HDU-1698 JUST A HOOK 线段树
最近刚学线段树,做了些经典题目来练手
Just a Hook
Time Limit: 4000/2000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others)
Total Submission(s): 24370 Accepted Submission(s): 12156
Problem Description
In the game of DotA, Pudge’s meat hook is actually the most horrible thing for most of the heroes. The hook is made up of several consecutive metallic sticks which are of the same length.
Now Pudge wants to do some operations on the hook.
Let us number the consecutive metallic sticks of the hook from 1 to N. For each operation, Pudge can change the consecutive metallic sticks, numbered from X to Y, into cupreous sticks, silver sticks or golden sticks.
The total value of the hook is calculated as the sum of values of N metallic sticks. More precisely, the value for each kind of stick is calculated as follows:
For each cupreous stick, the value is 1.
For each silver stick, the value is 2.
For each golden stick, the value is 3.
Pudge wants to know the total value of the hook after performing the operations.
You may consider the original hook is made up of cupreous sticks.
Input
The input consists of several test cases. The first line of the input is the number of the cases. There are no more than 10 cases.
For each case, the first line contains an integer N, 1<=N<=100,000, which is the number of the sticks of Pudge’s meat hook and the second line contains an integer Q, 0<=Q<=100,000, which is the number of the operations.
Next Q lines, each line contains three integers X, Y, 1<=X<=Y<=N, Z, 1<=Z<=3, which defines an operation: change the sticks numbered from X to Y into the metal kind Z, where Z=1 represents the cupreous kind, Z=2 represents the silver kind and Z=3 represents the golden kind.
Output
For each case, print a number in a line representing the total value of the hook after the operations. Use the format in the example.
Sample Input
1
10
2
1 5 2
5 9 3
Sample Output
Case 1: The total value of the hook is 24.
题目大意:Dota中的屠夫,有一个钩子,钩子分为n段,现在给出m个指令,将【X,Y】段钩子变成Z种(Z分为三种:1为铜钩,2为银钩,3为金钩)初始钩子都为Cu,m次操作后,求整个钩的价值
每组样例有t组数据
(N<=100000,1<=X<=Y<=N,1<=Z<=3)
维护一棵线段树,区间修改,最后求一下全区间的和,唯一可以说的就是惰性标记是直接改变,并非不断累积
因为所求是全区间的和,所以没必要再额外写一个区间求和的函数,直接在修改时下放标记,最后输出这颗线段树的根即可
代码如下:
#include<iostream>
#include<cstring>
#include<algorithm>
#include<cstdio>
using namespace std;
#define maxlen 100001
int value[maxlen<<2]={0},delta[maxlen<<2]={0};
int dota[maxlen]={0};
void updata(int now)
{
value[now]=value[now<<1]+value[now<<1|1];
}
void build(int l,int r,int now)
{
if (l==r)
{
value[now]=dota[l];
return;
}
int mid=(l+r)>>1;
build(l,mid,now<<1);
build(mid+1,r,now<<1|1);
updata(now);
}
void pushdown(int now,int ln,int rn)
{
if (delta[now]!=0)
{
delta[now<<1]=delta[now];
delta[now<<1|1]=delta[now];
value[now<<1]=delta[now]*ln;
value[now<<1|1]=delta[now]*rn;
delta[now]=0;
}
}
void section_change(int L,int R,int l,int r,int now,int data)
{
if (L<=l && R>=r)
{
value[now]=data*(r-l+1);
delta[now]=data;
return;
}
int mid=(l+r)>>1;
pushdown(now,mid-l+1,r-mid);
if (L<=mid)
section_change(L,R,l,mid,now<<1,data);
if (R>mid)
section_change(L,R,mid+1,r,now<<1|1,data);
updata(now);
}
int main()
{
int t;
int n;
int m;
int time=1;
scanf("%d",&t);
while (true)
{
if (t==0) break;
scanf("%d",&n);
for (int i=1; i<=n; i++)
dota[i]=1;
memset(delta,0,sizeof(delta));
memset(value,0,sizeof(value));
build(1,n,1);
scanf("%d",&m);
for (int i=1; i<=m; i++)
{
int start,end,data;
scanf("%d%d%d",&start,&end,&data);
section_change(start,end,1,n,1,data);
}
printf("Case %d: The total value of the hook is %d.\n",time,value[1]);
time++;
t--;
}
return 0;
}
HDU-1698 JUST A HOOK 线段树的更多相关文章
- HDU 1698 just a hook 线段树,区间定值,求和
Just a Hook Time Limit: 1 Sec Memory Limit: 256 MB 题目连接 http://acm.hdu.edu.cn/showproblem.php?pid=1 ...
- HDU 1698 Just a Hook(线段树 区间替换)
Just a Hook [题目链接]Just a Hook [题目类型]线段树 区间替换 &题解: 线段树 区间替换 和区间求和 模板题 只不过不需要查询 题里只问了全部区间的和,所以seg[ ...
- HDU 1698 Just a Hook(线段树成段更新)
Just a Hook Time Limit: 4000/2000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others) Tota ...
- HDU 1698 Just a Hook (线段树 成段更新 lazy-tag思想)
题目链接 题意: n个挂钩,q次询问,每个挂钩可能的值为1 2 3, 初始值为1,每次询问 把从x到Y区间内的值改变为z.求最后的总的值. 分析:用val记录这一个区间的值,val == -1表示这 ...
- [HDU] 1698 Just a Hook [线段树区间替换]
Just a Hook Time Limit: 4000/2000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others)Total ...
- (简单) HDU 1698 Just a Hook , 线段树+区间更新。
Description: In the game of DotA, Pudge’s meat hook is actually the most horrible thing for most of ...
- HDU 1698 Just a Hook 线段树+lazy-target 区间刷新
Just a Hook Time Limit: 4000/2000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others) Tota ...
- HDU 1698 Just a Hook(线段树区间更新查询)
描述 In the game of DotA, Pudge’s meat hook is actually the most horrible thing for most of the heroes ...
- HDU 1698 Just a Hook(线段树区间替换)
题目地址:pid=1698">HDU 1698 区间替换裸题.相同利用lazy延迟标记数组,这里仅仅是当lazy下放的时候把以下的lazy也所有改成lazy就好了. 代码例如以下: # ...
- HDU 1698 Just a Hook 线段树区间更新、
来谈谈自己对延迟标记(lazy标记)的理解吧. lazy标记的主要作用是尽可能的降低时间复杂度. 这样说吧. 如果你不用lazy标记,那么你对于一个区间更新的话是要对其所有的子区间都更新一次,但如果用 ...
随机推荐
- MonoDevelop Debug Unity
环境 Unity 4.3.x MonoDevelop 4.0.1 资料 更新Unity4.3.X之后的版本,MonoDevelop的版本也进行了升级,IDE的界面发生了比较大的改变. 查阅了Unity ...
- find命令错误提示路径必须在表达式之前
在某些版本的linux下,通过find查找当前目录下所有后缀名jpg的文件,命令为find ./ -iname *.jpg 会出现“find: 路径必须在表达式之前”的错误提示.解决的方法有两种 a. ...
- Java的IO操作---File类
目标 1)掌握File类作用 2)可以使用file类中方法对文件进行读写操作. File类 唯一与文件有关的类.使用file类可进行创建或删除操作,要想使用File类,首先观察File类的构造方法. ...
- 关于audio元素在实际项目中遇到的问题总结
在ios高版本的微信浏览器下(ios10.0以上),audio标签如果添加autoplay属性的话.导致的问题是:通过二维码扫码第一次进入没有问题,第二次扫码进入之后直接卡死在loading页面. 解 ...
- 搭建一个Web应用
因为EasyUI会涉及到与后台数据的交互,所以使用Spring MVC作为后台,搭建一个完整的Web环境 使用gradle作为构建工具 build.gradle group 'org.zln.lkd' ...
- 001医疗项目-项目框架的搭建(四个maven工程)
这个项目资料来源于传智播客.用的是ssm框架, 我们首先建立一个working sets里面存放,我们的maven工程. 如下:
- CSS规则的执行顺序(转)
你对CSS规则的执行顺序是否了解,这里和大家分享一下,若两条规则具有相同的权值.起源及特殊性,那在样式表中最后出现的规则优先. 1.CSS规则之特殊性 首先来看一下这个例子将会发生的情形: <s ...
- 【转】【C#】异常类 Exception 枚举所有类型的异常
一.基础 在C# 里,异常处理就是C# 为处理错误情况提供的一种机制.它为每种错误情况提供了定制的处理方式,并且把标识错误的代码与处理错误的代码分离开来. 对.NET类来说,一般的 异常类System ...
- [应用层]mail邮件协议
转:http://***/chapter-14/ 以前老记不住这smtp和pop3谁收谁发. 简单邮件传输协议(SMTP),用来发送或中转发出的电子邮件,占用tcp 25端口. 第三版邮局协议(POP ...
- maven中的 dependencies 和 dependencyManagement 的区别
今天我在配置 sellercenter 的接口测试环境的时候,发现一些依赖的写法不太一致: 比如有的依赖的<scope>是写在子项目中的 <dependencies> 下的&l ...