POJ 2960 博弈论
题目链接:
http://poj.org/problem?id=2960
S-Nim
Time Limit: 2000MS Memory Limit: 65536K
#### 问题描述
> Arthur and his sister Caroll have been playing a game called Nim for some time now. Nim is played as follows:
> The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.
> The players take turns chosing a heap and removing a positive number of beads from it.
> The first player not able to make a move, loses.
> Arthur and Caroll really enjoyed playing this simple game until they
> recently learned an easy way to always be able to find the best move:
> Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).
> If the xor-sum is 0, too bad, you will lose.
> Otherwise, move such that the xor-sum becomes 0. This is always possible.
> It is quite easy to convince oneself that this works. Consider these facts:
> The player that takes the last bead wins.
> After the winning player's last move the xor-sum will be 0.
> The xor-sum will change after every move.
> Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.
>
> Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove a number of beads in some predefined set S, e.g. if we have S = {2, 5} each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?
>
> your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position. This means, as expected, that a position with no legal moves is a losing position.
输入
Input consists of a number of test cases.
For each test case: The first line contains a number k (0 < k ≤ 100) describing the size of S, followed by k numbers si (0 < si ≤ 10000) describing S. The second line contains a number m (0 < m ≤ 100) describing the number of positions to evaluate. The next m lines each contain a number l (0 < l ≤ 100) describing the number of heaps and l numbers hi (0 ≤ hi ≤ 10000) describing the number of beads in the heaps.
The last test case is followed by a 0 on a line of its own.
输出
For each position: If the described position is a winning position print a 'W'.If the described position is a losing position print an 'L'.
Print a newline after each test case.
样例
sample input
2 2 5
3
2 5 12
3 2 4 7
4 2 3 7 12
5 1 2 3 4 5
3
2 5 12
3 2 4 7
4 2 3 7 12
0sample output
LWW
WWL
题意
题目是对石子问题的改遍,限制了取石子的个数。
题解
由于数据比较小,我们暴力求出一堆的情况下的SG值,然后每一堆的SG值异或一下就是答案。
代码
#include<iostream>
#include<cstdio>
#include<cstring>
#include<string>
#include<algorithm>
using namespace std;
const int maxn=111;
const int maxm = 10101;
int st[maxn],sg[maxm];
int vis[maxm];
int n, m;
void get_sg() {
sort(st, st + n);
for (int i = 0; i < st[0]; i++) {
sg[i] = 0;
}
for (int i = st[0]; i < maxm; i++) {
memset(vis, 0, sizeof(vis));
for (int j = 0; j < n; j++) {
if (i - st[j] >= 0) {
vis[sg[i - st[j]]] = 1;
}
}
for (int j = 0;; j++) if (!vis[j]) {
sg[i] = j; break;
}
}
}
int main() {
while (scanf("%d", &n) == 1 && n) {
for (int i = 0; i < n; i++) scanf("%d", &st[i]);
get_sg();
scanf("%d", &m);
string ans;
while (m--) {
int sum = 0;
int cnt; scanf("%d", &cnt);
for (int i = 0; i < cnt; i++) {
int x; scanf("%d", &x);
sum ^= sg[x];
}
if (sum == 0) ans += 'L';
else ans += 'W';
}
printf("%s\n", ans.c_str());
}
return 0;
}
POJ 2960 博弈论的更多相关文章
- poj 2960 S-Nim
S-Nim Time Limit: 2000MS Memory Limit: 65536K Total Submissions: 4113 Accepted: 2158 Description ...
- HDU3544 Alice's Game && POJ 2960 S-Nim(SG函数)
题意: 有一块xi*Yi的矩形巧克力,Alice只允许垂直分割巧克力,Bob只允许水平分割巧克力.具体来说,对于Alice,一块巧克力X i * Y i,只能分解成a * Y i和b * Y i其中a ...
- POJ 2960 S-Nim 博弈论 sg函数
http://poj.org/problem?id=2960 sg函数几乎是模板题. 调试代码的最大障碍仍然是手残在循环里打错变量名,是时候换个hydra产的机械臂了[超想要.jpg] #includ ...
- hdu 1536/1944 / POJ 2960 / ZOJ 3084 S-Nim 博弈论
简单的SG函数应用!!! 代码如下: #include<iostream> #include<stdio.h> #include<algorithm> #inclu ...
- POJ 2960 S-Nim<博弈>
链接:http://poj.org/problem?id=2960 #include<stdio.h> #include<string.h> ; ; int SG[N];//S ...
- POJ 2960 S-Nim (sg函数)
题目链接:http://poj.org/problem?id=2960 题目大意:给定数组S,接下来给出m个游戏局面.游戏局面是一些beads堆,先给出堆数,然后是每一堆中beads的数目.游戏规则是 ...
- poj 2960 S-Nim(SG函数)
S-Nim Time Limit: 2000MS Memory Limit: 65536K Total Submissions: 3694 Accepted: 1936 Description ...
- poj 2960 S-Nim【SG函数】
预处理出SG函数,然后像普通nim一样做即可 #include<iostream> #include<cstdio> using namespace std; const in ...
- POJ 2960
也算是一道模板题吧,只需按照SG函数的定义求出每个值的SG,然后异或就可以了. #include <iostream> #include <cstdio> #include & ...
随机推荐
- css的#和.的区别
css的#和.的区别, css的#和.的区别 2009-03-04 14:43fyws 分类:Html/Css | 浏览 1911 次 css的#和.的区别如:#home #h3 { padding ...
- PHP和AJAX笔记汇总
AJAX简介AJAX = Asynchronous JavaScript And XML(异步 JavaScript 及 XML)AJAX 是 Asynchronous JavaScript And ...
- Overview Of Portal Registry And Content References
Portal Registry Each portal is defined by a portal registry.A portal registry has a tree-like struc ...
- kettle的windows安装
1.首先去官网下载安装包,这个安装包在所有平台上是通用的. 2.kettle是java语言开发的,所以需要配置JAVA_HOME 3.解压kettle的安装包 4.配置环境变量,KETTLE_HOME ...
- ASP.NET中application对象
ASP.NET中application对象的使用. Application对象的应用 1.使用Application对象保存信息 (1).使用Application对象保存信息 Applicat ...
- Material Design:CollapsingToolbarLayout
activity_main.xml: <android.support.design.widget.CoordinatorLayout xmlns:android="http://sc ...
- 第十七章 调试及安全性(In .net4.5) 之 程序诊断
1. 概述 生产环境中的程序,也是不能保证没有问题的.为了能方便的找出问题,.net提供了一些特性来进行程序诊断. 这些特性包括:logging.tracing .程序性能分析(profiling) ...
- mac ulimit
sudo sysctl -w kern.maxfilesperproc=1048576ulimit -n 1048576
- 1084. Broken Keyboard (20)
On a broken keyboard, some of the keys are worn out. So when you type some sentences, the characters ...
- DB2执行脚本
经常会遇到数据库脚本放在.sql文件中,那么怎么去执行这个脚本,而不需要将脚本中的东西粘贴出来再数据库链接工具中执行呢? 下面是DB2数据库脚本执行的办法 环境介绍: 脚本文件名:Script.sql ...