Unity3D的SystemInfo类,用于获取运行设备硬件信息(CPU、显卡、类型等)
SystemInfo类中的静态变量:
bool supportsRenderToCubemap:(只读)是否支持立方体纹理。
copyTextureSupport | Support for various Graphics.CopyTexture cases (Read Only). |
deviceModel | The model of the device (Read Only). |
deviceName | The user defined name of the device (Read Only). |
deviceType | Returns the kind of device the application is running on (Read Only). |
deviceUniqueIdentifier | A unique device identifier. It is guaranteed to be unique for every device (Read Only). |
graphicsDeviceID | The identifier code of the graphics device (Read Only). |
graphicsDeviceName | The name of the graphics device (Read Only). |
graphicsDeviceType | The graphics API type used by the graphics device (Read Only). |
graphicsDeviceVendor | The vendor of the graphics device (Read Only). |
graphicsDeviceVendorID | The identifier code of the graphics device vendor (Read Only). |
graphicsDeviceVersion | The graphics API type and driver version used by the graphics device (Read Only). |
graphicsMemorySize | Amount of video memory present (Read Only). |
graphicsMultiThreaded | Is graphics device using multi-threaded rendering (Read Only)? |
graphicsShaderLevel | Graphics device shader capability level (Read Only). |
maxTextureSize | Maximum texture size (Read Only). |
npotSupport | What NPOT (non-power of two size) texture support does the GPU provide? (Read Only) |
operatingSystem | Operating system name with version (Read Only). |
processorCount | Number of processors present (Read Only). |
processorFrequency | Processor frequency in MHz (Read Only). |
processorType | Processor name (Read Only). |
supportedRenderTargetCount | How many simultaneous render targets (MRTs) are supported? (Read Only) |
supports2DArrayTextures | Are 2D Array textures supported? (Read Only) |
supports3DTextures | Are 3D (volume) textures supported? (Read Only) |
supportsAccelerometer | Is an accelerometer available on the device? |
supportsAudio | Is there an Audio device available for playback? |
supportsComputeShaders | Are compute shaders supported? (Read Only) |
supportsGyroscope | Is a gyroscope available on the device? |
supportsImageEffects | Are image effects supported? (Read Only) |
supportsInstancing | Is GPU draw call instancing supported? (Read Only) |
supportsLocationService | Is the device capable of reporting its location? |
supportsMotionVectors | Are motion vectors supported. |
supportsRawShadowDepthSampling | Is sampling raw depth from shadowmaps supported? (Read Only) |
supportsRenderTextures | Are render textures supported? (Read Only) |
supportsRenderToCubemap | Are cubemap render textures supported? (Read Only) |
supportsShadows | Are built-in shadows supported? (Read Only) |
supportsSparseTextures | Are sparse textures supported? (Read Only) |
supportsStencil | Is the stencil buffer supported? (Read Only) |
supportsVibration | Is the device capable of providing the user haptic feedback by vibration? |
systemMemorySize | Amount of system memory present (Read Only). |
unsupportedIdentifier | Value returned by SystemInfo string properties which are not supported on the current platform. |
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