Description

The cornfield maze is a popular Halloween treat. Visitors are shown the entrance and must wander through the maze facing zombies, chainsaw-wielding psychopaths, hippies, and other terrors on their quest to find the exit. 

One popular maze-walking strategy guarantees that the visitor will eventually find the exit. Simply choose either the right or left wall, and follow it. Of course, there's no guarantee which strategy (left or right) will be better, and the path taken is seldom
the most efficient. (It also doesn't work on mazes with exits that are not on the edge; those types of mazes are not represented in this problem.) 

As the proprieter of a cornfield that is about to be converted into a maze, you'd like to have a computer program that can determine the left and right-hand paths along with the shortest path so that you can figure out which layout has the best chance of confounding
visitors.

Input

Input to this problem will begin with a line containing a single integer n indicating the number of mazes. Each maze will consist of one line with a width, w, and height, h (3 <= w, h <= 40), followed by h lines of w characters each that represent the maze
layout. Walls are represented by hash marks ('#'), empty space by periods ('.'), the start by an 'S' and the exit by an 'E'. 

Exactly one 'S' and one 'E' will be present in the maze, and they will always be located along one of the maze edges and never in a corner. The maze will be fully enclosed by walls ('#'), with the only openings being the 'S' and 'E'. The 'S' and 'E' will also
be separated by at least one wall ('#'). 

You may assume that the maze exit is always reachable from the start point.

Output

For each maze in the input, output on a single line the number of (not necessarily unique) squares that a person would visit (including the 'S' and 'E') for (in order) the left, right, and shortest paths, separated by a single space each. Movement from one
square to another is only allowed in the horizontal or vertical direction; movement along the diagonals is not allowed.

Sample Input

2
8 8
########
#......#
#.####.#
#.####.#
#.####.#
#.####.#
#...#..#
#S#E####
9 5
#########
#.#.#.#.#
S.......E
#.#.#.#.#
#########

Sample Output

37 5 5
17 17 9
这道题求最短路可以用bfs,但是求绕墙走的时间时不用搜索,因为一定只有唯一的一条路,绕墙走有优先考虑左边和右边两种情况,考虑左边的时候,如果能往左走就往做,否则再考虑能不能向前走,即按原来的方向,如果也不行,再看能不能往右走,如果三种情况都不行,就往后走,这里要开一个数组记录方向。
#include<stdio.h>
#include<string.h>
#include<math.h>
char map[45][45];
int tab[8][2]={0,0,0,1,-1,0,0,-1,1,0},dir,b[45][45];
int q[1111111][2],x3,y3,x2,y2,n,m; void bfs()
{
memset(q,0,sizeof(q));
memset(b,0,sizeof(b));
b[x2][y2]=1;
int front=1,rear=1,xx,yy,i,x,y;
q[front][0]=x2;q[front][1]=y2;
while(front<=rear){
x=q[front][0];
y=q[front][1];
if(x==x3 && y==y3)break;
front++;
for(i=1;i<=4;i++){
xx=x+tab[i][0];yy=y+tab[i][1];
if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
map[xx][yy]='#';
b[xx][yy]=b[x][y]+1;
rear++;
q[rear][0]=xx;
q[rear][1]=yy;
}
}
}
return ;
} int main()
{
int T,i,j,num1,num2,num3,x,y,dir1,xx,yy,dir2;
scanf("%d",&T);
while(T--)
    {
    scanf("%d%d",&n,&m);
    for(i=0;i<m;i++){
    scanf("%s",map[i]);
    for(j=0;j<n;j++){
    if(map[i][j]=='S'){
    x2=i;y2=j;
    }
    else if(map[i][j]=='E'){
    x3=i;y3=j;
    }
    }
   }
   if(y2==1)dir=1;
   else if(x2==m)dir=2;
   else if(y2==n)dir=3;
   else if(x2==1)dir=4;
   num1=0;
   
   
   memset(b,0,sizeof(b));
   x=x2,y=y2,num1=1,dir1=dir;
   while(1)
   {
if(x==x3 && y==y3)break;
num1++;
//printf("%d %d\n",x+1,y+1);
    xx=x+tab[dir1%4+1][0];
    yy=y+tab[dir1%4+1][1];
if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
    x=xx;y=yy;
dir1=dir1%4+1;continue;
   }
   
   xx=x+tab[dir1][0];
   yy=y+tab[dir1][1];
   if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
    x=xx;y=yy;continue;
    }
   
    xx=x+tab[(dir1==1)?4:(dir1-1)][0];
    yy=y+tab[(dir1==1)?4:(dir1-1)][1];
    if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
    x=xx;y=yy;
dir1=(dir1==1?4:(dir1-1));continue;
   }
   
   
   dir1=(dir1+1)%4+1;
   x=x+tab[dir1][0];
   y=y+tab[dir1][1];
   
    }
    //printf("%d\n",num1);
   
    memset(b,0,sizeof(b));
   x=x2,y=y2,num2=1,dir2=dir;
   while(1)
   {
   
if(x==x3 && y==y3)break;
num2++;
//printf("%d %d\n",x+1,y+1); xx=x+tab[(dir2==1)?4:(dir2-1)][0];
    yy=y+tab[(dir2==1)?4:(dir2-1)][1];
    if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
    x=xx;y=yy;
dir2=(dir2==1?4:(dir2-1));continue;
   }
   
    xx=x+tab[dir2][0];
   yy=y+tab[dir2][1];
   if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
    x=xx;y=yy;continue;
    }
   
xx=x+tab[dir2%4+1][0];
    yy=y+tab[dir2%4+1][1];
if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
    x=xx;y=yy;
dir2=dir2%4+1;continue;
   }
   dir2=(dir2+1)%4+1;
   x=x+tab[dir2][0];
   y=y+tab[dir2][1];
   
    }
    map[x2][y2]='#';
   bfs();
   num3=b[x3][y3];
   printf("%d %d %d\n",num1,num2,num3);
    }
    return 0;
}

poj3083 Children of the Candy Cor的更多相关文章

  1. POJ3083——Children of the Candy Corn(DFS+BFS)

    Children of the Candy Corn DescriptionThe cornfield maze is a popular Halloween treat. Visitors are ...

  2. poj3083 Children of the Candy Corn BFS&&DFS

    Children of the Candy Corn Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 11215   Acce ...

  3. POJ3083 Children of the Candy Corn(搜索)

    题目链接. 题意: 先沿着左边的墙从 S 一直走,求到达 E 的步数. 再沿着右边的墙从 S 一直走,求到达 E 的步数. 最后求最短路. 分析: 最短路好办,关键是沿着墙走不太好想. 但只要弄懂如何 ...

  4. POJ3083 Children of the Candy Corn(Bfs + Dfs)

    题意:给一个w*h的迷宫,其中矩阵里面 S是起点,E是终点,“#”不可走,“.”可走,而且,S.E都只会在边界并且,不会在角落,例如(0,0),输出的话,每组数据就输出三个整数,第一个整数,指的是,以 ...

  5. POJ-3083 Children of the Candy Corn (BFS+DFS)

    Description The cornfield maze is a popular Halloween treat. Visitors are shown the entrance and mus ...

  6. poj3083 Children of the Candy Corn 深搜+广搜

    这道题有深搜和广搜.深搜还有要求,靠左或靠右.下面以靠左为例,可以把简单分为上北,下南,左西,右东四个方向.向东就是横坐标i不变,纵坐标j加1(i与j其实就是下标).其他方向也可以这样确定.通过上一步 ...

  7. poj 3083 Children of the Candy Corn

    点击打开链接 Children of the Candy Corn Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 8288 ...

  8. Children of the Candy Corn 分类: POJ 2015-07-14 08:19 7人阅读 评论(0) 收藏

    Children of the Candy Corn Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 10933   Acce ...

  9. POJ 3083 Children of the Candy Corn bfs和dfs

      Children of the Candy Corn Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 8102   Acc ...

随机推荐

  1. LeetCode278 第一个错误的版本

    你是产品经理,目前正在带领一个团队开发新的产品.不幸的是,你的产品的最新版本没有通过质量检测.由于每个版本都是基于之前的版本开发的,所以错误的版本之后的所有版本都是错的. 假设你有 n 个版本 [1, ...

  2. 通用寄存器_MOV_ADD_SUB_AND_OR_NOT

    通用寄存器 MOV指令 注意:目标操作数与操作数宽度必须一样 MOV 目标操作数,源操作数 作用:拷贝源操作数到目标操作数 1.源操作数可以是立即数.通用寄存器.段寄存器.或者内存单元. 2.目标操作 ...

  3. 深入理解Redis之简单动态字符串

    目录 SDS SDS与C字符串的区别 SDS获取字符串长度复杂度为O(1),C字符串为O(N) SDS杜绝了缓存区溢出 减少修改字符串时带来的内存重分配次数 二进制安全 Redis没有直接使用C语言传 ...

  4. 10_1_OS模块

    1.常用函数目录 函数名 功能 os.name 指示用户正在使用的工作平台 os.getcwd ( ) 获取当前的工作目录 os.listdir ( ) 返回指定目录下的所有文件和目录名 os.rem ...

  5. 基于scrapy框架的分布式爬虫

    分布式 概念:可以使用多台电脑组件一个分布式机群,让其执行同一组程序,对同一组网络资源进行联合爬取. 原生的scrapy是无法实现分布式 调度器无法被共享 管道无法被共享 基于 scrapy+redi ...

  6. 阿里云ECS hadoop+spark+zookeeper+hive code-server 集群搭建

    懒得重新排版然后发到博客了.用在线文档看吧 https://www.kdocs.cn/l/srV6o8rABW9V 用线上IDE(code-server)写scala的时候,出现BUG可以参考下面两篇 ...

  7. Mac下IDEA激活Jrebel

    第一步:在idea中下载jrebel,过程省略 第二步:配置反向代理工具 Windows 版:http://blog.lanyus.com/archives/317.html MAC 版: 安装hom ...

  8. 支持 gRPC 长链接,深度解读 Nacos 2.0 架构设计及新模型

    支持 gRPC 长链接,深度解读 Nacos 2.0 架构设计及新模型 原创 杨翊(席翁) 阿里巴巴云原生 2020-12-28    

  9. 源码 redis 分布式锁

    https://github.com/SPSCommerce/redlock-py/tree/master/redlock

  10. poj2185Milking Grid

    Milking Grid Time Limit: 3000MS   Memory Limit: 65536K Total Submissions: 8325   Accepted: 3588 Desc ...