pat 1042 Shuffling Machine(20 分)
1042 Shuffling Machine(20 分)
Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techniques are seen as weak, and in order to avoid "inside jobs" where employees collaborate with gamblers by performing inadequate shuffles, many casinos employ automatic shuffling machines. Your task is to simulate a shuffling machine.
The machine shuffles a deck of 54 cards according to a given random order and repeats for a given number of times. It is assumed that the initial status of a card deck is in the following order:
S1, S2, ..., S13,
H1, H2, ..., H13,
C1, C2, ..., C13,
D1, D2, ..., D13,
J1, J2
where "S" stands for "Spade", "H" for "Heart", "C" for "Club", "D" for "Diamond", and "J" for "Joker". A given order is a permutation of distinct integers in [1, 54]. If the number at the i-th position is j, it means to move the card from position i to position j. For example, suppose we only have 5 cards: S3, H5, C1, D13 and J2. Given a shuffling order {4, 2, 5, 3, 1}, the result will be: J2, H5, D13, S3, C1. If we are to repeat the shuffling again, the result will be: C1, H5, S3, J2, D13.
Input Specification:
Each input file contains one test case. For each case, the first line contains a positive integer K (≤20) which is the number of repeat times. Then the next line contains the given order. All the numbers in a line are separated by a space.
Output Specification:
For each test case, print the shuffling results in one line. All the cards are separated by a space, and there must be no extra space at the end of the line.
Sample Input:
2
36 52 37 38 3 39 40 53 54 41 11 12 13 42 43 44 2 4 23 24 25 26 27 6 7 8 48 49 50 51 9 10 14 15 16 5 17 18 19 1 20 21 22 28 29 30 31 32 33 34 35 45 46 47
Sample Output:
S7 C11 C10 C12 S1 H7 H8 H9 D8 D9 S11 S12 S13 D10 D11 D12 S3 S4 S6 S10 H1 H2 C13 D2 D3 D4 H6 H3 D13 J1 J2 C1 C2 C3 C4 D1 S5 H5 H11 H12 C6 C7 C8 C9 S2 S8 S9 H10 D5 D6 D7 H4 H13 C5
#include <iostream>
#include <algorithm>
#include <cstdio>
#include <cstring>
#include <map>
#include <stack>
#include <vector>
#include <queue>
#include <set>
#define LL long long
using namespace std;
const int MAX = ; int n, A[MAX]; char s[MAX][] = {" ", "S1", "S2", "S3", "S4", "S5", "S6", "S7", "S8", "S9", "S10", "S11", "S12", "S13",
"H1", "H2", "H3", "H4", "H5", "H6", "H7", "H8", "H9", "H10", "H11", "H12", "H13",
"C1", "C2", "C3", "C4", "C5", "C6", "C7", "C8", "C9", "C10", "C11", "C12", "C13",
"D1", "D2", "D3", "D4", "D5", "D6", "D7", "D8", "D9", "D10", "D11", "D12", "D13",
"J1", "J2"
};
char buf[MAX][]; int main()
{
// freopen("Date1.txt", "r", stdin);
scanf("%d", &n);
for (int i = ; i <= ; ++ i)
scanf("%d", &A[i]); for (int i = ; i <= n; ++ i)
{
for (int j = ; j <= ; ++ j)
strcpy(buf[A[j]], s[j]);
for (int j = ; j <= ; ++ j)
strcpy(s[j], buf[j]);
} for (int i = ; i <= ; ++ i)
printf("%s ", s[i]);
printf("%s\n", s[]);
return ;
}
pat 1042 Shuffling Machine(20 分)的更多相关文章
- PAT 1042 Shuffling Machine (20 分)
1042 Shuffling Machine (20 分) Shuffling is a procedure used to randomize a deck of playing cards. ...
- PAT (Advanced Level) Practice 1042 Shuffling Machine (20 分) 凌宸1642
PAT (Advanced Level) Practice 1042 Shuffling Machine (20 分) 凌宸1642 题目描述: Shuffling is a procedure us ...
- PAT 甲级 1042 Shuffling Machine (20 分)(简单题)
1042 Shuffling Machine (20 分) Shuffling is a procedure used to randomize a deck of playing cards. ...
- PAT 1042. Shuffling Machine (20)
1042. Shuffling Machine (20) 时间限制 400 ms 内存限制 65536 kB 代码长度限制 16000 B 判题程序 Standard 作者 CHEN, Yue Shu ...
- PAT Advanced 1042 Shuffling Machine (20 分)(知识点:利用sstream进行转换int和string)
Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...
- 1042 Shuffling Machine (20分)(水)
Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...
- 【PAT甲级】1042 Shuffling Machine (20 分)
题意: 输入洗牌次数K(<=20),输入54张牌每次洗入的位置(不是交换的位置),输出洗好的牌. AAAAAccepted code: #define HAVE_STRUCT_TIMESPEC ...
- PAT 1042 Shuffling Machine[难]
1042 Shuffling Machine (20)(20 分) Shuffling is a procedure used to randomize a deck of playing cards ...
- PAT(A) 1042. Shuffling Machine (20)
Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...
随机推荐
- PMP 项目管理第六版- 组织治理与项目治理之间的关系
组织治理: 1.组织治理通过制定政策和流程,用结构化方式指明工作方向并进行控制,以便实现战略和运营目标. 2,组织治理通常由董事会执行,以确保对相关方的最终责任得以落实,并保持公平和透明. 项目治理: ...
- 一个关于内联优化和调用约定的Bug
很久没有更新博客了(博客园怎么还不更新后台),前几天在写一个Linux 0.11的实验 [1] 时遇到了一个奇葩的Bug,就在这简单记录一下调试过程吧. 现象 这个实验要求在Linux 0.11中实现 ...
- vue——同一局域网内访问项目
1.想要在手机上访问本地的vue项目,首先要保证手机和电脑处在同一局域网内(连着同一个无线网) 2.将你电脑的ip设置为固定ip(ipconfig查找本地的ip,然后修改它,改为你想变的数字) 3.在 ...
- Vulnhub靶场渗透练习(五) Lazysysadmin
第一步扫描ip nmap 192.168.18.* 获取ip 192.168.18.147 扫描端口 root@kali:~# masscan - --rate= Starting massc ...
- 案例_(单线程)使用xpath爬取糗事百科
案例_(单线程)使用xpath爬取糗事百科 步骤如下: 首先通过xpath插件找出我们要爬取的信息的匹配规则 url = "https://www.qiushibaike.com/8hr/p ...
- HashMap - 类注释
了解到Java8以后HashMap的实现换了,也看了很多博客一直在向我这个小菜鸡说HashMap的重要.因此我决定洗心革面,好好正视HashMap 基于jdk 8 先从类注释开始入手学习,顺便提高提高 ...
- 四、pymysql模块、索引和慢查询
目录 一.pymysql模块 (一)如何使用 (二)sql注入问题 二.索引 (一)主键索引 (二)唯一索引 (三)普通索引 (四)联合索引 (五)不会命中索引的情况 (六)explain (七)索引 ...
- Kafka集群的安装和部署
一.Kafka的下载与解压 http://kafka.apache.org/downloads.html下载kafka_2.11-1.1.1.tgz.gz并解压到/home/jun下 [jun@mas ...
- django-URL重定向(八)
HttpResponseRedirect()不常用 redirect(to,permanent=False,*args,**kwargs) to:指重定向的位置,可以是视图,也可以是url地址,也可以 ...
- Computer English Notes
Chapter 1 : About Computer Answer the following - Abbreviation LBS - Location-Based Services HTML - ...