UIImageView 动画
1、UIImageView 动画
1.1 播放图片集
@property (nonatomic, strong) UIImageView *playImageView; self.playImageView = [[UIImageView alloc] initWithFrame:self.view.bounds];
[self.view addSubview:self.playImageView]; // 创建图片集
NSMutableArray *imageArray = [NSMutableArray arrayWithCapacity:0]; for (int i = 1; i < 30; i++) { // 添加图片
[imageArray addObject:[UIImage imageNamed:[NSString stringWithFormat:@"%d.jpg", i]]];
} // 播放图片集
self.playImageView.animationImages = imageArray; // 设置播放的图片集(需将图片添加到数组 imageArray 中)
self.playImageView.animationDuration = 29; // 设置播放整个图片集的时间
self.playImageView.animationRepeatCount = 0; // 设置循环播放次数,默认为 0 一直循环
[self.playImageView startAnimating]; // 开始播放 // [self.playImageView stopAnimating]; // 停止播放动画
- 效果

- 效果
1.2 汤姆猫
#import <AudioToolbox/AudioToolbox.h> @property (nonatomic, strong) UIImageView *playImageView; // 创建播放视图
self.playImageView = [[UIImageView alloc] initWithFrame:self.view.bounds];
self.playImageView.image = [UIImage imageNamed:@"background.jpg"];
[self.view addSubview:self.playImageView]; // 创建功能按钮
const CGFloat viewWith = self.view.bounds.size.width;
const CGFloat viewHeight = self.view.bounds.size.height; const CGFloat gap = 10;
const CGFloat buttonWith = self.view.bounds.size.width / 5;
const CGFloat buttonHeight = buttonWith; // 功能按钮图片集
NSArray *buttonImageNameArray = @[@"fart.png", @"cymbal.png", @"drink.png", @"eat.png", @"pie.png", @"scratch.png"]; for (int i = 0; i < 11; i++) { UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
[self.playImageView addSubview:button]; self.playImageView.userInteractionEnabled = YES; if (i < 6) { // 两边功能按钮的布局 if (i < 3) { button.frame = CGRectMake(gap, viewHeight / 2 + (buttonHeight + gap ) * (i % 3), buttonWith, buttonHeight);
}
else { button.frame = CGRectMake(viewWith - buttonWith - gap, viewHeight / 2 + (buttonHeight + gap) * (i % 3), buttonWith, buttonHeight);
} [button setBackgroundImage:[UIImage imageNamed:buttonImageNameArray[i]] forState:UIControlStateNormal]; } else { // 隐藏按钮的布局 if (i == 6){ // 头 button.frame = CGRectMake(viewWith/4, viewHeight/5, viewWith/2, viewHeight/4);
}
else if (i == 7){ // 肚子 button.frame = CGRectMake(viewWith/3, viewHeight/3*2, viewWith/3, viewHeight/7);
}
else if (i == 8){ // 左脚 button.frame = CGRectMake(viewWith/4*2, viewHeight/6*5, viewWith/6, viewHeight/7);
}
else if (i == 9){ // 右脚 button.frame = CGRectMake(viewWith/4, viewHeight/6*5, viewWith/5, viewHeight/7);
}
else{ // 尾巴 button.frame = CGRectMake(viewWith/9*6, viewHeight/7*5, viewWith/7, viewHeight/5);
} // button.backgroundColor = [UIColor yellowColor];
} button.tag = 100 + i; // 设置按钮事件
[button addTarget:self action:@selector(buttonClick:) forControlEvents:UIControlEventTouchUpInside];
} /********************** 点击按钮事件处理 ************************************/
- (void)buttonClick:(UIButton *)button { switch (button.tag - 100) { case 0: // fart 放屁 [self playAnimation:@"fart"];
[self performSelector:@selector(playVoice:) withObject:@"fart" afterDelay:0.5]; break; case 1: // cymbal 敲锣 [self playAnimation:@"cymbal"];
[self performSelector:@selector(playVoice:) withObject:@"cymbal" afterDelay:0.5]; break; case 2: // drink 喝牛奶 [self playAnimation:@"drink"];
[self performSelector:@selector(playVoice:) withObject:@"drink" afterDelay:0.5]; break; case 3: // eat 吃小鸟 [self playAnimation:@"eat"];
[self performSelector:@selector(playVoice:) withObject:@"eat" afterDelay:0.5]; break; case 4: // pie 撇东西 [self playAnimation:@"pie"];
[self performSelector:@selector(playVoice:) withObject:@"pie" afterDelay:0.5]; break; case 5: // scratch 抓屏幕 [self playAnimation:@"scratch"];
[self performSelector:@selector(playVoice:) withObject:@"scratch" afterDelay:1.5]; break; case 6: // knockout 头 [self playAnimation:@"knockout"];
[self performSelector:@selector(playVoice:) withObject:@"knockout" afterDelay:0.5]; break; case 7: // stomach 肚子 [self playAnimation:@"stomach"];
[self performSelector:@selector(playVoice:) withObject:@"stomach" afterDelay:0.5]; break; case 8: // foot_left 左脚 [self playAnimation:@"foot_left"];
[self performSelector:@selector(playVoice:) withObject:@"foot_left" afterDelay:0.5]; break; case 9: // foot_right 右脚 [self playAnimation:@"foot_right"];
[self performSelector:@selector(playVoice:) withObject:@"foot_right" afterDelay:0.5]; break; case 10: // angry 尾巴 [self playAnimation:@"angry"];
[self performSelector:@selector(playVoice:) withObject:@"angry" afterDelay:0.8]; break; default:
break;
}
} /********************** 播放动画 ************************************/
- (void)playAnimation:(NSString *)key { // 读取 plist 文件获取图片数量
NSDictionary *imageNumDictionary = [NSDictionary dictionaryWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"TomCat" ofType:@"plist"]]; int imageNum = [[imageNumDictionary objectForKey:key] intValue]; NSMutableArray *imageArray = [NSMutableArray arrayWithCapacity:0]; for (int i = 0; i < imageNum; i++) { [imageArray addObject:[UIImage imageNamed:[NSString stringWithFormat:@"%@_%.2d.jpg", key, i]]];
} self.playImageView.animationImages = imageArray;
self.playImageView.animationDuration = imageNum/13;
self.playImageView.animationRepeatCount = 1; [self.playImageView startAnimating]; // 播放动画
} /********************** 播放声音 ************************************/
- (void)playVoice:(NSString *)key { // 添加声音
SystemSoundID soundID;
AudioServicesCreateSystemSoundID((__bridge CFURLRef)([NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:key ofType:@"wav"]]), &soundID); AudioServicesPlayAlertSound(soundID); // 播放声音
}
- 效果
------ 
- 效果
UIImageView 动画的更多相关文章
- iOS - UIImageView 动画
1.UIImageView 动画 1.1 播放图片集 播放图片集 @property (nonatomic, strong) UIImageView *playImageView; self.play ...
- UIImageView 动画 / UIImage 方向
UIImage 方向 UIImage imageOrientation是相对当前屏幕的横竖屏来判断方向 如果本身是横屏, 照片也是横屏的话, 方向是正方向 BOOL b1 = (originalIma ...
- UIImageView动画制作
1.先初始化一个UIImageView的视图窗口 如:anima UIImageView *anima = [UIImageView alloc]initWithFrame(0,0,100,100); ...
- 通过cagradientLayer类封装uiimageview动画色度差
#import <UIKit/UIKit.h> typedef NS_ENUM(NSInteger, EcolorDirectionType) { EcolorDirectionUp, / ...
- UIImageView~动画播放的内存优化
我目前学到的知识,播放动画的步骤就是下面的几个步骤,把照片资源放到数组里面,通过动画animationImage加载数组,设置动画播放的 时间和次数完成播放. 后来通过看一些视频了解到:当需要播放多个 ...
- UIImageView动画
NSMutableArray *arrM = [NSMutableArray array]; // 2.加载所有图片 ; i <= ; i++) { NSString *imageName = ...
- iOS - Core Animation 核心动画
1.UIView 动画 具体讲解见 iOS - UIView 动画 2.UIImageView 动画 具体讲解见 iOS - UIImageView 动画 3.CADisplayLink 定时器 具体 ...
- 【IOS 开发】基本 UI 控件详解 (UISegmentedControl | UIImageView | UIProgressView | UISlider | UIAlertView )
转载请注明出处 : http://blog.csdn.net/shulianghan/article/details/50163725 一. 分段控件 (UISegmentedControl) 控件展 ...
- iOS常用技术
1.判断系统 #define UMSYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersi ...
随机推荐
- Xml xpath samples
Xml: <?xml version="1.0" encoding="utf-8" ?> <Orders xmlns="http:/ ...
- windows Server 2008各版本有何区别?
windows Server 2008有几个版本,先一一列出来把: Windows Server 2008 Standard Edition (标准版) Windows Server 2008 ...
- DFS leetcode
把字符串转换成整数 class Solution { public: int StrToInt(string str) { int n = str.size(), s = 1; long long r ...
- php SqlServer 中文汉字乱码
php SqlServer 中文汉字乱码,用iconv函数转换 查询显示的时候,从GB转换为UTF8 <?php echo iconv('GB2312','UTF-8',$row['Name'] ...
- Mycat主从模式下的读写分离与自动切换
1. 机器环境 192.168.2.136 mycat1 192.168.2.134 mydb1 192.168.2.135 mydb2 2在mysql1.mysql2上安装mysql 更改root用 ...
- 清除苹果手机input的默认样式
在手机端上写了一个页面,按钮的地方是用input标签button按钮,给的是绿色的背景颜色,在安卓手机上显示正常,在苹果手机上显示不正常,如下图 解决办法: css加上下面这一行代码就可以了,inpu ...
- cuteFTP连接不上VM虚拟机中RedHat&…
摸索了一下午,终于解决了问题:主要原因是因为redhat系统配置文件默认root用户无法使用ftp,只需作如下修改就可以使用了. 1.找到/etc/vsftpd/目录修改下面的连 ...
- S3C6410的启动代码分析 一
本文开始第一篇,启动代码的编写,注意,仅仅是启动代码,并不是bootloader,因为只有boot,没有loader. 第一要明确:CPU上电之后,会从某个固定地址执行指令.ARM结构的CPU从地址0 ...
- REST的含义和RESTful架构入门
REST的含义和RESTful架构入门 提纲 1.REST架构的作用 2.REST和RESTful 3.REST的具体含义 3.1 资源实体 3.2 资源实体的表现层 3.3. 资源实体某一变现层的状 ...
- JAVA基础知识总结17(网络编程)
端口: 物理端口:IP地址 逻辑端口:用于标识进程的逻辑地址,不同进程的标识:有效端口:0~65535,其中0~1024系统使用或保留端口. JAVA中ip对象:InetAddress. import ...