博客首页:http://www.cnblogs.com/kezhuang/p/

View绘制的三部曲,测量,布局,绘画
现在我们分析布局部分
测量部分在上篇文章中已经分析过了。不了解的可以去我的博客里找一下

View的布局和测量一样,都是从ViewRootImpl中发起,ViewRootImpl先通过measure来初始化整个的view树
之后会调用onLayout方法来布局,ViewRootImpl是通过performLayout函数来发起重绘的
比较重要的部分我会写注释,注意看注释就行

    private void performLayout(WindowManager.LayoutParams lp, int desiredWindowWidth,
            int desiredWindowHeight) {
        mLayoutRequested = false;
        mScrollMayChange = true;
        mInLayout = true;

        final View host = mView;
        if (DEBUG_ORIENTATION || DEBUG_LAYOUT) {
            Log.v(TAG, "Laying out " + host + " to (" +
                    host.getMeasuredWidth() + ", " + host.getMeasuredHeight() + ")");
        }

        Trace.traceBegin(Trace.TRACE_TAG_VIEW, "layout");
        try {
            //通过调用DecorView的layout函数,来发起整个view视图的重绘
            host.layout(0, 0, host.getMeasuredWidth(), host.getMeasuredHeight());

            mInLayout = false;
            int numViewsRequestingLayout = mLayoutRequesters.size();
            if (numViewsRequestingLayout > 0) {
                // requestLayout() was called during layout.
                // If no layout-request flags are set on the requesting views, there is no problem.
                // If some requests are still pending, then we need to clear those flags and do
                // a full request/measure/layout pass to handle this situation.
                ArrayList<View> validLayoutRequesters = getValidLayoutRequesters(mLayoutRequesters,
                        false);
                if (validLayoutRequesters != null) {
                    // Set this flag to indicate that any further requests are happening during
                    // the second pass, which may result in posting those requests to the next
                    // frame instead
                    mHandlingLayoutInLayoutRequest = true;

                    // Process fresh layout requests, then measure and layout
                    int numValidRequests = validLayoutRequesters.size();
                    for (int i = 0; i < numValidRequests; ++i) {
                        final View view = validLayoutRequesters.get(i);
                        Log.w("View", "requestLayout() improperly called by " + view +
                                " during layout: running second layout pass");
                        view.requestLayout();
                    }
                    measureHierarchy(host, lp, mView.getContext().getResources(),
                            desiredWindowWidth, desiredWindowHeight);
                    mInLayout = true;
                    host.layout(0, 0, host.getMeasuredWidth(), host.getMeasuredHeight());

                    mHandlingLayoutInLayoutRequest = false;

                    // Check the valid requests again, this time without checking/clearing the
                    // layout flags, since requests happening during the second pass get noop'd
                    validLayoutRequesters = getValidLayoutRequesters(mLayoutRequesters, true);
                    if (validLayoutRequesters != null) {
                        final ArrayList<View> finalRequesters = validLayoutRequesters;
                        // Post second-pass requests to the next frame
                        getRunQueue().post(new Runnable() {
                            @Override
                            public void run() {
                                int numValidRequests = finalRequesters.size();
                                for (int i = 0; i < numValidRequests; ++i) {
                                    final View view = finalRequesters.get(i);
                                    Log.w("View", "requestLayout() improperly called by " + view +
                                            " during second layout pass: posting in next frame");
                                    view.requestLayout();
                                }
                            }
                        });
                    }
                }

            }
        } finally {
            Trace.traceEnd(Trace.TRACE_TAG_VIEW);
        }
        mInLayout = false;
    }

这个函数主要功能就是调用view的layout方法,接下来要分析的就是layout函数了。这个函数在View中,是触发onLayout函数的方法

    @SuppressWarnings({"unchecked"})
    public void layout(int l, int t, int r, int b) {
        //先判断一下是否需要重新测量
        if ((mPrivateFlags3 & PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT) != 0) {
            onMeasure(mOldWidthMeasureSpec, mOldHeightMeasureSpec);
            mPrivateFlags3 &= ~PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT;
        }

        int oldL = mLeft;
        int oldT = mTop;
        int oldB = mBottom;
        int oldR = mRight;

        //判断是否使用 optical bound 布局,并且绘制Frame出来
        boolean changed = isLayoutModeOptical(mParent) ?
                setOpticalFrame(l, t, r, b) : setFrame(l, t, r, b);
        //如果需要重新layout的话,就开始调用DecorView的onLayout方法,我们简单看一下
        if (changed || (mPrivateFlags & PFLAG_LAYOUT_REQUIRED) == PFLAG_LAYOUT_REQUIRED) {
            onLayout(changed, l, t, r, b);
            mPrivateFlags &= ~PFLAG_LAYOUT_REQUIRED;

            ListenerInfo li = mListenerInfo;
            if (li != null && li.mOnLayoutChangeListeners != null) {
                ArrayList<OnLayoutChangeListener> listenersCopy =
                        (ArrayList<OnLayoutChangeListener>)li.mOnLayoutChangeListeners.clone();
                int numListeners = listenersCopy.size();
                for (int i = 0; i < numListeners; ++i) {
                    listenersCopy.get(i).onLayoutChange(this, l, t, r, b, oldL, oldT, oldR, oldB);
                }
            }
        }

        mPrivateFlags &= ~PFLAG_FORCE_LAYOUT;
        mPrivateFlags3 |= PFLAG3_IS_LAID_OUT;
    }

这个函数的工作就是分发整个的布局流程,先是DecorView,在FrameLayout ....直到整个view tree布局完毕

        @Override
        protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
            super.onLayout(changed, left, top, right, bottom);
            //获取界面的边框如果有偏移,就需要偏移一下view窗口
            getOutsets(mOutsets);
            if (mOutsets.left > 0) {
                offsetLeftAndRight(-mOutsets.left);
            }
            if (mOutsets.top > 0) {
                offsetTopAndBottom(-mOutsets.top);
            }
        }

这个onLayout是在DecorView中,他调用了super,也就是FrameLayout下边的onLayout方法,我们在继续看FrameLayout

    /**
     * {@inheritDoc}
     */
    @Override
    protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
        layoutChildren(left, top, right, bottom, false /* no force left gravity */);
    }

这个函数页很简单,直接调用了layoutChildren方法去布局各种子view

    void layoutChildren(int left, int top, int right, int bottom,
                                  boolean forceLeftGravity) {
        final int count = getChildCount();

        final int parentLeft = getPaddingLeftWithForeground();
        final int parentRight = right - left - getPaddingRightWithForeground();

        final int parentTop = getPaddingTopWithForeground();
        final int parentBottom = bottom - top - getPaddingBottomWithForeground();
        //开始布局,目前这个是FrameLayout,特性就是默认左上角,且会z轴覆盖
        for (int i = 0; i < count; i++) {
            final View child = getChildAt(i);
            if (child.getVisibility() != GONE) {
                final LayoutParams lp = (LayoutParams) child.getLayoutParams();

                final int width = child.getMeasuredWidth();
                final int height = child.getMeasuredHeight();

                int childLeft;
                int childTop;
                //处理对齐方式
                int gravity = lp.gravity;
                if (gravity == -1) {
                    gravity = DEFAULT_CHILD_GRAVITY;
                }

                final int layoutDirection = getLayoutDirection();
                final int absoluteGravity = Gravity.getAbsoluteGravity(gravity, layoutDirection);
                final int verticalGravity = gravity & Gravity.VERTICAL_GRAVITY_MASK;

                switch (absoluteGravity & Gravity.HORIZONTAL_GRAVITY_MASK) {
                    case Gravity.CENTER_HORIZONTAL:
                        childLeft = parentLeft + (parentRight - parentLeft - width) / 2 +
                        lp.leftMargin - lp.rightMargin;
                        break;
                    case Gravity.RIGHT:
                        if (!forceLeftGravity) {
                            childLeft = parentRight - width - lp.rightMargin;
                            break;
                        }
                    case Gravity.LEFT:
                    default:
                        childLeft = parentLeft + lp.leftMargin;
                }

                switch (verticalGravity) {
                    case Gravity.TOP:
                        childTop = parentTop + lp.topMargin;
                        break;
                    case Gravity.CENTER_VERTICAL:
                        childTop = parentTop + (parentBottom - parentTop - height) / 2 +
                        lp.topMargin - lp.bottomMargin;
                        break;
                    case Gravity.BOTTOM:
                        childTop = parentBottom - height - lp.bottomMargin;
                        break;
                    default:
                        childTop = parentTop + lp.topMargin;
                }
                //布局子view,以此类推,会布局完整个view树
                child.layout(childLeft, childTop, childLeft + width, childTop + height);
            }
        }
    }

上面方法运行完后,整个的布局过程就结束了。view这块的设计非常棒,采用了组合模式去设计,在上边循环中去调用layout方法,layout在去触发子view的onLayout来按照各自的规则去布局,直到整个view树循环完毕

Android View的重绘过程之Layout的更多相关文章

  1. Android View的重绘过程之WindowManager的addView方法

    博客首页:http://www.cnblogs.com/kezhuang/p/ 关于Activity的contentView的构建过程,我在我的博客中已经分析过了,不了解的可以去看一下 <[An ...

  2. Android View的重绘过程之Draw

    博客首页:http://www.cnblogs.com/kezhuang/p/ View绘制的三部曲,测量,布局,绘画现在我们分析绘画部分测量和布局 在前两篇文章中已经分析过了.不了解的可以去我的博客 ...

  3. Android View的重绘过程之Measure

    博客首页:http://www.cnblogs.com/kezhuang/p/ View绘制的三部曲,  测量,布局,绘画今天我们分析测量过程 view的测量是从ViewRootImpl发起的,Vie ...

  4. [Android FrameWork 6.0源码学习] View的重绘过程之Layout

    View绘制的三部曲,测量,布局,绘画现在我们分析布局部分测量部分在上篇文章中已经分析过了.不了解的可以去我的博客里找一下 View的布局和测量一样,都是从ViewRootImpl中发起,ViewRo ...

  5. [Android FrameWork 6.0源码学习] View的重绘过程之WindowManager的addView方法

    博客首页:http://www.cnblogs.com/kezhuang/p/关于Activity的contentView的构建过程,我在我的博客中已经分析过了,不了解的可以去看一下<[Andr ...

  6. [Android FrameWork 6.0源码学习] View的重绘过程之Draw

    View绘制的三部曲,测量,布局,绘画现在我们分析绘画部分测量和布局 在前两篇文章中已经分析过了.不了解的可以去我的博客里找一下 下面进入正题,开始分析调用以及函数原理 private void pe ...

  7. Android View的重绘ViewRootImpl的setView方法

    博客首页:http://www.cnblogs.com/kezhuang/p/ 本篇文章来分析一下WindowManager的后续工作,也就是ViewRootImpl的setView函数的工作 /i* ...

  8. [Android FrameWork 6.0源码学习] View的重绘过程

    View绘制的三部曲,  测量,布局,绘画今天我们分析测量过程 view的测量是从ViewRootImpl发起的,View需要重绘,都是发送请求给ViewRootImpl,然后他组织重绘在重绘的过程中 ...

  9. Android学习Scroller(五)——具体解释Scroller调用过程以及View的重绘

    PS: 该篇博客已经deprecated,不再维护.详情请參见  站在源代码的肩膀上全解Scroller工作机制  http://blog.csdn.net/lfdfhl/article/detail ...

随机推荐

  1. 马蜂窝搜索基于 Golang 并发代理的一次架构升级

    搜索业务是马蜂窝流量分发的重要入口.很多用户在使用马蜂窝时,都会有目的性地主动搜索与自己旅行需求相关的各种信息,衣食住行,事无巨细,从而做出最符合需求的旅行决策. 因此在马蜂窝,搜索业务交互的下游模块 ...

  2. .net double类型转string类型的坑

    之前项目当中的接入的高德逆地理编码功能偶尔会出现参数错误的bug,经过排查服务端异常log,发现请求的url中的location参数中的小数点变成了逗号. 代码如下 public async Task ...

  3. 移动端布局方案汇总&&原理解析

    阿里flexible布局 - 版本1.x 该布局于 2017年8月9日被2.0版本取代 实现原理 假设(UI稿750px宽) 设置viewport的 scale = 1/window.devicePi ...

  4. [目录]搭建一个简单的WebGIS应用程序

    “如果一件事情超过自己的能力,自己很难达到,那就像是婴儿跳高,不但没有好处,反而拔苗助长”. 4月份时报名参加了2018年ESRI杯GIS应用开发比赛,到前几天提交了作品.作品很简单,没有那么多复杂深 ...

  5. 浅析C语言中的整形类型

    在C语言中,可以把 字符型.短整形.整形.长整形都看作是整形,同属于整形家族这个大类型. 这些类型的大小,默认是否有符号等一些知识点较零散,较容易混淆,所以特地整理如下.   一 类型存储字节长度说明 ...

  6. windows根据端口号杀进程

    有时候eclipse会被卡死, 结束进程后重新启动项目会出现端口已经被占用 这时候需要杀掉进程 1, cmd打开dos窗口 2, netstat -ano | findstr "端口号&qu ...

  7. kafka监控项目大全

    https://github.com/claudemamo/kafka-web-console   http://github.com/pinterest/doctorkafka   http://g ...

  8. hibernate出现QueryException: could not resolve property 查询异常

    可能是你的属性名写错了,  因为hibernate是面向对象和属性的.

  9. .NET Core微服务之服务间的调用方式(REST and RPC)

    Tip: 此篇已加入.NET Core微服务基础系列文章索引 一.REST or RPC ? 1.1 REST & RPC 微服务之间的接口调用通常包含两个部分,序列化和通信协议.常见的序列化 ...

  10. 学习ASP.NET Core Razor 编程系列十一——把新字段更新到数据库

    学习ASP.NET Core Razor 编程系列目录 学习ASP.NET Core Razor 编程系列一 学习ASP.NET Core Razor 编程系列二——添加一个实体 学习ASP.NET ...