Split Shape by Plane in OpenCASCADE
Split Shape by Plane in OpenCASCADE
Abstract. Sometimes you want to split a shape by plane or even split a shape by a B Spline surface, OpenCASCADE provide a feature class BRepFeat_SplitShape to implement the function. The paper give a sample code to split a cylinder by plane.
Key Words. Split Shape, BRep Feature Algorithms.
1. Introduction
OpenCASCADE提供了Boolean Operation实现了任意两个形状的交、并、差的布尔操作。但是如何实现用一个面将一个形状切割成两半呢?其实Boolean Operation中已经有求交分割的算法,但是没有直接提供一个分割的功能类,而是在BRepFeat_SplitShape提供了分割功能。
Figure 1. Split Cylinder by Plane
2. Code Demo
使用类BRepAlgoAPI_Section和类BRepFeat_SplitShape相结合来实现分割Split形状的功能。完整代码示例如下:
Code highlighting produced by Actipro CodeHighlighter (freeware)
http://www.CodeHighlighter.com/
-->/*
Copyright(C) 2017 Shing Liu(eryar@163.com)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files(the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions :
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
// Visual Studio 2013 & OpenCASCADE7.1.0
#include <gp_Pln.hxx>
#include <TopoDS.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <BRepTools.hxx>
#include <BRepPrimAPI_MakeCylinder.hxx>
#include <BRepAlgoAPI_Section.hxx>
#include <BRepFeat_SplitShape.hxx>
#pragma comment(lib, "TKernel.lib")
#pragma comment(lib, "TKMath.lib")
#pragma comment(lib, "TKG2d.lib")
#pragma comment(lib, "TKG3d.lib")
#pragma comment(lib, "TKGeomBase.lib")
#pragma comment(lib, "TKGeomAlgo.lib")
#pragma comment(lib, "TKBRep.lib")
#pragma comment(lib, "TKTopAlgo.lib")
#pragma comment(lib, "TKBO.lib")
#pragma comment(lib, "TKPrim.lib")
#pragma comment(lib, "TKFeat.lib")
//! Test split a cylinder by plane.
//! You can use the algorithm to split other shapes.
void testSplit()
{
BRepPrimAPI_MakeCylinder aCylinderMaker(10.0, 20.0);
TopoDS_Shape aCylinder = aCylinderMaker.Shape();
// Build section by the split plane for the cylinder.
BRepAlgoAPI_Section aSection(aCylinder, gp_Pln(gp_Pnt(0.0, 0.0, 15.0), gp::DZ()), Standard_False);
aSection.ComputePCurveOn1(Standard_True);
aSection.Approximation(Standard_True);
aSection.Build();
// Split the cylinder shape.
BRepFeat_SplitShape aShapeSpliter(aCylinder);
for (TopExp_Explorer i(aSection.Shape(), TopAbs_EDGE); i.More(); i.Next())
{
TopoDS_Shape anEdge = i.Current();
TopoDS_Shape aFace;
if (aSection.HasAncestorFaceOn1(anEdge, aFace))
{
TopoDS_Edge E = TopoDS::Edge(anEdge);
TopoDS_Face F = TopoDS::Face(aFace);
aShapeSpliter.Add(E, F);
}
}
aShapeSpliter.Build();
// Rebuild left and right shape.
BRep_Builder aBuilder;
TopoDS_Compound aLeftCompound;
TopoDS_Compound aRightCompound;
aBuilder.MakeCompound(aLeftCompound);
aBuilder.MakeCompound(aRightCompound);
// Left shape.
TopTools_MapOfShape aLeftShapeMap;
const TopTools_ListOfShape& aLeftShapes = aShapeSpliter.Left();
for (auto i = aLeftShapes.cbegin(); i != aLeftShapes.cend(); i++)
{
aLeftShapeMap.Add(*i);
aBuilder.Add(aLeftCompound, *i);
}
// Right shape.
TopTools_IndexedMapOfShape aShapeMap;
TopExp::MapShapes(aShapeSpliter.Shape(), TopAbs_FACE, aShapeMap);
for (auto i = aShapeMap.cbegin(); i != aShapeMap.cend(); i++)
{
if (!aLeftShapeMap.Contains(*i))
{
aBuilder.Add(aRightCompound, *i);
}
}
// Output left and right shape.
BRepTools::Write(aLeftCompound, "d:/left.brep");
BRepTools::Write(aRightCompound, "d:/right.brep");
}
int main(int argc, char* argv[])
{
testSplit();
return 0;
}
先创建一个圆柱体,再使用类BRepAlgoAPI_Section将圆柱体用平面进行分割,最后使用类BRepFeat_SplitShape进行分类,得到切割后的形状及Left()形状,把切割后形状中的Left过滤后剩下就是切割另一半的形状;最后导出被平面切割后得到的两半形状。结果用动画演示如下:
Figure 2. Split Shape animation demo
3. Conclusion
OpenCASCADE提供类BRepFeat_SplitShape来实现对一个形状进行切割的功能,但是要配合BRepAlgoAPI_Section使用。因为Boolean Operation中已经实现了求交、分类的功能,所以在最新版本的源码7.2.0中已经将分割功能集成到了Boolean Operation中。分割后如果没有被改变的面还是原来的面。
Split Shape by Plane in OpenCASCADE的更多相关文章
- OpenCASCADE PCurve of Topological Face
OpenCASCADE PCurve of Topological Face eryar@163.com Abstract. OpenCASCADE provides a class BRepBuil ...
- Mesh Algorithm in OpenCascade
Mesh Algorithm in OpenCascade eryar@163.com Abstract. Rendering a generic surface is a two steps pro ...
- FreeType in OpenCASCADE
FreeType in OpenCASCADE eryar@163.com Abstract. FreeType is required for text display in the 3D view ...
- Egret中使用P2物理引擎
游戏中的对象按照物理规律移动,体现重力.引力.反作用力.加速度等物体特性,实现自由落体.摇摆运动.抛物线运动,以及物理碰撞现象的模拟.用于模拟物理碰撞.物理运动的引擎称为物理引擎. 来自瑞典斯德哥尔摩 ...
- 那些我离不开的 Sketch 插件
当谈论到插件时,我是一名极客.各种新颖的 Sketch 插件层出不穷,但是有那么几个是我怎么也离不开的. Sketch 运行器 多层的插件菜单再也不会影响我的效率了. 我推迟了好几年才使用这个插件,因 ...
- p2 形状
形状是物理引擎进行碰撞模拟计算的依据,是刚体最基本的属性. P2中使用Shape类来表示形状,通过刚体的addShape()方法,将形状添加到刚体中之后, 就可以随着刚体的移动.旋转不断更新,并进行碰 ...
- css3动画效果:3 3D动画
立方体旋转动画效果 css #container{ width: 400px; height: 400px; ; ; -webkit-perspective-origin:50% 225px; per ...
- OpenCASCADE Shape Location
OpenCASCADE Shape Location eryar@163.com Abstract. The TopLoc package of OpenCASCADE gives resources ...
- OpenCascade Shape Representation in OpenSceneGraph
OpenCascade Shape Representation in OpenSceneGraph eryar@163.com 摘要Abstract:本文通过程序实例,将OpenCascade中的拓 ...
随机推荐
- 使用CSS3制作网站常用的小三角形
现在在前端开发中,经常会看到一些小三角形,如一些导航的下拉菜单,还有一些聊天信息的气泡模式,很多时候我们都是通过切图片的方法来制作,今天零度给大家分享一个完全通过css3实现的小三角效果. 先上htm ...
- 6.CPU调度
总论:所有的程序都是CPU和I/O等待交替执行 CPU调度器的操作时机 调用CPU调度器的时机,通常发生在 某一进程从执行状态转化为等待状态 某一进程从执行状态转化为就绪状态 某一进程从等待状态转为就 ...
- 如何让alertdialog选择完后自动关闭
builder.setIcon(R.drawable.ic_system) .setTitle("串口号") .setSingleChoiceItems(mPorts, mSele ...
- 文字添加响应事件,js动态加载CSS, js弹出DIV
文字添加响应事件,js动态加载CSS, js弹出DIV <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN&qu ...
- ios发布以后关键信息确认与nslog
发布以后信息查看的路径: xcode->window->devices and …->查看如图的log. 通常在发布以后,处于安全和性能的考虑,会禁止打印log:但是在关键的信息需要 ...
- Linux系统启动U盘制作工具
1.UNetbootin UNetbootin 让你创建 Ubuntu 或者其他 Linux 发行版的可引导 Live U 盘,而无需烧录 CD. 你既能让 UNetbootin 为你下载众多开箱即用 ...
- luoguP1419 寻找段落(二分答案+单调队列)
题意 给定一个长度为n的序列a1~an,从中选取一段长度在s到t之间的连续一段使其平均值最大.(n<=100000) 题解 二分答案平均值. judge时把每一个a[i]-mid得到b[i] 在 ...
- perl异常处理
程序脚本在运行过程中,总会碰到这样那样的问题,我们会预知一些问题并为其准备好处理代码,而有一些不能预知.好的程序要能尽可能多的处理可能出现的异常问题,本文就总结了一些方法来解决这些异常,当然perl在 ...
- [APIO2009]会议中心(贪心)
P3626 [APIO2009]会议中心 题目描述 Siruseri 政府建造了一座新的会议中心.许多公司对租借会议中心的会堂很 感兴趣,他们希望能够在里面举行会议. 对于一个客户而言,仅当在开会时能 ...
- LicManager系统对各license类型终端客户机器的监控
与catia软件相似.以下这些软件都是汽车project设计软件.对汽车工业的的研发设计有着不可替代的作用.但它们都有着不同于各自的优势与不足之处. 可是在LicManager许可监控系统下,它们都是 ...