我之前有一篇博客Convert PLY to VTK Using PCL 1.6.0 or PCL 1.8.0 使用PCL库将PLY格式转为VTK格式展示了如何将PLY格式文件转化为VTK格式的文件,在文章的最后提到了VTK文件保存纹理的两种方式,第一种是需要有texture的图片,然后每个点存储上该点在图片中的x,y坐标,一般会normalize到[0,1]之间。第二种方法是直接存每个点的rgb值,上面的方法用的是第二种,因为导入的PLY格式就直接存储的texture的rgb值,并没有额外提供texture图片。

对于一般的PLY或者PCD格式的点云,一般都是用第二种方式来保存纹理的,即直接存储rgb值,这样转换成的vtk文件自然也是第二种情况,而对于大多数的可视化软件,比如ParaView或者3D Slicer,貌似只支持第一种方式,即需要导入texture图片(如果大家知道直接显示rgb值的方法,请在下方留言告知博主)。这样就极大的不方便了,而且PCL库中的点云格式一般也是XYZRGBA,并没有带UV,纹理有专门的数据结构。我们的目标是生成带texture coordinates的VTK文件,那么可以通过修改pcl自带的saveVTKFile函数来实现目标。

这里我们把纹理坐标单独抽出来,用下面的数据结构来表示:

std::vector<Eigen::Vector2f> texcoord;

pcl自带的pcl::io::saveVTKFile函数所在的文件的地址是.../io/src/vtk_io.cpp。默认的是写入RGB的值,我们只需要注释掉写入RGB的部分,添加上写入纹理坐标的部分:

Using PCL 1.6.0

// PCL 1.6.0
int save_vtk_file(const std::string &file_name,
const sensor_msgs::PointCloud2 &cloud,
const std::vector<Eigen::Vector2f>& texcoord,
unsigned precision)
{
if (cloud.data.empty ())
{
PCL_ERROR ("[pcl::io::saveVTKFile] Input point cloud has no data!\n");
return (-);
} // Open file
std::ofstream fs;
fs.precision (precision);
fs.open (file_name.c_str ()); unsigned int nr_points = cloud.width * cloud.height;
unsigned int point_size = static_cast<unsigned int> (cloud.data.size () / nr_points); // Write the header information
fs << "# vtk DataFile Version 3.0\nvtk output\nASCII\nDATASET POLYDATA\nPOINTS " << nr_points << " float" << std::endl; // Iterate through the points
for (unsigned int i = ; i < nr_points; ++i)
{
int xyz = ;
for (size_t d = ; d < cloud.fields.size (); ++d)
{
int count = cloud.fields[d].count;
if (count == )
count = ; // we simply cannot tolerate 0 counts (coming from older converter code)
int c = ;
if ((cloud.fields[d].datatype == sensor_msgs::PointField::FLOAT32) && (
cloud.fields[d].name == "x" ||
cloud.fields[d].name == "y" ||
cloud.fields[d].name == "z"))
{
float value;
memcpy (&value, &cloud.data[i * point_size + cloud.fields[d].offset + c * sizeof (float)], sizeof (float));
fs << value;
if (++xyz == )
break;
}
fs << " ";
}
if (xyz != )
{
PCL_ERROR ("[pcl::io::saveVTKFile] Input point cloud has no XYZ data!\n");
return (-);
}
fs << std::endl;
} // Write vertices
fs << "\nVERTICES " << nr_points << " " << *nr_points << std::endl;
for (unsigned int i = ; i < nr_points; ++i)
fs << "1 " << i << std::endl; // Write RGB values
// int field_index = pcl::getFieldIndex (cloud, "rgb");
// if (field_index != -1)
// {
// fs << "\nPOINT_DATA " << nr_points << "\nCOLOR_SCALARS scalars 3\n";
// for (unsigned int i = 0; i < nr_points; ++i)
// {
// int count = cloud.fields[field_index].count;
// if (count == 0)
// count = 1; // we simply cannot tolerate 0 counts (coming from older converter code)
// int c = 0;
// if (cloud.fields[field_index].datatype == sensor_msgs::PointField::FLOAT32)
// {
// pcl::RGB color;
// memcpy (&color, &cloud.data[i * point_size + cloud.fields[field_index].offset + c * sizeof (float)], sizeof (pcl::RGB));
// int r = color.r;
// int g = color.g;
// int b = color.b;
// fs << static_cast<float> (r) / 255.0f << " " << static_cast<float> (g) / 255.0f << " " << static_cast<float> (b) / 255.0f;
// }
// fs << std::endl;
// }
// } // Write texture coordinates
fs << "\nPOINT_DATA " << nr_points << "\nTEXTURE_COORDINATES tcoords 2 float\n";
for (unsigned int i = ; i < nr_points; ++i) { //fs << texcoord[i][0] << " " << texcoord[i][1] << "\n";
fs << texcoord[i][] << " " << texcoord[i][] << "\n";
}
fs << std::endl; // Close file
fs.close ();
return (); }

Using PCL 1.8.0

// PCL 1.8.0
int save_vtk_file (const std::string &file_name,
const pcl::PCLPointCloud2 &cloud,
const std::vector<Eigen::Vector2f>& texcoord,
unsigned precision)
{
if (cloud.data.empty ())
{
PCL_ERROR ("[pcl::io::saveVTKFile] Input point cloud has no data!\n");
return (-);
} // Open file
std::ofstream fs;
fs.precision (precision);
fs.open (file_name.c_str ()); unsigned int nr_points = cloud.width * cloud.height;
unsigned int point_size = static_cast<unsigned int> (cloud.data.size () / nr_points); // Write the header information
fs << "# vtk DataFile Version 3.0\nvtk output\nASCII\nDATASET POLYDATA\nPOINTS " << nr_points << " float" << '\n'; // Iterate through the points
for (unsigned int i = ; i < nr_points; ++i)
{
int xyz = ;
for (size_t d = ; d < cloud.fields.size (); ++d)
{
int count = cloud.fields[d].count;
if (count == )
count = ; // we simply cannot tolerate 0 counts (coming from older converter code)
int c = ;
if ((cloud.fields[d].datatype == pcl::PCLPointField::FLOAT32) && (
cloud.fields[d].name == "x" ||
cloud.fields[d].name == "y" ||
cloud.fields[d].name == "z"))
{
float value;
memcpy (&value, &cloud.data[i * point_size + cloud.fields[d].offset + c * sizeof (float)], sizeof (float));
fs << value;
if (++xyz == )
break;
}
fs << " ";
}
if (xyz != )
{
PCL_ERROR ("[pcl::io::saveVTKFile] Input point cloud has no XYZ data!\n");
return (-);
}
fs << '\n';
} // Write vertices
fs << "\nVERTICES " << nr_points << " " << *nr_points << '\n';
for (unsigned int i = ; i < nr_points; ++i)
fs << "1 " << i << '\n'; // // Write RGB values
// int field_index = getFieldIndex (cloud, "rgb");
// if (field_index != -1)
// {
// fs << "\nPOINT_DATA " << nr_points << "\nCOLOR_SCALARS scalars 3\n";
// for (unsigned int i = 0; i < nr_points; ++i)
// {
// int count = cloud.fields[field_index].count;
// if (count == 0)
// count = 1; // we simply cannot tolerate 0 counts (coming from older converter code)
// int c = 0;
// if (cloud.fields[field_index].datatype == pcl::PCLPointField::FLOAT32)
// {
// pcl::RGB color;
// memcpy (&color, &cloud.data[i * point_size + cloud.fields[field_index].offset + c * sizeof (float)], sizeof (RGB));
// int r = color.r;
// int g = color.g;
// int b = color.b;
// fs << static_cast<float> (r) / 255.0f << " " << static_cast<float> (g) / 255.0f << " " << static_cast<float> (b) / 255.0f;
// }
// fs << '\n';
// }
// } // Write texture coordinates
fs << "\nPOINT_DATA " << nr_points << "\nTEXTURE_COORDINATES tcoords 2 float\n";
for (unsigned int i = ; i < nr_points; ++i) { //fs << texcoord[i][0] << " " << texcoord[i][1] << "\n";
fs << texcoord[i][] << " " << texcoord[i][] << "\n";
}
fs << '\n'; // Close file
fs.close ();
return ();
}

注意上面纹理的x和y的值,根据贴图的情况来看是否需要调换位置。

PCL Save VTK File With Texture Coordinates 使用PCL库来保存带纹理坐标的VTK文件的更多相关文章

  1. How to save/read file on different platforms

    You can use standard c functions, such as fopen, fwrite, to save and read file on different platform ...

  2. Render Texture coordinates

    https://docs.unity3d.com/550/Documentation/Manual/SL-PlatformDifferences.html Render Texture coordin ...

  3. Mac修改文件权限:You don’t have permission to save the file

    1.从互联网上或者其他途径拿过来的工程代码,往往会报下面的提示: (1)打开文件的时候出现窗口提示You don’t have permission to save the file “project ...

  4. error: exportArchive: You don’t have permission to save the file “HelloWorld.ipa” in the folder “HelloWorld”.

    成功clean环境和生成archive文件之后,最后一步导出ipa包,遇到了权限问题: you don’t have permission to save the file “HelloWorld.i ...

  5. [转]在eclipse打开的android虚拟手机,打开File Explorer,下面是空的没有data、mnt、system三个文件

    在eclipse打开的android虚拟手机,打开File Explorer,下面是空的没有data.mnt.system三个文件 这是因为模拟器没有选择打开的缘故,必须首先打开一个模拟器(AVD), ...

  6. PCL基础3.2-如何编写新的PCL类

    1.文件名为mainBilateralFilter.cpp的文件内容如下 #include <pcl/point_types.h> #include <pcl/io/pcd_io.h ...

  7. Matlab绘图基础——用print函数保存图片(Print figure or save to file)

    print(figure_handle,'formats','-rnumber','filename')  %将图形保存为png格式,分辨率为number的(默认为72),最好指定的分辨率大一点,否则 ...

  8. 关于在使用sparksql写程序是报错以及解决方案:org.apache.spark.sql.AnalysisException: Duplicate column(s): "name" found, cannot save to file.

    说明: spark --version : 2.2.0 我有两个json文件,分别是emp和dept: emp内容如下: {"name": "zhangsan" ...

  9. Matlab绘图基础——用print函数批量保存图片到文件(Print figure or save to file)

    一.用法解析 1.1. 分辨率-rnumber 1.2.  输出图片的“格式”formats 二.用法示例 2.1. 设置输出图片的“图像纵横比” 2.2. Batch Processing(图片保存 ...

随机推荐

  1. cocos2d-x 开发用到的工具

    1.VertexHelper 可用于多边形顶点的计算,可视化定点编辑器,用它创建的顶点信息可以直接导出为Box2D可使用的代码 https://github.com/jfahrenkrug/Verte ...

  2. WPF 使用HttpListener搭建本地web服务器

    准备工作 using Micro.Listener 类(Micro.Listener.dll)下载 调用示例:一.启动服务:new Micro.Listener.ListenerSync(8080). ...

  3. grid - 网格项目跨行或跨列

    默认情况下网格项目跨度只有一个列和行,但可以跨越多个行和列. 1.可以通过设置grid-column-end和grid-column-start距离多个网络线号实现多个列跨越. <view cl ...

  4. Atlas+Keepalived系列一:安装Atlas:

    1:下载Atlas https://github.com/Qihoo360/Atlas/releases/download/2.2.1/Atlas-2.2.1.el6.x86_64.rpm 2:安装A ...

  5. js 引擎 和 html 渲染引擎

  6. winform的combox下拉框绑定数据源

    List<Site> list = new List<Site>(); foreach (DataRow srcDr in srcDt.Rows) { list.Add(new ...

  7. Linux 命令 及 简单操作 学习

    众所周知,linux命令很多很多,但是,请不用担心,相信你自己不断的积累,终有一天你和你和小伙伴都会为你惊呆的...... 废话不多说,那,什么时候动手????---------现在,马上..... ...

  8. 【Windows】Windows中解析DOS的for命令使用

    目录结构: contents structure [+] 简介 for /d ... in ... 案例 案例:打印C://根目录下所有的文件夹名称 案例:打印当前路径下,只有1-3个字母的文件夹名 ...

  9. Eclipse和MyEclipse工程描述符.classpath和.project和.mymetadata详解(转)

    转自:http://blog.csdn.net/zygsee/archive/2009/12/22/5046100.aspx 有时候在一个Java工程里我们需要加入第三方jar包,这时你加入的最好相对 ...

  10. 一个正整数表示为n个连续正整数之和(第1届第2题)

    题目要求 问题描述:一个正整数有可能可以被表示为 n(n>=2) 个连续正整数之和,如: 15=1+2+3+4+5 15=4+5+6 15=7+8 编写程序,根据输入的任何一个正整数,找出符合这 ...