Description

The cornfield maze is a popular Halloween treat. Visitors are shown the entrance and must wander through the maze facing zombies, chainsaw-wielding psychopaths, hippies, and other terrors on their quest to find the exit. 

One popular maze-walking strategy guarantees that the visitor will eventually find the exit. Simply choose either the right or left wall, and follow it. Of course, there's no guarantee which strategy (left or right) will be better, and the path taken is seldom
the most efficient. (It also doesn't work on mazes with exits that are not on the edge; those types of mazes are not represented in this problem.) 

As the proprieter of a cornfield that is about to be converted into a maze, you'd like to have a computer program that can determine the left and right-hand paths along with the shortest path so that you can figure out which layout has the best chance of confounding
visitors.

Input

Input to this problem will begin with a line containing a single integer n indicating the number of mazes. Each maze will consist of one line with a width, w, and height, h (3 <= w, h <= 40), followed by h lines of w characters each that represent the maze
layout. Walls are represented by hash marks ('#'), empty space by periods ('.'), the start by an 'S' and the exit by an 'E'. 

Exactly one 'S' and one 'E' will be present in the maze, and they will always be located along one of the maze edges and never in a corner. The maze will be fully enclosed by walls ('#'), with the only openings being the 'S' and 'E'. The 'S' and 'E' will also
be separated by at least one wall ('#'). 

You may assume that the maze exit is always reachable from the start point.

Output

For each maze in the input, output on a single line the number of (not necessarily unique) squares that a person would visit (including the 'S' and 'E') for (in order) the left, right, and shortest paths, separated by a single space each. Movement from one
square to another is only allowed in the horizontal or vertical direction; movement along the diagonals is not allowed.

Sample Input

2
8 8
########
#......#
#.####.#
#.####.#
#.####.#
#.####.#
#...#..#
#S#E####
9 5
#########
#.#.#.#.#
S.......E
#.#.#.#.#
#########

Sample Output

37 5 5
17 17 9
这道题求最短路可以用bfs,但是求绕墙走的时间时不用搜索,因为一定只有唯一的一条路,绕墙走有优先考虑左边和右边两种情况,考虑左边的时候,如果能往左走就往做,否则再考虑能不能向前走,即按原来的方向,如果也不行,再看能不能往右走,如果三种情况都不行,就往后走,这里要开一个数组记录方向。
#include<stdio.h>
#include<string.h>
#include<math.h>
char map[45][45];
int tab[8][2]={0,0,0,1,-1,0,0,-1,1,0},dir,b[45][45];
int q[1111111][2],x3,y3,x2,y2,n,m; void bfs()
{
memset(q,0,sizeof(q));
memset(b,0,sizeof(b));
b[x2][y2]=1;
int front=1,rear=1,xx,yy,i,x,y;
q[front][0]=x2;q[front][1]=y2;
while(front<=rear){
x=q[front][0];
y=q[front][1];
if(x==x3 && y==y3)break;
front++;
for(i=1;i<=4;i++){
xx=x+tab[i][0];yy=y+tab[i][1];
if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
map[xx][yy]='#';
b[xx][yy]=b[x][y]+1;
rear++;
q[rear][0]=xx;
q[rear][1]=yy;
}
}
}
return ;
} int main()
{
int T,i,j,num1,num2,num3,x,y,dir1,xx,yy,dir2;
scanf("%d",&T);
while(T--)
    {
    scanf("%d%d",&n,&m);
    for(i=0;i<m;i++){
    scanf("%s",map[i]);
    for(j=0;j<n;j++){
    if(map[i][j]=='S'){
    x2=i;y2=j;
    }
    else if(map[i][j]=='E'){
    x3=i;y3=j;
    }
    }
   }
   if(y2==1)dir=1;
   else if(x2==m)dir=2;
   else if(y2==n)dir=3;
   else if(x2==1)dir=4;
   num1=0;
   
   
   memset(b,0,sizeof(b));
   x=x2,y=y2,num1=1,dir1=dir;
   while(1)
   {
if(x==x3 && y==y3)break;
num1++;
//printf("%d %d\n",x+1,y+1);
    xx=x+tab[dir1%4+1][0];
    yy=y+tab[dir1%4+1][1];
if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
    x=xx;y=yy;
dir1=dir1%4+1;continue;
   }
   
   xx=x+tab[dir1][0];
   yy=y+tab[dir1][1];
   if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
    x=xx;y=yy;continue;
    }
   
    xx=x+tab[(dir1==1)?4:(dir1-1)][0];
    yy=y+tab[(dir1==1)?4:(dir1-1)][1];
    if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
    x=xx;y=yy;
dir1=(dir1==1?4:(dir1-1));continue;
   }
   
   
   dir1=(dir1+1)%4+1;
   x=x+tab[dir1][0];
   y=y+tab[dir1][1];
   
    }
    //printf("%d\n",num1);
   
    memset(b,0,sizeof(b));
   x=x2,y=y2,num2=1,dir2=dir;
   while(1)
   {
   
if(x==x3 && y==y3)break;
num2++;
//printf("%d %d\n",x+1,y+1); xx=x+tab[(dir2==1)?4:(dir2-1)][0];
    yy=y+tab[(dir2==1)?4:(dir2-1)][1];
    if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
    x=xx;y=yy;
dir2=(dir2==1?4:(dir2-1));continue;
   }
   
    xx=x+tab[dir2][0];
   yy=y+tab[dir2][1];
   if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
    x=xx;y=yy;continue;
    }
   
xx=x+tab[dir2%4+1][0];
    yy=y+tab[dir2%4+1][1];
if(xx>=0 && xx<m && yy>=0 && yy<n && map[xx][yy]!='#'){
    x=xx;y=yy;
dir2=dir2%4+1;continue;
   }
   dir2=(dir2+1)%4+1;
   x=x+tab[dir2][0];
   y=y+tab[dir2][1];
   
    }
    map[x2][y2]='#';
   bfs();
   num3=b[x3][y3];
   printf("%d %d %d\n",num1,num2,num3);
    }
    return 0;
}

poj3083 Children of the Candy Cor的更多相关文章

  1. POJ3083——Children of the Candy Corn(DFS+BFS)

    Children of the Candy Corn DescriptionThe cornfield maze is a popular Halloween treat. Visitors are ...

  2. poj3083 Children of the Candy Corn BFS&&DFS

    Children of the Candy Corn Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 11215   Acce ...

  3. POJ3083 Children of the Candy Corn(搜索)

    题目链接. 题意: 先沿着左边的墙从 S 一直走,求到达 E 的步数. 再沿着右边的墙从 S 一直走,求到达 E 的步数. 最后求最短路. 分析: 最短路好办,关键是沿着墙走不太好想. 但只要弄懂如何 ...

  4. POJ3083 Children of the Candy Corn(Bfs + Dfs)

    题意:给一个w*h的迷宫,其中矩阵里面 S是起点,E是终点,“#”不可走,“.”可走,而且,S.E都只会在边界并且,不会在角落,例如(0,0),输出的话,每组数据就输出三个整数,第一个整数,指的是,以 ...

  5. POJ-3083 Children of the Candy Corn (BFS+DFS)

    Description The cornfield maze is a popular Halloween treat. Visitors are shown the entrance and mus ...

  6. poj3083 Children of the Candy Corn 深搜+广搜

    这道题有深搜和广搜.深搜还有要求,靠左或靠右.下面以靠左为例,可以把简单分为上北,下南,左西,右东四个方向.向东就是横坐标i不变,纵坐标j加1(i与j其实就是下标).其他方向也可以这样确定.通过上一步 ...

  7. poj 3083 Children of the Candy Corn

    点击打开链接 Children of the Candy Corn Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 8288 ...

  8. Children of the Candy Corn 分类: POJ 2015-07-14 08:19 7人阅读 评论(0) 收藏

    Children of the Candy Corn Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 10933   Acce ...

  9. POJ 3083 Children of the Candy Corn bfs和dfs

      Children of the Candy Corn Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 8102   Acc ...

随机推荐

  1. 剑指offer 面试题4:二维数组中的查找

    题目描述 在一个二维数组中(每个一维数组的长度相同),每一行都按照从左到右递增的顺序排序,每一列都按照从上到下递增的顺序排序.请完成一个函数,输入这样的一个二维数组和一个整数,判断数组中是否含有该整数 ...

  2. 十八:SQL注入之堆叠及绕WAF

    堆叠查询注入 (双查询注入) stacked injections(堆叠注入)从名词的含义就可以看到是一堆的SQL语句一起执行,而在真实的运用中也是这样的,我们知道在mysql中,主要是命令行中,每一 ...

  3. vagrant up报错【io.rb:32:in `encode': "\x95" followed by "\"" on GBK (Encoding::InvalidByteSequenceError)】

    vagrant up报错[io.rb:32:in `encode': "\x95" followed by """ on GBK (Encoding: ...

  4. SAPCAR使用说明

    1.首先看一下SAPCAR的功能usage:create a new archive:SAPCAR -c[vir][f archive] [-P] [-C directory]   [-A filen ...

  5. 5V充12.6V三节锂电池,5V升压12.6V的电路图

    三串锂电池的充电电压是三串锂电池的最高电压值,就是12.6V了.5V充12.6V是5V给三串锂电池充电.如笔记本的USB口5V给三串锂电池充电,如5V的适配器或者手机充电器插上数据线给三串锂电池充电电 ...

  6. UI测试框架

    1. 从上到下共分成4层: 用例层  组件管理层  元素管理层  公共数据层 2. 用例层: 将每条用例使用参数化, 公共参数存储到"公共数据层", 中间参数通过组件层传递 3. ...

  7. 前端面试之JavaScript中数组的方法!【残缺版!!】

    前端面试之JavaScript中数组常用的方法 7 join Array.join()方法将数组中所有元素都转化为字符串并连接在-起,返回最后生成的字 符串.可以指定一个可选的字符串在生成的字符串中来 ...

  8. thinkphp如何实现伪静态

    去掉 URL 中的 index.php ThinkPHP 作为 PHP 框架,是单一入口的,那么其原始的 URL 便不是那么友好.但 ThinkPHP 提供了各种机制来定制需要的 URL 格式,配合 ...

  9. java.io.IOException: Could not find resource com/xxx/xxxMapper.xml

    java.io.IOException: Could not find resource com/xxx/xxxMapper.xml 报错内容: org.apache.ibatis.exception ...

  10. java.lang.IllegalStateException Unable to find a @SpringBootConfiguration错误解决方案

    问题描述:java.lang.IllegalStateException: Unable to find a @SpringBootConfiguration, you need to use @Co ...