Delegate&Event
Delegate
1.基本类:
public class Student
{
public int Id { get; set; }
public string Name { get; set; }
public void Study()
{
Console.WriteLine("学习.net高级班公开课");
}
public void StudyAdvanced(string name)
{
Console.WriteLine("学习.net高级班公开课");
}
public static void Show()
{
Console.WriteLine(");
}
}
Student
2. 声明委托
public delegate void NoReturnNoPara();
public delegate void NoReturnWithPara(int x, int y);
public delegate int WithReturnNoPara();
public delegate string WithReturnWithPara(int x, int y);
3. =+ 的方法
private void DoNothing()
{
Console.WriteLine("这里是DoNothing");
}
private static void DoNothingStatic()
{
Console.WriteLine("这里是DoNothing");
}
private void ShowPlus(int x, int y)
{
Console.WriteLine("ShowPlus x={0} y={1} x+y={2}", x, y, x + y);
}
private static void ShowPlusStatic(int x, int y)
{
Console.WriteLine("ShowPlusStatic x={0} y={1} x+y={2}", x, y, x + y);
}
4.委托三部曲
声明(在上面)+实例化+调用
{
NoReturnNoPara method = new NoReturnNoPara(this.DoNothing);//2 委托的实例化
method.Invoke();//3 委托调用
method();//另一种调用方式
//method.BeginInvoke(null, null);//异步调用
this.DoNothing();//直接调用对应的方法,效果一样
}
5.多播委托
{
NoReturnNoPara method = new NoReturnNoPara(MyDelegate.DoNothingStatic);
method += student.Study;
method -= student2.Study;
method += this.DoNothing;
method += student.Study;
method += Student.Show;
method += () => Console.WriteLine("这里lambda");
method.Invoke();
//method.BeginInvoke(null,null);//多播委托不能异步
method -= MyDelegate.DoNothingStatic;
method -= MyDelegate.DoNothingStatic;
method -= this.DoNothing;
method -= student.Study;
method -= Student.Show;
method -= () => Console.WriteLine("这里lambda");
//委托里面lambda表达式之后加入的方法都无效了?
method.Invoke();
}
{
NoReturnNoPara method = new NoReturnNoPara(student.Study);
method.Invoke();
}
{
NoReturnNoPara method = new NoReturnNoPara(Student.Show);
method.Invoke();
}
{
NoReturnWithPara method = new NoReturnWithPara(ShowPlus);
method += ShowPlus;
method += ShowPlus;
method += ShowPlus;
method -= ShowPlus;
method -= ShowPlus;
method(, );
}
Event
public class Baby
{
public void Cry()
{
Console.WriteLine("{0} Cry", this.GetType().Name);
}
}
Baby
public class Brother
{
public void Turn()
{
Console.WriteLine("{0} Turn", this.GetType().Name);
}
}
Brother
public class Dog
{
public void Wang()
{
Console.WriteLine("{0} Wang", this.GetType().Name);
}
}
Dog
public class Father
{
public void Shout()
{
Console.WriteLine("{0} Shout", this.GetType().Name);
}
}
Father
public class Mother
{
public void Wispher()
{
Console.WriteLine("{0} Wispher", this.GetType().Name);
}
}
Mother
public class Mouse
{
public void Run()
{
Console.WriteLine("{0} Run", this.GetType().Name);
}
}
Mouse
public class Neighbor
{
public void Awake()
{
Console.WriteLine("{0} Awake", this.GetType().Name);
}
}
Neighbor
public class Stealer
{
public void Hide()
{
Console.WriteLine("{0} Hide", this.GetType().Name);
}
}
Stealer
/// <summary>
/// 发布者
/// 一只猫,miao一声
/// 导致一系列的触发动作
/// </summary>
public class Cat
{
public void Miao()
{
Console.WriteLine("{0} Miao", this.GetType().Name);
new Neighbor().Awake();
new Mouse().Run();
new Dog().Wang();
new Baby().Cry();
new Mother().Wispher();
new Brother().Turn();
new Father().Shout();
}
public Action MiaoAction;//委托的实例
public event Action MiaoActionEvent;//事件是 委托的实例,加了event关键字-----发布者
//event做了权限控制,保证外部不能赋值和调用
public void MiaoDelegate()
{
Console.WriteLine("{0} MiaoDelegate", this.GetType().Name);
MiaoAction.Invoke();
}
public void MiaoEvent()
{
Console.WriteLine("{0} MiaoEvent", this.GetType().Name);
if (MiaoActionEvent != null)
{
//MiaoActionEvent.Invoke();
//MiaoActionEvent();
foreach (Action item in MiaoActionEvent.GetInvocationList())//触发
{
Console.WriteLine("*********");
item.Invoke();
//item.BeginInvoke(null,null);
}
}
}
}
订阅:
{
Console.WriteLine("*******Miao******");
Cat cat = new Cat();
cat.Miao();
Console.WriteLine("*******MiaoDelegate******");
//cat.MiaoAction += new Neighbor().Awake;
cat.MiaoAction += new Mouse().Run;
cat.MiaoAction -= new Mouse().Run;
cat.MiaoAction += new Baby().Cry;
cat.MiaoAction += new Mother().Wispher;
cat.MiaoAction.Invoke();
cat.MiaoAction = null;
cat.MiaoAction += new Brother().Turn;
cat.MiaoAction += new Father().Shout;
cat.MiaoAction += new Dog().Wang;
cat.MiaoDelegate();
Console.WriteLine("*******MiaoEvent******");
cat.MiaoActionEvent += new Neighbor().Awake;
cat.MiaoActionEvent += new Mouse().Run;
cat.MiaoActionEvent += new Baby().Cry;
//cat.MiaoActionEvent.Invoke();
//cat.MiaoActionEvent = null;
cat.MiaoActionEvent += new Mother().Wispher;
cat.MiaoActionEvent += new Brother().Turn;
cat.MiaoActionEvent += new Father().Shout;
cat.MiaoActionEvent += new Dog().Wang;
cat.MiaoEvent();
}
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