提供了对引用计数对象的管理,其实也就是操作引用计数对象,当引用计数为零的时候将对象销毁,值得学习的是juce是如果将引用计数对象和它的智能指针结合在一起的,这个后面再加分析

//==============================================================================
/**
A smart-pointer class which points to a reference-counted object. The template parameter specifies the class of the object you want to point to - the easiest
way to make a class reference-countable is to simply make it inherit from ReferenceCountedObject
or SingleThreadedReferenceCountedObject, but if you need to, you can roll your own reference-countable
class by implementing a set of methods called incReferenceCount(), decReferenceCount(), and
decReferenceCountWithoutDeleting(). See ReferenceCountedObject for examples of how these methods
should behave. When using this class, you'll probably want to create a typedef to abbreviate the full
templated name - e.g.
@code
struct MyClass : public ReferenceCountedObject
{
typedef ReferenceCountedObjectPtr<MyClass> Ptr;
...
@endcode @see ReferenceCountedObject, ReferenceCountedObjectArray
*/
template <class ReferenceCountedObjectClass>
class ReferenceCountedObjectPtr
{
public:
/** The class being referenced by this pointer. */
typedef ReferenceCountedObjectClass ReferencedType; //==============================================================================
/** Creates a pointer to a null object. */
ReferenceCountedObjectPtr() noexcept
: referencedObject (nullptr)
{
} /** Creates a pointer to an object.
This will increment the object's reference-count.
*/
ReferenceCountedObjectPtr (ReferencedType* refCountedObject) noexcept
: referencedObject (refCountedObject)
{
incIfNotNull (refCountedObject);
} /** Copies another pointer.
This will increment the object's reference-count.
*/
ReferenceCountedObjectPtr (const ReferenceCountedObjectPtr& other) noexcept
: referencedObject (other.referencedObject)
{
incIfNotNull (referencedObject);
} /** Copies another pointer.
This will increment the object's reference-count (if it is non-null).
*/
template <class Convertible>
ReferenceCountedObjectPtr (const ReferenceCountedObjectPtr<Convertible>& other) noexcept
: referencedObject (static_cast<ReferencedType*> (other.get()))
{
incIfNotNull (referencedObject);
} /** Changes this pointer to point at a different object.
The reference count of the old object is decremented, and it might be
deleted if it hits zero. The new object's count is incremented.
*/
ReferenceCountedObjectPtr& operator= (const ReferenceCountedObjectPtr& other)
{
return operator= (other.referencedObject);
} /** Changes this pointer to point at a different object.
The reference count of the old object is decremented, and it might be
deleted if it hits zero. The new object's count is incremented.
*/
template <class Convertible>
ReferenceCountedObjectPtr& operator= (const ReferenceCountedObjectPtr<Convertible>& other)
{
return operator= (static_cast<ReferencedType*> (other.get()));
} /** Changes this pointer to point at a different object. The reference count of the old object is decremented, and it might be
deleted if it hits zero. The new object's count is incremented.
*/
ReferenceCountedObjectPtr& operator= (ReferencedType* const newObject)
{
if (referencedObject != newObject)
{
incIfNotNull (newObject);
ReferencedType* const oldObject = referencedObject;
referencedObject = newObject;
decIfNotNull (oldObject);
} return *this;
} #if JUCE_COMPILER_SUPPORTS_MOVE_SEMANTICS
/** Takes-over the object from another pointer. */
ReferenceCountedObjectPtr (ReferenceCountedObjectPtr&& other) noexcept
: referencedObject (other.referencedObject)
{
other.referencedObject = nullptr;
} /** Takes-over the object from another pointer. */
ReferenceCountedObjectPtr& operator= (ReferenceCountedObjectPtr&& other)
{
std::swap (referencedObject, other.referencedObject);
return *this;
}
#endif /** Destructor.
This will decrement the object's reference-count, which will cause the
object to be deleted when the ref-count hits zero.
*/
~ReferenceCountedObjectPtr()
{
decIfNotNull (referencedObject);
} //==============================================================================
/** Returns the object that this pointer references.
The pointer returned may be null, of course.
*/
operator ReferencedType*() const noexcept { return referencedObject; } /** Returns the object that this pointer references.
The pointer returned may be null, of course.
*/
ReferencedType* get() const noexcept { return referencedObject; } /** Returns the object that this pointer references.
The pointer returned may be null, of course.
*/
ReferencedType* getObject() const noexcept { return referencedObject; } // the -> operator is called on the referenced object
ReferencedType* operator->() const noexcept
{
jassert (referencedObject != nullptr); // null pointer method call!
return referencedObject;
} private:
//==============================================================================
ReferencedType* referencedObject; static void incIfNotNull (ReferencedType* o) noexcept
{
if (o != nullptr)
o->incReferenceCount();
} static void decIfNotNull (ReferencedType* o) noexcept
{
if (o != nullptr && o->decReferenceCountWithoutDeleting())
ContainerDeletePolicy<ReferencedType>::destroy (o);
}
}; //==============================================================================
/** Compares two ReferenceCountedObjectPtrs. */
template <class ReferenceCountedObjectClass>
bool operator== (const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object1, ReferenceCountedObjectClass* const object2) noexcept
{
return object1.get() == object2;
} /** Compares two ReferenceCountedObjectPtrs. */
template <class ReferenceCountedObjectClass>
bool operator== (const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object1, const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object2) noexcept
{
return object1.get() == object2.get();
} /** Compares two ReferenceCountedObjectPtrs. */
template <class ReferenceCountedObjectClass>
bool operator== (ReferenceCountedObjectClass* object1, const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object2) noexcept
{
return object1 == object2.get();
} /** Compares two ReferenceCountedObjectPtrs. */
template <class ReferenceCountedObjectClass>
bool operator!= (const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object1, const ReferenceCountedObjectClass* object2) noexcept
{
return object1.get() != object2;
} /** Compares two ReferenceCountedObjectPtrs. */
template <class ReferenceCountedObjectClass>
bool operator!= (const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object1, const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object2) noexcept
{
return object1.get() != object2.get();
} /** Compares two ReferenceCountedObjectPtrs. */
template <class ReferenceCountedObjectClass>
bool operator!= (ReferenceCountedObjectClass* object1, const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& object2) noexcept
{
return object1 != object2.get();
} #endif // JUCE_REFERENCECOUNTEDOBJECT_H_INCLUDED

  值得注意的是对象转移的时候,同样是增加新对象的引用计数,减去原有对象的引用计数

    /** Changes this pointer to point at a different object.

        The reference count of the old object is decremented, and it might be
deleted if it hits zero. The new object's count is incremented.
*/
ReferenceCountedObjectPtr& operator= (ReferencedType* const newObject)
{
if (referencedObject != newObject)
{
incIfNotNull (newObject);
ReferencedType* const oldObject = referencedObject;
referencedObject = newObject;
decIfNotNull (oldObject);
} return *this;
}

  

juce 中的ReferenceCountedObjectPtr的更多相关文章

  1. juce 中的WeakReference分析

    juce中的WeakReference设计得比较巧妙,巧妙就是使用delete之后就可以通知道WeakReference,原理其实也很间单,其实就是在对象里添加了一个子对象masterReferenc ...

  2. juce中的BailOutChecker

    界面库中值得注意的一点就是对象响应事件的时候自身被删除了,那么后续的访问自然就会出问题,所以需要在响应事件之后先添加引用,相关处理之后再查看自身是否已经被删除,如果已经被删除那么就直接退出.juce中 ...

  3. juce中的timer

    juce中timer总体说还是比较好用的,使用时只需继承timer类, 重写callback然后调用start就可以了,juce的timer比较特别,自己通过线程实现,starttimer的时候会创建 ...

  4. juce中的引用计数

    这个类提供了最基本的引用计数管理,界面库中,经常都需要消息发送,而带来的后果就是不知道消息中包含的对象是否还存在,如果不能很好管理的话就容易出现访问销毁了的对象这样的情况,所以,juce的界面无素也基 ...

  5. juce中的内存泄漏检测

    非常值得借鉴的做法,基于引用计数和局部静态变量,代码比较简单不加详解. //============================================================== ...

  6. juce中的Singleton

    说明上其实很明白,支持多线程,防止重复创建,同时支持如果删除以后就不在创建,利用局部静态变量进行标记.挺通用,看来下次写个c11版本的 //============================== ...

  7. juce中的CallbackMessage

    这个类作为所有消息的基类,主要是包装了回调函数 virtual void messageCallback() = 0; /* ===================================== ...

  8. 一起学JUCE之HashMap

    基于哈希表的 Map 接口的实现.此实现提供所有可选的映射操作,并允许使用 null 值和 null 键.(除了非同步和允许使用 null 之外,HashMap 类与 Hashtable 大致相同.) ...

  9. Python开源框架

    info:更多Django信息url:https://www.oschina.net/p/djangodetail: Django 是 Python 编程语言驱动的一个开源模型-视图-控制器(MVC) ...

随机推荐

  1. C#委托的异步调用【转】

    本文将主要通过“同步调用”.“异步调用”.“异步回调”三个示例来讲解在用委托执行同一个“加法类”的时候的的区别和利弊. 首先,通过代码定义一个委托和下面三个示例将要调用的方法: ); //模拟该方法运 ...

  2. 济南最新公交线路一览(BRT)

    济南最新公交线路一览(BRT) 济南BRT1路 高速公交线路 黄岗路东5:30-21:30 全福立交桥西5:30-21:30 票价1元,刷卡9折,月票有效 高速公交公司 去程:黄岗路东(BRT) - ...

  3. OAuth2.0开发指南

    OAuth2.0开发指南 1.认证与登录 来往开放平台支持3种不同的OAuth 2.0验证与授权流程: 服务端流程(协议中Authorization Code Flow): 此流程适用于在Web服务端 ...

  4. web中通过注释判断浏览器<!--[if !IE]><!--[if IE]><!--[if lt IE 6]><!--[if gte IE 6]>版本

    <!--[if !IE]><!--> 除IE外都可识别 <!--<![endif]--><!--[if IE]> 所有的IE可识别 <![e ...

  5. Nodejs随笔(三):全局对象之process

    process是全局对象,在任何地方都可以访问,而且它是EventEmitter的一个实例(关于EventEmitter后面会提到). process对象对一些标准的输入输出流进行了封装,如stdin ...

  6. How to Install/Deinstall Oracle Workspace Manager (文档 ID 263428.1)

    In this Document   Goal   Solution   References APPLIES TO: Workspace Manager - Version 9.0.1.0 to 1 ...

  7. (转)在.net中序列化读写xml方法的总结

    阅读目录 开始 最简单的使用XML的方法 类型定义与XML结构的映射 使用 XmlElement 使用 XmlAttribute 使用 InnerText 重命名节点名称 列表和数组的序列化 列表和数 ...

  8. [Linked List]Palindrome Linked List

    Total Accepted: 29652 Total Submissions: 117516 Difficulty: Easy Given a singly linked list, determi ...

  9. Centos 配置ASP.Net Core 运行环境

    一:ASP.Net Core跨平台运行,需要在Linux安装运行环境.本机器使用的Centos,下载安装地址为:https://www.microsoft.com/net/core#centos su ...

  10. 计时器中qq上的一个功能,延时作用

    在qq主页面板上的最上方有自己的用户名,往用户名上移动会出现一个大框,往大框中移动,大框不会消失,如果离开大框或者姓名,大框就会消失,这一功能用到display:none的效果还有就是计时器的延时功能 ...