HearthBuddy BotManager
MainWindow
private void button_0_Click(object sender, RoutedEventArgs e)
{
Configuration.Instance.SaveAll();
this.button_0.IsEnabled = false;
this.comboBox_1.IsEnabled = false;
this.comboBox_0.IsEnabled = false;
this.checkBox_0.IsEnabled = false;
this.listBox_0.IsEnabled = false;
try
{
this.bool_0 = false;
if (BotManager.IsRunning)
{
BotManager.Stop();
}
else
{
BotManager.Start();
}
}
finally
{
this.bool_0 = true;
}
this.stopwatch_0.Restart();
}
BotManager
public static bool Start()
{
object obj = BotManager.object_0;
bool result;
lock (obj)
{
if (BotManager.IsRunning)
{
BotManager.ilog_0.ErrorFormat("[Start] The BotThread is already running. Please use BotManager.Stop first.", Array.Empty<object>());
result = false;
}
else if (!TritonHs.Initialized)
{
BotManager.ilog_0.ErrorFormat("[Start] TritonHs is not initialized yet.", Array.Empty<object>());
result = false;
}
else if (BotManager.CurrentBot == null)
{
BotManager.ilog_0.ErrorFormat("[Start] There is no bot to run. Please assign a bot first.", Array.Empty<object>());
result = false;
}
else
{
BotManager.ilog_0.InfoFormat("[Start] Now creating the BotThread.", Array.Empty<object>());
BotManager.bool_3 = false;
BotManager.BotThread = new Thread(new ThreadStart(BotManager.smethod_4));
BotManager.BotThread.Start();
result = true;
}
}
return result;
}
private static void smethod_4()
{
object obj = BotManager.object_0;
lock (obj)
{
Thread.Sleep();
}
TritonHs.Memory.DisableCache();
TritonHs.Memory.ClearCache();
TritonHs.Memory.Executor.FrameDropWaitTime = 15000u;
TritonHs.Memory.Executor.ExecuteWaitTime = ;
try
{
TritonHs.smethod_2(true);
}
catch
{
}
try
{
BotManager.smethod_0(BotManager.CurrentBot);
goto IL_FA;
}
catch
{
BotManager.autoResetEvent_0.Set();
goto IL_FA;
}
IL_87:
try
{
if (BotManager.MsBeforeNextTick != )
{
Thread.Sleep(BotManager.MsBeforeNextTick);
BotManager.MsBeforeNextTick = ;
}
BotManager.smethod_1(BotManager.CurrentBot);
BotManager.bool_3 = false;
if (BotManager.MsBetweenTicks != )
{
Thread.Sleep(BotManager.MsBetweenTicks);
}
}
catch (InjectionDesyncException)
{
BotManager.ilog_0.DebugFormat("[BotThreadFunction] An InjectionDesyncException was detected.", Array.Empty<object>());
BotManager.bool_3 = true;
TritonHs.InvokeEvent(BotManager.eventHandler_1, new object[]
{
null,
new ClientFrozenEventArgs()
});
}
catch
{
}
IL_FA:
if (!BotManager.autoResetEvent_0.WaitOne())
{
goto IL_87;
}
try
{
BotManager.smethod_2(BotManager.CurrentBot);
}
catch
{
}
BotManager.BotThread = null;
if (BotManager.bool_3)
{
TritonHs.InvokeEvent(BotManager.eventHandler_1, new object[]
{
null,
new ClientFrozenEventArgs()
});
return;
}
try
{
TritonHs.smethod_2(true);
}
catch
{
}
}
重点在ibot_1.Start();,这里启动后,进入DefaultBot的流程
internal static void smethod_0(IBot ibot_1)
{
try
{
object obj = BotManager.object_0;
lock (obj)
{
if (BotManager.bool_0)
{
return;
}
BotManager.bool_0 = true;
}
BotManager.smethod_3(ibot_1, BotManager.botEvent_0);
try
{
using (TritonHs.AcquireFrame())
{
using (TritonHs.Memory.TemporaryCacheState(false))
{
TritonHs.Memory.ClearCache();
ibot_1.Start();
}
}
}
catch (Exception exception)
{
BotManager.ilog_0.Error("[Start] Exception during execution:", exception);
throw;
}
BotManager.smethod_3(ibot_1, BotManager.botEvent_1);
}
finally
{
object obj = BotManager.object_0;
lock (obj)
{
BotManager.bool_0 = false;
}
}
}
MainWindow
private void method_11(IBot ibot_0)
{
base.Dispatcher.BeginInvoke(new Action(this.method_35), Array.Empty<object>());
if (this.bool_0)
{
base.Dispatcher.BeginInvoke(new Action(this.method_36), Array.Empty<object>());
}
}
DefaultBot
namespace Triton.Bot.Logic.Bots.DefaultBot
{
// Token: 0x02000256 RID: 598
public class DefaultBot : IRunnable, IAuthored, IBase, IBot, IConfigurable
public void Start()
{
this.coroutine_0 = new Coroutine(new Func<Task>(this.method_53));
this.bool_2 = false;
GameEventManager.Instance.Start();
PluginManager.Start();
RoutineManager.Start();
ProcessHookManager.Enable();
GameEventManager.NewGame += this.method_18;
GameEventManager.GameOver += this.method_19;
GameEventManager.MulliganConfirm += this.method_16;
InactivePlayerKicker inactivePlayerKicker = InactivePlayerKicker.Get();
if (inactivePlayerKicker != null)
{
inactivePlayerKicker.SetShouldCheckForInactivity(false);
}
}
DefaultBot.Tick方法中,以下三行代码
GameEventManager.Instance.Tick();
PluginManager.Tick();
RoutineManager.Tick();
public void Tick()
{
if (this.coroutine_0.IsFinished)
{
DefaultBot.ilog_0.DebugFormat("The bot coroutine has finished in a state of {0}", this.coroutine_0.Status);
BotManager.Stop();
return;
}
if (!TritonHs.IsClientInUsableState(true))
{
BotManager.MsBeforeNextTick += ;
this.method_17();
return;
}
if (!this.bool_2 && ChatMgr.Get().FriendListFrame != null)
{
DefaultBot.ilog_0.ErrorFormat("[Tick] FriendListFrame != null.", Array.Empty<object>());
Client.LeftClickAtDialog(BnetBar.Get().m_friendButton.m_OnlineCountText.Transform.Position);
BotManager.MsBeforeNextTick += ;
this.method_17();
return;
}
bool flag;
if (TritonHs.HandleDialog(new ShouldAcceptFriendlyChallengeDelegate(this.ShouldAcceptFriendlyChallenge), out flag))
{
if (flag)
{
BotManager.Stop();
}
BotManager.MsBeforeNextTick += ;
this.method_17();
return;
}
GameEventManager.Instance.Tick();
PluginManager.Tick();
RoutineManager.Tick();
try
{
this.coroutine_0.Resume();
}
catch
{
this.method_17();
throw;
}
}
RoutineManager.Tick
RoutineManager.CurrentRoutine就是silver fish
public static void Tick()
{
RoutineManager.Tick(RoutineManager.CurrentRoutine);
}

调试的时候,routine.Tick();会自动反编译,加载出一个DefaultRoutine.dll【这里的调试必须是F11】
public static void Tick(IRoutine routine)
{
RoutineManager.smethod_0(routine, RoutineManager.routineEvent_2);
try
{
routine.Tick();
}
catch (Exception exception)
{
RoutineManager.ilog_0.Error("Exception during routine Tick.", exception);
}
RoutineManager.smethod_0(routine, RoutineManager.routineEvent_3);
}

namespace Buddy.Coroutines
{
// Token: 0x0200009E RID: 158
public sealed class Coroutine : IDisposable
public void Resume()
{
if (this.IsDisposed)
{
throw new ObjectDisposedException(base.GetType().FullName);
}
if (this.IsFinished)
{
throw new InvalidOperationException("This coroutine has finished execution and cannot be resumed.");
}
if (Coroutine.coroutine_0 == this)
{
throw new InvalidOperationException("A coroutine cannot resume itself");
}
this.method_0(false);
}
private void method_0(bool bool_2)
{
SynchronizationContext synchronizationContext = SynchronizationContext.Current;
Coroutine coroutine = Coroutine.coroutine_0;
try
{
Coroutine.coroutine_0 = this;
SynchronizationContext.SetSynchronizationContext(null);
Action action = this.action_0;
this.action_0 = null;
action();
if (!bool_2)
{
this.Ticks++;
}
this.method_2(bool_2);
}
finally
{
Coroutine.coroutine_0 = coroutine;
SynchronizationContext.SetSynchronizationContext(synchronizationContext);
}
}
[CompilerGenerated]
private sealed class Class67
public void method_0()
{
Task<object> task;
try
{
task = this.func_0();
}
catch (Exception innerException)
{
throw this.coroutine_0.method_1(new CoroutineUnhandledException("Exception was thrown by root coroutine task producer", innerException));
}
if (task == null)
{
throw this.coroutine_0.method_1(new CoroutineBehaviorException("The root coroutine task producer returned null"));
}
this.coroutine_0.task_0 = task;
}
上面的default routine加载后,直接搜索getHoldList
定位到出错的地方
ERROR Logger (null) - [Tick] Exception during execution:
Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at HREngine.Bots.Mulligan.getHoldList(MulliganData mulliganData, Behavior behave) in
Routines\DefaultRoutine\Silverfish\ai\Mulligan.cs:line 307
at HREngine.Bots.DefaultRoutine.d__41.MoveNext() in

public async Task<bool> Logic(string type, object context)
{
bool flag = type == "mulligan";
bool result;
if (flag)
{
await this.MulliganLogic(context as MulliganData);
result = true;
}
else if (type == "emote")
{
await this.EmoteLogic(context as EmoteData);
result = true;
}
else if (type == "our_turn")
{
await this.OurTurnLogic();
result = true;
}
else if (type == "opponent_turn")
{
await this.OpponentTurnLogic();
result = true;
}
else if (type == "our_turn_combat")
{
await this.OurTurnCombatLogic();
result = true;
}
else if (type == "opponent_turn_combat")
{
await this.OpponentTurnCombatLogic();
result = true;
}
else if (type == "arena_draft")
{
await this.ArenaDraftLogic(context as ArenaDraftData);
result = true;
}
else if (type == "handle_quests")
{
await this.HandleQuestsLogic(context as QuestData);
result = true;
}
else
{
result = false;
}
return result;
}
在DefaultRoutine加载后,可以直接添加监视
CardDB.Instance.cardIdstringToEnum("ULD_194") ,ULD_194 ,HREngine.Bots.CardDB.cardIDEnum
- CardDB.Instance.getCardDataFromID(HREngine.Bots.CardDB.cardIDEnum.ULD_194) ,{HREngine.Bots.CardDB.Card} ,HREngine.Bots.CardDB.Card
cost是0x3E8=1000,name是unknown
HearthBuddy BotManager的更多相关文章
- HearthBuddy Plugin编写遇到的问题
错误1 赋值问题 貌似编译器版本有点低,无法识别C#的高级语法糖 属性的初始值,必须是public bool IsEnabled { get{return true;} } 不能写成public bo ...
- HearthBuddy的plugin加载
// Hearthbuddy.Windows.MainWindow // Token: 0x060001FF RID: 511 RVA: 0x0008951C File Offset: 0x00087 ...
- HearthBuddy修改系统时间
将以下代码保存在.bat文件,然后用管理员权限运行 pushd "%~dp0" #下面修改时间,根据操作系统的语言不同,会有不同的格式,比如2019-10-26date 10/26 ...
- HearthBuddy的class276以及class247
使用de4dot-cex反编译原版的hearthbuddy得到的 链接: https://pan.baidu.com/s/1hT79LpIjbyvODsjnkSe_5A 提取码: iemx class ...
- HearthBuddy Ai调试实战1-->出牌的时候,少召唤了图腾就结束回合
期望通过ai的调试,来搞明白出牌的逻辑. 55是投火无面者63是恐狼前锋34是风怒36是自动漩涡打击装置13是空灵召唤者, "LocStringZhCn": "<b ...
- HearthBuddy 日志模块
// Triton.Common.LogUtilities.CustomLogger // Token: 0x04000BD8 RID: 3032 private Level level_0 = Le ...
- HearthBuddy炉石兄弟 如何调试ai
Sepefeets's update to botmaker's Silverfish AI This AI is a Custom Class for Hearthranger and Hearth ...
- HearthBuddy CSharpCodeProvider 如何编译cs文件
源码 源码1 namespace Hearthbuddy.Windows{ // Token: 0x02000041 RID: 65 public class MainWindow : W ...
- HearthBuddy DONOTDELETE.bin
namespace Hearthbuddy{ // Token: 0x02000022 RID: 34 public class App : System.Windows.Applicat ...
随机推荐
- 四款免费好用的Bootstrap ui编辑器
Bootstrap带来了设计革命,本文介绍的四种免费Bootstrap在线设计工具,可视化所见所得设计网页,然后输出Html/CSS代码,其中有些甚至可以实现拖曳,也有可以设定自己的主题模板Theme ...
- c# MVC方式文件上传
MVC控制器中代码 index.cshtml <form action="/Home/Upload" method="post" enctype=&quo ...
- Oracle中函数关键字简介
常用的语法:select--from--where--group by--having--order by 1.分组子句group by +con 按什么分组 2.having子句 对上面分组的数据 ...
- Zabbix4.2Server端部署
一.安装 1.前期安装准备 前期准备一个大一点的分区准备用于zabbix 数据库的存放,为方便后期扩容,我们在这里选择新加一个磁盘并以LVM的方式进行挂载(此处省略虚拟机添加硬盘等操作) # df - ...
- vim技巧总结
自动补齐CTRL+N/CTRL+P vim 自动补全 颜色设置 hi Pmenu ctermfg=black ctermbg=gray guibg=#444444 hi PmenuSel ctermf ...
- Oracle数据库结构
之前写了一篇文章<Oracle-知识结构漫谈> 粗略的介绍了Oracle数据库接口,在这里再更加详细的描述一下,当做是对原有知识的巩固,温故知新. Oracle体系结构数据库的体系结构是从 ...
- FFmpeg常用命令学习笔记(二)录制命令
录制命令 1.FFmpeg录屏命令 ffmpeg -f avfoundation -i 1 -r 30 out.yuv -f:指定使用avfoundation采集数据 -i:指定从哪采集数据,它是一个 ...
- 02—mybatis的基本用法01
深入mybatis的配置文件(mybatis-config.xml) MyBatis的配置文档结构 顶层configuration 配置 properties 属性 settings 设置 typ ...
- C#新增按钮
代码亲测可用,似乎不需要“ADD”,如下:form_load段:for (int i = 0; i < 10; i++){btn = new Button();btn.Parent = this ...
- [转]web.xml中servlet ,filter ,listener ,interceptor的作用与区别
原文链接:https://blog.csdn.net/netdevgirl/article/details/51483273 一.概念: 1.servlet:servlet是一种运行服务器端的java ...