[翻译]Writing Custom Common Controls 编写自定义控件
摘要:介绍如何编写自定义的控件,用在报表的窗体上(如Edit,Button等)
Writing Custom Common Controls 编写自定义控件
FastReport contains a set of common controls which can be placed on dialogue forms inside reports. They are as follows:
FastReport包含以下控件,用于报表里的对话形式窗体。
TfrxLabelControl
TfrxEditControl
TfrxMemoControl
TfrxButtonControl
TfrxCheckBoxControl
TfrxRadioButtonControl
TfrxListBoxControl
TfrxComboBoxControl
TfrxDateEditControl
TfrxImageControl
TfrxBevelControl
TfrxPanelControl
TfrxGroupBoxControl
TfrxBitBtnControl
TfrxSpeedButtonControl
TfrxMaskEditControl
TfrxCheckListBoxControl
These controls correspond to the Delphi component palette standard controls. If the standard functionality is not sufficient then you can create your own common controls for use in your reports.
这些控件跟DELPHI标准控件一致,如果不能满足需求,可以自己编写控件。
The base class for all common controls is the “TfrxDialogControl” class, declared in the frxClass file:
(使用基类TfrxDialogControl)
TfrxDialogControl = class(TfrxReportComponent)
protected
procedure InitControl(AControl: TControl);
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
class function GetDescription: String; virtual;
property Caption: String;
property Color: TColor;
property Control: TControl;
property OnClick: TfrxNotifyEvent;
property OnDblClick: TfrxNotifyEvent;
property OnEnter: TfrxNotifyEvent;
property OnExit: TfrxNotifyEvent;
property OnKeyDown: TfrxKeyEvent;
property OnKeyPress: TfrxKeyPressEvent;
property OnKeyUp: TfrxKeyEvent;
property OnMouseDown: TfrxMouseEvent;
property OnMouseMove: TfrxMouseMoveEvent;
property OnMouseUp: TfrxMouseEvent;
published
property Left;
property Top;
property Width;
property Height;
property Font;
property ParentFont;
property Enabled: Boolean;
property Visible;
end;
To create your own control you should inherit from this class and override at least the constructor and the “GetDescription” method. It will be necessary to create the common control and initialize it using the “InitControl” method in the constructor. The GetDescription method is for returning a description of the common control. As you can see the TfrxDialogControl class already has a large number of properties and methods in the public section. Move properties and events into the “published” section of your common control as required and also create new properties that are specific to your control.
编写自定义的控件应该从类TfrxDialogControl继承,并至少要重写constructor 和GetDescription方法。
Common control registration and deletion is performed by using the frxObjects global object methods declared in the frxDsgnIntf file:
控件的注册和删除使用全局方法frxObjects,方法在frxDsgnIntf 文件中。
frxObjects.RegisterObject(ClassRef: TfrxComponentClass;ButtonBmp: TBitmap);
frxObjects.Unregister(ClassRef: TfrxComponentClass);
During registration you should specify the control class name and its picture. The ButtonBmp size should be 16x16 pixels.
在注册过程中,你应该指定控制类名称和它的图片。ButtonBmp的尺寸应为16X16像素。
Let's look at an example of a common control that simplifies the functionality of the standard Delphi TBitBtn control.
让我们编写一个简单的例子,实现标准的Delphi控件Tbitbtn功能。
uses frxClass, frxDsgnIntf, Buttons;
type
TfrxBitBtnControl = class(TfrxDialogControl)
private
FButton: TBitBtn;
procedure SetKind(const Value: TBitBtnKind);
function GetKind: TBitBtnKind;
public
constructor Create(AOwner: TComponent); override;
class function GetDescription: String; override;
property Button: TBitBtn read FButton;
published
{ add new properties }
property Kind: TBitBtnKind read GetKind write SetKind default bkCustom;
{ following properties are already declared in parent class }
property Caption;
property OnClick;
property OnEnter;
property OnExit;
property OnKeyDown;
property OnKeyPress;
property OnKeyUp;
property OnMouseDown;
property OnMouseMove;
property OnMouseUp;
end;
constructor TfrxBitBtnControl.Create(AOwner: TComponent);
begin
{ default constructor }
inherited;
{ create required common control }
FButton := TBitBtn.Create(nil);
FButton.Caption := 'BitBtn';
{ initialize it }
InitControl(FButton); //初始化对象
{ set default size }
Width := 75;
Height := 25;
end;
class function TfrxBitBtnControl.GetDescription: String;
begin
Result := 'BitBtn control';
end;
procedure TfrxBitBtnControl.SetKind(const Value: TBitBtnKind);
begin
FButton.Kind := Value;
end;
function TfrxBitBtnControl.GetKind: TBitBtnKind;
begin
Result := FButton.Kind;
end;
//注册
var
Bmp: TBitmap;
initialization
Bmp := TBitmap.Create;
{ load picture from resource;
it should have already been placed there, of course }
Bmp.LoadFromResourceName(hInstance, 'frxBitBtnControl');
frxObjects.RegisterObject(TfrxBitBtnControl, Bmp);
finalization
frxObjects.Unregister(TfrxBitBtnControl);
Bmp.Free;
end.
[翻译]Writing Custom Common Controls 编写自定义控件的更多相关文章
- [翻译]Writing Custom DB Engines 编写定制的DB引擎
Writing Custom DB Engines 编写定制的DB引擎 FastReport can build reports not only with data sourced from ...
- [翻译]Writing Custom Report Components 编写自定义报表组件
摘要:简单介绍了如何编写一个FastReport的组件,并且注册到FastReport中使用. Writing Custom Report Components 编写自定义报表组件 FastRep ...
- [翻译]Writing Custom Wizards 编写自定义的向导
Writing Custom Wizards 编写自定义的向导 You can extend FastReport's functionality with the help of custom ...
- Qt编写自定义控件二动画按钮
现在的web发展越来越快,很多流行的布局样式,都是从web开始的,写惯了Qt widgets 项目,很多时候想改进一下现有的人机交互,尤其是在现有的按钮上加一些动画的效果,例如鼠标移上去变大,移开还原 ...
- [翻译]Writing Component Editors 编写组件的编辑器
Writing Component Editors 编写组件的编辑器 All common control editors (opened from a control's context me ...
- [翻译] Writing Property Editors 编写属性编辑器
Writing Property Editors 编写属性编辑器 When you select a component in the designer its properties are di ...
- (译)Getting Started——1.3.4 Writing a Custom Class(编写自定义的类)
在开发IOS应用中,当你编写自定义的类时,你会发现很多的特殊场合.当你需要把自定义的行为和数据包装在一起时,自定义的类非常有用.在自定义的类中,你可以定义自己的存储.处理和显示数据的方法. 例如,I ...
- 编写Qt Designer自定义控件(二)——编写自定义控件界面
接上文:编写Qt Designer自定义控件(一)——如何创建并使用Qt自定义控件 既然是控件,就应该有界面,默认生成的控件类只是一个继承了QWidget的类,如下: #ifndef LOGLATED ...
- Delphi编写自定义控件以及接口的使用(做了一个TpgDbEdit)
写给觉得自己编写Delphi很复杂的人,包括自己. Delphi自己写控件其实并不难,难的在于开发复杂的控件.(其实,编程,很多东西都是会了就不难,因此,我怕自己日后觉得自己写控件很难,特意在这记录自 ...
随机推荐
- NPOI-Excel系列-1000.创建一个标准的Excel文件
using NPOI.HSSF.UserModel; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.IO; name ...
- SpringMVC+hibernate4事务处理
首先spring-hibernate.xml里配置事务: <!-- 配置事务管理器 --> <bean id="transactionManager" class ...
- scrollWidth,clientWidth,offsetWidth的区别 ---转载的
转载自博客:http://www.cnblogs.com/kongxianghai/p/4192032.html 通过一个demo测试这三个属性的差别. 说明: scrollWidth:对象的实际内容 ...
- POJ 1061 青蛙的约会(拓展欧几里得求同余方程,解ax+by=c)
青蛙的约会 Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 122871 Accepted: 26147 Descript ...
- ESN
1.对于一般的硬件设备,ESN是设备序列号,主要用来识别设备,包括未来服务鉴权的需要 2.对于需要license的设备,ESN也是设备序列号的意思,只不过这个序列号可能是根据设备硬件信息算出来的一串字 ...
- Hibernate中get()和load()的区别
Hibernate中根据Id单条查询获取对象的方式有两种,分别是get()和load(),来看一下这两种方式的区别. 1. get() 使用get()来根据ID进行单条查询: User user=se ...
- canvas合成和裁剪
canvas合成和裁剪 属性 globalCompositeOperation=type 设置覆盖类型 source-over 源覆盖在目标上 source-in 源覆盖在目标上的公共部分(只取源图形 ...
- 清除MAC 可清除空间
一.首先:查到了官方解释 https://support.apple.com/zh-cn/HT202867官方说 在 macOS Sierra 中,当您打开优化 Mac 储存空间时,会显示“可清除”内 ...
- 消息队列kafka
消息队列kafka 为什么用消息队列 举例 比如在一个企业里,技术老大接到boss的任务,技术老大把这个任务拆分成多个小任务,完成所有的小任务就算搞定整个任务了. 那么在执行这些小任务的时候,可能 ...
- windows下使用 ApiGen 生成php项目的开发文档
之前使用 PHPDocument 生成过开发文档,但是界面看着不爽,遂尝试了 ApiGen 生成,不得不说界面看着舒服多了,下面说说安装和使用的方法. ApiGen官网: http://www.api ...