In the game of DotA, Pudge’s meat hook is actually the most horrible thing for most of the heroes. The hook is made up of several consecutive metallic sticks which are of the same length.

Now Pudge wants to do some operations on the hook. 

Let us number the consecutive metallic sticks of the hook from 1 to N. For each operation, Pudge can change the consecutive metallic sticks, numbered from X to Y, into cupreous sticks, silver sticks or golden sticks. 

The total value of the hook is calculated as the sum of values of N metallic sticks. More precisely, the value for each kind of stick is calculated as follows: 

For each cupreous stick, the value is 1. 

For each silver stick, the value is 2. 

For each golden stick, the value is 3. 

Pudge wants to know the total value of the hook after performing the operations. 

You may consider the original hook is made up of cupreous sticks.

Input

The input consists of several test cases. The first line of the input is the number of the cases. There are no more than 10 cases. 

For each case, the first line contains an integer N, 1<=N<=100,000, which is the number of the sticks of Pudge’s meat hook and the second line contains an integer Q, 0<=Q<=100,000, which is the number of the operations. 

Next Q lines, each line contains three integers X, Y, 1<=X<=Y<=N, Z, 1<=Z<=3, which defines an operation: change the sticks numbered from X to Y into the metal kind Z, where Z=1 represents the cupreous kind, Z=2 represents the silver kind and Z=3 represents the golden kind.

Output

For each case, print a number in a line representing the total value of the hook after the operations. Use the format in the example.

Sample Input

1
10
2
1 5 2
5 9 3

Sample Output

Case 1: The total value of the hook is 24.

注意后面这个标点‘.’

代码:

#include<cstdio>
#include<cstring>
#include<iostream>
#include<algorithm>
#include<queue>
#include<stack>
#include<map>
#include<set>
#include<vector>
#include<cmath> const int maxn=1e5+5;
typedef long long ll;
using namespace std; struct node
{
ll l,r,sum;
}tree[maxn<<2];
ll lazy[maxn<<2];
void pushup(int m)
{ tree[m].sum=tree[m<<1].sum+tree[m<<1|1].sum;
}
void pushdown(int m,int l)
{
if(lazy[m]!=0)
{
lazy[m<<1]=lazy[m];
lazy[m<<1|1]=lazy[m];
tree[m<<1].sum=lazy[m]*(l-(l>>1));
tree[m<<1|1].sum=lazy[m]*(l>>1);
lazy[m]=0;
}
}
void build(int m,int l,int r)
{
tree[m].l=l;
tree[m].r=r;
lazy[m]=0;
if(l==r)
{
tree[m].sum=1;
return;
}
int mid=(l+r)>>1;
build(m<<1,l,mid);
build(m<<1|1,mid+1,r);
pushup(m);
}
void update(int m,int l,int r,int val)
{
if(tree[m].l==l&&tree[m].r==r)
{
lazy[m]=val;
tree[m].sum=(ll)val*(r-l+1);
return;
}
if(tree[m].l==tree[m].r)
return;
int mid=(tree[m].l+tree[m].r)>>1;
pushdown(m,tree[m].r-tree[m].l+1);
if(r<=mid)
{
update(m<<1,l,r,val);
}
else if(l>mid)
{
update(m<<1|1,l,r,val);
}
else
{
update(m<<1,l,mid,val);
update(m<<1|1,mid+1,r,val);
}
pushup(m);
}
ll query(int m,int l,int r)
{
if(tree[m].l==l&&tree[m].r==r)
{
return tree[m].sum;
}
pushdown(m,tree[m].r-tree[m].l+1);
int mid=(tree[m].l+tree[m].r)>>1;
ll res=0;
if(r<=mid)
{
res+=query(m<<1,l,r);
}
else if(l>mid)
{
res+=query(m<<1|1,l,r);
}
else
{
res+=(query(m<<1,l,mid)+query(m<<1|1,mid+1,r)); }
return res; }
int main()
{
int T;
cin>>T;
int n,m;
int cnt=1;
while(T--)
{
cin>>n;
build(1,1,n);
cin>>m;
char op[2];
int l,r,val;
for(int t=0;t<m;t++)
{
scanf("%d%d%d",&l,&r,&val);
update(1,l,r,val);
}
printf("Case %d: The total value of the hook is %lld.\n",cnt,query(1,1,n));
cnt++;
} return 0;
}

Just a Hook(线段树区间修改值)-------------蓝桥备战系列的更多相关文章

  1. HDU.1689 Just a Hook (线段树 区间替换 区间总和)

    HDU.1689 Just a Hook (线段树 区间替换 区间总和) 题意分析 一开始叶子节点均为1,操作为将[L,R]区间全部替换成C,求总区间[1,N]和 线段树维护区间和 . 建树的时候初始 ...

  2. HDU 1698 Just a Hook(线段树 区间替换)

    Just a Hook [题目链接]Just a Hook [题目类型]线段树 区间替换 &题解: 线段树 区间替换 和区间求和 模板题 只不过不需要查询 题里只问了全部区间的和,所以seg[ ...

  3. (简单) HDU 1698 Just a Hook , 线段树+区间更新。

    Description: In the game of DotA, Pudge’s meat hook is actually the most horrible thing for most of ...

  4. HDU 1698 Just a Hook(线段树区间更新查询)

    描述 In the game of DotA, Pudge’s meat hook is actually the most horrible thing for most of the heroes ...

  5. Just a Hook 线段树 区间更新

    Just a Hook In the game of DotA, Pudge’s meat hook is actually the most horrible thing for most of t ...

  6. [HDU] 1698 Just a Hook [线段树区间替换]

    Just a Hook Time Limit: 4000/2000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)Total ...

  7. 【原创】hdu1698 Just a Hook(线段树→区间更新,区间查询)

    学习线段树第二天,这道题属于第二简单的线段树,第一简单是单点更新,这个属于区间更新. 区间更新就是lazy思想,我来按照自己浅薄的理解谈谈lazy思想: 就是在数据结构中,树形结构可以线性存储(线性表 ...

  8. hdu - 1689 Just a Hook (线段树区间更新)

    http://acm.hdu.edu.cn/showproblem.php?pid=1698 n个数初始每个数的价值为1,接下来有m个更新,每次x,y,z 把x,y区间的数的价值更新为z(1<= ...

  9. hdu1698 Just a hook 线段树区间更新

    题解: 和hdu1166敌兵布阵不同的是 这道题需要区间更新(成段更新). 单点更新不用说了比较简单,区间更新的话,如果每次都更新到底的话,有点费时间. 这里就体现了线段树的另一个重要思想:延迟标记. ...

随机推荐

  1. springboot @Value 类中读取配置文件 .properties null 原因和解决方案

    问题:在一个工具类中,通过@Value来映射配置文件的值,得到的总是null 原因:不能用new工具类的方式,应该是用容器注册(@Autowried)的方式使用此工具类,就能得到配置文件里的值 上代码 ...

  2. 基于PCL绘制模型并渲染

    博客转载自:https://blog.csdn.net/wokaowokaowokao12345/article/details/51321988 前言 抛开算法层面不谈,要利用PCL库中PCLVis ...

  3. Anaconda( different versions) configuration in ubuntu 14

    1. 安装自己经常使用的Anaconda版本 sh ./Anaconda3-5.0.1-Linux-x86_64.sh 2. 默认安装到 /home/usr/anaconda3下面,在anaconda ...

  4. Service和IntentService的区别

    不知道大家有没有和我一样,以前做项目或者练习的时候一直都是用Service来处理后台耗时操作,却很少注意到还有个IntentService,前段时间准备面试的时候看到了一篇关于IntentServic ...

  5. codefirst 关系处理

    1.http://www.cnblogs.com/libingql/archive/2013/01/31/2888201.html 2.多对多 protected override void OnMo ...

  6. LinkedHashMap原理以及场景

    http://www.cnblogs.com/xiaoxi/p/6170590.html

  7. hdu 4768 Flyer (异或操作的应用)

    2013年长春网络赛1010题 继巴斯博弈(30分钟)签到后,有一道必过题(一眼即有思路). 思路老早就有(40分钟):倒是直到3小时后才被A掉.期间各种换代码姿态! 共享思路: unlucky st ...

  8. 黑盒测试实践--Day6 11.30

    黑盒测试实践--Day6 11.30 今天完成任务情况: 应用设计的场景用例,完成测试用例的编写 完成测试用例在自动化测试工具QTP上的测试 分析测试结果得到缺陷报告 小靳 软件测试 今天主要钻研了q ...

  9. 特殊的HttpApplication事件处理

    在global.asax中,针对HttpApplication的事件处理,可以通过定义特殊命名的方法来实现.首先,这些方法必须符合System.EventHandler,因为所有的HttpApplic ...

  10. C#LIQN基础知识