juce中的CallbackMessage
这个类作为所有消息的基类,主要是包装了回调函数 virtual void messageCallback() = 0;
/*
============================================================================== This file is part of the JUCE library.
Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information. ==============================================================================
*/ #ifndef JUCE_CALLBACKMESSAGE_H_INCLUDED
#define JUCE_CALLBACKMESSAGE_H_INCLUDED //==============================================================================
/**
A message that invokes a callback method when it gets delivered. You can use this class to fire off actions that you want to be performed later
on the message thread. To use it, create a subclass of CallbackMessage which implements the messageCallback()
method, then call post() to dispatch it. The event thread will then invoke your
messageCallback() method later on, and will automatically delete the message object
afterwards. Always create a new instance of a CallbackMessage on the heap, as it will be
deleted automatically after the message has been delivered. @see MessageManager, MessageListener, ActionListener, ChangeListener
*/
class JUCE_API CallbackMessage : public MessageManager::MessageBase
{
public:
//==============================================================================
CallbackMessage() noexcept {} /** Destructor. */
~CallbackMessage() {} //==============================================================================
/** Called when the message is delivered. You should implement this method and make it do whatever action you want
to perform. Note that like all other messages, this object will be deleted immediately
after this method has been invoked.
*/
virtual void messageCallback() = 0; private:
// Avoid the leak-detector because for plugins, the host can unload our DLL with undelivered
// messages still in the system event queue. These aren't harmful, but can cause annoying assertions.
JUCE_DECLARE_NON_COPYABLE (CallbackMessage)
}; #endif // JUCE_CALLBACKMESSAGE_H_INCLUDED
juce中的CallbackMessage的更多相关文章
- juce中的BailOutChecker
界面库中值得注意的一点就是对象响应事件的时候自身被删除了,那么后续的访问自然就会出问题,所以需要在响应事件之后先添加引用,相关处理之后再查看自身是否已经被删除,如果已经被删除那么就直接退出.juce中 ...
- juce 中的WeakReference分析
juce中的WeakReference设计得比较巧妙,巧妙就是使用delete之后就可以通知道WeakReference,原理其实也很间单,其实就是在对象里添加了一个子对象masterReferenc ...
- juce中的timer
juce中timer总体说还是比较好用的,使用时只需继承timer类, 重写callback然后调用start就可以了,juce的timer比较特别,自己通过线程实现,starttimer的时候会创建 ...
- juce中的引用计数
这个类提供了最基本的引用计数管理,界面库中,经常都需要消息发送,而带来的后果就是不知道消息中包含的对象是否还存在,如果不能很好管理的话就容易出现访问销毁了的对象这样的情况,所以,juce的界面无素也基 ...
- juce中的内存泄漏检测
非常值得借鉴的做法,基于引用计数和局部静态变量,代码比较简单不加详解. //============================================================== ...
- juce中的Singleton
说明上其实很明白,支持多线程,防止重复创建,同时支持如果删除以后就不在创建,利用局部静态变量进行标记.挺通用,看来下次写个c11版本的 //============================== ...
- juce 中的ReferenceCountedObjectPtr
提供了对引用计数对象的管理,其实也就是操作引用计数对象,当引用计数为零的时候将对象销毁,值得学习的是juce是如果将引用计数对象和它的智能指针结合在一起的,这个后面再加分析 //=========== ...
- 一起学JUCE之HashMap
基于哈希表的 Map 接口的实现.此实现提供所有可选的映射操作,并允许使用 null 值和 null 键.(除了非同步和允许使用 null 之外,HashMap 类与 Hashtable 大致相同.) ...
- Python开源框架
info:更多Django信息url:https://www.oschina.net/p/djangodetail: Django 是 Python 编程语言驱动的一个开源模型-视图-控制器(MVC) ...
随机推荐
- Mobile Web开发 处理设备的横竖屏
为了应对移动设备屏幕的碎片化,我们在开发Mobile Web应用时,一个最佳实践就是采用流式布局,保证最大可能地利用有限的屏幕空间.由于屏幕存在着方向性,用户在切换了屏幕的方向后,有些设计上或实现上的 ...
- mysql 新增 删除用户和权限分配
请一定安此步骤来创建新的用户. 1. 新增用户 mysql>insert into mysql.user(Host,User,Password) values("localhost&q ...
- C# AES,AesManaged使用学习
加密 static byte[] EncryptBytes_Aes(byte[] plainText, byte[] Key, byte[] IV) { // Check arguments. ) t ...
- HTML——框架
1.frameset <html> <frameset cols="25%,50%,25%"> <frame src="frame_a.ht ...
- javascript 正则表达式代码
正则表达式用于字符串处理.表单验证等场合,实用高效.现将一些常用的表达式收集于此,以备不时之需. 匹配中文字符的正则表达式: [\u4e00-\u9fa5] 评注:匹配中文还真是个头疼的事,有了这个表 ...
- 泛型编程中的Concept, Model和Policy
A crude explanation Concept A set of requirements on a type, e.g. a RandomAccessible concept require ...
- mudOS配置
# 本泥巴的名称name : new夕阳再现# 定义用来接受玩家连线的端口#单端口 port number : XXXX#双端口如下:external_port_1 : telnet 10010ext ...
- Python简明教程---学习笔记
字符双引号括起,数字不括: 分隔符为逗号(,),不能为空格 变量定义时即赋值 采用utf-8编码:#-*-coding:utf-8-*-或者#coding:utf-8 字符串定义:单/双引号括起 %符 ...
- linux判断日期是否合法
#include <time.h> #include <stdio.h> typedef enum { , } bool; bool check_date(int year, ...
- 四轴飞行器1.2.1 RT-Thread 环境搭建
买的飞控板到了,开始写下位机的程序了,本来打算用UCOS的,因为以前用过,比较熟悉,可以很快上手,不过板子的卖家推荐了RT-Thread,以前虽然有接触过,但是没用过,于是去官网看了下,感觉还不错.其 ...