Spring Boot - StateMachine状态机
- 是Spring Boot提供的状态机的现成实现。
- 理论(有点像工作流)
- 需要定义一些状态的枚举,以及一些引起状态变化的事件的枚举。
- 每个状态可以对应的创建一个继承自org.springframework.statemachine.action.Action的类,用来在重写的execute方法中做动作并且通过sendEvent触发状态改变到下一状态。
- 那么在切换到下一状态时,就会自动触发相应的Action
- 参考
- 使用
- 定义状态、事件的枚举
public enum SimulatorStates
{
IDLE,
ASSET_CREATION,
ONBOARDING,
ASSET_CONFIGURATION,
TEMPLATE_ASSIGNMENT,
STOP,
ERROR
}
public enum SimulatorStateMachineEvent
{
IDLE,
CREATE_ASSET,
ONBOARD,
CONFIGURE_ASSET,
ASSIGN_TEMPLATE,
STOP,
RE_IDLE,
ERROR
}
* 配置/构建状态机
* 方式一
* 使用StateMachineFactory
ObjectStateMachineFactory<String, String> machineFactory = new ObjectStateMachineFactory<String, String>(machineModel);
StateMachine<String, String> stateMachine = machineFactory.getStateMachine();
* 方式二
* 使用StateMachineBuilder
* 方式三
* **使用配置类配置状态机,如每个状态State对应的处理逻辑Action,什么事件Event会导致哪些状态State间切换,)**
@Configuration
@EnableStateMachineFactory
public class StateMachineConfiguration extends EnumStateMachineConfigurerAdapter<SimulatorStates, SimulatorStateMachineEvent>
{
@Override
public void configure(StateMachineStateConfigurer<SimulatorStates, SimulatorStateMachineEvent> states) throws Exception {
states.withStates().initial(SimulatorStates.IDLE)
.state(SimulatorStates.IDLE, getIdleAction())
.state(SimulatorStates.ASSET_CREATION, getAssetCreationAction())
.state(SimulatorStates.ONBOARDING, getOnboardingAction())
.state(SimulatorStates.ASSET_CONFIGURATION, getAssetConfigurationAction())
.state(SimulatorStates.TEMPLATE_ASSIGNMENT, getTemplateAssignmentAction())
.state(SimulatorStates.STOP, getStopAction())
.state(SimulatorStates.ERROR, getErrorAction());
}
@Override
public void configure(StateMachineTransitionConfigurer<SimulatorStates, SimulatorStateMachineEvent> transitions) throws Exception {
transitions.
withExternal().source(SimulatorStates.IDLE).target(SimulatorStates.ASSET_CREATION).event(SimulatorStateMachineEvent.CREATE_ASSET).and().
withExternal().source(SimulatorStates.ASSET_CREATION).target(SimulatorStates.ONBOARDING).event(SimulatorStateMachineEvent.ONBOARD).and().
withExternal().source(SimulatorStates.ONBOARDING).target(SimulatorStates.ASSET_CONFIGURATION).event(SimulatorStateMachineEvent.CONFIGURE_ASSET).and().
withExternal().source(SimulatorStates.ASSET_CONFIGURATION).target(SimulatorStates.TEMPLATE_ASSIGNMENT).event(SimulatorStateMachineEvent.ASSIGN_TEMPLATE).and().
withExternal().source(SimulatorStates.TEMPLATE_ASSIGNMENT).target(SimulatorStates.STOP).event(SimulatorStateMachineEvent.STOP).and().
withExternal().source(SimulatorStates.STOP).target(SimulatorStates.IDLE).event(SimulatorStateMachineEvent.RE_IDLE).and().
withExternal().source(SimulatorStates.ASSET_CREATION).target(SimulatorStates.ERROR).event(SimulatorStateMachineEvent.ERROR).and().
withExternal().source(SimulatorStates.ONBOARDING).target(SimulatorStates.ERROR).event(SimulatorStateMachineEvent.ERROR).and().
withExternal().source(SimulatorStates.ASSET_CONFIGURATION).target(SimulatorStates.ERROR).event(SimulatorStateMachineEvent.ERROR).and().
withExternal().source(SimulatorStates.TEMPLATE_ASSIGNMENT).target(SimulatorStates.ERROR).event(SimulatorStateMachineEvent.ERROR).and().
withExternal().source(SimulatorStates.STOP).target(SimulatorStates.ERROR).event(SimulatorStateMachineEvent.ERROR).and().
withExternal().source(SimulatorStates.ERROR).target(SimulatorStates.IDLE).event(SimulatorStateMachineEvent.RE_IDLE);
}
@Bean(name = "stateMachineTaskScheduler")
public ConcurrentTaskScheduler myStateMachineTaskScheduler() {
ScheduledThreadPoolExecutor threadPool = new ScheduledThreadPoolExecutor(4);
return new ConcurrentTaskScheduler(threadPool);
}
@Override
public void configure(StateMachineConfigurationConfigurer<SimulatorStates, SimulatorStateMachineEvent> config) throws Exception {
config.withConfiguration().taskScheduler(myStateMachineTaskScheduler());
}
@Bean
Action<SimulatorStates, SimulatorStateMachineEvent> getIdleAction() {
return new Idle();
}
@Bean
Action<SimulatorStates, SimulatorStateMachineEvent> getAssetCreationAction() {
return new AssetCreation();
}
@Bean
Action<SimulatorStates, SimulatorStateMachineEvent> getOnboardingAction() {
return new Onboarding();
}
@Bean
Action<SimulatorStates, SimulatorStateMachineEvent> getAssetConfigurationAction() {
return new AssetConfiguration();
}
@Bean
Action<SimulatorStates, SimulatorStateMachineEvent> getTemplateAssignmentAction() {
return new TemplateAssignment();
}
@Bean
Action<SimulatorStates, SimulatorStateMachineEvent> getStopAction() {
return new StopAction();
}
@Bean
Action<SimulatorStates, SimulatorStateMachineEvent> getErrorAction() {
return new ErrorAction();
}
}
* 启动状态机
* stateMachine.start();
@Component
public class StateExecutor
{
@Autowired
private StateMachineFactory<SimulatorStates, SimulatorStateMachineEvent> stateMachineFactory;
public void runStates(AssetTestInfo assetTestInfo) {
StateMachine<SimulatorStates,SimulatorStateMachineEvent> stateMachine = stateMachineFactory.getStateMachine();
stateMachine.getExtendedState().getVariables().put(SimulatorConstants.ASSET_TEST_INFO, assetTestInfo);
stateMachine.start();
}
}
* 定义Action处理逻辑
* 设置变量?
* stateMachine.getExtendedState().getVariables().put(SimulatorConstants.ASSET_TEST_INFO, assetTestInfo);
* 发送/触发事件
* stateMachine.sendEvent(Events.PAY);
* context.getStateMachine().sendEvent(SimulatorStateMachineEvent.CONFIGURE_ASSET);
public class AssetConfiguration implements Action<SimulatorStates, SimulatorStateMachineEvent>
{
private static final Logger logger = LoggerFactory.getLogger(AssetConfiguration.class);
@Autowired
private AssetConfigurationService assetConfigurator;
@Override
public void execute(StateContext<SimulatorStates, SimulatorStateMachineEvent> context)
{
AssetTestInfo assetTestInfo = AssetTestInfo.class.cast(context.getExtendedState().getVariables().get(SimulatorConstants.ASSET_TEST_INFO));
logger.debug("Asset Configuration State Start for asset: {}", assetTestInfo.getAssetId());
try {
assetConfigurator.execute(assetTestInfo);
context.getStateMachine().sendEvent(SimulatorStateMachineEvent.ASSIGN_TEMPLATE);
} catch (Exception e) {
logger.error("Cannot complete asset configuration", e);
context.getStateMachine().sendEvent(SimulatorStateMachineEvent.ERROR);
}
logger.debug("Asset Configuration State End for asset: {}", assetTestInfo.getAssetId());
}
}
Spring Boot - StateMachine状态机的更多相关文章
- Spring Boot 揭秘与实战(七) 实用技术篇 - StateMachine 状态机机制
文章目录 1. 环境依赖 2. 状态和事件 2.1. 状态枚举 2.2. 事件枚举 3. 状态机配置4. 状态监听器 3.1. 初始化状态机状态 3.2. 初始化状态迁移事件 5. 总结 6. 源代码 ...
- Spring Boot 2.x实战之StateMachine
本文首发于个人网站:Spring Boot 2.x实战之StateMachine Spring StateMachine是一个状态机框架,在Spring框架项目中,开发者可以通过简单的配置就能获得一个 ...
- Spring Boot 1.5.x 基础学习示例
一.为啥要学Spring Boot? 今年从原来.Net Team“被”转到了Java Team开始了微服务开发的工作,接触了Spring Boot这个新瓶装旧酒的技术,也初步了解了微服务架构.Spr ...
- Spring Boot 非常好的学习资料
from@https://gitee.com/didispace/SpringBoot-Learning Spring Boot 2.0 新特性学习 简介与概览 Spring Boot 2.0 正式发 ...
- spring boot的日常配置
配置篇 #数据库连接配置msql spring.datasource.url:jdbc:mysql://127.0.0.1:3306/test spring.datasource.username: ...
- spring boot 项目搭建时,各个依赖的作用
项目搭建页面 https://start.spring.io/ 各个依赖的作用 List of dependencies for Spring Boot 2.1.5.RELEASE Core DevT ...
- 玩转spring boot——快速开始
开发环境: IED环境:Eclipse JDK版本:1.8 maven版本:3.3.9 一.创建一个spring boot的mcv web应用程序 打开Eclipse,新建Maven项目 选择quic ...
- 【微框架】之一:从零开始,轻松搞定SpringCloud微框架系列--开山篇(spring boot 小demo)
Spring顶级框架有众多,那么接下的篇幅,我将重点讲解SpringCloud微框架的实现 Spring 顶级项目,包含众多,我们重点学习一下,SpringCloud项目以及SpringBoot项目 ...
- 玩转spring boot——开篇
很久没写博客了,而这一转眼就是7年.这段时间并不是我没学习东西,而是园友们的技术提高的非常快,这反而让我不知道该写些什么.我做程序已经有十几年之久了,可以说是彻彻底底的“程序老炮”,至于技术怎么样?我 ...
随机推荐
- Maven项目整合SSH框架
---------------------siwuxie095 Maven 项目整合 SSH 框架 创建 ...
- asp.net 关于Response.Redirect重定向前无法弹出alert对话框的问题
要实现的功能:某项操作后,使用alert()提示框提示"操作成功"之类的提示,然后使用response.Redirect()来进行页面重定向. 出现的问题:运行代码,操作完成后,直 ...
- geoserver 文件系统
我介绍了GeoServer的一些重要的资源以及它们的访问接口,现在来看看它们的保存形式.GeoServer的数据没有保存到数据库,而是文件系统,这让我们的学习轻松不少.默认情况下,GeoServer的 ...
- PhpStorm 2017 激活办法
最新版PhpStorm 2017正式版改进了PHP 7支持,改进代码完成功能.PhpStorm 绝对是PHP开发最好的开发工具. phpstorm已经升级到2017.1,原注册码失效,2017.1.2 ...
- plupload.Uploader多文件上传
.前台 <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="CommonUpfi ...
- connect strings sql server
https://www.connectionstrings.com/sql-server/ Server=myServerAddress[,port];Database=myDataBase;User ...
- 2018.09.15 poj1734Sightseeing trip(floyd求最小环)
跟hdu1599差不多.. 只是需要输出方案. 这个可以递归求解. 代码: #include<iostream> #include<cstdio> #include<cs ...
- Django入门指南-第8章:第一个测试用例(完结)
python manage.py test python manage.py test --verbosity=2 # boards/tests.py from django.core.urlreso ...
- C++之类和对象的使用(一)
对象的初始化 在声明类时直接对数据成员初始化是错误的!下面的例子时错误的!! class Time{ hour =; minitu=; sec=; } //因为类并不是一个实体,而是一种抽象类型,并不 ...
- POJ 1458 Common Subsequence (DP+LCS,最长公共子序列)
题意:给定两个字符串,让你找出它们之间最长公共子序列(LCS)的长度. 析:很明显是个DP,就是LCS,一点都没变.设两个序列分别为,A1,A2,...和B1,B2..,d(i, j)表示两个字符串L ...