Fennec VS. Snuke
Fennec VS. Snuke
Time limit : 2sec / Memory limit : 256MB
Score : 400 points
Problem Statement
Fennec and Snuke are playing a board game.
On the board, there are N cells numbered 1 through N, and N−1 roads, each connecting two cells. Cell ai is adjacent to Cell bi through the i-th road. Every cell can be reached from every other cell by repeatedly traveling to an adjacent cell. In terms of graph theory, the graph formed by the cells and the roads is a tree.
Initially, Cell 1 is painted black, and Cell N is painted white. The other cells are not yet colored. Fennec (who goes first) and Snuke (who goes second) alternately paint an uncolored cell. More specifically, each player performs the following action in her/his turn:
- Fennec: selects an uncolored cell that is adjacent to a black cell, and paints it black.
- Snuke: selects an uncolored cell that is adjacent to a white cell, and paints it white.
A player loses when she/he cannot paint a cell. Determine the winner of the game when Fennec and Snuke play optimally.
Constraints
- 2≤N≤105
- 1≤ai,bi≤N
- The given graph is a tree.
Input
Input is given from Standard Input in the following format:
N
a1 b1
:
aN−1 bN−1
Output
If Fennec wins, print Fennec; if Snuke wins, print Snuke.
Sample Input 1
7
3 6
1 2
3 1
7 4
5 7
1 4
Sample Output 1
Fennec
For example, if Fennec first paints Cell 2 black, she will win regardless of Snuke's moves.
Sample Input 2
4
1 4
4 2
2 3
Sample Output 2
Snuke //n个格子,编号为1-n,1开始是黑色,n开始是白色。有m条边,且为树,说明格子的相邻情况,然后Fnc先开始涂黑色,涂色规则是:格子没被涂过色,并且相邻有黑色格子
然后Snu涂色,类似的规则,snu涂白色,相邻要有白色。轮流涂色,直到有一方不能涂了,另一方获胜。 显然,他们玩游戏会采取这样的策略,fnc先向着n点去涂色,snu向着1点去涂色,这样可以尽可能获得更多的地盘,然后就是比谁的地盘大咯
用神奇DFS实现
#include <iostream>
#include <stdio.h>
#include <string.h>
#include <algorithm>
#include <vector>
using namespace std;
#define LL long long
#define MX 100010 int n;
int total;
vector<int> G[MX];
int colr[MX]; void DFS(int x,int pre,int c,int &tot)
{
if (colr[x]==-c) return;
tot++;
for (int i=;i<G[x].size();i++)
if (G[x][i]!=pre)
DFS(G[x][i],x,c,tot);
} void dfs(int u,int pre,int s,int &ok)
{
if (u==n)
{
ok=s;
return;
}
for (int i=;i<G[u].size();i++)
{
if (ok) break;
if (G[u][i]!=pre)
dfs(G[u][i],u,s+,ok);
}
if (ok)
{
if (u!=&&s<=ok/) colr[u]=;
if (u!=n&&s>ok/) colr[u]=-;
}
return;
} int main()
{
scanf("%d",&n);
for (int i=;i<n;i++)
{
int u,v;
scanf("%d%d",&u,&v);
G[u].push_back(v);
G[v].push_back(u);
}
colr[]=; //hei
colr[n]=-;//bai int ok=;
dfs(,-,,ok);
/*
for (int i=1;i<=n;i++)
printf("%d ",colr[i]);
printf("\n");
*/ int num_1=;
DFS(,-,,num_1);
int num_2=;
DFS(n,-,-,num_2);
if (num_1-num_2>=)
printf("Fennec\n");
else
printf("Snuke\n");
return ;
}
Fennec VS. Snuke的更多相关文章
- 【AtCoder078D】Fennec VS. Snuke
AtCoder Regular Contest 078 D - Fennec VS. Snuke 题意 给一个树,1是白色,n是黑色,其它没有颜色.Fennec每次可以染白色点的直接邻居为白色.Snu ...
- Fennec VS. Snuke --AtCoder
题目描述 Fennec and Snuke are playing a board game.On the board, there are N cells numbered 1 through N, ...
- AtCoder Beginner Contest 067 D - Fennec VS. Snuke
D - Fennec VS. Snuke Time limit : 2sec / Memory limit : 256MB Score : 400 points Problem Statement F ...
- ABC Fennec VS. Snuke
题目描述 Fennec and Snuke are playing a board game. On the board, there are N cells numbered 1 through N ...
- ARC078 D.Fennec VS. Snuke(树上博弈)
题目大意: 给定一棵n个结点的树 一开始黑方占据1号结点,白方占据n号结点 其他结点都没有颜色 每次黑方可以选择黑色结点临近的未染色结点,染成黑色 白方同理. 最后谁不能走谁输. 题解: 其实简单想想 ...
- AtCoder Regular Contest 078
我好菜啊,ARC注定出不了F系列.要是出了说不定就橙了. C - Splitting Pile 题意:把序列分成左右两部分,使得两边和之差最小. #include<cstdio> #inc ...
- 【AtCoder】ARC078
C - Splitting Pile 枚举从哪里开始分的即可 #include <bits/stdc++.h> #define fi first #define se second #de ...
- AtCoder Regular Contest 078 D
D - Fennec VS. Snuke Time limit : 2sec / Memory limit : 256MB Score : 400 points Problem Statement F ...
- Snuke's Subway Trip
すぬけ君の地下鉄旅行 / Snuke's Subway Trip Time limit : 3sec / Memory limit : 256MB Score : 600 points Problem ...
随机推荐
- Splunk 会议回想: 大数据的关键是机器学习
作者 Jonathan Allen ,译者 张晓鹏 Splunk的用户大会已经接近尾声.三天时间的会议里,共进行了160多个主题研讨.涵盖了从安全.运营到商业智能.甚至包含物联网,会议中一遍又一遍出现 ...
- B10:迭代器模式 Iterator
提供了一种方法顺序访问一个聚合对象中各个元素,而又不暴露该对象的内部表示. 适用场景:当你需要访问一个聚合对象,而这个对象不论是什么,你都需要遍历的时候,就用迭代器. UML: 示例代码: class ...
- 详解Python中的迭代器和使用
对于一个列表,a = [1, 2, 3, 4],我们最常见的遍历方式就是: a = [1, 2, 3, 4] for item in a: print item 这里我们研究一种新的方式,就是迭代器. ...
- git 基于某个分支创建分支
1.拷贝源代码 git clone git@git地址 cd 项目目录 2.根据已有分支创建新的分支 git checkout -b yourbranchname origin/oldbranchna ...
- ES标准中的相等比较算法 SameValue SameValueZero
1.相等比较算法 The Abstract Equality Comparison Algorithm (==) The Strict Equality Comparison Algorithm (= ...
- 一个我用来上传代码到Github的 Shell 脚本
因为用git老是要敲许多命令.所以写了个小脚本.代码如下: #! /bin/sh echo Going to simpleWebtest... cd ~/softwaredevelopment/wor ...
- Linux 多线程环境下 进程线程终止函数小结(转)
pthread_kill: pthread_kill与kill有区别,是向线程发送signal.,大部分signal的默认动作是终止进程的运行,所以,我们才要用signal()去抓信号并加上处理函数. ...
- jumpserver-v0.5.0 应用图解
一. Jumpserver启动 Python: 版本 3.6 1.1 启动Jumpserver 先进入Python虚拟环境 [root@localhost ~]# source /opt/py3/bi ...
- C#创建一个Window服务
Window服务介绍 Microsoft Windows 服务能够创建在它们自己的 Windows 会话中可长时间运行的可执行应用程序.这些服务可以在计算机启动时自动启动,可以暂停和重新启动而且不显示 ...
- wget 命令
wget是在Linux下开发的开放源代码的软件,作者是Hrvoje Niksic,后来被移植到包括Windows在内的各个平台上.它有以下功能和特点:(1)支持断点下传功能:这一点,也是网络蚂蚁和Fl ...