According to the Wikipedia's article: "The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970."

Given a board with m by n cells, each cell has an initial state live (1) or dead (0). Each cell interacts with its eight neighbors (horizontal, vertical, diagonal) using the following four rules (taken from the above Wikipedia article):

  1. Any live cell with fewer than two live neighbors dies, as if caused by under-population.
  2. Any live cell with two or three live neighbors lives on to the next generation.
  3. Any live cell with more than three live neighbors dies, as if by over-population..
  4. Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction.

Write a function to compute the next state (after one update) of the board given its current state.

Follow up:

  1. Could you solve it in-place? Remember that the board needs to be updated at the same time: You cannot update some cells first and then use their updated values to update other cells.
  2. In this question, we represent the board using a 2D array. In principle, the board is infinite, which would cause problems when the active area encroaches the border of the array. How would you address these problems?

思路:要求 in-place ,所以要区分三种变化状态 1->0,1->1,0->1,将三种状态分别用-1/-2/-3三个状态值来表示

  第一次遍历时,先判断当前cell的转换状态,且将cell值置为对应状态值,在后面的遍历中根据状态值则可推断出原始值,进而判断转换状态。

  第二次遍历,则将状态值置为变换后的值,注意一下在每个cell遍历其周围八个点时用的循环,是怎么排除边界情况的

public class S289 {
public void gameOfLife(int[][] board) {
int m = board.length,n = board[0].length;
for (int i = 0;i < m;i++) {
for (int j = 0;j < n;j++) {
int liveCount = 0;
for (int k = i-1;k <= i+1;k++) {
for (int l = j-1;l <= j+1;l++) {
if(k < 0 || l < 0 || k > m-1 || l > n-1 || (k == i && l == j)) continue;
liveCount += getRealNum(board[k][l]);
}
}
if (board[i][j] == 1) {
if (liveCount <2 || liveCount >3 ) {
board[i][j] = -1;
} else {
board[i][j] = -2;
}
} else {
if (liveCount == 3) {
board[i][j] = -3;
}
}
}
}
for (int i = 0;i < m;i++) {
for (int j = 0;j < n;j++) {
if (board[i][j] == -2 || board[i][j] == -3)
board[i][j] = 1;
else if (board[i][j] == -1)
board[i][j] = 0;
}
}
}
public static int getRealNum(int i){
if(i == -1 || i == -2)
return 1;
else if (i == -3) {
return 0;
}
return i;
}
public static void main(String[] args) {
S289 s = new S289();
int [][]b = {{1}};
s.gameOfLife(b);
}
}

Leetcode 289 Game of Life的更多相关文章

  1. leetcode@ [289] Game of Life (Array)

    https://leetcode.com/problems/game-of-life/ According to the Wikipedia's article: "The Game of ...

  2. [LeetCode] 289. Game of Life 生命游戏

    According to the Wikipedia's article: "The Game of Life, also known simply as Life, is a cellul ...

  3. LeetCode 289. Game of Life (生命游戏)

    According to the Wikipedia's article: "The Game of Life, also known simply as Life, is a cellul ...

  4. Java实现 LeetCode 289 生命游戏

    289. 生命游戏 根据百度百科,生命游戏,简称为生命,是英国数学家约翰·何顿·康威在1970年发明的细胞自动机. 给定一个包含 m × n 个格子的面板,每一个格子都可以看成是一个细胞.每个细胞具有 ...

  5. LeetCode 289. Game of Life (C++)

    题目: According to the Wikipedia's article: "The Game of Life, also known simply as Life, is a ce ...

  6. Leetcode 289.生命游戏

    生命游戏 根据百度百科,生命游戏,简称为生命,是英国数学家约翰·何顿·康威在1970年发明的细胞自动机. 给定一个包含 m × n 个格子的面板,每一个格子都可以看成是一个细胞.每个细胞具有一个初始状 ...

  7. leetcode 289生命游戏

    class Solution { public: vector<vector<,},{,},{,},{,-},{,-},{-,-},{-,},{-,}}; void gameOfLife( ...

  8. LeetCode | 289. 生命游戏(原地算法/位运算)

    记录dalao的位运算骚操作 根据百度百科 ,生命游戏,简称为生命,是英国数学家约翰·何顿·康威在 1970 年发明的细胞自动机. 给定一个包含 m × n 个格子的面板,每一个格子都可以看成是一个细 ...

  9. 2017-3-9 leetcode 283 287 289

    今天操作系统课,没能安心睡懒觉23333,妹抖龙更新,可惜感觉水分不少....怀念追RE0的感觉 =================================================== ...

随机推荐

  1. python 基础篇第一篇

    本节内容 1.python介绍 2.发展史 3.python2和python3 4.安装 5.简单程序,hello world程序 6.变量 7.用户输入 8.模块初识 9..pyc是什么? 10.数 ...

  2. Rails 执行 rails server 报错 Could not find a JavaScript runtime

    gem install 'execj' gem install 'therubyrace' Ubuntu install Node.js(ubuntu) sudo apt-get install no ...

  3. ios下点击穿透focus获取问题

    在ios下的浏览器中当点击当前页的一个按钮,用window.location.href进行跳转时,如果下一个页面里这点击按钮的位置是一个textarea或者text等那么他会触发focus事件,会出现 ...

  4. python3数据结构

    列表 list.append(x) 把一个元素添加到列表的结尾,相当于a[len(a):]=[x] list.extend(L) 将一个给定列表中的所有元素都添加到另一个列表中,相当于a[(len): ...

  5. Unity3DGUI:人物能量条

  6. 51nod1092(lcs简单运用/dp)

    题目链接:https://www.51nod.com/onlineJudge/questionCode.html#!problemId=1092 题意:中文题诶- 思路: 解法1:最坏的情况就是在原字 ...

  7. rocketmq(1)

    参考: 开源社区:https://github.com/alibaba/RocketMQ rocketmq入门: http://www.cnblogs.com/LifeOnCode/p/4805953 ...

  8. XCODE 控件连接(关联)不上变量 怎么解决

    一个很低级的错误,原因就在于控件所属的UIViewController没有设置对应的CLASS, 即变量所属的class, 设置好即可解决. 解决办法: alt + command + 3进入身份检查 ...

  9. 在MVC里使用 HttpContext.Response输出内容

    public ActionResult About() { byte[] ss = System.Text.Encoding.UTF8.GetBytes("111122"); Ht ...

  10. 使用webview加载html图片、表单超屏幕问题

    webView加载html代码时,使用webView自带的 scalesPageToFit 可以解决图片所带来的超过屏幕问题:但是,所带来的问题就是文字变小了,怎样让图片边小,并且文字还是原来html ...