I need to make a detour for a few moments, and discuss how to handle strings in COM code. If you are familiar with how Unicode and ANSI strings work, and know how to convert between the two, then you can skip this section. Otherwise, read on.

Whenever a COM method returns a string, that string will be in Unicode. (Well, all methods that are written to the COM spec, that is!) Unicode is a character encoding scheme, like ASCII, only all characters are 2 bytes long. If you want to get the string into a more manageable state, you should convert it to a TCHAR string.

TCHAR and the _t functions (for example, _tcscpy()) are designed to let you handle Unicode and ANSI strings with the same source code. In most cases, you'll be writing code that uses ANSI strings and the ANSI Windows APIs, so for the rest of this article, I will refer to chars instead of TCHARs, just for simplicity. You should definitely read up on the TCHAR types, though, to be aware of them in case you ever come across them in code written by others.

When you get a Unicode string back from a COM method, you can convert it to a char string in one of several ways:

  1. Call the WideCharToMultiByte() API.
  2. Call the CRT function wcstombs().
  3. Use the CString constructor or assignment operator (MFC only).
  4. Use an ATL string conversion macro.

    WideCharToMultiByte()

    You can convert a Unicode string to an ANSI string with the WideCharToMultiByte() API. This API's prototype is:

    Hide   Copy Code

    int WideCharToMultiByte (

    UINT CodePage,

    DWORD dwFlags,

    LPCWSTR lpWideCharStr,

    int cchWideChar,

    LPSTR lpMultiByteStr,

    int cbMultiByte,

    LPCSTR lpDefaultChar,

    LPBOOL lpUsedDefaultChar );

    The parameters are:

    CodePage

    The code page to convert the Unicode characters into. You can pass CP_ACP to use the current ANSI code page. Code pages are sets of 256 characters. Characters 0-127 are always identical to the ASCII encoding. Characters 128-255 differ, and can contain graphics or letters with diacritics. Each language or region has its own code page, so it's important to use the right code page to get proper display of accented characters.

    dwFlags

    dwFlags determine how Windows deals with "composite" Unicode characters, which are a letter followed by a diacritic. An example of a composite character is è. If this character is in the code page specified inCodePage, then nothing special happens. However, if it is not in the code page, Windows has to convert it to something else.
    Passing WC_COMPOSITECHECK makes the API check for non-mapping composite characters. PassingWC_SEPCHARS makes Windows break the character into two, the letter followed by the diacritic, for examplee`. Passing WC_DISCARDNS makes Windows discard the diacritics. Passing WC_DEFAULTCHAR makes Windows replace the composite characters with a "default" character, specified in the lpDefaultCharparameter. The default behavior is WC_SEPCHARS.

    lpWideCharStr

    The Unicode string to convert.

    cchWideChar

    The length of lpWideCharStr in Unicode characters. You will usually pass -1, which indicates that the string is zero-terminated.

    lpMultiByteStr

    A char buffer that will hold the converted string.

    cbMultiByte

    The size of lpMultiByteStr, in bytes.

    lpDefaultChar

    Optional - a one-character ANSI string that contains the "default" character to be inserted when dwFlagscontains WC_COMPOSITECHECK | WC_DEFAULTCHAR and a Unicode character cannot be mapped to an equivalent ANSI character. You can pass NULL to have the API use a system default character (which as of this writing is a question mark).

    lpUsedDefaultChar

    Optional - a pointer to a BOOL that will be set to indicate if the default char was ever inserted into the ANSI string. You can pass NULL if you don't care about this information.

    Whew, a lot of boring details! Like always, the docs make it seem much more complicated than it really is. Here's an example showing how to use the API:

    Hide   Copy Code

    // Assuming we already have a Unicode string wszSomeString...

    char szANSIString [MAX_PATH];

     

    WideCharToMultiByte ( CP_ACP, // ANSI code page

    WC_COMPOSITECHECK, // Check for accented characters

    wszSomeString, // Source Unicode string

    -1, // -1 means string is zero-terminated

    szANSIString, // Destination char string

    sizeof(szANSIString), // Size of buffer

    NULL, // No default character

    NULL ); // Don't care about this flag

    After this call, szANSIString will contain the ANSI version of the Unicode string.

    wcstombs()

    The CRT function wcstombs() is a bit simpler, but it just ends up calling WideCharToMultiByte(), so in the end the results are the same. The prototype for wcstombs() is:

    Hide   Copy Code

    size_t wcstombs (

    char* mbstr,

    const
    wchar_t* wcstr,

    size_t count );

    The parameters are:

    mbstr

    A char buffer to hold the resulting ANSI string.

    wcstr

    The Unicode string to convert.

    count

    The size of the mbstr buffer, in bytes.

    wcstombs() uses the WC_COMPOSITECHECK | WC_SEPCHARS flags in its call to WideCharToMultiByte(). To reuse the earlier example, you can convert a Unicode string with code like this:

    Hide   Copy Code

    wcstombs ( szANSIString, wszSomeString, sizeof(szANSIString) );

    CString

    The MFC CString class contains constructors and assignment operators that accept Unicode strings, so you can let CString do the conversion work for you. For example:

    Hide   Copy Code

    // Assuming we already have wszSomeString...

     

    CString str1 ( wszSomeString ); // Convert with a constructor.

    CString str2;

     

    str2 = wszSomeString; // Convert with an assignment operator.

    ATL macros

    ATL has a handy set of macros for converting strings. To convert a Unicode string to ANSI, use the W2A() macro (a mnemonic for "wide to ANSI"). Actually, to be more accurate, you should use OLE2A(), where the "OLE" indicates the string came from a COM or OLE source. Anyway, here's an example of how to use these macros.

    Hide   Copy Code

    #include <atlconv.h>

     

    // Again assuming we have wszSomeString...

     

    {

    char szANSIString [MAX_PATH];

    USES_CONVERSION; // Declare local variable used by the macros.

     

    lstrcpy ( szANSIString, OLE2A(wszSomeString) );

    }

    The OLE2A() macro "returns" a pointer to the converted string, but the converted string is stored in a temporary stack variable, so we need to make our own copy of it with lstrcpy(). Other macros you should look into areW2T() (Unicode to TCHAR), and W2CT() (Unicode string to const TCHAR string).

    There is an OLE2CA() macro (Unicode string to a const char string) which we could've used in the code snippet above. OLE2CA() is actually the correct macro for that situation, since the second parameter tolstrcpy() is a const char*, but I didn't want to throw too much at you at once.

关于COM的Unicode string的精彩论述的更多相关文章

  1. 【RF库测试】Encode String To Bytes&Decode Bytes To String& should be string&should be unicode string &should not be string

    场景1:判断类型 r ${d} set variable \xba\xcb\xbc\xf5\xcd\xa8\xb9\xfd #核减通过 Run Keyword And Continue On Fail ...

  2. unicode string和ansi string的转换函数及获取程序运行路径的代码

    #pragma once#include <string> namespace stds { class tool { public: std::string ws2s(const std ...

  3. python: int to unicode string

    >>> import types >>> print type(str(2)) <type 'str'> >>> ')) <ty ...

  4. Unicode String to a UTF-8 TypedArray Buffer in JavaScript

    https://coolaj86.com/articles/unicode-string-to-a-utf-8-typed-array-buffer-in-javascript/

  5. np.nan is an invalid document, expected byte or unicode string.

    ValueError Traceback (most recent call last) <ipython-input-12-1dc462ae8893> in <module> ...

  6. 从Java String实例来理解ANSI、Unicode、BMP、UTF等编码概念

    转(http://www.codeceo.com/article/java-string-ansi-unicode-bmp-utf.html#0-tsina-1-10971-397232819ff9a ...

  7. [转]SSIS cannot convert between unicode and non-unicode string

    本文转自:http://www.mssqltips.com/sqlservertip/1393/import-excel-unicode-data-with-sql-server-integratio ...

  8. UTF-8和Unicode

    What's the difference between unicode and utf8? up vote 103 down vote favorite 49 Is it true that un ...

  9. C#中文和UNICODE编码转换

    C#中文和UNICODE编码转换 //中文轉為UNICODE string str = "中文"; string outStr = ""; if (!strin ...

随机推荐

  1. [BZOJ5302][HAOI2018]奇怪的背包(DP)

    由裴蜀定理得,一个集合S能得到w当且仅当gcd(S+{P})|w. 于是f[i][j]表示前i个物品gcd为j的方案数,发现gcd一定是P的因数,故总复杂度$O(n\sqrt{P}\log P)$(需 ...

  2. 51Nod 快速傅里叶变换题集选刷

    打开51Nod全部问题页面,在右边题目分类中找到快速傅里叶变换,然后按分值排序,就是本文的题目顺序. 1.大数乘法问题 这个……板子就算了吧. 2.美妙的序列问题 长度为n的排列,且满足从中间任意位置 ...

  3. [SPOJ-BEADS]Glass Beads

    来源: CE1998 题目大意: 求字符串最小表示. 思路: 字符串复制一遍接在后面,构建SAM,然后每次跑小的转移. 跑n次以后就跑到了最小表示的末尾,用该状态的len值减去n就是最小表示的起始位置 ...

  4. 4、Redis中对List类型的操作命令

    写在前面的话:读书破万卷,编码如有神 -------------------------------------------------------------------- ------------ ...

  5. Codeforces Beta Round #11 A. Increasing Sequence 贪心

    A. Increasing Sequence 题目连接: http://www.codeforces.com/contest/11/problem/A Description A sequence a ...

  6. UVALive 5971

    Problem J Permutation Counting Dexter considers a permutation of first N natural numbers good if it ...

  7. Codeforces Round #293 (Div. 2) B. Tanya and Postcard 水题

    B. Tanya and Postcard time limit per test 2 seconds memory limit per test 256 megabytes input standa ...

  8. 【转 记录】python中的encode以及decode

    字符串编码常用类型:utf-8,gb2312,cp936,gbk等. python中,我们使用decode()和encode()来进行解码和编码 在python中,使用unicode类型作为编码的基础 ...

  9. MFC小程序------01 代码管理器

    1.代码入库: 2.代码查找: 3.查看全部代码: 4.程序设置: 自己学习MFC写的一个小程序,当中还有很多功能还待完好,比方数据库的导入功能还没有写,但导出功能是能够用的,查找算法也不是非常好,还 ...

  10. 使用Bootstrap 3开发响应式网站实践06,使用ListGroup、Thumbnails展示内容

    □ ListGroup展示内容 当希望把同类型的内容以列表.区块展示的时候,ListGroup是不错的选择. <div class="col-sm-6"> <h3 ...