Just a Hook

Time Limit:2000MS     Memory Limit:32768KB     64bit IO Format:%I64d & %I64u

Description

In the game of DotA, Pudge’s meat hook is actually the most horrible thing for most of the heroes. The hook is made up of several consecutive metallic sticks which are of the same length.

Now Pudge wants to do some operations on the hook.

Let us number the consecutive metallic sticks of the hook from 1 to N. For each operation, Pudge can change the consecutive metallic sticks, numbered from X to Y, into cupreous sticks, silver sticks or golden sticks. 
The total value of the hook is calculated as the sum of values of N metallic sticks. More precisely, the value for each kind of stick is calculated as follows:

For each cupreous stick, the value is 1. 
For each silver stick, the value is 2. 
For each golden stick, the value is 3.

Pudge wants to know the total value of the hook after performing the operations. 
You may consider the original hook is made up of cupreous sticks. 

 

Input

The input consists of several test cases. The first line of the input is the number of the cases. There are no more than 10 cases. 
For each case, the first line contains an integer N, 1<=N<=100,000, which is the number of the sticks of Pudge’s meat hook and the second line contains an integer Q, 0<=Q<=100,000, which is the number of the operations. 
Next Q lines, each line contains three integers X, Y, 1<=X<=Y<=N, Z, 1<=Z<=3, which defines an operation: change the sticks numbered from X to Y into the metal kind Z, where Z=1 represents the cupreous kind, Z=2 represents the silver kind and Z=3 represents the golden kind. 
 

Output

For each case, print a number in a line representing the total value of the hook after the operations. Use the format in the example. 
 

Sample Input

1
10
2
1 5 2
5 9 3
 

Sample Output

Case 1: The total value of the hook is 24.
 
 
题目大意:给你T组测试数据,每组有n,m表示n个棒,每个棒起始都是铜棒,值为1。银棒为2,金棒为3。现在要让区间ui,vi内的棒变为wi类型的棒,问你最后棒的总值是多少。
解题思路:延迟标记。首先在区间更新时,应该保证要更新的那段区间内的结点的值是正确的,然后做延迟标记。在下放标记的时候,应该保证下放后的结点的值是正确的。这样在询问的时候,才能向上推出正确的结果。
 
 
#include<stdio.h>
#include<algorithm>
#include<string.h>
using namespace std;
#define mid (L+R)/2
#define lson rt*2,L,mid
#define rson rt*2+1,mid+1,R
const int maxn = 120000;
struct SegTree{
int val;
int lazy;
}segs[maxn*4];
void PushUp(int rt){
segs[rt].val = segs[rt*2].val + segs[rt*2+1].val;
}
void PushDown(int rt,int L,int R){
if(segs[rt].lazy){
segs[rt*2].lazy = segs[rt].lazy;
segs[rt*2+1].lazy = segs[rt].lazy;
segs[rt*2].val = (mid - L+1)*segs[rt].lazy;
segs[rt*2+1].val = (R-mid) * segs[rt].lazy;
}
segs[rt].lazy = 0;
}
void buildtree(int rt,int L,int R){
segs[rt].lazy = 0;
if(L == R){
segs[rt].val = 1;
return ;
}
buildtree(lson);
buildtree(rson);
PushUp(rt);
}
void Update(int rt,int L,int R,int l_ran,int r_ran,int _v){
if(l_ran <= L && R <= r_ran){
segs[rt].val = _v * (R-L+1);
segs[rt].lazy = _v;
return;
}
PushDown(rt,L,R);
if(l_ran <= mid){
Update(lson,l_ran,r_ran,_v);
}
if(r_ran > mid){
Update(rson,l_ran,r_ran,_v);
}
PushUp(rt);
}
int main(){
int T, n, m, cas = 0;
scanf("%d",&T);
while(T--){
scanf("%d%d",&n,&m);
buildtree(1,1,n);
int u,v,w;
for(int i = 1; i <= m; i++){
scanf("%d%d%d",&u,&v,&w);
Update(1,1,n,u,v,w);
}
printf("Case %d: The total value of the hook is %d.\n",++cas,segs[1].val);
}
return 0;
}

  

HDU 1698——Just a Hook——————【线段树区间替换、区间求和】的更多相关文章

  1. HDU 1754 I Hate It(线段树单点替换+区间最值)

    I Hate It [题目链接]I Hate It [题目类型]线段树单点替换+区间最值 &题意: 本题目包含多组测试,请处理到文件结束. 在每个测试的第一行,有两个正整数 N 和 M ( 0 ...

  2. HDU 1698 just a hook 线段树,区间定值,求和

    Just a Hook Time Limit: 1 Sec  Memory Limit: 256 MB 题目连接 http://acm.hdu.edu.cn/showproblem.php?pid=1 ...

  3. HDU 1698 Just a Hook(线段树 区间替换)

    Just a Hook [题目链接]Just a Hook [题目类型]线段树 区间替换 &题解: 线段树 区间替换 和区间求和 模板题 只不过不需要查询 题里只问了全部区间的和,所以seg[ ...

  4. [HDU] 1698 Just a Hook [线段树区间替换]

    Just a Hook Time Limit: 4000/2000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)Total ...

  5. (简单) HDU 1698 Just a Hook , 线段树+区间更新。

    Description: In the game of DotA, Pudge’s meat hook is actually the most horrible thing for most of ...

  6. HDU 1698 Just a Hook 线段树+lazy-target 区间刷新

    Just a Hook Time Limit: 4000/2000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others) Tota ...

  7. HDU 1698 Just a Hook(线段树区间更新查询)

    描述 In the game of DotA, Pudge’s meat hook is actually the most horrible thing for most of the heroes ...

  8. HDU 1698 Just a Hook(线段树区间替换)

    题目地址:pid=1698">HDU 1698 区间替换裸题.相同利用lazy延迟标记数组,这里仅仅是当lazy下放的时候把以下的lazy也所有改成lazy就好了. 代码例如以下: # ...

  9. HDU 1698 Just a Hook (线段树 成段更新 lazy-tag思想)

    题目链接 题意: n个挂钩,q次询问,每个挂钩可能的值为1 2 3,  初始值为1,每次询问 把从x到Y区间内的值改变为z.求最后的总的值. 分析:用val记录这一个区间的值,val == -1表示这 ...

  10. HDU 1698 Just a Hook(线段树成段更新)

    Just a Hook Time Limit: 4000/2000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others) Tota ...

随机推荐

  1. windows查看和杀死占用端口的进程

    1.首先使用 netstat -ano查看占用端口的进程号 2.然后使用 taskkill /PID (进程号)杀死进程

  2. php代码审计5审计命令执行漏洞

    命令执行漏洞:通过易受攻击的应用程序在主机操作系统上执行任意命令,用户提供的数据(表单,cookie,http头等)未过滤 挖掘思路:用户能够控制函数输入,存在可执行代码的危险函数 命令执行和代码执行 ...

  3. 【BZOJ4555】[TJOI&HEOI2016]求和 斯特林数+NTT

    Description 在2016年,佳媛姐姐刚刚学习了第二类斯特林数,非常开心. 现在他想计算这样一个函数的值: S(i, j)表示第二类斯特林数,递推公式为: S(i, j) = j ∗ S(i ...

  4. 图层锁定vlisp函数高版本图元自动淡色显示

    (defun c:tt(/ obj) (sk_layerLock (getvar "clayer") nil) (princ) ) ;;;name:sk_layerLock ;;; ...

  5. js 对象 浅拷贝 和 深拷贝

    网上发现一个比较好的博客 阮一峰的感觉很不错推荐大家看看. http://www.ruanyifeng.com/blog/it/javascript/ 接下来看一下这两个拷贝方法 1.浅拷贝 拷贝就是 ...

  6. ThinkCMF Foreach标签

    foreach标签类似与volist标签,只是更加简单,没有太多额外的属性,例如: <foreach name="list" item="vo"> ...

  7. P2057 [SHOI2007]善意的投票 (最大流)

    题目 P2057 [SHOI2007]善意的投票 解析 网络流的建模都如此巧妙. 我们把同意的意见看做源点\(s\),不同意的意见看做汇点\(t\). 那我们\(s\)连向所有同意的人,\(t\)连向 ...

  8. Navicat Premium 12破解激活

    下载Navicat Premium 12并安装: 蓝奏云下载:Navicat Premium 12注册机   链接:https://pan.baidu.com/s/1mN-urlh--SX1vbq7h ...

  9. Qt 学习之路 2(66):访问网络(2)

    Home / Qt 学习之路 2 / Qt 学习之路 2(66):访问网络(2) Qt 学习之路 2(66):访问网络(2)  豆子  2013年10月31日  Qt 学习之路 2  27条评论 上一 ...

  10. selenium python 时间控件的输入问题

    对于时间的选择问题,查到的大部分为两种情况: 1.存在readonly属性的 2.没有readonly属性的 可直接赋值send_keys() 测试用例中刚好是没有readonly属性的 且定位不到弹 ...