Press the Button


Time Limit: 1 Second      Memory Limit: 131072 KB

BaoBao and DreamGrid are playing a game using a strange button. This button is attached to an LED light (the light is initially off), a counter and a timer and functions as follows:

  • When the button is pressed, the timer is set to  seconds (no matter what the value of the timer is before the button is pressed), where  is a given integer, and starts counting down;

  • When the button is pressed with the LED light off, the LED light will be lit up;

  • When the button is pressed with the LED light on, the value of the counter will be increased by 1;

  • When the timer counts down to 0, the LED light turns off.

During the game, BaoBao and DreamGrid will press the button periodically. If the current real time (that is to say, the time elapsed after the game starts, NOT the value of the timer) in seconds is an integer and is a multiple of a given integer , BaoBao will immediately press the button  times; If the current time in seconds is an integer and is a multiple of another given integer , DreamGrid will immediately press the button  times.

Note that

  • 0 is a multiple of every integer;

  • Both BaoBao and DreamGrid are good at pressing the button, so it takes no time for them to finish pressing;

  • If BaoBao and DreamGrid are scheduled to press the button at the same second, DreamGrid will begin pressing the button  times after BaoBao finishes pressing the button  times.

The game starts at 0 second and ends after  seconds (if the button will be pressed at  seconds, the game will end after the button is pressed). What's the value of the counter when the game ends?

Input

There are multiple test cases. The first line of the input contains an integer  (about 100), indicating the number of test cases. For each test case:

The first and only line contains six integers , , , ,  and  (, ). Their meanings are described above.

Output

For each test case output one line containing one integer, indicating the value of the counter when the game ends.

Sample Input

2
8 2 5 1 2 18
10 2 5 1 2 10

Sample Output

6
4

Hint

We now explain the first sample test case.

  • At 0 second, the LED light is initially off. After BaoBao presses the button 2 times, the LED light turns on and the value of the counter changes to 1. The value of the timer is also set to 2.5 seconds. After DreamGrid presses the button 1 time, the value of the counter changes to 2.

  • At 2.5 seconds, the timer counts down to 0 and the LED light is off.

  • At 5 seconds, after DreamGrid presses the button 1 time, the LED light is on, and the value of the timer is set to 2.5 seconds.

  • At 7.5 seconds, the timer counts down to 0 and the LED light is off.

  • At 8 seconds, after BaoBao presses the button 2 times, the LED light is on, the value of the counter changes to 3, and the value of the timer is set to 2.5 seconds.

  • At 10 seconds, after DreamGrid presses the button 1 time, the value of the counter changes to 4, and the value of the timer is changed from 0.5 seconds to 2.5 seconds.

  • At 12.5 seconds, the timer counts down to 0 and the LED light is off.

  • At 15 seconds, after DreamGrid presses the button 1 time, the LED light is on, and the value of the timer is set to 2.5 seconds.

  • At 16 seconds, after BaoBao presses the button 2 times, the value of the counter changes to 6, and the value of the timer is changed from 1.5 seconds to 2.5 seconds.

  • At 18 seconds, the game ends.


Author: JIN, Mengge
Source: The 2018 ACM-ICPC Asia Qingdao Regional Contest, Online

题意:

两个人按灯 第一个人在a的倍数时按b次 第二个人在c的倍数时按d次

如果灯在按时是暗的 则灯会被点亮 并开始倒计时 经过v+0.5秒后灯灭

如果灯在按时是亮的 则每按一次计数器加一 并且倒计时器刷新

问在t时 计数器的值

思路:

比赛的时候想的是 按的总次数是确定的好算的 现在只需要知道有多少个按灯时间之间间隔大于v

这些灯是暗的 需要浪费一次来点亮灯

czc当时提出了用lcm求一个周期的 但是怕时间不够 如果a和c是互质的 lcm可能还是会非常大 优化效果无法估计

trader比赛的时候推了半天的数论还是不行

最后比赛结束看了题解发现竟然真的就是lcm周期暴力来求

下次想这种真的搞不出的情况下 暴力就暴力试一发

先求一个周期里的按灯次数 存入vector 同时求取模后的余数的按灯次数

对vector排序 求得一个周期内用来亮灯的次数

再对周期的最后一个数和lcm进行特判

乘以相应的倍数即可

 #include <iostream>
#include <algorithm>
#include <stdio.h>
#include <vector>
#include <cmath>
#include <cstring>
#include <set>
#include <map> using namespace std; typedef long long LL; int T;
LL a, b, c, d, v, t;
vector<LL>press; LL gcd(LL a, LL b)
{
if(b == ){
return a;
}
else{
return gcd(b, a % b);
}
} LL LCM(LL a, LL b)
{
return a * b / gcd(a, b);
} int main()
{
cin>>T;
while(T--){
press.clear();
scanf("%lld%lld%lld%lld%lld%lld", &a, &b, &c, &d, &v, &t);
LL lcm = LCM(a, c); LL ans = , res = t % lcm, tmp = ;
for(int i = ; i * a < lcm; i++){
if(i * a <= res){
ans += b;
}
tmp += b;
press.push_back(a * i);
}
for(int i = ; i * c < lcm; i++){
if(i * c <= res){
ans += d;
}
tmp += d;
press.push_back(c * i);
}
sort(press.begin(), press.end()); for(int i = ; i < press.size(); i++){
if(press[i] - press[i - ] > v){
tmp--;
if(press[i] <= res){
ans--;
}
}
}
ans += tmp * (t / lcm);
if(lcm - press[press.size() - ] > v){
ans -= (t / lcm);
}
ans--; printf("%lld\n", ans);
}
return ;
}

青岛网络赛J-Press the button【暴力】的更多相关文章

  1. 2018 icpc 青岛网络赛 J.Press the Button

    Press the Button Time Limit: 1 Second      Memory Limit: 131072 KB BaoBao and DreamGrid are playing ...

  2. ACM-ICPC 2018 青岛赛区网络预赛 J. Press the Button(数学)

    题目链接:http://acm.zju.edu.cn/onlinejudge/showProblem.do?problemCode=4056 题意:有一个按钮,时间倒计器和计数器,在时间[0,t]内, ...

  3. HDU 5880 Family View (2016 青岛网络赛 C题,AC自动机)

    题目链接  2016 青岛网络赛  Problem C 题意  给出一些敏感词,和一篇文章.现在要屏蔽这篇文章中所有出现过的敏感词,屏蔽掉的用$'*'$表示. 建立$AC$自动机,查询的时候沿着$fa ...

  4. The 2018 ACM-ICPC Asia Qingdao Regional Contest(青岛网络赛)

    A Live Love 水 #include <algorithm> #include<cstdio> #include<cstring> using namesp ...

  5. luogu 1327 数列排序 & 2017 ACM-ICPC 亚洲区(南宁赛区)网络赛 J题 循环节

    luogu 1327 数列排序 题意 给定一个数列\(\{an\}\),这个数列满足\(ai≠aj(i≠j)\),现在要求你把这个数列从小到大排序,每次允许你交换其中任意一对数,请问最少需要几次交换? ...

  6. 2015北京网络赛 J Scores bitset+分块

    2015北京网络赛 J Scores 题意:50000组5维数据,50000个询问,问有多少组每一维都不大于询问的数据 思路:赛时没有思路,后来看解题报告也因为智商太低看了半天看不懂.bitset之前 ...

  7. hihocoder1236(北京网络赛J):scores 分块+bitset

    北京网络赛的题- -.当时没思路,听大神们说是分块+bitset,想了一下发现确实可做,就试了一下,T了好多次终于过了 题意: 初始有n个人,每个人有五种能力值,现在有q个查询,每次查询给五个数代表查 ...

  8. The 2018 ACM-ICPC Asia Qingdao Regional Contest, Online J Press the Button

    BaoBao and DreamGrid are playing a game using a strange button. This button is attached to an LED li ...

  9. J Press the Button

    BaoBao and DreamGrid are playing a game using a strange button. This button is attached to an LED li ...

随机推荐

  1. 第三百二十节,Django框架,生成二维码

    第三百二十节,Django框架,生成二维码 用Python来生成二维码,需要qrcode模块,qrcode模块依赖Image 模块,所以首先安装这两个模块 生成二维码保存图片在本地 import qr ...

  2. SQL Server 查询数据库表的列数

    select count(*) from sysobjects a join syscolumns b on a.id=b.id where a.name='表名' go

  3. oracle当前月添加一列显示前几个月的累计值

    create table test_leiji(rpt_month_id number(8),                        current_month NUMBER(12,2)); ...

  4. GOlang eclipse install

    http://golang.org/dl/ 下载golang https://codeload.github.com/GoClipse/goclipse/tar.gz/v0.8.1 解压 安装ecli ...

  5. elastic-job(lite)使用的一些注意事项

    前段时间项目开发中用到了当当开源的elastic-job,使用过程遇到一些问题,虽然不见得会影响写代码,但作为一个致力于搬好每一块砖的码农,当碰到问题时,我们不应该逃避,应该本着有困难也要上,没有困难 ...

  6. Java精选笔记_自定义标签

    自定义标签 自定义标签入门 什么是自定义标签 自定义标签可以有效地将HTML代码与Java代码分离,从而使不懂Java编程的HTML设计人员也可以编写出功能强大的JSP页面 JSP规范中定义了多个用于 ...

  7. Windows7安装Mongodb

    1.安装mongodb-win32-x86_64-3.0.4-signed.msi 2.安装kb2731284 安装补丁:Windows6.1-KB2731284-v3-x64.msu 3.创建数据库 ...

  8. 第十五篇:关于TCP通信程序中数据的传递格式

    前言 在之前的回射程序中,实现了字符串的传递与回射.幸运的是,字符串的传递不用担心不同计算机类型的大小端匹配问题,然而,如果传递二进制数据,这就是一个要好好考虑的问题.在客户端和服务器使用不同的字节序 ...

  9. linux系统UDP的socket通信编程3

    我刚开始接触linux下的socket编程,边抄边理解udp socket编程,我的疑问是server不指定IP地址,client的目标IP地址是127.0.0.1,这样就可以通信吗?在同一主机下是不 ...

  10. PHP虚拟主机的配置

    今天配置了一下虚拟目录,以下是我的配置方法. 1  编辑httpd.conf,查找Include conf/extra/httpd-vhosts.conf,把前面注释符号“#”删掉. 2  编辑htt ...