Structured Exception Handling
https://docs.microsoft.com/en-us/windows/desktop/Debug/structured-exception-handling
An exception is an event that occurs during the execution of a program, and requires the execution of code outside the normal flow of control. There are two kinds of exceptions: hardware exceptions and software exceptions. Hardware exceptions are initiated by the CPU. They can result from the execution of certain instruction sequences, such as division by zero or an attempt to access an invalid memory address. Software exceptions are initiated explicitly by applications or the operating system. For example, the system can detect when an invalid parameter value is specified.
Structured exception handling is a mechanism for handling both hardware and software exceptions. Therefore, your code will handle hardware and software exceptions identically. Structured exception handling enables you to have complete control over the handling of exceptions, provides support for debuggers, and is usable across all programming languages and machines. Vectored exception handling is an extension to structured exception handling.
The system also supports termination handling, which enables you to ensure that whenever a guarded body of code is executed, a specified block of termination code is also executed. The termination code is executed regardless of how the flow of control leaves the guarded body. For example, a termination handler can guarantee that clean-up tasks are performed even if an exception or some other error occurs while the guarded body of code is being executed.
- About Structured Exception Handling
- Using Structured Exception Handling
- Structured Exception Handling Reference
另外可以参考:
https://msdn.microsoft.com/en-us/library/s58ftw19.aspx#Remarks
Structured Exception Handling的更多相关文章
- 异常处理与MiniDump详解(3) SEH(Structured Exception Handling)
write by 九天雁翎(JTianLing) -- blog.csdn.net/vagrxie 讨论新闻组及文件 一. 综述 SEH--Structured Exception Handlin ...
- How a C++ compiler implements exception handling
Introduction One of the revolutionary features of C++ over traditional languages is its support for ...
- C# to IL 10 Exception Handling(异常处理)
Exception handling in IL is a big let down. We expected a significant amount of complexity,but were ...
- C#编程.异常处理(Exception Handling Statements)
C#语言包含结构化异常处理(Structured Exception Handling,SEH). throw The throw statement is used to signal the oc ...
- Exception Handling引入MVP
异常处理(Exception Handling)是所有系统的最基本的基础操作之一,其它的比如日志(Logging).审核(Auditing).缓存(Caching).事务处理(Transaction) ...
- Unity、Exception Handling引入MVP
什么是MVP?在“MVP初探”里就有讲过了,就是一种UI的架构模式. 简单的描述一下Unity和Exception Handling Application Block: Unity是一个轻量级的可扩 ...
- Exception Handling in ASP.NET Web API webapi异常处理
原文:http://www.asp.net/web-api/overview/error-handling/exception-handling This article describes erro ...
- CoreCLR on Mac:体验managed exception handling
C#测试代码: using System; class Program { static void A() { try { Console.WriteLine("Throwing an ex ...
- Exception Handling Statements (C# Reference)
Exception Handling Statements (C# Reference) C# provides built-in support for handling anomalous sit ...
随机推荐
- laravel 错误 1071 Specified key was too long; max key length is 1000 bytes
laravel 执行 php artisan migrate 安装数据库报 1071 Specified key was too long; max key length is 1000 bytes ...
- BZOJ4237 稻草人 分治 单调栈
原文链接https://www.cnblogs.com/zhouzhendong/p/8682572.html 题目传送门 - BZOJ4237 题意 平面上有$n(n\leq 2\times 10^ ...
- HDU4185 Oil Skimming 二分图匹配 匈牙利算法
原文链接http://www.cnblogs.com/zhouzhendong/p/8231146.html 题目传送门 - HDU4185 题意概括 每次恰好覆盖相邻的两个#,不能重复,求最大覆盖次 ...
- java定时任务以及Spring使用Quartz调度器执行定时任务
java下的java.util.Timer中类可以实现定时执行任务的执行: 如:让任务立即执行,每隔1s循环执行一次 public class TimerClass { public static v ...
- 在controller中将timestamp类型的数据通过toString()方法变成字符串
然后在miniui里面将dateFormat="yyyy-MM-dd",变成想要的格式.
- HBase读写数据的详细流程及ROOT表/META表介绍
一.HBase读数据流程 1.Client访问Zookeeper,从ZK获取-ROOT-表的位置信息,通过访问-ROOT-表获取.META.表的位置,然后确定数据所在的HRegion位置: 2.Cli ...
- aar上传maven库工具
需求:本地aar文件上传到maven库 参考我之前的博客gradle上传本地文件到远程maven库(nexus服务器) 下面是java图形化工具代码 package com.jinkejoy.buil ...
- HDU 3594 Cactus (强连通+仙人掌图)
<题目链接> <转载于 >>> > 题目大意: 给你一个图,让你判断他是不是仙人掌图. 仙人掌图的条件是: 1.是强连通图. 2.每条边在仙人掌图中只属于一个 ...
- Go语言为何说它优雅?-- Golang中的几个常用初始化设计
对象池化设计: 将池对象通过Channel方式进行借出与还入,利用Go本身的特性还能实现更多限定需求.比如利用select的分支可以进行优雅的限流.超时熔断等操作. 思路:将需要池化的对象通过Ch ...
- JS 实现打印
<input id="btnPrint" type="button" value="打印预览" onclick=preview(1) ...