来源poj2312

Many of us had played the game "Battle city" in our childhood, and some people (like me) even often play it on computer now.

What we are discussing is a simple edition of this game. Given a map that consists of empty spaces, rivers, steel walls and brick walls only. Your task is to get a bonus as soon as possible suppose that no enemies will disturb you (See the following picture).

Your tank can't move through rivers or walls, but it can destroy brick walls by shooting. A brick wall will be turned into empty spaces when you hit it, however, if your shot hit a steel wall, there will be no damage to the wall. In each of your turns, you can choose to move to a neighboring (4 directions, not 8) empty space, or shoot in one of the four directions without a move. The shot will go ahead in that direction, until it go out of the map or hit a wall. If the shot hits a brick wall, the wall will disappear (i.e., in this turn). Well, given the description of a map, the positions of your tank and the target, how many turns will you take at least to arrive there?

Input

The input consists of several test cases. The first line of each test case contains two integers M and N (2 <= M, N <= 300). Each of the following M lines contains N uppercase letters, each of which is one of 'Y' (you), 'T' (target), 'S' (steel wall), 'B' (brick wall), 'R' (river) and 'E' (empty space). Both 'Y' and 'T' appear only once. A test case of M = N = 0 indicates the end of input, and should not be processed.

Output

For each test case, please output the turns you take at least in a separate line. If you can't arrive at the target, output "-1" instead.

Sample Input

3 4

YBEB

EERE

SSTE

0 0

Sample Output

8

搜索T的位置,输出要走的步数,用只要把bfs的队列变成优先队列就可以了

#include<iostream>
#include<stdio.h>
#include<stdlib.h>
#include <iomanip>
#include<cmath>
#include<float.h>
#include<string.h>
#include<algorithm>
#define sf scanf
#define pf printf
#define scf(x) scanf("%d",&x)
#define scff(x,y) scanf("%d%d",&x,&y)
#define prf(x) printf("%d\n",x)
#define mm(x,b) memset((x),(b),sizeof(x))
#include<vector>
#include<queue>
#include<map>
#define rep(i,a,n) for (int i=a;i<n;i++)
#define per(i,a,n) for (int i=a;i>=n;i--)
typedef long long ll;
const ll mod=1e9+7;
const double eps=1e-8;
const int inf=0x3f3f3f3f;
using namespace std;
const double pi=acos(-1.0);
const int N=3e2+10;
char MAP[N][N];
struct node
{
int x,y,ans;
friend bool operator <(node a,node b){ return a.ans>b.ans; }
node(int a=0,int b=0){ x=a;y=b;ans=0; }
};
int a[4][2]={-1,0,1,0,0,1,0,-1};
priority_queue<node>q;
bool checkt(node a)
{
return (MAP[a.x][a.y]=='T');
}
int visit[N][N];
int bfs()
{
node t,tt;
while(!q.empty())
{
t=q.top();
q.pop();
visit[t.x][t.y]=1;
rep(i,0,4)
{
tt.ans=t.ans+1;
tt.x=t.x+a[i][0];
tt.y=t.y+a[i][1];
if(!visit[tt.x][tt.y])
{
if(checkt(tt))
return tt.ans;
if(MAP[tt.x][tt.y]=='E')
q.push(tt);
else if(MAP[tt.x][tt.y]=='B')
{
tt.ans++;
q.push(tt);
}
visit[tt.x][tt.y]=1;
}
}
}
return -1;
}
void display(int n,int m)
{
mm(visit,0);
while(!q.empty()) q.pop();
int x,y;
rep(i,1,n+1)
rep(j,1,m+1)
if(MAP[i][j]=='Y')
{ x=i;y=j;}
q.push(node(x,y));
prf(bfs());
}
int main()
{
int n,m;
while(~scff(n,m)&&n&&m)
{
mm(MAP,'S');
rep(i,1,n+1)
{
sf("%s",MAP[i]+1);
MAP[i][m+1]='S';
}
display(n,m);
}
return 0;
}

B - Battle City bfs+优先队列的更多相关文章

  1. POJ - 2312 Battle City BFS+优先队列

    Battle City Many of us had played the game "Battle city" in our childhood, and some people ...

  2. C - Battle City BFS+优先队列

    Many of us had played the game "Battle city" in our childhood, and some people (like me) e ...

  3. poj 2312 Battle City【bfs+优先队列】

      Battle City Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 7579   Accepted: 2544 Des ...

  4. Battle City 优先队列+bfs

    Many of us had played the game "Battle city" in our childhood, and some people (like me) e ...

  5. poj2312 Battle City 【暴力 或 优先队列+BFS 或 BFS】

    题意:M行N列的矩阵.Y:起点,T:终点.S.R不能走,走B花费2,走E花费1.求Y到T的最短时间. 三种解法.♪(^∇^*) //解法一:暴力 //157MS #include<cstdio& ...

  6. POJ 2312:Battle City(BFS)

    Battle City Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 9885   Accepted: 3285 Descr ...

  7. poj 2312 Battle City

    题目连接 http://poj.org/problem?id=1840 Battle City Description Many of us had played the game "Bat ...

  8. Battle City

    Battle City Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 7208   Accepted: 2427 Descr ...

  9. POJ 1724 ROADS(BFS+优先队列)

    题目链接 题意 : 求从1城市到n城市的最短路.但是每条路有两个属性,一个是路长,一个是花费.要求在花费为K内,找到最短路. 思路 :这个题好像有很多种做法,我用了BFS+优先队列.崔老师真是千年不变 ...

随机推荐

  1. 邮轮ERP系统

    近两年一直做邮轮旅游方面的系统开发,最近有点时间,就花了两三个月,开发了一套邮轮ERP. 感兴趣的同学可以给我留言(904308112@qq.com),一起交流学习.

  2. linux中查看软件文件安装路径

    在linux中文件与软件一般都是安装在到/usr/share和/usr/local中了,如果我们需要查看软件安装路径linux为我们提供了查看命令,whereis 就可以帮我查找文件安装路径在哪里了 ...

  3. java后台服务器启动脚本

    最近由于经常在项目上线或者调试中启动服务,由于要设置环境变量这些,所以为了方便写了个启动脚本,希望能够帮助大家,也算是给自己做个小笔记: example_project_start.sh: # /bi ...

  4. 使用Jenkins pipeline流水线构建docker镜像和发布

    新建一个pipeline job 选择Pipeline任务,然后进入配置页面. 对于Pipeline, Definition选择 "Pipeline script from SCM" ...

  5. CentOS7 使用yum命令安装Java SDK(openjdk)

    CentOS 6.X 和 7.X 自带有OpenJDK runtime environment  (openjdk).它是一个在linux上实现开源的java 平台. 安装方式: 1.输入以下命令,以 ...

  6. Deep Learning.ai学习笔记_第五门课_序列模型

    目录 第一周 循环序列模型 第二周 自然语言处理与词嵌入 第三周 序列模型和注意力机制 第一周 循环序列模型 在进行语音识别时,给定一个输入音频片段X,并要求输出对应的文字记录Y,这个例子中输入和输出 ...

  7. 基本够用的php.ini配置文件(CentOS7)

    [PHP] engine = On short_open_tag = Off asp_tags = Off precision = output_buffering = zlib.output_com ...

  8. eureka服务注册发现流程和核心参数

    参数1:eureka.instance.lease-renewal-interval-in-seconds 参数2:eureka.instance.lease-expiration-duration- ...

  9. 微信小程序tab切换,可滑动切换,导航栏跟随滚动实现

    简介 看到今日头条小程序页面可以滑动切换,而且tab导航条也会跟着滚动,点击tab导航,页面滑动,切导航栏也会跟着滚动,就想着要怎么实现这个功能 像商城类商品类目如果做成左右滑动切换类目用户体验应该会 ...

  10. [转]你可能不知道的五个强大HTML5 API

    一.全屏 // 找到适合浏览器的全屏方法 function launchFullScreen(element) { if(element.requestFullScreen) { element.re ...