Collision(hdu5114)
Collision
Time Limit: 15000/15000 MS (Java/Others) Memory Limit: 512000/512000 K (Java/Others)
Total Submission(s): 846 Accepted Submission(s): 200
The playground is a rectangle with walls around. Two balls are put in different positions inside the rectangle. The balls are so tiny that their volume can be ignored. Initially, two balls will move with velocity (1, 1). When a ball collides with any side of the rectangle, it will rebound without loss of energy. The rebound follows the law of refiection (i.e. the angle at which the ball is incident on the wall equals the angle at which it is reflected).
After they choose the initial position, Matt wants you to tell him where will the two balls collide for the first time.
For each test case, the first line contains two integers x and y. The four vertices of the rectangle are (0, 0), (x, 0), (0, y) and (x, y). (1 ≤ x, y ≤ 105)
The next line contains four integers x1, y1, x2, y2. The initial position of the two balls is (x1, y1) and (x2, y2). (0 ≤ x1, x2 ≤ x; 0 ≤ y1, y2 ≤ y)
In the second line, output “Collision will not happen.” (without quotes) if the collision will never happen. Otherwise, output two real numbers xc and yc, rounded to one decimal place, which indicate the position where the two balls will first collide.
1 0 1 10
6.0 6.0
Collision will not happen.
6.0 5.0
1 #include<stdio.h>
2 #include<algorithm>
3 #include<iostream>
4 #include<stdlib.h>
5 #include<string.h>
6 #include<math.h>
7 #include<queue>
8 using namespace std;
9 typedef long long LL;
10 pair<LL,LL>exgcd(LL n,LL m);
11 LL solve(LL x, LL y,LL n,LL m);
12 LL gcd(LL n,LL m);
13 int main(void)
14 {
15 LL n,m,k;
16 int N;
17 int __ca = 0;
18 scanf("%d",&N);
19 while(N--)
20 {
21 scanf("%lld %lld",&n,&m);
22 LL x1,y1,x2,y2;
23 n*=2;
24 m*=2;
25 scanf("%lld %lld %lld %lld",&x1,&y1,&x2,&y2);
26 x1*=2;
27 y1*=2,x2*=2;
28 y2*=2;
29 printf("Case #%d:\n",++__ca);
30 if(x1==x2&&y1==y2)
31 {
32 printf("%.1f %.1f\n",x1/2,y1/2);
33 }
34 else if(x1==x2)
35 {
36 LL ty = (2*m-(y1+y2))/2;
37 LL yy = min(y1,y2)+ty;
38 LL xx = min(x1,x2)+ ty;
39 if((xx/n)%2==0)
40 {
41 xx = xx%n;
42 }
43 else
44 {
45 xx = ((n-xx)%n+n)%n;
46 if(xx == 0)xx = n;
47 }
48 if((yy/m)%2==0)
49 {
50 yy = yy%m;
51 }
52 else
53 {
54 yy = ((m-yy)%m+m)%m; if(yy == 0)yy = m;
55 }
56 printf("%.1lf %.1lf\n",xx/2.0,yy/2.0);
57 }
58 else if(y1 == y2)
59 {
60 LL tx = (2*n-(x1+x2))/2;
61 LL yy = min(y1,y2)+tx;
62 LL xx = min(x1,x2)+tx;
63 if((yy/m)%2==0)
64 {
65 yy = yy%m;
66 }
67 else
68 {
69 yy = ((m-yy)%m+m)%m;
70 if(yy == 0)yy = m;
71 }
72 if((xx/n)%2==0)
73 {
74 xx = xx%n;
75 }
76 else
77 {
78 xx = ((n-xx)%n+n)%n;
79 if(xx == 0)xx = n;
80 }
81 printf("%.1lf %.1lf\n",xx/2.0,yy/2.0);
82 }
83 else
84 {
85 LL ty = (2*m-(y1+y2))/2;
86 LL tx = (2*n-(x1+x2))/2;
87 LL ask = solve(tx,ty,n,m);
88 if(ask==1e18)
89 printf("Collision will not happen.\n");
90 else
91 {
92 LL yy = y1+ask;
93 if((yy/m)%2==0)
94 {
95 yy = yy%m;
96 //if(yy == 0)yy = m;
97 }
98 else
99 {
100 yy = ((m-yy)%m+m)%m;
101 if(yy == 0)yy = m;
102 }
103 LL xx = x1+ask;
104 if((xx/n)%2==0)
105 {
106 xx = xx%n;
107 }
108 else
109 {
110 xx = ((n-xx)%n+n)%n;
111 if(xx == 0)xx = n;
112 }
113 printf("%.1lf %.1lf\n",xx/2.0,yy/2.0);
114 }
115 }
116
117 }
118 return 0;
119 }
120 pair<LL,LL>exgcd(LL n,LL m)
121 {
122 if(m==0)
123 return make_pair(1,0);
124 else
125 {
126 pair<LL,LL>ak = exgcd(m,n%m);
127 return make_pair(ak.second,ak.first-(n/m)*ak.second);
128 }
129 }
130 LL solve(LL x, LL y,LL n,LL m)
131 {
132 LL cc = n;
133 LL c = x-y;
134 LL gc = gcd(n,m);
135 if(c%gc)return 1e18;
136 else
137 {
138 c/=gc;
139 n/=gc;
140 m/=gc;
141 pair<LL,LL>ak = exgcd(n,m);
142 LL x0 = (ak.first*c%m+m)%m;
143 LL lcm = (LL)m*cc;
144 x = x-cc*x0;
145 x = x%lcm+lcm;
146 x%=lcm;
147 return x;
148 }
149 }
150 LL gcd(LL n,LL m)
151 {
152 if(m==0)return n;
153 else return gcd(m,n%m);
154 }
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