Codeforces Round #131 (Div. 1) A - Game
1 second
256 megabytes
standard input
standard output
Furik and Rubik love playing computer games. Furik has recently found a new game that greatly interested Rubik. The game consists of n parts and to complete each part a player may probably need to complete some other ones. We know that the game can be fully completed, that is, its parts do not form cyclic dependencies.
Rubik has 3 computers, on which he can play this game. All computers are located in different houses. Besides, it has turned out that each part of the game can be completed only on one of these computers. Let's number the computers with integers from 1 to 3. Rubik can perform the following actions:
- Complete some part of the game on some computer. Rubik spends exactly 1 hour on completing any part on any computer.
- Move from the 1-st computer to the 2-nd one. Rubik spends exactly 1 hour on that.
- Move from the 1-st computer to the 3-rd one. Rubik spends exactly 2 hours on that.
- Move from the 2-nd computer to the 1-st one. Rubik spends exactly 2 hours on that.
- Move from the 2-nd computer to the 3-rd one. Rubik spends exactly 1 hour on that.
- Move from the 3-rd computer to the 1-st one. Rubik spends exactly 1 hour on that.
- Move from the 3-rd computer to the 2-nd one. Rubik spends exactly 2 hours on that.
Help Rubik to find the minimum number of hours he will need to complete all parts of the game. Initially Rubik can be located at the computer he considers necessary.
The first line contains integer n (1 ≤ n ≤ 200) — the number of game parts. The next line contains n integers, the i-th integer — ci (1 ≤ ci ≤ 3) represents the number of the computer, on which you can complete the game part number i.
Next n lines contain descriptions of game parts. The i-th line first contains integer ki (0 ≤ ki ≤ n - 1), then ki distinct integers ai, j (1 ≤ ai, j ≤ n; ai, j ≠ i) — the numbers of parts to complete before part i.
Numbers on all lines are separated by single spaces. You can assume that the parts of the game are numbered from 1 to n in some way. It is guaranteed that there are no cyclic dependencies between the parts of the game.
On a single line print the answer to the problem.
1
1
0
1
5
2 2 1 1 3
1 5
2 5 1
2 5 4
1 5
0
7
Note to the second sample: before the beginning of the game the best strategy is to stand by the third computer. First we complete part 5. Then we go to the 1-st computer and complete parts 3 and 4. Then we go to the 2-nd computer and complete parts 1 and 2. In total we get 1+1+2+1+2, which equals 7 hours.
#include <iostream>
#include <cstdio>
#include <algorithm>
#include <cstring>
#include <set>
#include <vector>
#include <queue>
#include <stack>
#include <cmath>
#include <map>
using namespace std;
#define INF 0x73737373
#define EPS 1e-8
#define lson l, m, rt<<1
#define rson m+1, r, rt<<1|1
int pos[], n, ret;
vector<int> pre[];
bool vis[];
bool pre_check(int index)
{
for(int i = ; i < pre[index].size(); i++)
if(!vis[pre[index][i]])return false;
return true;
}
bool all_complete()
{
for(int i = ; i <= n; i++)if(!vis[i])return false;
return true;
}
void work(int now, int cost)
{
while(true)
{
bool find = false;
for(int i = ; i <= n; i++)
{
if(vis[i])continue;
if(pre_check(i) && pos[i] == now)
{
vis[i] = true;
find = true;
cost++;
}
}
if(!find)break;
}
if(all_complete())
{
ret = min(ret, cost);
return;
}
work((now % ) + , cost + );
}
int main()
{
scanf("%d", &n);
for(int i = ; i <= n; i++)scanf("%d", &pos[i]);
for(int i = ; i <= n; i++)
{
int num;
scanf("%d", &num);
for(int j = ; j <= num; j++)
{
int a;
scanf("%d", &a);
pre[i].push_back(a);
}
}
ret = INF;
for(int i = ; i <= ; i++)
{
memset(vis, false, sizeof(vis));
vis[] = true;
work(i, );
}
printf("%d\n", ret);
return ;
}
Codeforces Round #131 (Div. 1) A - Game的更多相关文章
- Codeforces Round #131 (Div. 1) B. Numbers dp
题目链接: http://codeforces.com/problemset/problem/213/B B. Numbers time limit per test 2 secondsmemory ...
- Codeforces Round #131 (Div. 2) B. Hometask dp
题目链接: http://codeforces.com/problemset/problem/214/B Hometask time limit per test:2 secondsmemory li ...
- Codeforces Round #131 (Div. 2) E. Relay Race dp
题目链接: http://codeforces.com/problemset/problem/214/E Relay Race time limit per test4 secondsmemory l ...
- Codeforces Round #131 (Div. 2)
A. System of Equations \(a\)的范围在\(\sqrt n\)内,所以暴力枚举即可. B. Hometask 需要被2.5整除,所以末位必然为0,如果0没有出现,则直接返回-1 ...
- Codeforces Round #131 (Div. 2) : B
首先能被2,5整除的数结尾必须是0: 如果没有0肯定不行: 然后判断他们的和ans%3: 如果==0,直接从大到小输出就行: 如果==1,要么删除它们之间最小的那个%3==1的,要么删除两个小的并且% ...
- Codeforces Round #366 (Div. 2) ABC
Codeforces Round #366 (Div. 2) A I hate that I love that I hate it水题 #I hate that I love that I hate ...
- Codeforces Round #354 (Div. 2) ABCD
Codeforces Round #354 (Div. 2) Problems # Name A Nicholas and Permutation standard input/out ...
- Codeforces Round #368 (Div. 2)
直达–>Codeforces Round #368 (Div. 2) A Brain’s Photos 给你一个NxM的矩阵,一个字母代表一种颜色,如果有”C”,”M”,”Y”三种中任意一种就输 ...
- cf之路,1,Codeforces Round #345 (Div. 2)
cf之路,1,Codeforces Round #345 (Div. 2) ps:昨天第一次参加cf比赛,比赛之前为了熟悉下cf比赛题目的难度.所以做了round#345连试试水的深浅..... ...
随机推荐
- 64_t8
trytond-account-de-skr03-4.0.0-3.fc26.noarch.rpm 12-Feb-2017 13:06 53278 trytond-account-invoice-4.0 ...
- python小工具之读取host文件
# -*- coding: utf-8 -*- # @Time : 2018/9/12 21:09 # @Author : cxa # @File : readhostfile.py # @Softw ...
- iOS开发之删除Provisioning Profiles方法
1.在finder下打开go -> go to folder输入: ~/Library/MobileDevice/Provisioning Profiles 2.查看上面的列表,按照时间顺序删除 ...
- Jenkins关联GitHub进行构建
一.创建一个自由风格的项目 并在高级中勾选你构建完成后保存项目的路径 二.配置你存放代码的GitHub的地址并添加用户名密码 三.立即构建
- 如何成为技术大牛——阿里CodeLife
天天写业务代码的程序员,怎么成为技术大牛,开始写技术代码? 几个误区 跟着大牛,就可以成为大牛.首先,大牛时间很宝贵,不可能花很多时间去指导你:其次,简单的模仿大牛,只能学到表面知识,不可能成为大牛: ...
- SP_attach_db 添加数据库文件
SP_attach_db 用法如下: EXEC SP_attach_db @dbname = N'目标数据库名', //这是你要引入后的数据库名. ...
- MySQL通过rpm安装及其单机多实例部署
1. CentOS 下安装 MySQL Oracle 收购 MySQL 后,CentOS 为避免 MySQL 闭源的风险,改用 MySQL 的分支 MariaDB:MariaDB 完全兼容 MySQL ...
- CentOS6.5配置rsyslog
如何在RHEL 6.5安装和配置rsyslog现在7.6版本/ CentOS的6.5 .The情况是,安装和RHEL / CentOS的6.5安装rsyslog现在集中式日志服务器上.所有的客户端服务 ...
- spark集群安装[转]
[转]http://sofar.blog.51cto.com/353572/1352713 ====================================================== ...
- tidb 记录文档
ansible-playbook stop.yml / start.yml 重启集群,在ansible目录下执行 SHOW STATS_META; 查看统计信息 重启集群:ansible-play ...