多媒体开发之---live555 分析客户端
live555的客服端流程:建立任务计划对象--建立环境对象--处理用户输入的参数(RTSP地址)--创建RTSPClient实例--发出DESCRIBE--发出SETUP--发出PLAY--进入Loop循环接收数据--发出TEARDOWN结束连接。
可以抽成3个函数接口:rtspOpen rtspRead rtspClose。
首先我们来分析rtspOpen的过程:

int rtspOpen(rtsp_object_t *p_obj, int tcpConnect)
{
... ...
TRACE1_DEC("BasicTaskScheduler::createNew !!!\n" );
if( ( p_sys->scheduler = BasicTaskScheduler::createNew() ) == NULL )
{
TRACE1_DEC("BasicTaskScheduler::createNew failed\n" );
goto error;
} if( !( p_sys->env = BasicUsageEnvironment::createNew(*p_sys->scheduler) ) )
{
TRACE1_DEC("BasicUsageEnvironment::createNew failed\n");
goto error;
} if( ( i_return = Connect( p_obj ) ) != RTSP_SUCCESS )
{
TRACE1_DEC( "Failed to connect with %s\n", p_obj->rtspURL );
goto error;
} if( p_sys->p_sdp == NULL )
{
TRACE1_DEC( "Failed to retrieve the RTSP Session Description\n" );
goto error;
} if( ( i_return = SessionsSetup( p_obj ) ) != RTSP_SUCCESS )
{
TRACE1_DEC( "Nothing to play for rtsp://%s\n", p_obj->rtspURL );
goto error;
} if( ( i_return = Play( p_obj ) ) != RTSP_SUCCESS )
goto error; ... ...
}

1> BasicTaskScheduler::createNew()
2> BasicUsageEnvironment::createNew()
3> connect

static int Connect( rtsp_object_t *p_demux )
{
... ...
sprintf(appName, "LibRTSP%d", p_demux->id);
if( ( p_sys->rtsp = RTSPClient::createNew( *p_sys->env, 1, appName, i_http_port ) ) == NULL )
{
TRACE1_DEC( "RTSPClient::createNew failed (%s)\n",
p_sys->env->getResultMsg() ); i_ret = RTSP_ERROR;
goto connect_error;
} psz_options = p_sys->rtsp->sendOptionsCmd( p_demux->rtspURL, psz_user, psz_pwd ); if(psz_options == NULL)
TRACE1_DEC("RTSP Option commend error!!\n"); delete [] psz_options; p_sdp = p_sys->rtsp->describeURL( p_demux->rtspURL );
... ...
}

connect中做了三件事:RTSPClient类的实例,发送“OPTIONS”请求,发送“describeURL”请求。
sendOptionsCmd()函数首先调用openConnectionFromURL()函数进程tcp连接,然后组包发送:
OPTIONS rtsp://120.90.0.50:8552/h264_ch2 RTSP/1.0
CSeq: 493
User-Agent: LibRTSP4 (LIVE555 Streaming Media v2008.04.02)
收到服务器的应答:
RTSP/1.0 200 OK
CSeq: 493
Date: Mon, May 26 2014 13:27:07 GMT
Public: OPTIONS, DESCRIBE, SETUP, TEARDOWN, PLAY, PAUSE
describeURL()函数首先也会调用openConnectionFromURL()函数进行TCP连接(这里可以看出先发OPTIONS请求,也可以先发describeURL请求),然后组包发送:
DESCRIBE rtsp://120.90.0.50:8552/h264_ch2 RTSP/1.0
CSeq: 494
Accept: application/sdp
User-Agent: LibRTSP4 (LIVE555 Streaming Media v2008.04.02)
收到服务器应答:

DESCRIBE rtsp://120.90.0.50:8552/h264_ch2 RTSP/1.0
CSeq: 494
Accept: application/sdp
User-Agent: LibRTSP4 (LIVE555 Streaming Media v2008.04.02) Received DESCRIBE response:
RTSP/1.0 200 OK
CSeq: 494
Date: Mon, May 26 2014 13:27:07 GMT
Content-Base: rtsp://192.168.103.51:8552/h264_ch2/
Content-Type: application/sdp
Content-Length: 509 Need to read 509 extra bytes
Read 509 extra bytes: v=0
o=- 1401092685794152 1 IN IP4 192.168.103.51
s=RTSP/RTP stream from NETRA
i=h264_ch2
t=0 0
a=tool:LIVE555 Streaming Media v2008.04.02
a=type:broadcast
a=control:*
a=range:npt=0-
a=x-qt-text-nam:RTSP/RTP stream from NETRA
a=x-qt-text-inf:h264_ch2
m=video 0 RTP/AVP 96
c=IN IP4 0.0.0.0
a=rtpmap:96 H264/90000
a=fmtp:96 packetization-mode=1;profile-level-id=000042;sprop-parameter-sets=h264
a=control:track1
m=audio 0 RTP/AVP 96
c=IN IP4 0.0.0.0
a=rtpmap:96 PCMU/48000/2
a=control:track2

4> SessionsSetup

static int SessionsSetup( rtsp_object_t *p_demux )
{
... ...
// unsigned const thresh = 1000000;
if( !( p_sys->ms = MediaSession::createNew( *p_sys->env, p_sys->p_sdp ) ) )
{
TRACE1_DEC( "Could not create the RTSP Session: %s\n", p_sys->env->getResultMsg() );
return RTSP_ERROR;
} /* Initialise each media subsession */
iter = new MediaSubsessionIterator( *p_sys->ms );
while( ( sub = iter->next() ) != NULL )
{
... ...
bInit = sub->initiate(); if( !bInit )
{
TRACE1_DEC( "RTP subsession '%s/%s' failed (%s)\n",
sub->mediumName(), sub->codecName(), p_sys->env->getResultMsg() );
}
else
{
... ...
/* Issue the SETUP */
if( p_sys->rtsp )
{
if( !p_sys->rtsp->setupMediaSubsession( *sub, False, b_rtsp_tcp, False ) )
{
/* if we get an unsupported transport error, toggle TCP
* use and try again */
if( !strstr(p_sys->env->getResultMsg(),"461 Unsupported Transport")
|| !p_sys->rtsp->setupMediaSubsession( *sub, False, b_rtsp_tcp, False ) )
{
TRACE1_DEC( "SETUP of'%s/%s' failed %s\n", sub->mediumName(), sub->codecName(), p_sys->env->getResultMsg() );
continue;
}
}
} ... .../* Value taken from mplayer */
if( !strcmp( sub->mediumName(), "audio" ) )
{
if( !strcmp( sub->codecName(), "MP4A-LATM" ) )
{
... ...
}
else if( !strcmp( sub->codecName(), "PCMA" ) || !strcmp( sub->codecName(), "PCMU" ))
{
tk->fmt.i_extra = 0;
tk->fmt.i_codec = RTSP_CODEC_PCMU;
}
}
else if( !strcmp( sub->mediumName(), "video" ) )
{
if( !strcmp( sub->codecName(), "H264" ) )
{
... ...
}
else if( !strcmp( sub->codecName(), "MP4V-ES" ) )
{
... ...
}
else if( !strcmp( sub->codecName(), "JPEG" ) )
{
tk->fmt.i_codec = RTSP_CODEC_MJPG;
}
}
... ...
}
}
... ...
}

这个函数做了四件事:创建MediaSession类的实例,创建MediaSubsessionIterator类的实例,MediaSubsession的初始化,发送"SETUP"请求。
创建MediaSession实例的同时,会调用initializeWithSDP()函数去解析SDP,解析出"s="相对应的fSessionName,解析出"s="相对应的fSessionName,解析出"i="相对应的fSessionDescription,解析出"c="相对应的connectionEndpointName,解析出"a=type:"相对应的fMediaSessionType等等。创建MediaSubsession类的实例,并且加入到fSubsessionsHead链表中,从上面的SDP描述来看,有两个MediaSubsession,一个video,一个audio。
创建MediaSubsessionIterator类的实例,并且调用reset函数,将fOurSession.fSubsessionsHead赋值给fNextPtr,也就是将链表的头结点赋值给fNextPtr。当执行while循环的时候,执行了两次,一次video,一次audio。
initiate函数,根据fSourceFilterAddr来判断是否是SSM,还是ASM,然后调用Groupsock的不同构造函数来创建实例fRTPSocket、fRTCPSocket;然后根据协议类型fProtocolName(这个值在sdp中的“m=”)来判断是基于udp还是rtp,我们只分析RTP,如果是RTP,则根据相应的编码类型fCodecName(这个值在sdp中的“a=rtpmap:”)来判断相应的fRTPSource,这里我们创建了H264和PCMU的RTPSource实例fRTPSource;创建RTCPInstance类的实例fRTCPInstance。
setupMediaSubsession()函数,主要是发送“SETUP”请求,通过SDP的描述,知道我们采用的是RTP协议,根据rtspOpen传入的参数streamUsingTCP来请求rtp是基于udp传输,还是tcp传输,如果是TCP传输,只能是单播,如果udp传输,则根据connectionEndpointName和传入的参数forceMulticastOnUnspecified来判断是否多播还是单播,我们的服务端值支持单播,而且传入的参数false,所以这里采用单播;组包发送“SETUP”请求:
SETUP rtsp://192.168.103.51:8552/h264_ch2/track1 RTSP/1.0
CSeq: 495
Transport: RTP/AVP;unicast;client_port=33482-33483
User-Agent: LibRTSP4 (LIVE555 Streaming Media v2008.04.02)
服务器应答:
RTSP/1.0 200 OK
CSeq: 495
Date: Mon, May 26 2014 13:27:07 GMT
Transport: RTP/AVP;unicast;destination=14.214.248.17;source=192.168.103.51;client_port=33482-33483;server_port=6970-6971
Session: 151
最后,如果采用TCP传输,则调用setStreamSocket()->RTPInterface::setStreamSocket()->addStreamSocket()函数将RTSP的socket值fInputSocketNum加入到fTCPStreams链表中;如果是UDP传输的话,组播地址为空,则用服务端地址保存到fDests中,如果组播地址不为空,则加入组播组。

... ...
if (streamUsingTCP) {
// Tell the subsession to receive RTP (and send/receive RTCP)
// over the RTSP stream:
if (subsession.rtpSource() != NULL)
subsession.rtpSource()->setStreamSocket(fInputSocketNum, subsession.rtpChannelId);
if (subsession.rtcpInstance() != NULL)
subsession.rtcpInstance()->setStreamSocket(fInputSocketNum, subsession.rtcpChannelId);
} else {
// Normal case.
// Set the RTP and RTCP sockets' destination address and port
// from the information in the SETUP response:
subsession.setDestinations(fServerAddress);
}
... ...

5> play

static int Play( rtsp_object_t *p_demux )
{
... ...
if( p_sys->rtsp )
{
/* The PLAY */
if( !p_sys->rtsp->playMediaSession( *p_sys->ms, p_sys->i_npt_start, -1, 1 ) )
{
TRACE1_DEC( "RTSP PLAY failed %s\n", p_sys->env->getResultMsg() );
return RTSP_ERROR;;
}
}
... ...return RTSP_SUCCESS;
}

playMediaSession()函数,就是发送“PLAY”请求:
PLAY rtsp://120.90.0.50:8552/h264_ch2/ RTSP/1.0
CSeq: 497
Session: 151
Range: npt=0.000-
User-Agent: LibRTSP4 (LIVE555 Streaming Media v2008.04.02)
服务器应答:

RTSP/1.0 200 OK
CSeq: 497
Date: Mon, May 26 2014 13:27:07 GMT
Range: npt=0.000-
Session: 151
RTP-Info: url=rtsp://192.168.103.51:8552/h264_ch2/track1;seq=63842;rtptime=1242931431,url=rtsp://192.168.103.51:8552/h264_ch2/track2;seq=432;rtptime=3179210581

接着我们分析rtspRead过程:

int rtspRead(rtsp_object_t *p_obj)
{
... ...
if(p_sys != NULL)
{
/* First warn we want to read data */
p_sys->event = 0;
for( i = 0; i < p_sys->i_track; i++ )
{
live_track_t *tk = p_sys->track[i];if( tk->waiting == 0 )
{
tk->waiting = 1;
tk->sub->readSource()->getNextFrame( tk->p_buffer, tk->i_buffer,
StreamRead, tk, StreamClose, tk );
}
} /* Create a task that will be called if we wait more than 300ms */
task = p_sys->scheduler->scheduleDelayedTask( 300000, TaskInterrupt, p_obj ); /* Do the read */
p_sys->scheduler->doEventLoop( &p_sys->event ); /* remove the task */
p_sys->scheduler->unscheduleDelayedTask( task ); p_sys->b_error ? ret = RTSP_ERROR : ret = RTSP_SUCCESS;
} return ret;
}

这个函数首先要知道readSource()函数的fReadSource的值在哪里复制,在前面的initiate()函数里面有:

... ...
} else if (strcmp(fCodecName, "H264") == 0) {
fReadSource = fRTPSource = H264VideoRTPSource::createNew(env(), fRTPSocket,
fRTPPayloadFormat,
fRTPTimestampFrequency);
} else if (strcmp(fCodecName, "JPEG") == 0) { // motion JPEG
... ...
} else if ( strcmp(fCodecName, "PCMU") == 0 // PCM u-law audio
|| strcmp(fCodecName, "GSM") == 0 // GSM audio
|| strcmp(fCodecName, "PCMA") == 0 // PCM a-law audio
|| strcmp(fCodecName, "L16") == 0 // 16-bit linear audio
|| strcmp(fCodecName, "MP1S") == 0 // MPEG-1 System Stream
|| strcmp(fCodecName, "MP2P") == 0 // MPEG-2 Program Stream
|| strcmp(fCodecName, "L8") == 0 // 8-bit linear audio
|| strcmp(fCodecName, "G726-16") == 0 // G.726, 16 kbps
|| strcmp(fCodecName, "G726-24") == 0 // G.726, 24 kbps
|| strcmp(fCodecName, "G726-32") == 0 // G.726, 32 kbps
|| strcmp(fCodecName, "G726-40") == 0 // G.726, 40 kbps
|| strcmp(fCodecName, "SPEEX") == 0 // SPEEX audio
) {
createSimpleRTPSource = True;
useSpecialRTPoffset = 0;
} else if (useSpecialRTPoffset >= 0) {
... ...
} if (createSimpleRTPSource) {
char* mimeType = new char[strlen(mediumName()) + strlen(codecName()) + 2] ;
sprintf(mimeType, "%s/%s", mediumName(), codecName());
fReadSource = fRTPSource = SimpleRTPSource::createNew(env(), fRTPSocket, fRTPPayloadFormat,
fRTPTimestampFrequency, mimeType,
(unsigned)useSpecialRTPoffset,
doNormalMBitRule);
delete[] mimeType;
}
}

如果是h264编码方式,则getNextFrame函数定义在FramedSource::getNextFrame:

void FramedSource::getNextFrame(unsigned char* to, unsigned maxSize,
afterGettingFunc* afterGettingFunc,
void* afterGettingClientData,
onCloseFunc* onCloseFunc,
void* onCloseClientData)
{
// Make sure we're not already being read:
if (fIsCurrentlyAwaitingData) {
envir() << "FramedSource[" << this << "]::getNextFrame(): attempting to read more than once at the same time!\n";
exit(1);
} fTo = to;
fMaxSize = maxSize;
fNumTruncatedBytes = 0; // by default; could be changed by doGetNextFrame()
fDurationInMicroseconds = 0; // by default; could be changed by doGetNextFrame()
fAfterGettingFunc = afterGettingFunc;
fAfterGettingClientData = afterGettingClientData;
fOnCloseFunc = onCloseFunc;
fOnCloseClientData = onCloseClientData;
fIsCurrentlyAwaitingData = True; doGetNextFrame();
}

doGetNextFrame()函数定义在MultiFramedRTPSource::doGetNextFrame():

void MultiFramedRTPSource::doGetNextFrame()
{
if (!fAreDoingNetworkReads) {
// Turn on background read handling of incoming packets:
fAreDoingNetworkReads = True;
TaskScheduler::BackgroundHandlerProc* handler = (TaskScheduler::BackgroundHandlerProc*)&networkReadHandler;
fRTPInterface.startNetworkReading(handler);
} fSavedTo = fTo;
fSavedMaxSize = fMaxSize;
fFrameSize = 0; // for now
fNeedDelivery = True; doGetNextFrame1();
}

doGetNextFrame1()函数定义在MultiFramedRTPSource::doGetNextFrame1():

void MultiFramedRTPSource::doGetNextFrame1()
{
while (fNeedDelivery) {
// If we already have packet data available, then deliver it now.
Boolean packetLossPrecededThis;
BufferedPacket* nextPacket = fReorderingBuffer->getNextCompletedPacket(packetLossPrecededThis);
if (nextPacket == NULL) break; fNeedDelivery = False; if (nextPacket->useCount() == 0) {
// Before using the packet, check whether it has a special header
// that needs to be processed:
unsigned specialHeaderSize;
if (!processSpecialHeader(nextPacket, specialHeaderSize)) {
// Something's wrong with the header; reject the packet:
fReorderingBuffer->releaseUsedPacket(nextPacket);
fNeedDelivery = True;
break;
}
nextPacket->skip(specialHeaderSize);
} // Check whether we're part of a multi-packet frame, and whether
// there was packet loss that would render this packet unusable:
if (fCurrentPacketBeginsFrame) {
if (packetLossPrecededThis || fPacketLossInFragmentedFrame) {
// We didn't get all of the previous frame.
// Forget any data that we used from it:
fTo = fSavedTo; fMaxSize = fSavedMaxSize;
fFrameSize = 0;
}
fPacketLossInFragmentedFrame = False;
} else if (packetLossPrecededThis) {
// We're in a multi-packet frame, with preceding packet loss
fPacketLossInFragmentedFrame = True;
}
if (fPacketLossInFragmentedFrame) {
// This packet is unusable; reject it:
fReorderingBuffer->releaseUsedPacket(nextPacket);
fNeedDelivery = True;
break;
} // The packet is usable. Deliver all or part of it to our caller:
unsigned frameSize;
nextPacket->use(fTo, fMaxSize, frameSize, fNumTruncatedBytes,
fCurPacketRTPSeqNum, fCurPacketRTPTimestamp,
fPresentationTime, fCurPacketHasBeenSynchronizedUsingRTCP,
fCurPacketMarkerBit);
fFrameSize += frameSize; if (!nextPacket->hasUsableData()) {
// We're completely done with this packet now
fReorderingBuffer->releaseUsedPacket(nextPacket);
} if (fCurrentPacketCompletesFrame || fNumTruncatedBytes > 0) {
// We have all the data that the client wants.
if (fNumTruncatedBytes > 0) {
envir() << "MultiFramedRTPSource::doGetNextFrame1(): The total received frame size exceeds the client's buffer size ("
<< fSavedMaxSize << "). "<< fNumTruncatedBytes << " bytes of trailing data will be dropped!\n";
}
// Call our own 'after getting' function, so that the downstream object can consume the data:
if (fReorderingBuffer->isEmpty()) {
// Common case optimization: There are no more queued incoming packets, so this code will not get
// executed again without having first returned to the event loop. Call our 'after getting' function
// directly, because there's no risk of a long chain of recursion (and thus stack overflow):
afterGetting(this);
} else {
// Special case: Call our 'after getting' function via the event loop.
nextTask() = envir().taskScheduler().scheduleDelayedTask(0, (TaskFunc*)FramedSource::afterGetting, this);
}
} else {
// This packet contained fragmented data, and does not complete
// the data that the client wants. Keep getting data:
fTo += frameSize; fMaxSize -= frameSize;
fNeedDelivery = True;
}
}
}

FramedSource::afterGetting(FramedSource* source) :

void FramedSource::afterGetting(FramedSource* source)
{
source->fIsCurrentlyAwaitingData = False;
// indicates that we can be read again
// Note that this needs to be done here, in case the "fAfterFunc"
// called below tries to read another frame (which it usually will) if (source->fAfterGettingFunc != NULL) {
(*(source->fAfterGettingFunc))(source->fAfterGettingClientData,
source->fFrameSize,
source->fNumTruncatedBytes,
source->fPresentationTime,
source->fDurationInMicroseconds);
}
}

fAfterGettingFunc函数指针在FramedSource::getNextFrame()中被赋值afterGettingFunc,afterGettingFunc的值则是rtspRead()函数调用getNextFrame()函数时,传入的StreamRead()。这样就获取了一帧数据。
在MultiFramedRTPSource::doGetNextFrame()函数中,我们发现了fRTPInterface.startNetworkReading(handler),这个函数主要做了什么作用?

void RTPInterface::startNetworkReading(TaskScheduler::BackgroundHandlerProc* handlerProc)
{
// Normal case: Arrange to read UDP packets:
envir().taskScheduler().turnOnBackgroundReadHandling(fGS->socketNum(), handlerProc, fOwner); // Also, receive RTP over TCP, on each of our TCP connections:
fReadHandlerProc = handlerProc;
for (tcpStreamRecord* streams = fTCPStreams; streams != NULL; streams = streams->fNext) {
// Get a socket descriptor for "streams->fStreamSocketNum":
SocketDescriptor* socketDescriptor = lookupSocketDescriptor(envir(), streams->fStreamSocketNum);
if (socketDescriptor == NULL) {
socketDescriptor = new SocketDescriptor(envir(), streams->fStreamSocketNum);
socketHashTable(envir())->Add((char const*)(long)(streams->fStreamSocketNum), socketDescriptor);
} // Tell it about our subChannel:
socketDescriptor->registerRTPInterface(streams->fStreamChannelId, this);
}
}

这个函数主要做了两个作用,一个是注册UDP socket的读取任务函数MultiFramedRTPSource::networkReadHandler()到任务队列,一个是注册TCP socket的读取任务函数SocketDescriptor::tcpReadHandler()到任务队列,最终还是会调用MultiFramedRTPSource::networkReadHandler()函数获取一帧数据。
http://www.cnblogs.com/cslunatic/p/3769859.html
多媒体开发之---live555 分析客户端的更多相关文章
- 多媒体开发之--- live555 vs2010/vs2013下编译,使用,测试
Ⅰ live555简介 Live555 是一个为流媒体提供解决方案的跨平台的C++开源项目,它实现了对标准流媒体传输协议如RTP/RTCP.RTSP.SIP等的支持.Live555实现了对多种音视频编 ...
- 多媒体开发之---live555的多线程支持,原本只是单线程,单通道
1)我对Live555进行了一次封装,但是Live555 是单线程的,里面定义的全局变量太多,我封装好dll库后,在客户端调用,因为多个对话框中要使用码流,我就定义了多个对象从设备端接收码流,建立多个 ...
- 多媒体开发之--- Live555 server 获取不到本地ip 全为0
今天把wis-streamer live555 移植到8148上面跑起来了,运行testOnDemandRTSPServer的时候发现,本地IP地址居然为0.0.0.0; 于是乎就跟踪调试了下,看看它 ...
- 在Livemedia的基础上开发自己的流媒体客户端 V 0.01
在Livemedia的基础上开发自己的流媒体客户端 V 0.01 桂堂东 xiaoguizi@gmail.com 2004-10 2004-12 友情申明: 本文档适合已经从事流媒体传输工作或者对网络 ...
- WebService-03-使用CXF开发服务端和客户端
写在前面的话 前面两节说了使用Java提供的包开发服务端和客户端,现在使用CXF来开发,CXF提供了两个类发而服务,一个是ServerFactoryBean,另一个是JaxWsServerFactor ...
- 多媒体开发库 之 SDL 详解
SDL 简介 SDL(Simple DirectMedia Layer)是一套开放源代码的跨平台多媒体开发库,使用C语言写成.SDL提供了数种控制图像.声音.输出入的函数,让开发者只要用相同或是相似的 ...
- Python 使用python-kafka类库开发kafka生产者&消费者&客户端
使用python-kafka类库开发kafka生产者&消费者&客户端 By: 授客 QQ:1033553122 1.测试环境 python 3.4 zookeeper- ...
- 使用electron开发一个h5的客户端应用创建http服务模拟后台接口mock
使用electron开发一个h5的客户端应用创建http服务模拟后端接口mock 在上一篇<electron快速开始>里讲述了如何快速的开始一个electron的应用程序,既然electr ...
- LiveVideoStack Meet|深圳 多媒体开发新趋势
2018年初始,音视频技术生态并不平静,Codec争夺愈加激烈,新一代标准的挑战一浪高过一浪:WebRTC的定版也为打通浏览器.移动端乃至IoT带来了机会:此外AI.区块链技术的兴起,催化着与多媒体领 ...
随机推荐
- shell特殊符号用法大全
# 注释符号(Hashmark[Comments]) 1.在shell文件的行首,作为shebang标记,#!/bin/bash; 2. 其他地方作为注释使用,在一行中,#后面的内容并不会被执行, ...
- vSphere虚拟化ESXI6.0+vclient安装部署
知识部分:一.什么是vSphere?vSphere是VNware公司在2001年基于云计算推出的一套企业级虚拟化解决方案.核心组件为ESXi.如今,经历了5个版本的改进,已经实现了虚拟化基础架构. ...
- mysql 增加字段
alter table 表名 add 字段 varchar(500) comment '备注' default 0 after 字段;
- 深入Java数据类型
Java的数据类型分为两大类,一类是基本数据类型,还有一类就是引用数据类型. 1.基本数据类型 Java一共有8种基本数据类型,分别是byte,short,int,long,float,double, ...
- Linux 中/etc/profile、~/.bash_profile 环境变量配置及执行过程
环境变量是和Shell紧密相关的,用户登录系统后就启动了一个Shell.对于Linux来说一般是bash,但也可以重新设定或切换到其它的 Shell.对于UNIX,可能是CShelll.环境变量是通过 ...
- HDU 1033 Edge[地图型模拟/给你一串字符串,A代表以此点为参照顺时针90°,V代表逆时针90°]
Edge Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)Total Submis ...
- Beginning Auto Layout Tutorial in iOS 7: Part 6
Gallery example 屏幕有四个分开的相同的矩形,每个矩形有一个label和一个image view.创建一个Gallery的项目.在Main.storyboard中,拖拉一个view大小为 ...
- sencha toucha获取 constructor中的数据
config:{ tmp:null }, constructor : function(conf) { this.config.tmp=conf; } 添加配置属性,然后直接用 this.config ...
- win10中以管理员身份启动notepad、cmd、editplus
win10中以管理员身份启动notepad.cmd 在开始菜单中输入,出现了之后再进行右键点击,选择管理员身份运行: 而且editplus也可以“管理员身份运行”,再也不用担心我改不了hosts了: ...
- UE把环境变量Path改了
为了比较个文件,装了UE. 文件比较完了,环境变量也被改了. 改还不是写添加式的改,是写覆盖式的改. 搞得ant都起不动了,一看Path被改的那样(C:\hy\soft\ultraedit\Ultra ...