先看看Android官方的解释

Understand Build Layers

The build hierarchy includes the abstraction layers that correspond to the physical makeup of a device. These layers are described in the table below. Each layer relates to the one above it in a one-to-many relationship. For example, an architecture can have more than one board and each board can have more than one product. You may define an element in a given layer as a specialization of an element in the same layer, thus eliminating copying and simplifying maintenance.

Layer Example Description
Product myProduct, myProduct_eu, myProduct_eu_fr, j2, sdk The product layer defines the feature specification of a shipping product such as the modules to build, locales supported, and the configuration for various locales. In other words, this is the name of the overall product. Product-specific variables are defined in product definition Makefiles. A product can inherit from other product definitions, which simplifies maintenance. A common method is to create a base product that contains features that apply for all products, then creating product variants based on that base product. For example, you can have two products that differ only by their radios (CDMA vs GSM) inherit from the same base product that does not define a radio.
Board/Device sardine, trout, goldfish The device/board layer represents the physical layer of plastic on the device (i.e. the industrial design of the device). For example, North American devices probably include QWERTY keyboards whereas devices sold in France probably include AZERTY keyboards. This layer also represents the bare schematics of a product. These include the peripherals on the board and their configuration. The names used are merely codes for different board/device configurations.
Arch arm, x86, mips, arm64, x86_64, mips64 The architecture layer describes the processor configuration and ABI (Application Binary Interface) running on the board.

产品层

典型的产品定义文件夹一般会有以下文件

  • vendorsetup.sh
  • AndroidProducts.mk
  • product.mk

vendorsetup.sh

这个文件非常简单,只是添加产品条目而已,比如像下面这样:

add_lunch_combo p201_iptv-eng
add_lunch_combo p201_iptv-user
add_lunch_combo p201_iptv-userdebug

AndroidProducts.mk

这个文件也很简单,只是指定产品的构建文件而已,例:

PRODUCT_MAKEFILES := $(LOCAL_DIR)/sample.mk

这里可以指定多个构建文件,一个文件对应一种产品,文件名必须与产品名相同。

product.mk

product即为产品名,也就是AndroidProducts.mk中指定的构建文件。这个文件中一般定义了产品构建所必要的所有特性。

大专栏  understanding android build layer · Dyland>PRODUCT_BRAND
Parameter Description Example
PRODUCT_AAPT_CONFIG aapt configurations to use when creating packages
The brand (e.g., carrier) the software is customized for, if any
PRODUCT_CHARACTERISTICS aapt characteristics to allow adding variant-specific resources to a package. tablet,nosdcard
PRODUCT_COPY_FILES List of words like source_path:destination_path. The file at the source path should be copied to the destination path when building this product. The rules for the copy steps are defined in config/Makefile
PRODUCT_DEVICE Name of the industrial design. This is also the board name, and the build system uses it to locate the BoardConfig.mk. tuna
PRODUCT_LOCALES A space-separated list of two-letter language code, two-letter country code pairs that describe several settings for the user, such as the UI language and time, date and currency formatting. The first locale listed in PRODUCT_LOCALES is used as the product’s default locale. en_GB de_DE es_ES fr_CA
PRODUCT_MANUFACTURER Name of the manufacturer acme
PRODUCT_MODEL End-user-visible name for the end product
PRODUCT_NAME End-user-visible name for the overall product. Appears in the Settings > About screen.
PRODUCT_OTA_PUBLIC_KEYS List of Over the Air (OTA) public keys for the product
PRODUCT_PACKAGES Lists the APKs and modules to install. Calendar Contacts
PRODUCT_PACKAGE_OVERLAYS Indicate whether to use default resources or add any product specific overlays vendor/acme/overlay
PRODUCT_PROPERTY_OVERRIDES List of system property assignments in the format “key=value”

设备层

典型的设备层定义文件夹至少包含一个文件BoardConfig.mk,一般设备层还包含另外一个文件AndroidBoard.mk。这两个文件,BoardConfig.mk一般只是定义一些设备相关的宏,用于在其他地方使用,比如kernel,bootloader的编译。AndroidBoard.mk则是定义一些设备相关的编译规则和目标等。在很多例子里,设备定义路径与产品定义路径相同。比如我们项目中的device/amlogic/p201_iptv文件夹。

参考:

Adding a New Device  |  Android Open Source Project

Please enable JavaScript to view the comments powered by Disqus.
comments powered by Disqus

understanding android build layer · Dylan的更多相关文章

  1. 分析Android (build/core/*.mk脚本)

    文档简要整理Android的make脚本的内容.以供备忘和参考. 1.    Build LayersBuild Layers描述的是产品的硬件配置情况,据此make时选择不同的配置和模块.按照从上到 ...

  2. Android Build System Ultimate Guide

    Android Build System Ultimate Guide April 8,2013 Lately, Android Open Source Project has gone throug ...

  3. com.android.build.api.transform.TransformException: com.android.builder.packaging.DuplicateFileException: Duplicate files copied in APK assets/com.xx.xx

    完整的Error 信息(关键部分) Error:Execution failed for task ':fanwe_o2o_47_mgxz_dingzhi:transformResourcesWith ...

  4. Android Build System

    归类一些Android build system 相关的知识. http://elinux.org/Android_Build_System make <local_module> - m ...

  5. 理解 Android Build 系统

    在配置了以上的文件之后,便可以编译出我们新添加的设备的系统镜像了. 首先,调用“source build/envsetup.sh”该命令的输出中会看到 Build 系统已经引入了刚刚添加的 vendo ...

  6. Gradle: The New Android Build System

    Gradle: The New Android Build System Google selected Gradle as the foundation of the Android SDK bui ...

  7. 【转】Android ROM研究---Android build system增加模块

    原文网址:http://hualang.iteye.com/blog/1141315 Android build system就是编译系统的意思 在我们需要向自己编译的源代码中增加模块的时候,需要一些 ...

  8. using 1.7 requires using android build tools version 19 or later

    这意思大概是adt用了1.7,abt(android build tools)就要用19或更高,可是abt在哪设置呢,原来是在sdk manager中 之前我已安装的最高的abt是17,然后~~~,F ...

  9. 【转】理解 Android Build 系统----不错

    $ mmm -help用法:make [选项] [目标] ...选项: -b, -m 忽略兼容性. -B, --always-make Unconditionally make all targets ...

随机推荐

  1. 201771010123汪慧和《面向对象程序设计Java》第二周学习总结

    一.理论知识部分 1.标识符由字母.下划线.美元符号和数字组成, 且第一个符号不能为数字.标识符可用作: 类名.变量名.方法名.数组名.文件名等.第二部分:理论知识学习部分 2.关键字就是Java语言 ...

  2. 数据类型操作简单对比(R和Python)

    一.R方面 R中类型:向量(vector).数据框.矩阵.列表 数据处理转换时:数值型num.因子(factor).字符型等等 1)matrix feature:1.二维数组2.每个元素必须有相同的数 ...

  3. 第 36 章 TCP/IP协议基础

    问题一:为什么要有缓存表?为什么表项要有过期时间而不是一直有效 1.参考网址: 1)网络——ARP协议 2)linux arp机制解析 2.解答: 2.1 ARP缓存可以减小广播量,当主机发送一个AR ...

  4. 用eclipse运行算法第四版的BinarySearch

    import java.util.Arrays; import edu.princeton.cs.algs4.In; import edu.princeton.cs.algs4.StdIn; impo ...

  5. 自定义的listbox支持拖放

    unit unit2; interface uses Classes, Controls, StdCtrls; type TListBox2 = class(TCustomListBox) prote ...

  6. mysql not in 或 in 优化

    在MySQL 中,not in 或in 优化思路, 利用left join 来优化,类似如下的查询方式: select id from a where id in (select id from b ...

  7. php 随机useragent

    <?php /** * 获取随机useragent */ private function get_rand_useragent($param) { $arr = array( 'Mozilla ...

  8. 吴裕雄--天生自然 JAVA开发学习:基本数据类型

    public class PrimitiveTypeTest { public static void main(String[] args) { // byte System.out.println ...

  9. gcc和g++的区别解析

    1.误区:gcc只能编译C源代码,g++只能编译C++源代码 解析:其实gcc和g++都可以编译c/c++源代码,只是细节不同,后缀名为.c的源文件,gcc将其当作C程序,而g++则当作c++程序来处 ...

  10. 使用iTextSharp來合併PDF檔

    using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.I ...