physics

Time Limit: 6000/3000 MS (Java/Others)    Memory Limit: 65536/65536 K (Java/Others)
Total Submission(s): 817    Accepted Submission(s): 454

Problem Description
There are n balls on a smooth horizontal straight track. The track can be considered to be a number line. The balls can be considered to be particles with the same mass.

At the beginning, ball i is at position Xi. It has an initial velocity of Vi and is moving in direction Di.(Di∈−1,1)
Given a constant C. At any moment, ball its acceleration Ai and velocity Vi have the same direction, and magically satisfy the equation that Ai * Vi = C.
As there are multiple balls, they may collide with each other during the moving. We suppose all collisions are perfectly elastic collisions.

There are multiple queries. Each query consists of two integers t and k. our task is to find out the k-small velocity of all the balls t seconds after the beginning.

* Perfectly elastic collision : A perfectly elastic collision is defined as one in which there is no loss of kinetic energy in the collision.

 
Input
The first line contains an integer T, denoting the number of testcases.

For each testcase, the first line contains two integers n <= 10^5 and C <= 10^9.
n lines follow. The i-th of them contains three integers Vi, Xi, Di. Vi denotes the initial velocity of ball i. Xi denotes the initial position of ball i. Di denotes the direction ball i moves in.

The next line contains an integer q <= 10^5, denoting the number of queries.
q lines follow. Each line contains two integers t <= 10^9 and 1<=k<=n.
1<=Vi<=10^5,1<=Xi<=10^9

 
Output
For each query, print a single line containing the answer with accuracy of 3 decimal digits.
 
Sample Input
1
3 7
3 3 1
3 10 -1
2 7 1
3
2 3
1 2
3 3
 
Sample Output
6.083
4.796
7.141
 
Author
学军中学
 
Source
 
题目大意:

光滑的水平直线上有n个质量相等的小球,已知每个小球的初始位置,初始速度和方向,每个小球的每个时刻的加速度a都满足a*v=c,v是该时刻的速度,c是已知的

常数,小球之间的碰撞是完全碰撞(不明白就百度),然后q个询问,每次询问第t秒时速度第k小的小球速度是多少?

题解:

a = dv/dt = C/v

-----> vdv = Cdt

两边同时积分v是从v0-vt,t是从0到t

-----> [1/2*v^2] (v0---vt) = Ct  (0----t)

-----> v = sqrt(2*C*t+v0^2);

#include <iostream>
#include<cstdio>
#include<algorithm>
#include<cstring>
#include<queue>
#include<cmath>
#include<vector>
using namespace std; struct node
{
double v,x,d;
}a[]; int T,n,q,t,k;
double c; bool cmp(node a, node b)
{
return a.v<b.v;
}
int main()
{
scanf("%d",&T);
for(;T>;T--)
{
scanf("%d%lf",&n,&c);
for(int i=;i<=n;i++)
scanf("%lf%lf%lf",&a[i].v,&a[i].x,&a[i].d); scanf("%d",&q);
sort(a+,a++n,cmp);
for(;q>;q--)
{
scanf("%d%d",&t,&k);
double v=a[k].v;
printf("%.3lf\n",sqrt(v*v+*c*t)); }
} return ;
}

hdu 5826 physics (物理数学,积分)的更多相关文章

  1. HDU 5826 physics (积分推导)

    physics 题目链接: http://acm.hdu.edu.cn/showproblem.php?pid=5826 Description There are n balls on a smoo ...

  2. HDU 5826 physics(物理)

     physics(物理) Time Limit: 6000/3000 MS (Java/Others)    Memory Limit: 65536/65536 K (Java/Others)   D ...

  3. hdu 5826 physics 物理题

    physics 题目连接: http://acm.hdu.edu.cn/showproblem.php?pid=5826 Description There are n balls on a smoo ...

  4. HDU 5826 physics

    该问题和xi,di均无关,碰撞只会使得速度反向,大小不会变.因此只要计算速度. #pragma comment(linker, "/STACK:1024000000,1024000000&q ...

  5. hdu 1724 Ellipse simpson积分

    /* hdu 1724 Ellipse simpson积分 求椭圆的部分面积 simpson积分法 http://zh.wikipedia.org/zh-tw/%E8%BE%9B%E6%99%AE%E ...

  6. hdu 5826 (物理) physics

    题目:这里 题意:光滑的水平直线上有n个质量相等的小球,已知每个小球的初始位置,初始速度和方向,每个小球的每个时刻的加速度a都满足a*v=c,v是该时刻的速度,c是已知的 常数,小球之间的碰撞是完全碰 ...

  7. hdu 1724 Ellipse——辛普森积分

    题目:http://acm.hdu.edu.cn/showproblem.php?pid=1724 #include<cstdio> #include<cstring> #in ...

  8. HDU 1724 Ellipse ——Simpson积分

    [题目分析] 一看题目,直接把椭圆积分起来就可以了嘛. 然后发现椭圆比较难积分,还是算了吧. 用Simpson积分硬上. 大概就是用二次函数去拟合面积. [代码] #include <cstdi ...

  9. HDU 1724 Ellipse [辛普森积分]

    Ellipse Time Limit: 1000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)Total Sub ...

随机推荐

  1. spark[源码]-sparkContext概述

    SparkContext概述 sparkContext是所有的spark应用程序的发动机引擎,就是说你想要运行spark程序就必须创建一个,不然就没的玩了.sparkContext负责初始化很多东西, ...

  2. Wex5各组件介绍

    1.http://doc.wex5.com/comp-base/ 2.select 组件 http://doc.wex5.com/comps-select/ 3.页面交互以及传递参数  http:// ...

  3. 为Android添加开机启动脚本

    转:https://blog.csdn.net/u014316462/article/details/76438611 本文介绍了一种在Android 4.2.2源码中添加.修改文件或者代码,来达到使 ...

  4. 如何用纯 CSS 创作气泡填色的按钮特效

    效果预览 在线演示 按下右侧的"点击预览"按钮可以在当前页面预览,点击链接可以全屏预览. https://codepen.io/comehope/pen/eKqZjy 可交互视频 ...

  5. 如何用纯 CSS 创作单元素点阵 loader

    效果预览 在线演示 按下右侧的"点击预览"按钮可以在当前页面预览,点击链接可以全屏预览.https://codepen.io/comehope/pen/YvBvBr 可交互视频 此 ...

  6. 照着官网来安装openstack pike之创建并启动instance

    有了之前组件(keystone.glance.nova.neutron)的安装后,那么就可以在命令行创建并启动instance了 照着官网来安装openstack pike之environment设置 ...

  7. 20145328 《Java程序设计》第1周学习总结

    20145328 <Java程序设计>第1周学习总结 教材学习内容总结 了解Java基础知识 1995年5月23日,Java诞生,JDK 1.0a2发布 Java约以两年为周期推出重大版本 ...

  8. linux第四周

    一.知识点总结 (一)用户态.内核态和中断 1.内核态:在高的执行级别下,代码可以执行特权指令,访问任意的物理地址,这时的CPU就对应内核态 2.用户态:在低级别的指令状态下,代码 只能在级别允许的特 ...

  9. SaltStack介绍及简单配置-第一篇

    SaltStack介绍 一种全新的基础设施管理方式,部署轻松,在几分钟内可运行起来,扩展性好,很容易管理上万台服务器,速度够快,服务器之间秒级通讯. salt底层采用动态的连接总线, 使其可以用于编配 ...

  10. LA 5846 霓虹灯广告牌(单色三角形问题)

    https://vjudge.net/problem/UVALive-5846 题意: 圆周上有n个点,两两相连,只能涂红色或蓝色.求单色三角形的个数. 思路: 这个问题在训练指南105页有详细讲解. ...