Function Application

apply() takes two parameters: the first one is an object to bind to this inside of the function, the second is an array or arguments, which then becomes the array-like arguments object available inside the function. If the first parameter is null, then this points to the global object, which is exactly what happens when you call a function that is not a method of a specific object.

// define a function

var sayHi = function(who) {

    return "Hello" + ( who ? ", " + who : "") + "!";

};

// invoke a function

sayHi();
// "Hello" sayHi('world');
// "Hello, world!" // apply a function sayHi.apply(null, ["hello"]);
// "Hello, hello!" //----------------------------------------------------------------------- var alien = { sayHi : function(who) { return "Hello" + ( who ? ", " + who : "") + "!"; }
}; alien.sayHi('world');
// "Hello, world!" sayHi.apply(alien, ["humans"]);
// "Hello, humans!"

In the preceding snippet,  this inside of  sayHi() points to  alien. In the previous example this points to the global object.

When you have a function that takes only one parameter, you can save the work of creating arrays with just one element:

// the second is more efficient, saves an array

sayHi.apply(alien, ["humans"]); // "Hello, humans!"

sayHi.call(alien, "humans"); // "Hello, humans!"

Partial Application

var add = function(x, y) {

    return x + y;

};

// full application

add.apply(null, [5, 4]);
// // partial application var newadd = add.partialApply(null, [5]); // applying an argument to the new function newadd.apply(null, [4]);
//

Here’s no  partialApply() method and functions in JavaScript don’t behave like this by default. But you can make them, because JavaScript is dynamic enough to allow this. The process of making a function understand and handle partial application is called currying.

// a curried add()

// accepts partial list of arguments

function add(x, y) {

    var oldx = x, oldy = y;

    if ( typeof oldy === "undefined") {// partial

        return function(newy) {

            return oldx + newy;

        };

    }

    // full application

    return x + y;

}

// test

typeof add(5);
// "function" add(3)(4);
// // create and store a new function var add2000 = add(2000); add2000(10);
//

General-purpose currying function

function schonfinkelize(fn) {

    var slice = Array.prototype.slice, stored_args = slice.call(arguments, 1);

    return function() {

        var new_args = slice.call(arguments), args = stored_args.concat(new_args);

        return fn.apply(null, args);

    };

}

// a normal function

function add(x, y) {

    return x + y;

}

// curry a function to get a new function

var newadd = schonfinkelize(add, 5);

newadd(4);
// // another option -- call the new function directly schonfinkelize(add, 6)(7);
// // a normal function function add(a, b, c, d, e) { return a + b + c + d + e; } // works with any number of arguments schonfinkelize(add, 1, 2, 3)(5, 5);
// // two-step currying var addOne = schonfinkelize(add, 1); addOne(10, 10, 10, 10);
// var addSix = schonfinkelize(addOne, 2, 3); addSix(5, 5);
//

When to Use Currying

When you find yourself calling the same function and passing mostly the same parameters, then the function is probably a good candidate for currying. You can create a new function dynamically by partially applying a set of arguments to your function. The new function will keep the repeated parameters stored (so you don’t have to pass them every time) and will use them to pre-fill the full list of arguments that the original function expects.

References: 

JavaScript Patterns - by Stoyan Stefanov (O`Reilly)

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