iPhone 6 Screen Size and Web Design Tips
Apple updated its iPhone a bit ago making the form factor much bigger. The iPhone 6 screen size is both wider and taller and the iPhone 6 Plus also has a higher pixel density. This is an update to my previous post about designing websites for the iPhone 5. It’ll cover these new screen sizes and try to clarify how this all works.
Update: Apple has released the iPhone 6s and iPhone 6s Plus. The iPhone 6s screen size is identical to the previous iPhone 6 versions, so feel free to follow the existing sizes below.
iPhone Screen Measurements
There are a few different values to consider when looking at the iPhone screen sizes. I’m going to get these values defined here so the chart below makes more sense:
iPhone Display Size (inches) – This is diagonal measure of the screen, from corner to corner, just like you’d measure a TV.
iPhone Screen Size (points) – These points are the size that the device is using for coordinates. If you’re designing for the web (using CSS or JavaScript) these values will be helpful. iPhones use Retina screens which have a higher pixel density. This means they take the larger iPhone resolution (mentioned above) and compress those pixels into a smaller space to make the image look sharper.
iPhone Rendered Pixels – This is the full number of pixels that are being rendered. This is the value you get when you apply the multiplier (1x, 2x, 3x) the device uses to the screen size in points. If you’re creating an image and want it at the max resolution, this is the size you’d use. I’ve also written an article on Retina images if you’d like to learn more.
iPhone Physical Pixels – This is the actual screen’s pixel resolution. The iPhone 6 Plus is using a a larger image resolution on a screen with a smaller number of physical pixels, so it needs to be downsampled to this size. This value is really only important in a specifications perspective, but shouldn’t really affect your designs.

iPhone Screen Size Comparison
This image shows the browser screen size of the iPhones for use when writing CSS. See the table below for all the measurements of each phone. If you’re using iOS 8 the Safari menu height is consistent across all the iPhones.

| iPhone 4 | iPhone 5 | iPhone 6 | iPhone 6 Plus | |
|---|---|---|---|---|
| Display Size | 3.5 in | 4 in | 4.7 in | 5.5 in |
| Screen Size | 320 x 480 points | 320 x 568 points | 375 x 667 points | 414 x 736 points |
| Rendered Pixels | 640 x 960 (@2x) | 640 x 1136 (@2x) | 750 x 1334 (@2x) | 1242 x 2208 (@3x) |
| Physical Pixels | 640 x 960 | 640 x 1136 | 750 x 1334 | 1080 x 1920 |
| Pixels Per Inch (PPI) | 326 | 326 | 326 | 401 |
| Browser Size Portrait | 320 x 372 px (320 x 440* / 320 x 460**) |
320 x 460 px (320 x 528* / 320 x 548**) |
375 x 559 px (375 x 627* / 375 x 647**) |
414 x 628 px (414 x 696* / 414 x 716**) |
| Browser Size Landscape | 480 x 212 px (480 x 280* / 480 x 300**) |
568 x 212 px (568 x 280* / 568 x 300**) |
667 x 267 px (667 x 335* / 667 x 355**) |
736 x 306 px (736 x 374* / 736 x 394**) |
* – measurements with the small browser navigation bar
** – measurements without any browser chrome for a web app
Note that the iPhone 6 Plus is a 3x screen. For the previous iPhones you can double the screen size values to figure out the max size of your retina image, but on the iPhone 6 Plus you’ll want to triple that value (i.e. a full screen graphic would be 1242 x 2208).
Using the iPhone 6 Screen Size for Web Design
If you’re coding your site using Responsive design in order to fit the iPhone well, you may have some sizing issues if you don’t tell the device not to zoom in. You can do this by adding this viewport metatag into the head of your site:
<meta name="viewport" content="initial-scale=1.0">
iPhone 6 Startup Screen
If you’re going to be setting up your website so users can save it and run it as a web app you can add a startup image to display when the page is loading.
First add the web app meta tag (also make sure you’re not using a width in your viewport meta tag as this can cause issues):
<meta name="apple-mobile-web-app-capable" content="yes" />
Then create startup images at these sizes for compatibility with each phone:
| iPhone 1 – 3gs: | 320 x 460 px |
|---|---|
| iPhone 4 – 4s: | 640 x 920 px |
| iPhone 5: | 640 x 1096 px |
| iPhone 6: | 750 x 1294 px |
| iPhone 6 Plus: | 1242 x 2148 px |
Then add the code in your page’s header to link to them:
<link rel="apple-touch-startup-image" href="images/ios_startup.png">
<link rel="apple-touch-startup-image" href="images/ios_startup@2x.png" sizes="640x920">
<link rel="apple-touch-startup-image" href="images/ios_startup-large@2x.png" sizes="640x1096">
<link rel="apple-touch-startup-image" href="images/ios_startup-6@2x.png" sizes="750x1294">
<link rel="apple-touch-startup-image" href="images/ios_startup-6-plus@3x.png" sizes="1242x2148">
iPhone 6 Icons
When designing iPhone 6 icons you’ll notice there is a new size for the higher pixel density iPhone 6 plus. If you’d like to add an icon to your site that people will see when they save it to their homescreen, take a look at my article on creating an iPhone icon, which includes the sizes you’ll need.
laiyuan:http://www.kylejlarson.com/blog/2015/iphone-6-screen-size-web-design-tips/
iPhone 6 Screen Size and Web Design Tips的更多相关文章
- iPhone screen size
iPhone 4 iPhone 5 iPhone 6 iPhone 6 Plus Display Size 3.5 in 4 in 4.7 in 5.5 in Screen Size 320 x ...
- 转:15 Best Responsive Web Design Testing Tools
Responsive Web Design is regarded as being the approach which suggests that web design and developme ...
- RWD(Responsive Web Design)(转)
The key point is adapting to the user’s needs and device capabilities. Suppose a mobile user will be ...
- 自适应网页设计(Responsive Web Design)
引用:http://www.ruanyifeng.com/blog/2012/05/responsive_web_design.html 随着3G的普及,越来越多的人使用手机上网. 移动设备正超过桌面 ...
- Understanding Responsive Web Design: Cross-browser Compatibility
http://www.sitepoint.com/understanding-responsive-web-design-cross-browser-compatibility/ In the las ...
- 自适应网页设计(Responsive Web Design)(转)
随着3G的普及,越来越多的人使用手机上网. 移动设备正超过桌面设备,成为访问互联网的最常见终端.于是,网页设计师不得不面对一个难题:如何才能在不同大小的设备上呈现同样的网页? 手机的屏幕比较小,宽度通 ...
- (转)自适应网页设计(或称为响应式web设计)(Responsive Web Design)
随着3G的普及,越来越多的人使用手机上网. 移动设备正超过桌面设备,成为访问互联网的最常见终端.于是,网页设计师不得不面对一个难题:如何才能在不同大小的设备上呈现同样的网页? 手机的屏幕比较小,宽度通 ...
- 自适应网页设计(Responsive Web Design)(转)
作者: 阮一峰 出处:http://www.ruanyifeng.com/blog/2012/05/responsive_web_design.html 随着3G的普及,越来越多的人使用手机上网. 移 ...
- 阮一峰:自适应网页设计(Responsive Web Design)别名(响应式web设计)
随着3G的普及,越来越多的人使用手机上网. 移动设备正超过桌面设备,成为访问互联网的最常见终端.于是,网页设计师不得不面对一个难题:如何才能在不同大小的设备上呈现同样的网页? 手机的屏幕比较小,宽度通 ...
随机推荐
- java 创建string对象机制 字符串缓冲池 字符串拼接机制
对于创建String对象的机制,在这一过程中涉及的东西还是值得探究一番的. 首先看通过new String对象和直接赋值的方式有什么区别,看如下代码: public static void main( ...
- django 富文本展示 以及 post提交出错
1.富文本转义 使用 {{ content.record.content | safe }} 2.post提交报错 页面表单内追加 <form id="f"action=&q ...
- CryptoJS_Base64
<!DOCTYPE html><html> <head> <meta charset="UTF-8"> <title>& ...
- (转)深入浅出 妙用Javascript中apply、call、bind
原文连接 深入浅出 妙用Javascript中apply.call.bind 网上文章虽多,大多复制粘贴,且晦涩难懂,我希望能够通过这篇文章,能够清晰的提升对apply.call.bind的认识,并且 ...
- Windows普通窗口程序
2015-10-09 12:55:38 KWindow.h #pragma once #include <windows.h> class KWindow { virtual void O ...
- Latex环境安装
安装latex环境 sudo apt-get install texlive-full 推荐使用texstudio编辑器,简单方便高效靠谱 sudo apt-get install texstudio ...
- linux开发缩写
1.CONFIG_OF 在一些驱动中经常看到#ifdef CONFIG_OF,这里的OF是Open Firmware. Open Firmware. This was invented long ti ...
- c# 根据配置文件路径,设置和获取config文件 appSettings 节点值
/// <summary> /// 获取编译后的主配置文件节点值 /// </summary> /// <param name="key">&l ...
- 代码性能优化——task
var t1 = Task.Factory.StartNew(delegate { //代码(查接口.数据库) }); 缺点: 不能使用request( HttpContext.Current.Req ...
- Xcode7 *** does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE)
*** does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE ...