The Rotation Game

Time Limit : 30000/15000ms (Java/Other)   Memory Limit : 300000/150000K (Java/Other)
Total Submission(s) : 29   Accepted Submission(s) : 12
Problem Description
The rotation game uses a # shaped board, which can hold 24 pieces of square blocks (see Fig.1). The blocks are marked with symbols 1, 2 and 3, with exactly 8 pieces of each kind. 

Initially, the blocks are placed on the board randomly. Your task is to move the blocks so that the eight blocks placed in the center square have the same symbol marked. There is only one type of valid move, which is to rotate one of the four lines, each consisting of seven blocks. That is, six blocks in the line are moved towards the head by one block and the head block is moved to the end of the line. The eight possible moves are marked with capital letters A to H. Figure 1 illustrates two consecutive moves, move A and move C from some initial configuration. 
 
Input
The input consists of no more than 30 test cases. Each test case has only one line that contains 24 numbers, which are the symbols of the blocks in the initial configuration. The rows of blocks are listed from top to bottom. For each row the blocks are listed from left to right. The numbers are separated by spaces. For example, the first test case in the sample input corresponds to the initial configuration in Fig.1. There are no blank lines between cases. There is a line containing a single `0' after the last test case that ends the input. 
 
Output
For each test case, you must output two lines. The first line contains all the moves needed to reach the final configuration. Each move is a letter, ranging from `A' to `H', and there should not be any spaces between the letters in the line. If no moves are needed, output `No moves needed' instead. In the second line, you must output the symbol of the blocks in the center square after these moves. If there are several possible solutions, you must output the one that uses the least number of moves. If there is still more than one possible solution, you must output the solution that is smallest in dictionary order for the letters of the moves. There is no need to output blank lines between cases. 
 
Sample Input
1 1 1 1 3 2 3 2 3 1 3 2 2 3 1 2 2 2 3 1 2 1 3 3
1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3
0
 
Sample Output
AC
2
DDHH
2
 
 //AC代码:
#include <iostream>using namespace std;
int Ms[][] ={
, , ,,,,, //A操作对应的那一列在Map中的下标
, , ,,,,, //B操作......下同
, , , , , , ,
,,,,,,,
,,,, , , ,
,,,, , , ,
,,,,,,,
, , , , , ,,
};
int R[] = {,,,,,,,}; //各操作的相反操作在Ms中的行号
int Mid[] = {,,,,,,,}; //中间8块在Map中的下标
int Map[],op[],Depth; inline int MAX(int a,int b){ return a > b ? a : b;}
int Value() //估计当前状态到目标状态的最少需要多少操作
{
int t[] = {,,};
for(int i=;i<;++i)
++t[Map[Mid[i]]-];
return -MAX(t[],MAX(t[],t[]));
}
void Move(int k) //进行(k+'A')操作
{
int t = Map[Ms[k][]];
for(int i=;i<;++i)
Map[Ms[k][i]] = Map[Ms[k][i+]];
Map[Ms[k][]] = t;
}
bool Dfs(int depth){
if(depth == Depth) return false;
for(int i=;i<;++i)
{
Move(i);
op[depth] = i;
int v = Value();
if(v == ) return true;
if(depth+v < Depth && Dfs(depth+)) return true;
Move(R[i]);
}
return false;
}
int main(){
while(scanf("%d",&Map[]),Map[]) {
for(int i=;i<;++i)
scanf("%d",&Map[i]);
Depth = Value();
if(Depth == )
printf("No moves needed\n%d\n",Map[]);
else
{
memset(op,,sizeof(op));
while(!Dfs()) ++Depth;
for(int i=;i<Depth;++i)
printf("%c",'A'+op[i]);
printf("\n%d\n",Map[]);
}
}
return ;
}

没事来膜拜大牛的代码。。。

The Rotation Game(IDA*算法)的更多相关文章

  1. HUD 1043 Eight 八数码问题 A*算法 1667 The Rotation Game IDA*算法

    先是这周是搜索的题,网站:http://acm.hdu.edu.cn/webcontest/contest_show.php?cid=6041 主要内容是BFS,A*,IDA*,还有一道K短路的,.. ...

  2. 【学时总结】 ◆学时·II◆ IDA*算法

    [学时·II] IDA*算法 ■基本策略■ 如果状态数量太多了,优先队列也难以承受:不妨再回头看DFS-- A*算法是BFS的升级,那么IDA*算法是对A*算法的再优化,同时也是对迭代加深搜索(IDF ...

  3. HDU3567 Eight II —— IDA*算法

    题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=3567 Eight II Time Limit: 4000/2000 MS (Java/Others)  ...

  4. [poj2286]The Rotation Game (IDA*)

    //第一次在新博客里发文章好紧张怎么办 //MD巨神早已在一个小时前做完了 The Rotation Game Time Limit: 15000MS Memory Limit: 150000K To ...

  5. 7-12 The Rotation Game IDA*

    状态搜索题目  一开始打算用bfs  但是图给的不是矩形图  有点难以下手 参考了 lrj    将图上所有的点进行标号  直接一个一维数组就解决了图的问题  并且明确了每个点的标号  处理起来十分方 ...

  6. POJ2286 The Rotation Game[IDA*迭代加深搜索]

    The Rotation Game Time Limit: 15000MS   Memory Limit: 150000K Total Submissions: 6325   Accepted: 21 ...

  7. 八数码(IDA*算法)

    八数码 IDA*就是迭代加深和A*估价的结合 在迭代加深的过程中,用估计函数剪枝优化 并以比较优秀的顺序进行扩展,保证最早搜到最优解 需要空间比较小,有时跑得比A*还要快 #include<io ...

  8. HDU1560 DNA sequence —— IDA*算法

    题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=1560 DNA sequence Time Limit: 15000/5000 MS (Java/Oth ...

  9. hdu 1667 The Rotation Game ( IDA* )

    题目大意: 给你一个“井”子状的board,对称的由24个方块组成,每个方块上有123三个数字中的一个.给你初始状态,共有八种变换方式,求字典序最小的最短的的变换路径使得,board中间的八个方块上数 ...

随机推荐

  1. grunt 基本使用使用(一)。

    使用grunt 之前,需要做一些基本工作. 1.在E盘 新建空文件夹 grunt. 2.在grunt目录下新建package.json 文件,用了存储 npm模块的依赖项.基本依赖块代码如下: { & ...

  2. <button> 标签 id 与 function 重复时发生的问题

    今天遇到一种情况,在调用js自定义方法的时候,总是提示“import:660 Uncaught TypeError: ... is not a function”. 仔细检查了代码,并没有问题.甚至把 ...

  3. CSS text-transform 属性

    text-transform 属性控制文本的大小写. h1 {text-transform:uppercase} h2 {text-transform:capitalize} p {text-tran ...

  4. CentOS下的Memcache安装步骤(Linux+Nginx+PHP+Memcached)

    一.源码包准备 服务器端主要是安装memcache服务器端下载:http://memcached.googlecode.com/files/memcached-1.4.4.tar.gz另外,Memca ...

  5. 利用反射与dom4j读取javabean生成对应XML和读取XML得到对应的javabean对象集合

    转自:http://blog.csdn.net/zhao19861029/article/details/8473245 首先实现生成对应的JAVAbean的XML文件方法 /** * DMO4J写入 ...

  6. c语言折半查找

    折半查找又称为二分查找,它的前提是线性表中的记录必须是有序的(通常从小到大有序),线性表必须采用顺序存储. 折半查找的基本思想是 : 在有序表中,取中间记录作为比较对象,若给定值与中间记录的关键字相等 ...

  7. ASP.NET MVC3 Model验证总结

    ASP.NET MVC3中的Model是自验证的,这是通过.NET4的System.ComponentModel.DataAnnotations命名空间完成的. 我们要做的只是给Model类的各属性加 ...

  8. EFM32外设模块—USART V1.00

    http://wenku.baidu.com/link?url=hx-pumUzdpS-AbD1OhEW11Jl6H8wex2DNsv4IcZwrgL-drwuUzZ6E1L64fCnAfdUOObK ...

  9. JSTL和EL

    JSTL和EL 1.EL表达式总是放在大括号里,而且前面有一个美元符前缀. person.name2.相似点:(1).都可以让我们在静态内蓉中插入动态信息.EL:室外温度是{emp}度 JSP:室外温 ...

  10. phantomjs和angular-seo-server实现angular单页面seo

    1.下载phantomjs,并配置环境变量为   eg:E:\phantomjs-2.1.1-windows\bin 2.下载angular-seo-server 3.windows下:cmd eg: ...