Activity、Window、View三者之间的联系
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.hello_word);
}
setContentView是Activity内定义的一个方法,但是主要功能,缺是由Window类来实现
public void setContentView(@LayoutRes int layoutResID) {
getWindow().setContentView(layoutResID);
initWindowDecorActionBar();
}
getWindow这个函数返回来一个mWindow对象,这个mWindow对象是在attach函数中被初始化
final void attach(Context context, ActivityThread aThread,
Instrumentation instr, IBinder token, int ident,
Application application, Intent intent, ActivityInfo info,
CharSequence title, Activity parent, String id,
NonConfigurationInstances lastNonConfigurationInstances,
Configuration config, String referrer, IVoiceInteractor voiceInteractor,
Window window, ActivityConfigCallback activityConfigCallback) {
//此处省略N行代码
mWindow = new PhoneWindow(this, window, activityConfigCallback);
//此处省略N行代码
}
由此可知,实现类便是PhoneWindow,那么我们就可以跳转到PhoneWindow类中的setContentView
@Override
public void setContentView(int layoutResID) {
// Note: FEATURE_CONTENT_TRANSITIONS may be set in the process of installing the window
// decor, when theme attributes and the like are crystalized. Do not check the feature
// before this happens.
if (mContentParent == null) {
installDecor();
} else if (!hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
mContentParent.removeAllViews();
}
if (hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
final Scene newScene = Scene.getSceneForLayout(mContentParent, layoutResID,
getContext());
transitionTo(newScene);
} else {
mLayoutInflater.inflate(layoutResID, mContentParent);
}
mContentParent.requestApplyInsets();
final Callback cb = getCallback();
if (cb != null && !isDestroyed()) {
cb.onContentChanged();
}
mContentParentExplicitlySet = true;
}
接下来我分析一下安装DecorView的过程,由上可知,是通过installDecor函数触发的操作
private void installDecor() {
mForceDecorInstall = false;
if (mDecor == null) {
mDecor = generateDecor(-1);
mDecor.setDescendantFocusability(ViewGroup.FOCUS_AFTER_DESCENDANTS);
mDecor.setIsRootNamespace(true);
if (!mInvalidatePanelMenuPosted && mInvalidatePanelMenuFeatures != 0) {
mDecor.postOnAnimation(mInvalidatePanelMenuRunnable);
}
} else {
mDecor.setWindow(this);
}
if (mContentParent == null) {
mContentParent = generateLayout(mDecor);
// Set up decor part of UI to ignore fitsSystemWindows if appropriate.
mDecor.makeOptionalFitsSystemWindows();
final DecorContentParent decorContentParent = (DecorContentParent) mDecor.findViewById(
R.id.decor_content_parent);
if (decorContentParent != null) {
mDecorContentParent = decorContentParent;
mDecorContentParent.setWindowCallback(getCallback());
if (mDecorContentParent.getTitle() == null) {
mDecorContentParent.setWindowTitle(mTitle);
}
final int localFeatures = getLocalFeatures();
for (int i = 0; i < FEATURE_MAX; i++) {
if ((localFeatures & (1 << i)) != 0) {
mDecorContentParent.initFeature(i);
}
}
mDecorContentParent.setUiOptions(mUiOptions);
if ((mResourcesSetFlags & FLAG_RESOURCE_SET_ICON) != 0 ||
(mIconRes != 0 && !mDecorContentParent.hasIcon())) {
mDecorContentParent.setIcon(mIconRes);
} else if ((mResourcesSetFlags & FLAG_RESOURCE_SET_ICON) == 0 &&
mIconRes == 0 && !mDecorContentParent.hasIcon()) {
mDecorContentParent.setIcon(
getContext().getPackageManager().getDefaultActivityIcon());
mResourcesSetFlags |= FLAG_RESOURCE_SET_ICON_FALLBACK;
}
if ((mResourcesSetFlags & FLAG_RESOURCE_SET_LOGO) != 0 ||
(mLogoRes != 0 && !mDecorContentParent.hasLogo())) {
mDecorContentParent.setLogo(mLogoRes);
}
// Invalidate if the panel menu hasn't been created before this.
// Panel menu invalidation is deferred avoiding application onCreateOptionsMenu
// being called in the middle of onCreate or similar.
// A pending invalidation will typically be resolved before the posted message
// would run normally in order to satisfy instance state restoration.
PanelFeatureState st = getPanelState(FEATURE_OPTIONS_PANEL, false);
if (!isDestroyed() && (st == null || st.menu == null) && !mIsStartingWindow) {
invalidatePanelMenu(FEATURE_ACTION_BAR);
}
} else {
mTitleView = findViewById(R.id.title);
if (mTitleView != null) {
if ((getLocalFeatures() & (1 << FEATURE_NO_TITLE)) != 0) {
final View titleContainer = findViewById(R.id.title_container);
if (titleContainer != null) {
titleContainer.setVisibility(View.GONE);
} else {
mTitleView.setVisibility(View.GONE);
}
mContentParent.setForeground(null);
} else {
mTitleView.setText(mTitle);
}
}
}
if (mDecor.getBackground() == null && mBackgroundFallbackResource != 0) {
mDecor.setBackgroundFallback(mBackgroundFallbackResource);
}
// Only inflate or create a new TransitionManager if the caller hasn't
// already set a custom one.
if (hasFeature(FEATURE_ACTIVITY_TRANSITIONS)) {
if (mTransitionManager == null) {
final int transitionRes = getWindowStyle().getResourceId(
R.styleable.Window_windowContentTransitionManager,
0);
if (transitionRes != 0) {
final TransitionInflater inflater = TransitionInflater.from(getContext());
mTransitionManager = inflater.inflateTransitionManager(transitionRes,
mContentParent);
} else {
mTransitionManager = new TransitionManager();
}
}
mEnterTransition = getTransition(mEnterTransition, null,
R.styleable.Window_windowEnterTransition);
mReturnTransition = getTransition(mReturnTransition, USE_DEFAULT_TRANSITION,
R.styleable.Window_windowReturnTransition);
mExitTransition = getTransition(mExitTransition, null,
R.styleable.Window_windowExitTransition);
mReenterTransition = getTransition(mReenterTransition, USE_DEFAULT_TRANSITION,
R.styleable.Window_windowReenterTransition);
mSharedElementEnterTransition = getTransition(mSharedElementEnterTransition, null,
R.styleable.Window_windowSharedElementEnterTransition);
mSharedElementReturnTransition = getTransition(mSharedElementReturnTransition,
USE_DEFAULT_TRANSITION,
R.styleable.Window_windowSharedElementReturnTransition);
mSharedElementExitTransition = getTransition(mSharedElementExitTransition, null,
R.styleable.Window_windowSharedElementExitTransition);
mSharedElementReenterTransition = getTransition(mSharedElementReenterTransition,
USE_DEFAULT_TRANSITION,
R.styleable.Window_windowSharedElementReenterTransition);
if (mAllowEnterTransitionOverlap == null) {
mAllowEnterTransitionOverlap = getWindowStyle().getBoolean(
R.styleable.Window_windowAllowEnterTransitionOverlap, true);
}
if (mAllowReturnTransitionOverlap == null) {
mAllowReturnTransitionOverlap = getWindowStyle().getBoolean(
R.styleable.Window_windowAllowReturnTransitionOverlap, true);
}
if (mBackgroundFadeDurationMillis < 0) {
mBackgroundFadeDurationMillis = getWindowStyle().getInteger(
R.styleable.Window_windowTransitionBackgroundFadeDuration,
DEFAULT_BACKGROUND_FADE_DURATION_MS);
}
if (mSharedElementsUseOverlay == null) {
mSharedElementsUseOverlay = getWindowStyle().getBoolean(
R.styleable.Window_windowSharedElementsUseOverlay, true);
}
}
}
}
好了,我们思路继续回到setContentView下
@Override
public void setContentView(int layoutResID) {
// Note: FEATURE_CONTENT_TRANSITIONS may be set in the process of installing the window
// decor, when theme attributes and the like are crystalized. Do not check the feature
// before this happens.
if (mContentParent == null) {
installDecor();
} else if (!hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
mContentParent.removeAllViews();
}
if (hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
final Scene newScene = Scene.getSceneForLayout(mContentParent, layoutResID,
getContext());
transitionTo(newScene);
} else {
mLayoutInflater.inflate(layoutResID, mContentParent);
}
mContentParent.requestApplyInsets();
final Callback cb = getCallback();
if (cb != null && !isDestroyed()) {
cb.onContentChanged();
}
mContentParentExplicitlySet = true;
}
Window对象下维护了一个DecorView
如果有错误或者疑问,请在评论区指出,我会即使更正,共同学习,共同进步,谢谢支持!
Activity、Window、View三者之间的联系的更多相关文章
- Activity Window View的关系
http://blog.csdn.net/chiuan/article/details/7062215 http://blog.163.com/fenglang_2006/blog/static/13 ...
- 底层剖析 Window 、Activity、 View 三者关系
不管工作几年的 Android 工程师,或多或少都听说过 Window 的概念,并且隐隐约约感觉它在 Activity 与 View 之间应该发挥着某种连接的作用.但是如果需要说出这 3 者之间的关系 ...
- activity window view 关系
1.Activity , Window和View的关系是什么? 跟踪Activity的源码就会发现:Activity.attch() -> PolicyManager -> Policy ...
- Activity Window View WindowManager关系&Touch事件分发机制
http://www.cnblogs.com/linjzong/p/4191891.html https://www.cnblogs.com/kest/p/5141817.html https://b ...
- android中activity,window,view之间的关系
activity:控制单元 window:承载模型 view:显示视图 几个小tip: 1.一个 Activity 构造的时候一定会构造一个 Window(PhoneWindow),并且只有一个 2. ...
- android 中的 window,view,activity具体关系
通过讨论这个问题,我们能够见识到google是对面向对象模式的理解,能够理解android底层的一些调用.这也是一道很常见的面试题. 我们这篇文章就来解决这四个问题: Android 中view的显 ...
- View, Activity, Window
View, Activity, Window 2010-03-02 10:42:56| 分类: android|举报|字号 订阅 对于屏幕显示而言,整个是window,这个window里显示 ...
- Window系统、主函数和窗体函数这三者之间的关系
理解Window系统.主窗体.窗体函数这三者之间的关系,对于编写Windows程序十分重要. 主函数和窗体函数都是由Windows系统来调用的函数.仅仅只是主函数是程序启动之后.系统首先调用的函数: ...
- Activity和View的区别:
Activity和View的区别: activity相当于控制部分,view相当于显示部分.两者之间是多对多的关系,所有东西必须用view来显示. viewGroup继承自view,实现了ViewM ...
随机推荐
- Python调用ansible API系列(三)带有callback的执行adhoc和playbook
在第二篇文章中虽然可以执行adhoc和playbook但是执行结果的输出并不是特别直观,虽然没有报错但是到底什么结果其实你是不知道的尤其是在执行adhoc的时候,这时候我们要利用callback来设置 ...
- Fiddler 接口测试(Composer)的使用方法及并发测试
下载地址:https://www.telerik.com/download/fiddler 一.Composer简介 右侧Composer区域,是测试接口的界面: 相关说明: 1.请求方式:点开可以勾 ...
- FontAwesome 图标字体库的使用
在前端开发中,许多新手常会遇见一个问题,参考的网页上有类似下图的图标,但在资源里却找不到对应的文件,这是因为这些网页使用了图标库.这里介绍一种常见的图标库——FontAwesome的使用. 1.登录F ...
- React 项目生产版本迭代页面不刷新问题
React 页面缓存 react 打包项目进行服务端部署后,会发现index.html被浏览器缓存,访问项目url指向的还是上个版本的内容.原理是index.html被缓存后,路由指向和跳转都是旧版的 ...
- 分享 Xamarin.android 关于使用SQLiteOpenHelper的小白经验
关于使用SQLiteOpenHelper的使用,对于小白的我,百度啦相当多的大神的介绍,均未能让我这新手(零基础)成功学会,参考了http://www.cnblogs.com/yaozhenfa/p/ ...
- July 05th. 2018, Week 27th. Thursday
Pleasure in the job puts perfection in the work. 乐于工作才能有完美表现. From Aristole. Do you want promotion? ...
- render与vue组件和注册
<template> <div class="about"> <h1>This is an about page</h1> < ...
- odoo权限机制
转两篇关于权限的2篇文章,加深这方面的认识.注:后面附有原作者地址,希望不构成侵权. 第一篇:http://www.cnblogs.com/dancesir/p/6994030.html Odoo的权 ...
- 发布基于Orchard Core的友浩达科技官网
2018.9.25 日深圳市友浩达科技有限公司发布基于Orchard Core开发的官网 http://www.weyhd.com/. 本篇文章为你介绍如何基于Orchard Core开发一个公司网站 ...
- python接口自动化(三)--如何设计接口测试用例(详解)
简介 上篇我们已经介绍了什么是接口测试和接口测试的意义.在开始接口测试之前,我们来想一下,如何进行接口测试的准备工作.或者说,接口测试的流程是什么?有些人就很好奇,接口测试要流程干嘛?不就是拿着接口文 ...