Codeforces Round #330 (Div. 2) A. Vitaly and Night 暴力
A. Vitaly and Night
Time Limit: 20 Sec
Memory Limit: 256 MB
题目连接
http://codeforces.com/contest/595/problem/A
Description
One day Vitaly was going home late at night and wondering: how many people aren't sleeping at that moment? To estimate, Vitaly decided to look which windows are lit in the house he was passing by at that moment.
Vitaly sees a building of n floors and 2·m windows on each floor. On each floor there are m flats numbered from 1 to m, and two consecutive windows correspond to each flat. If we number the windows from 1 to 2·m from left to right, then the j-th flat of the i-th floor has windows 2·j - 1 and 2·j in the corresponding row of windows (as usual, floors are enumerated from the bottom). Vitaly thinks that people in the flat aren't sleeping at that moment if at least one of the windows corresponding to this flat has lights on.
Given the information about the windows of the given house, your task is to calculate the number of flats where, according to Vitaly, people aren't sleeping.
⋅1. If you touch a buoy before your opponent, you will get one point. For example if your opponent touch the buoy #2 before you after start, he will score one point. So when you touch the buoy #2, you won't get any point. Meanwhile, you cannot touch buoy #3 or any other buoys before touching the buoy #2.
⋅2. Ignoring the buoys and relying on dogfighting to get point.
If you and your opponent meet in the same position, you can try to
fight with your opponent to score one point. For the proposal of game
balance, two players are not allowed to fight before buoy #2 is touched by anybody.
There are three types of players.
Speeder:
As a player specializing in high speed movement, he/she tries to avoid
dogfighting while attempting to gain points by touching buoys.
Fighter:
As a player specializing in dogfighting, he/she always tries to fight
with the opponent to score points. Since a fighter is slower than a
speeder, it's difficult for him/her to score points by touching buoys
when the opponent is a speeder.
All-Rounder: A balanced player between Fighter and Speeder.
There will be a training match between Asuka (All-Rounder) and Shion (Speeder).
Since the match is only a training match, the rules are simplified: the game will end after the buoy #1 is touched by anybody. Shion is a speed lover, and his strategy is very simple: touch buoy #2,#3,#4,#1 along the shortest path.
Asuka is good at dogfighting, so she will always score one point by dogfighting with Shion, and the opponent will be stunned for T seconds after dogfighting.
Since Asuka is slower than Shion, she decides to fight with Shion for
only one time during the match. It is also assumed that if Asuka and
Shion touch the buoy in the same time, the point will be given to Asuka
and Asuka could also fight with Shion at the buoy. We assume that in
such scenario, the dogfighting must happen after the buoy is touched by
Asuka or Shion.
The speed of Asuka is V1 m/s. The speed of Shion is V2 m/s. Is there any possibility for Asuka to win the match (to have higher score)?
Input
The first line of the input contains two integers n and m (1 ≤ n, m ≤ 100) — the number of floors in the house and the number of flats on each floor respectively.
Next n lines describe the floors from top to bottom and contain 2·m characters each. If the i-th window of the given floor has lights on, then the i-th character of this line is '1', otherwise it is '0'.
Output
Print a single integer — the number of flats that have lights on in at least one window, that is, the flats where, according to Vitaly, people aren't sleeping.
Sample Input
2 2
0 0 0 1
1 0 1 1
Sample Output
3
HINT
题意
有一个n行m列的房子,每个人有两个窗户,然后有人想知道这栋楼究竟有多少个人没有睡觉
如果两个窗户中至少有一个亮着,就说明没有睡
题解:
直接暴力for一遍就好了
代码
#include<iostream>
#include<stdio.h>
using namespace std;
int n,m;
int main()
{
scanf("%d%d",&n,&m);
int ans=,x,y;
for(int i=;i<=n;i++)
{
for(int j=;j<=m;j++)
{
scanf("%d%d",&x,&y);
if(x||y)
ans++;
}
}
printf("%d\n",ans);
}
Codeforces Round #330 (Div. 2) A. Vitaly and Night 暴力的更多相关文章
- Codeforces Round #330 (Div. 1) C. Edo and Magnets 暴力
C. Edo and Magnets Time Limit: 20 Sec Memory Limit: 256 MB 题目连接 http://codeforces.com/contest/594/pr ...
- Codeforces Round #297 (Div. 2)D. Arthur and Walls 暴力搜索
Codeforces Round #297 (Div. 2)D. Arthur and Walls Time Limit: 2 Sec Memory Limit: 512 MBSubmit: xxx ...
- 随笔—邀请赛前训— Codeforces Round #330 (Div. 2) Vitaly and Night
题意:给你很多对数,要么是0要么是1.不全0则ans++. 思路即题意. #include<cstdio> #include<cstring> #include<iost ...
- Codeforces Round #311 (Div. 2) D. Vitaly and Cycle 图论
D. Vitaly and Cycle Time Limit: 20 Sec Memory Limit: 256 MB 题目连接 http://codeforces.com/contest/557/p ...
- Codeforces Round #330 (Div. 2)
C题题目出错了,unrating,2题就能有很好的名次,只能呵呵了. 水 A - Vitaly and Night /***************************************** ...
- Codeforces Round #311 (Div. 2) D. Vitaly and Cycle 奇环
题目链接: 点这里 题目 D. Vitaly and Cycle time limit per test1 second memory limit per test256 megabytes inpu ...
- Codeforces Round #330 (Div. 1) A. Warrior and Archer 贪心 数学
A. Warrior and Archer Time Limit: 20 Sec Memory Limit: 256 MB 题目连接 http://codeforces.com/contest/594 ...
- Codeforces Round #330 (Div. 2)D. Max and Bike 二分 物理
D. Max and Bike Time Limit: 20 Sec Memory Limit: 256 MB 题目连接 http://codeforces.com/contest/595/probl ...
- Codeforces Round #330 (Div. 2) B. Pasha and Phone 容斥定理
B. Pasha and Phone Time Limit: 20 Sec Memory Limit: 256 MB 题目连接 http://codeforces.com/contest/595/pr ...
随机推荐
- TCP/IP详解学习笔记(5)-IP选路,动态选路,和一些细节
1.静态IP选路 1.1.一个简单的路由表 选路是IP层最重要的一个功能之一.前面的部分已经简单的讲过路由器是通过何种规则来根据IP数据包的IP地址来选择路由.这里就不重复了.首先来看看一个简单的系统 ...
- 分布式发布订阅消息系统 Kafka 架构设计
我们为什么要搭建该系统 Kafka是一个分布式.分区的.多副本的.多订阅者的“提交”日志系统. 我们构建这个系统是因为我们认为,一个实现完好的操作日志系统是一个最基本的基础设施,它可以替代一些系统来作 ...
- IOS AVAUDIOPLAYER 播放器使用
1. 导入 AVFoundation.framework 2.导入头文件 #import <AVFoundation/AVFoundation.h> 3. player = [[AVAu ...
- 【LR】版本问题
前台信息工作笔记本系统是: widows7 64位操作系统 (1)loadrunner11 软件 --兼容性问题的解决与环境配置要求 地址:http://bgwan.blog.163.com/blog ...
- CSS常用十大技巧
技巧1 去掉网页超链接的下划线 去掉网页超链接的下划线,在<head>与</head>之间相应的位置输入以下代码. <style type="text/css ...
- 大连网络赛 1006 Football Games
//大连网络赛 1006 // 吐槽:数据比较水.下面代码可以AC // 但是正解好像是:排序后,前i项的和大于等于i*(i-1) #include <bits/stdc++.h> usi ...
- [转] Web前端优化之 Server篇
原文链接: http://lunax.info/archives/3093.html Web 前端优化最佳实践第二部分面向 Server .目前共计有 6 条实践规则.[注,这最多算技术笔记,查看最原 ...
- OpenStack Cinder组件支持的块存储设备表
摘自恒天云官网:http://www.hengtianyun.com/download-show-id-18.html OpenStack的Cinder组件底层可以连接多种存储设备和方案,每一个Ope ...
- 搭建Titanium开发环境
轻松制作 App 再也不是梦! Titanium Mobile 让你能够使用你所熟悉的 web 技术,制作出如同使用Objective-C 或 Java 写出的 Native App. 除了有多达三百 ...
- libyuv颜色空间转换开源库
libyuv据说在缩放和颜色空间转换,比ffmpeg效率高很多倍.不知道和我们的PP库比起来怎么样.同样有neon指令集优化.支持移动设备.