juce 中的ReferenceCountedObjectPtr
提供了对引用计数对象的管理,其实也就是操作引用计数对象,当引用计数为零的时候将对象销毁,值得学习的是juce是如果将引用计数对象和它的智能指针结合在一起的,这个后面再加分析
//==============================================================================
/**
A smart-pointer class which points to a reference-counted object. The template parameter specifies the class of the object you want to point to - the easiest
way to make a class reference-countable is to simply make it inherit from ReferenceCountedObject
or SingleThreadedReferenceCountedObject, but if you need to, you can roll your own reference-countable
class by implementing a set of methods called incReferenceCount(), decReferenceCount(), and
decReferenceCountWithoutDeleting(). See ReferenceCountedObject for examples of how these methods
should behave. When using this class, you'll probably want to create a typedef to abbreviate the full
templated name - e.g.
@code
struct MyClass : public ReferenceCountedObject
{
typedef ReferenceCountedObjectPtr<MyClass> Ptr;
...
@endcode @see ReferenceCountedObject, ReferenceCountedObjectArray
*/
template <class ReferenceCountedObjectClass>
class ReferenceCountedObjectPtr
{
public:
/** The class being referenced by this pointer. */
typedef ReferenceCountedObjectClass ReferencedType; //==============================================================================
/** Creates a pointer to a null object. */
ReferenceCountedObjectPtr() noexcept
: referencedObject (nullptr)
{
} /** Creates a pointer to an object.
This will increment the object's reference-count.
*/
ReferenceCountedObjectPtr (ReferencedType* refCountedObject) noexcept
: referencedObject (refCountedObject)
{
incIfNotNull (refCountedObject);
} /** Copies another pointer.
This will increment the object's reference-count.
*/
ReferenceCountedObjectPtr (const ReferenceCountedObjectPtr& other) noexcept
: referencedObject (other.referencedObject)
{
incIfNotNull (referencedObject);
} /** Copies another pointer.
This will increment the object's reference-count (if it is non-null).
*/
template <class Convertible>
ReferenceCountedObjectPtr (const ReferenceCountedObjectPtr<Convertible>& other) noexcept
: referencedObject (static_cast<ReferencedType*> (other.get()))
{
incIfNotNull (referencedObject);
} /** Changes this pointer to point at a different object.
The reference count of the old object is decremented, and it might be
deleted if it hits zero. The new object's count is incremented.
*/
ReferenceCountedObjectPtr& operator= (const ReferenceCountedObjectPtr& other)
{
return operator= (other.referencedObject);
} /** Changes this pointer to point at a different object.
The reference count of the old object is decremented, and it might be
deleted if it hits zero. The new object's count is incremented.
*/
template <class Convertible>
ReferenceCountedObjectPtr& operator= (const ReferenceCountedObjectPtr<Convertible>& other)
{
return operator= (static_cast<ReferencedType*> (other.get()));
} /** Changes this pointer to point at a different object. The reference count of the old object is decremented, and it might be
deleted if it hits zero. The new object's count is incremented.
*/
ReferenceCountedObjectPtr& operator= (ReferencedType* const newObject)
{
if (referencedObject != newObject)
{
incIfNotNull (newObject);
ReferencedType* const oldObject = referencedObject;
referencedObject = newObject;
decIfNotNull (oldObject);
} return *this;
} #if JUCE_COMPILER_SUPPORTS_MOVE_SEMANTICS
/** Takes-over the object from another pointer. */
ReferenceCountedObjectPtr (ReferenceCountedObjectPtr&& other) noexcept
: referencedObject (other.referencedObject)
{
other.referencedObject = nullptr;
} /** Takes-over the object from another pointer. */
ReferenceCountedObjectPtr& operator= (ReferenceCountedObjectPtr&& other)
{
std::swap (referencedObject, other.referencedObject);
return *this;
}
#endif /** Destructor.
This will decrement the object's reference-count, which will cause the
object to be deleted when the ref-count hits zero.
*/
~ReferenceCountedObjectPtr()
{
decIfNotNull (referencedObject);
} //==============================================================================
/** Returns the object that this pointer references.
The pointer returned may be null, of course.
*/
operator ReferencedType*() const noexcept { return referencedObject; } /** Returns the object that this pointer references.
The pointer returned may be null, of course.
*/
ReferencedType* get() const noexcept { return referencedObject; } /** Returns the object that this pointer references.
The pointer returned may be null, of course.
*/
ReferencedType* getObject() const noexcept { return referencedObject; } // the -> operator is called on the referenced object
ReferencedType* operator->() const noexcept
{
jassert (referencedObject != nullptr); // null pointer method call!
return referencedObject;
} private:
//==============================================================================
ReferencedType* referencedObject; static void incIfNotNull (ReferencedType* o) noexcept
{
if (o != nullptr)
o->incReferenceCount();
} static void decIfNotNull (ReferencedType* o) noexcept
{
if (o != nullptr && o->decReferenceCountWithoutDeleting())
ContainerDeletePolicy<ReferencedType>::destroy (o);
}
}; //==============================================================================
/** Compares two ReferenceCountedObjectPtrs. */
template <class ReferenceCountedObjectClass>
bool operator== (const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object1, ReferenceCountedObjectClass* const object2) noexcept
{
return object1.get() == object2;
} /** Compares two ReferenceCountedObjectPtrs. */
template <class ReferenceCountedObjectClass>
bool operator== (const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object1, const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object2) noexcept
{
return object1.get() == object2.get();
} /** Compares two ReferenceCountedObjectPtrs. */
template <class ReferenceCountedObjectClass>
bool operator== (ReferenceCountedObjectClass* object1, const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object2) noexcept
{
return object1 == object2.get();
} /** Compares two ReferenceCountedObjectPtrs. */
template <class ReferenceCountedObjectClass>
bool operator!= (const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object1, const ReferenceCountedObjectClass* object2) noexcept
{
return object1.get() != object2;
} /** Compares two ReferenceCountedObjectPtrs. */
template <class ReferenceCountedObjectClass>
bool operator!= (const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object1, const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object2) noexcept
{
return object1.get() != object2.get();
} /** Compares two ReferenceCountedObjectPtrs. */
template <class ReferenceCountedObjectClass>
bool operator!= (ReferenceCountedObjectClass* object1, const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object2) noexcept
{
return object1 != object2.get();
} #endif // JUCE_REFERENCECOUNTEDOBJECT_H_INCLUDED
值得注意的是对象转移的时候,同样是增加新对象的引用计数,减去原有对象的引用计数
/** Changes this pointer to point at a different object.
The reference count of the old object is decremented, and it might be
deleted if it hits zero. The new object's count is incremented.
*/
ReferenceCountedObjectPtr& operator= (ReferencedType* const newObject)
{
if (referencedObject != newObject)
{
incIfNotNull (newObject);
ReferencedType* const oldObject = referencedObject;
referencedObject = newObject;
decIfNotNull (oldObject);
}
return *this;
}
juce 中的ReferenceCountedObjectPtr的更多相关文章
- juce 中的WeakReference分析
juce中的WeakReference设计得比较巧妙,巧妙就是使用delete之后就可以通知道WeakReference,原理其实也很间单,其实就是在对象里添加了一个子对象masterReferenc ...
- juce中的BailOutChecker
界面库中值得注意的一点就是对象响应事件的时候自身被删除了,那么后续的访问自然就会出问题,所以需要在响应事件之后先添加引用,相关处理之后再查看自身是否已经被删除,如果已经被删除那么就直接退出.juce中 ...
- juce中的timer
juce中timer总体说还是比较好用的,使用时只需继承timer类, 重写callback然后调用start就可以了,juce的timer比较特别,自己通过线程实现,starttimer的时候会创建 ...
- juce中的引用计数
这个类提供了最基本的引用计数管理,界面库中,经常都需要消息发送,而带来的后果就是不知道消息中包含的对象是否还存在,如果不能很好管理的话就容易出现访问销毁了的对象这样的情况,所以,juce的界面无素也基 ...
- juce中的内存泄漏检测
非常值得借鉴的做法,基于引用计数和局部静态变量,代码比较简单不加详解. //============================================================== ...
- juce中的Singleton
说明上其实很明白,支持多线程,防止重复创建,同时支持如果删除以后就不在创建,利用局部静态变量进行标记.挺通用,看来下次写个c11版本的 //============================== ...
- juce中的CallbackMessage
这个类作为所有消息的基类,主要是包装了回调函数 virtual void messageCallback() = 0; /* ===================================== ...
- 一起学JUCE之HashMap
基于哈希表的 Map 接口的实现.此实现提供所有可选的映射操作,并允许使用 null 值和 null 键.(除了非同步和允许使用 null 之外,HashMap 类与 Hashtable 大致相同.) ...
- Python开源框架
info:更多Django信息url:https://www.oschina.net/p/djangodetail: Django 是 Python 编程语言驱动的一个开源模型-视图-控制器(MVC) ...
随机推荐
- 高性能浏览器网络(High Performance Browser Networking) 第二章
第2章 TCP篇 互联网的核心是两个协议,IP和TCP. IP也叫Internet协议,提供主机到主机的路由和寻址:TCP,传输控制协议,在不可靠的传输通道上提供一个可靠的网络抽象.TCP / IP协 ...
- 关于rem自适应的一点研究
参考地址:http://m.ctrip.com/html5/ https://www.amazon.cn/ rem是相对于html根元素的一个单位.rem是px的16倍,即1rem = 16px;除了 ...
- myeclipse中自己手动配置maven
第一步,配置myeclipse的jdk,因为myeclipse默认的是运行在jre之上,而maven是在jdk之上 第二步,配置maven:
- android开发获取网络状态,wifi,wap,2g,3g.工具类(一)
android开发获取网络状态整理: package com.gzcivil.utils; import android.content.Context; import android.net.Con ...
- .net 生成缩略图
public static void CreateSmallImage(string minImageFullPath, System.Drawing.Image originalImage, int ...
- JavaScript Set Cursor Style
<!DOCTYPE html> <html> <head> <meta charset="ISO-8859-1"> <titl ...
- linux常用命令详解 (二)文件处理命令
◆ 文件处理命令:file.mkdir.grep.dd.find.mv.ls.diff.cat.ln: 系统信息存放在文件里,文件与普通的公务文件类似.每个文件都有自己的名字.内容.存放地址及其它一些 ...
- mysql学习(九)sql语句
SQL种类: DDL:数据定义语言 DML:数据操作语言 DQL:数据查询语言 DCL:数据控制语言 DDL: show databases; //查询数据库 create database if n ...
- 关于各种数据库 Insert时同时取到Id的操作
对数据库的操作,在Insert的同时获取到Id,保证原子性操作.而不是,先取Id,然后再插入到数据库等操作. Oracle: 使用Oracle自带的 Returning into 语句,具体代码示例如 ...
- CSS 3 属性学习 —— 2. RGBA
RGBA 是 CSS3 中用来控制颜色的单位,分别是 Red Green Blue 三原色和 Alpha 透明度的缩写. 也就是说该属性可以帮助我们在设置颜色的同时,也设置了其透明度. 其实就是 RG ...