Codeforces Round #379 (Div. 2) D. Anton and Chess —— 基础题
题目链接:http://codeforces.com/contest/734/problem/D
4 seconds
256 megabytes
standard input
standard output
Anton likes to play chess. Also, he likes to do programming. That is why he decided to write the program that plays chess. However, he finds the game on 8 to 8 board
to too simple, he uses an infinite one instead.
The first task he faced is to check whether the king is in check. Anton doesn't know how to implement this so he asks you to help.
Consider that an infinite chess board contains one white king and the number of black pieces. There are only rooks, bishops and queens, as the other pieces are not supported yet. The white king is said to be in check if at least one black piece can reach the
cell with the king in one move.
Help Anton and write the program that for the given position determines whether the white king is in check.
Remainder, on how do chess pieces move:
- Bishop moves any number of cells diagonally, but it can't "leap" over the occupied cells.
- Rook moves any number of cells horizontally or vertically, but it also can't "leap" over the occupied cells.
- Queen is able to move any number of cells horizontally, vertically or diagonally, but it also can't "leap".
The first line of the input contains a single integer n (1 ≤ n ≤ 500 000) —
the number of black pieces.
The second line contains two integers x0 and y0 ( - 109 ≤ x0, y0 ≤ 109) —
coordinates of the white king.
Then follow n lines, each of them contains a character and two integers xi and yi ( - 109 ≤ xi, yi ≤ 109) —
type of the i-th piece and its position. Character 'B'
stands for the bishop, 'R' for the rook and 'Q' for the
queen. It's guaranteed that no two pieces occupy the same position.
The only line of the output should contains "YES" (without quotes) if the white king is in check and "NO"
(without quotes) otherwise.
2
4 2
R 1 1
B 1 5
YES
2
4 2
R 3 3
B 1 5
NO
Picture for the first sample:

White king is in check, because the black bishop can reach the cell with the white king in one move. The answer is "YES".
Picture for the second sample:

Here bishop can't reach the cell with the white king, because his path is blocked by the rook, and the bishop cant "leap" over it. Rook can't reach the white king, because it can't move diagonally. Hence, the king is not in check and the answer is "NO"
题解:
1.在King的八个方向上,分别记录离其最近的棋子。
2.如果在横、竖线上,存在Rook或者Queen,则King in check; 如果在对角线上,存在Bishop或者Queen, 则King in check。
学习之处:
对角线的表示:
1.左上右下: x-y (注意:如果需要用非负数表示,则x-y+n)
2.右上左下:x+y
代码如下;
#include<bits/stdc++.h>
using namespace std;
typedef long long LL;
const double eps = 1e-6;
const int INF = 2e9;
const LL LNF = 9e18;
const int mod = 1e9+7;
const int maxn = 1e5+10; int n, xo, yo;
int a[10][5];
map<string, int>m; void f(int x, int y, int id) //分别在八个方向上取最近的棋
{
if(x==xo)
{
if(y<yo && (a[1][1]==INF || y>a[1][2]) )
a[1][1] = x, a[1][2] = y, a[1][3] = id;
if(y>yo && ( a[2][1]==INF || y<a[2][2]) )
a[2][1] = x, a[2][2] = y, a[2][3] = id;
}
else if(y==yo)
{
if(x<xo && ( a[3][1]==INF || x>a[3][1] ) )
a[3][1] = x, a[3][2] = y, a[3][3] = id;
if(x>xo && ( a[4][1]==INF || x<a[4][1]) )
a[4][1] = x, a[4][2] = y, a[4][3] = id;
}
else if(x-y==xo-yo)
{
if(x<xo && ( a[5][1]==INF || x>a[5][1]) )
a[5][1] = x, a[5][2] = y, a[5][3] = id;
if(x>xo && ( a[6][1]==INF || x<a[6][1]) )
a[6][1] = x, a[6][2] = y, a[6][3] = id;
}
else if(x+y==xo+yo)
{
if(x>xo && ( a[7][1]==INF || x<a[7][1]) )
a[7][1] = x, a[7][2] = y, a[7][3] = id;
if(x<xo && ( a[8][1]==INF || x>a[8][1]) )
a[8][1] = x, a[8][2] = y, a[8][3] = id;
}
} int main()
{
scanf("%d%d%d",&n,&xo, &yo); m["B"] = 1; m["R"] = 2; m["Q"] = 3;
for(int i = 0; i<10; i++)
a[i][1] = INF; string s; int x, y;
for(int i = 1; i<=n; i++)
{
cin>>s>>x>>y;
f(x, y, m[s]);
} int B = 0;
for(int i = 1; i<=4; i++) //横、竖
if(a[i][1]!=INF && ( a[i][3]==2 || a[i][3]==3))
B = 1;
for(int i = 5; i<=8; i++) //对角线
if(a[i][1]!=INF && ( a[i][3]==1 || a[i][3]==3))
B = 1;
printf("%s\n", B? "YES" : "NO");
}
Codeforces Round #379 (Div. 2) D. Anton and Chess —— 基础题的更多相关文章
- Codeforces Round #379 (Div. 2) D. Anton and Chess 水题
D. Anton and Chess 题目连接: http://codeforces.com/contest/734/problem/D Description Anton likes to play ...
- Codeforces Round #379 (Div. 2) D. Anton and Chess 模拟
题目链接: http://codeforces.com/contest/734/problem/D D. Anton and Chess time limit per test4 secondsmem ...
- Codeforces Round #379 (Div. 2) B. Anton and Digits 水题
B. Anton and Digits 题目连接: http://codeforces.com/contest/734/problem/B Description Recently Anton fou ...
- Codeforces Round #379 (Div. 2) A. Anton and Danik 水题
A. Anton and Danik 题目连接: http://codeforces.com/contest/734/problem/A Description Anton likes to play ...
- Codeforces Round #379 (Div. 2) E. Anton and Tree 缩点 直径
E. Anton and Tree 题目连接: http://codeforces.com/contest/734/problem/E Description Anton is growing a t ...
- Codeforces Round #379 (Div. 2) C. Anton and Making Potions 枚举+二分
C. Anton and Making Potions 题目连接: http://codeforces.com/contest/734/problem/C Description Anton is p ...
- Codeforces Round #379 (Div. 2) E. Anton and Tree —— 缩点 + 树上最长路
题目链接:http://codeforces.com/contest/734/problem/E E. Anton and Tree time limit per test 3 seconds mem ...
- Codeforces Round #379 (Div. 2) C. Anton and Making Potions —— 二分
题目链接:http://codeforces.com/contest/734/problem/C C. Anton and Making Potions time limit per test 4 s ...
- Codeforces Round #379 (Div. 2) E. Anton and Tree 树的直径
E. Anton and Tree time limit per test 3 seconds memory limit per test 256 megabytes input standard i ...
随机推荐
- linux编译
文章一 1)用户点击编译程序时,编译程序将C++源代码转换成目标代码,目标代码通常由 机器指令和记录如何将程序加载到内存的信息组成.其后缀通常为.obj或.o: 2)目标文件中存储的只是用户所编写的代 ...
- C# Ftp Client 基本操作
C# Ftp Client 上传.下载与删除 简单介绍一下Ftp Client 上传.下载与删除,这是目前比较常用的命令,各个方法其实都差不多,重点是了解Ftp命令协议. 1.建立连接 public ...
- SpringMVC整合MongoDB
首先,在pom文件中新增spring-data-mongodb的依赖: <dependency> <groupId>org.springframework.data</g ...
- IDEA一个窗口打开多个项目
首先IDEA没有Eclipse的Workspace的概念,且IDEA推荐是一个窗口对应着一个Project. 然后经过研究你会发现IDEA其实是由一个主进程来维护这些窗口的,所以即使你开了很多个窗口, ...
- Python之Django-part 1
python manage.py syncdb 在django1.7已经被取代了:用python manage.py migrate 代替来移动库: 删除.卸载django 在cd /usr/lo ...
- linux系统中mysql自动备份脚本
mysql数据库中存储着网站最核心最宝贵的数据,如果因为不可预测的原因导致数据损坏或丢失,对一个网站的打击是毁灭性的,一次又一次的教训提醒着我们一定要做好备份,但是手工备份确实比较麻烦,每天都要手工操 ...
- xammp 配置虚拟主机
## This is the main Apache HTTP server configuration file. It contains the# configuration directives ...
- SQL获取年月日方法
方法一:利用DATENAME 在SQL数据库中,DATENAME(datetype,date)函数的作用是从日期中提取指定部分数据,其返回类型是nvarchar.datetype类型见附表1. SEL ...
- SDUT 1068-Number Steps(数学:直线)
Number Steps Time Limit: 1000ms Memory limit: 10000K 有疑问?点这里^_^ 题目描写叙述 Starting from point (0,0) ...
- iOS应用数据存储的经常使用方式
ios程序中数据数据存储有下列5种方式 XML属性列表(plist)归档 Preference(偏好设置) NSKeyedArchiver归档(NSCoding) SQLite3 Core Data ...