Multi-process Resource Loading
Multi-process Resource Loading
This design doc needs update. Some figures contains stale information.BackgroundAll network communication is handled by the main browser process. This is done not only so that the browser process can control each renderer's access to the network, but also so that we can maintain consistent session state across processes like cookies and cached data. It is also important because as a HTTP/1.1 user-agent, the browser as a whole should not open too many connections per host. OverviewOur multi-process application can be viewed in three layers. At the lowest layer is the Blink engine which renders pages. Above that are the renderer process (simplistically, one-per-tab), each of which contains one Blink instance. Managing all the renderers is the browser process, which controls all network accesses. ![]() BlinkBlink has a
The test shell uses a different resource loader, so provides a different implementation, non-IPC version of RendererThe renderer's implementation of BrowserThe Each request is then converted into a CookiesAll cookies are handled by our Pages can request cookies for a document via |
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