Pahom on Water

Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others) Total Submission(s): 770    Accepted Submission(s): 353

Problem Description
Pahom on Water is an interactive computer game inspired by a short story of Leo Tolstoy about a poor man who, in his lust for land, forfeits everything. The game's starting screen displays a number of circular pads painted with colours from the visible light spectrum. More than one pad may be painted with the same colour (defined by a certain frequency) except for the two colours red and violet. The display contains only one red pad (the lowest frequency of 400 THz) and one violet pad (the highest frequency of 789 THz). A pad may intersect, or even contain another pad with a different colour but never merely touch its boundary. The display also shows a figure representing Pahom standing on the red pad. The game's objective is to walk the figure of Pahom from the red pad to the violet pad and return back to the red pad. The walk must observe the following rules: 1.If pad α and pad β have a common intersection and the frequency of the colour of pad α is strictly smaller than the frequency of the colour of pad β, then Pahom figure can walk from α to β during the walk from the red pad to the violet pad 2. If pad α and pad β have a common intersection and the frequency of the colour of pad α is strictly greater than the frequency of the colour of pad β, then Pahom figure can walk from α to β during the walk from the violet pad to the red pad 3. A coloured pad, with the exception of the red pad, disappears from display when the Pahom figure walks away from it. The developer of the game has programmed all the whizzbang features of the game. All that is left is to ensure that Pahom has a chance to succeed in each instance of the game (that is, there is at least one valid walk from the red pad to the violet pad and then back again to the red pad.) Your task is to write a program to check whether at least one valid path exists in each instance of the game.
 
Input
The input starts with an integer K (1 <= K <= 50) indicating the number of scenarios on a line by itself. The description for each scenario starts with an integer N (2 <= N <= 300) indicating the number of pads, on a line by itself, followed by N lines that describe the colors, locations and sizes of the N pads. Each line contains the frequency, followed by the x- and y-coordinates of the pad's center and then the radius. The frequency is given as a real value with no more than three decimal places. The coordinates and radius are given, in meters, as integers. All values are separated by a single space. All integer values are in the range of -10,000 to 10,000 inclusive. In each scenario, all frequencies are in the range of 400.0 to 789.0 inclusive. Exactly one pad will have a frequency of “400.0” and exactly one pad will have a frequency of “789.0”.
 
Output
The output for each scenario consists of a single line that contains: Game is VALID, or Game is NOT VALID
 
Sample Input
2
2
400.0 0 0 4
789.0 7 0 2
4
400.0 0 0 4
789.0 7 0 2
500.35 5 0 2
500.32 5 0 3
 
Sample Output
Game is NOT VALID
Game is VALID

题解:题意就是光圈相交了才能走,只能从频率大的到小的,问是否能从红光到紫光再回到红光,红光到紫光频率要从小到大<<<<紫光到红光频率要从大到小>>>>>,由此直接红光与源点连,紫光连汇点,频率从小到大,就加边,能从红到紫,自然能从紫到红了;

代码:

#include<iostream>
#include<cstdio>
#include<cstring>
#include<cmath>
#include<algorithm>
#include<queue>
#include<vector>
using namespace std;
#define mem(x,y) memset(x,y,sizeof(x))
const int INF=0x3f3f3f3f;
const int MAXN=;
const int MAXM=<<;
struct Edge{
int from,to,next,cup,flow;
};
Edge edg[MAXM];
int head[MAXM],dis[MAXN],edgnum,vis[MAXN],h[MAXM];
void initial(){
edgnum=;mem(head,-);
}
struct Dot{
double fq,x,y,r;
}dt[];
void add(int u,int v,int w){
Edge E={u,v,head[u],w,};
edg[edgnum]=E;
head[u]=edgnum++;
E={v,u,head[v],,};
edg[edgnum]=E;
head[v]=edgnum++;
}
bool bfs(int s,int e){
mem(dis,-);mem(vis,);
queue<int>dl;
dis[s]=;vis[s]=;dl.push(s);
while(!dl.empty()){
int u=dl.front();
dl.pop();
for(int i=head[u];i!=-;i=edg[i].next){
Edge v=edg[i];
if(!vis[v.to]&&v.cup-v.flow){
vis[v.to]=;
dis[v.to]=dis[u]+;
dl.push(v.to);//
if(v.to==e)return true;
}
}
}
return false;
}
int dfs(int x,int la,int e){ if(x==e||la==)return la;
int temp,flow=;
for(int i=h[x];i!=-;i=edg[i].next){
Edge &v=edg[i];
if(dis[v.to]==dis[x]+&&(temp=dfs(v.to,min(la,v.cup-v.flow),e))>){
flow+=temp;
v.flow+=temp;
edg[i^].flow-=temp;
la-=temp;
if(la==)break;
}
}
return flow;
}
int maxflow(int s,int e){
int flow=;
while(bfs(s,e)){
memcpy(h,head,sizeof(head));
flow+=dfs(s,INF,e);
}
return flow;
}
bool judge(Dot a,Dot b){
if(a.fq<b.fq&&(pow(b.x-a.x,)+pow(b.y-a.y,)<pow(b.r+a.r,)))return true;
return false;
}
int main(){
int k,N;
scanf("%d",&k);
while(k--){
initial();
scanf("%d",&N);
for(int i=;i<=N;i++){
scanf("%lf%lf%lf%lf",&dt[i].fq,&dt[i].x,&dt[i].y,&dt[i].r);
if(fabs(789.0-dt[i].fq)<=1e-)add(i,N+,);
if(fabs(dt[i].fq-400.0)<=1e-)add(,i,);
}
for(int i=;i<=N;i++){
for(int j=;j<=N;j++){
if(i==j)continue;
if(judge(dt[i],dt[j]))add(i,j,);
}
}
if(maxflow(,N+)==)puts("Game is VALID");
else puts("Game is NOT VALID");
}
return ;
}

Pahom on Water(最大流)的更多相关文章

  1. HDU 4183 Pahom on Water(最大流SAP)

    Pahom on Water Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others) T ...

  2. hdoj 4183 Pahom on Water

    Pahom on Water Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)To ...

  3. HDU 4183 Pahom on Water(最大流)

    https://vjudge.net/problem/HDU-4183 题意: 这道题目的英文实在是很难理解啊. 给出n个圆,每个圆有频率,x.y轴和半径r4个属性,每次将频率为400的圆作为起点,频 ...

  4. HDU4183 Pahom on Water(来回走最大流,一个点只经过一次)

    题意: 有n个圆,每个圆的中心和半径和一个频率都给定,只有一个频率最高的789为紫色,只有一个最低的400为红色,规则如下: 1.当两个圆严格相交时,且人是从红色到紫色的方向运动时可以由低频率向高频率 ...

  5. 【HDOJ】4183 Pahom on Water

    就是一个网络流.red结点容量为2,查看最大流量是否大于等于2.对于条件2,把边反向加入建图.条件1,边正向加入建图. /* 4183 */ #include <iostream> #in ...

  6. hdu 4183 EK最大流算法

    欢迎参加——每周六晚的BestCoder(有米!) Pahom on Water Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 327 ...

  7. hdu 4183(网络流)

    Pahom on Water Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)To ...

  8. HDU 4183Pahom on Water(网络流之最大流)

    题目地址:http://acm.hdu.edu.cn/showproblem.php?pid=4183 这题题目意思非常难看懂..我看了好长时间也没看懂..终于是从网上找的翻译. .我就在这翻译一下吧 ...

  9. [LeetCode] Pacific Atlantic Water Flow 太平洋大西洋水流

    Given an m x n matrix of non-negative integers representing the height of each unit cell in a contin ...

随机推荐

  1. Android数据的四种存储方式SharedPreferences、SQLite、Content Provider和File (一)

    作为一个完成的应用程序,数据存储操作是必不可少的.因此,Android系统一共提供了四种数据存储方式.分别是:SharePreference.SQLite.Content Provider和File. ...

  2. UIImage缩放

    +(UIImage *)scaleImage: (UIImage *)image scaleFactor:(float)scaleFloat { CGSize size = CGSizeMake(im ...

  3. UVa1225 Digit Counting

    #include <stdio.h>#include <string.h> int main(){    int T, N, i, j;    int a[10];    sc ...

  4. (转)Windows重启延迟删除,重命名技术原理

    所谓重启延迟删除技术,就是在操作系统启动前删除或者替换文件! 说起重启延迟删除,大家可能都很陌生,但是实际上,该功能已经被各种软件所采用:如安装Windows 补丁程序(如:HotFix.Servic ...

  5. MQTT协议详解一

    首先给出MQTT协议的查看地址:http://public.dhe.ibm.com/software/dw/webservices/ws-mqtt/mqtt-v3r1.html 当然也有PDF版的,百 ...

  6. 利用python进行数据分析之数据聚合和分组运算

    对数据集进行分组并对各分组应用函数是数据分析中的重要环节. group by技术 pandas对象中的数据会根据你所提供的一个或多个键被拆分为多组,拆分操作是在对象的特定轴上执行的,然后将一个函数应用 ...

  7. Java Socket 入门1

    由程序逻辑可以看到 这是一个 客户端和服务端一对一聊天的程序  首先由服务端说第一句话然后对话才开始 且只能客户端一行话  服务端再一行话 这样往复进行  客户端若想不等服务端回应继续说话是不行的 服 ...

  8. 手机SIM卡介绍 三类不同标准的SIM卡

    SIM卡的全称是Subscriber Identity Module,翻译过来也叫客户识别模块,也叫做智能卡.用户身份识别卡.这块小小的芯片可以存储用户的号码.信息,以及一定数量的联系人数据,配合我们 ...

  9. activemq下activemq.bat不能启动

    今天下载了一个apache-activemq-5.5.0-bin.rar解压缩后双击/bin目录下的activemq.bat批处理文件发现启动窗口一闪而过无法启动,最后找到原因是因为在环境变量-系统变 ...

  10. 网站流量统计系统 phpMyVisites

    phpMyVisites是一个网站流量统计系统,它能够提供非常详细的统计报告和高级图形报表.phpMyVisites不是一个Apache log分析工具,它建有自己的log.它的特点包括: 安装部署: ...