Lazy initialization (also sometimes called lazy instantiation, or lazy loading) is a technique for delaying the creation of an object or some other expensive process until it’s needed. When programming for iOS, this is helpful to make sure you utilize only the memory you need when you need it.

This technique is so helpful, in fact, that Swift added direct support for it with the lazyattribute.

To understand why this is useful, let’s first go over the old way of creating lazy properties.


The Old Way

In Objective-C, if you had a mutable array property you wanted lazily initialized, you’d have to write this:

@property (nonatomic, strong) NSMutableArray *players;

- (NSMutableArray *)players {
if (!_players) {
_players = [[NSMutableArray alloc] init];
}
return _players;
}

To people new to Objective-C, this presents a few different learning curves. First of all, you need to know that the method name has to exactly match the property name. If you misspelled the method name, this would silently fail and players would be nil when you tried to access it.

You also need to know the _players instance variable was created for you automatically when your property was synthesized. Before Xcode 4.4, you had to manually synthesize your variable using the @synthesize keyword, like so:

@synthesize players;
// - or -
@synthesize players = _players;

Which would tell you that the instance variable used for the players property is _players. Nowadays Xcode handles synthesizing your properties for you. If you didn’t know that, then using the underscore before the property name might not be immediately obvious.


The Swift Way

Now in Swift, this can all be simplified down to one line:

lazy var players = [String]()

Simple, concise, and straight to the point.

Keep in mind you do need to declare your lazy property using the var keyword, not the letkeyword, because constants must always have a value before initialization completes.

If you wanted to add logic to your lazy initialization, Swift makes this easy by letting you define a closure after your lazy property:

lazy var players: [String] = {
var temporaryPlayers = [String]()
temporaryPlayers.append("John Doe")
return temporaryPlayers
}()

If you prefer, you can also lazily initiate your property using an instance method:

lazy var players: [String] = self.initialPlayers()

func initialPlayers() -> [String] {
var players = ["John Doe"]
return players
}

Or a class method:

class TestClass {
lazy var players = TestClass.initialPlayers() class func initialPlayers() -> [String] {
var players = ["John Doe"]
return players
} }

But people will most likely prefer using the new closure mechanic, as it keeps the logic near the property declaration.


When should I use lazy initialization?

One example of when to use lazy initialization is when the initial value for a property is not known until after the object is initialized.

For example, if you have a Person class and a personalizedGreeting property. The personalizedGreeting property can be lazily instantiated after the object is created so it can contain the name of the person. Here’s a quick example:

class Person {

    var name: String

    lazy var personalizedGreeting: String = {
[unowned self] in
return "Hello, \(self.name)!"
}() init(name: String) {
self.name = name
}
}

(Note that we had to say [unowned self] in here to prevent a strong reference cycle)

When you initialize a person, their personal greeting hasn’t been created yet:

let person = Person(name: "John Doe")
// person.personalizedGreeting is nil

But when you attempt to print out the personalized greeting, it’s calculated on-the-fly:

NSLog(person.personalizedGreeting)
// personalizedGreeting is calculated when used
// and now contains the value "Hello, John Doe!"

Another good time to use lazy initialization is when the initial value for a property is computationally intensive.

For example, if you have an object that performs some really intense algorithm to determine the number of faces in a picture, make the numberOfFaces property lazily initialized.

Or if you had a class that calculates several different large numbers, you would want to make sure they’re only calculated on-demand:

class MathHelper {

    lazy var pi: Double = {
// Calculate pi to a crazy number of digits
return resultOfCalculation
}() }

Conclusion

Direct support for lazy property initialization is just one of the many great features of Swift. In the next few months, I’ll cover more great features and shortcuts. Stay tuned!

Updated 7/23/14: Updated to reflect the @lazy attribute being changed to lazy. Also updated to the new Array declaration syntax.

http://mikebuss.com/2014/06/22/lazy-initialization-swift/

Lazy Initialization with Swift的更多相关文章

  1. Swift中懒加载(lazy initialization)的实现

    Swift中是存在和OC一样的懒加载机制的,但是这方面国内的资料比较少,今天把搜索引擎换成了Bing后发现用Bing查英文\最新资料要比百度强上不少. 我们在OC中一般是这样实现懒加载初始化的: 1: ...

  2. 单例模式的两种实现方式对比:DCL (double check idiom)双重检查 和 lazy initialization holder class(静态内部类)

    首先这两种方式都是延迟初始化机制,就是当要用到的时候再去初始化. 但是Effective Java书中说过:除非绝对必要,否则就不要这么做. 1. DCL (double checked lockin ...

  3. Effective Java 71 Use lazy initialization judiciously

    Lazy initialization - It decreases the cost of initializing a class or creating an instance, at the ...

  4. Swift - 懒加载(lazy initialization)

    Swift中是存在和OC一样的懒加载机制的,在程序设计中,我们经常会使用 懒加载 ,顾名思义,就是用到的时候再开辟空间 懒加载 格式: lazy var 变量: 类型 = { 创建变量代码 }() 懒 ...

  5. Double-check idiom for lazy initialization of instance fields

  6. 单例模式-Lazy initialization holder class模式

    这个模式综合使用了Java的类级内部类和多线程缺省同步锁的知识,很巧妙地同时实现了延迟加载和线程安全. 1.相应的基础知识 什么是类级内部类? 简单点说,类级内部类指的是,有static修饰的成员式内 ...

  7. Swift 实现单例模式Singleton pattern的三种方法

    转自:点击打开链接 From my short experience with Swift there are three approaches to implement the Singleton ...

  8. Awesome Swift

    Awesome Swift https://github.com/matteocrippa/awesome-swift A collaborative list of awesome Swift re ...

  9. [你必须知道的.NET]第三十三回,深入.NET 4.0之,Lazy<T>点滴

    发布日期:2009.10.29 作者:Anytao © 2009 Anytao.com ,Anytao原创作品,转贴请注明作者和出处. 对象的创建方式,始终代表了软件工业的生产力方向,代表了先进软件技 ...

随机推荐

  1. C#第十六节课

    out using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.T ...

  2. js声明变量作用域会提前

    var s = 1; function test() { console.info(s); var s = 2; console.info(s); } test(); >>>unde ...

  3. jdk8时间格式处理

    SimpleDateFormat 是线程不安全的类,一般不要定义为 static 变量,如果定义为 static,必须加锁,或者使用 DateUtils 工具类. 正例:注意线程安全,使用 DateU ...

  4. 系统和帮助-Linux基础知识

    iOS镜像: 硬盘分区:留出一些空间;实在不成,可安装完成以后,新增一块虚拟硬盘; 终端:terminal 用户界面: GUI:图形界面 GNome KDE CLI: bash,zsh,sh,csh, ...

  5. spi简介(自我理解)

    因为项目中用到spi总线,网上看了下资料,总感觉云山雾罩的,就向身边的同事问了下,他给我解释了下, 我现在把自己理解的写下来 spi一共四条线,一条选择线,一条数据线,2条数据线.spi是一对多设备, ...

  6. 0808关于RDS如何恢复到本地教程

    转自http://www.cnblogs.com/ilanni/archive/2016/02/25/5218129.html 公司目前使用的数据库是阿里云的RDS,目前RDS的版本为mysql5.6 ...

  7. [bzoj3123][Sdoi2013]森林_主席树_启发式合并

    森林 bzoj-3123 Sdoi-2013 题目大意:给定一片共n个点的森林,T个操作,支持:连接两个不在一棵树上的两个点:查询一棵树上路径k小值. 注释:$1\le n,T \le 8\cdot ...

  8. BIEE11G Rpd合并

    Rpd合并 如图,合并两个rpd须要用三个rpd文件来操作.一个是blank.rpd.这是一个空白rpd,在biee合并的时候作为"原始主资料档案库":另一个是modified.R ...

  9. Java设计模式菜鸟系列(十五)建造者模式建模与实现

    转载请注明出处:http://blog.csdn.net/lhy_ycu/article/details/39863125 建造者模式(Builder):工厂类模式提供的是创建单个类的模式.而建造者模 ...

  10. Nova和Heat中的servergroup

    如今nova能够通过命令创建一个server group,在server group中的vm能够指定一些policy. 这些policy包含affinity和anti-affinity.affinit ...