackground = (HBRUSH)COLOR_BTNSHADOW; wc.cbWndExtra=;
wc.lpszMenuName = NULL; wc.cbClsExtra=;
RegisterClassEx(&wc);
fp = fopen("Output.txt","w");
fprintf(fp,"Output.txt Opened In WinMain()\n");
hWnd = CreateWindowEx(,szClassName,szClassName,WS_OVERLAPPEDWINDOW,,,,,HWND_DESKTOP,,hIns,);
ShowWindow(hWnd,nShow);
while(GetMessage(&messages,NULL,,))
{
TranslateMessage(&messages);
DispatchMessage(&messages);
}
fprintf(fp,"Output.txt Closed In WinMain()\n");
fclose(fp); return messages.wParam;
}

  输出Output.txt

Output.txt Opened In WinMain()
Entering fnWndProc_OnCreate()
hWnd = 658154
Leaving fnWndProc_OnCreate() Entering fnWndProc_OnSize()
Width = 304 Height = 267
Leaving fnWndProc_OnSize() Entering fnWndProc_OnPaint()
Painting Window!
ps.rcPaint.right = 304
ps.rcPaint.bottom = 267
Leaving fnWndProc_OnPaint() Entering fnWndProc_OnClose()
hWnd = 658154
Entering fnWndProc_OnDestroy()
hWnd = 658154
Leaving fnWndProc_OnDestroy()
Leaving fnWndProc_OnClose()
Output.txt Closed In WinMain()

  参考:http://www.cplusplus.com/forum/windows/59737/

     http://www.softpedia.com/get/Programming/SDK-DDK/Message-Cracker-Wizard.shtml (Message Cracker Wizard)

       An innovative tool makes every Windows developer forget about the old way of handling messages!

     百度云:http://pan.baidu.com/s/1dFkTds9%20 密码:8q7o

 

    

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