Generators in ECMAscript 6 are first-class coroutines that produce encapsulated suspended execution (暂停执行) contexts.

Yield values and iterate over them until no more values exist in the generator.

You use generator by adding a * after function keyword:

function* greeting(){
console.log(`You should call next()`);
} greeting(); // Nothing happens

When you call greeting(), you will find nothing happens.

For better understaning what happened, let console out what greeting() returns:

function* greeting(){
console.log(`You called 'next()'`);
yield "hello";
} let greeter = greeting();
console.log(greeter); //{next: [Function], throw: [Function]}

What you can see is greeter is actually an object. It didn't invoke:

console.log(`You should call next()`);  

Call the next():

function* greeting(){
console.log(`You called 'next()'`);
} let greeter = greeting();
let next = greeter.next();
console.log(next); // {value: undefined, done: true}

When calling the next(),

 console.log(`You called 'next()'`);

are invoked, and the value of the next is undefined and done = true.

Why value is undefined?:

Because we didn't call any yield statment.

Why done is ture?:

Because it has gone thought all yield statmens (0 = gone thought)

So let us add yield statment:

function* greeting(){
console.log(`You called 'next()'`);
yield "hello";
} let greeter = greeting();
let next = greeter.next();
console.log(next); // {value: "hello", done: false}

From the output we see, value has been chaned to "hello", but done is false.

So why done is false?:

Because we should call next() to make sure we have gone thought all the yield statmenets.

So let us add next() again:

function* greeting(){
console.log(`You called 'next()'`);
yield "hello";
} let greeter = greeting();
console.log(greeter); //{next: [Function], throw: [Function]}
let next = greeter.next();
console.log(next); // {value: "hello", done: false}
let done = greeter.next();
console.log(done); // {value: "hello", done: true}

Example:

function* greeting(){
console.log(`Generators are "lazy"`);
yield "How";
console.log(`I'm not called until the second next`);
yield "are";
console.log(`Call me before "you"?`);
yield "you";
console.log(`Called when "done"`);
} let greeter = greeting();
let next = greeter.next(); // Generators are "lazy" {value: "How", done: false}

You can see that it stop at the first yield. It won't go to next until you call next();

 Meaning that you can put stuff in here (after the first yield) that's not created until you explicitly need it.

If add next() three more times, all statments will be output.

[ES6] 14. Generator -- 1. yield & next()的更多相关文章

  1. es6编写generator报错

    首先babel基础包(不安装额外东西)并不是支持完整的es6语言 自己写的如下代码 let generator = function* () { ; ,,]; ; }; var gen = gener ...

  2. ES6中Generator

    ES6中Generator Generator是ES6一个很有意思的特性,也是不容易理解的特性.不同于let/const提供了块级作用域这样明显的目的,这玩意儿被搞出来到底是干嘛的? 首先我们需要明确 ...

  3. JS的ES6的Generator

    JS的ES6的Generator 1.Generator函数的概念: ES6提供的解决异步编程的方案之一,现在已经不怎么用了被淘汰了. Generator函数是一个状态机,内部封装了不同状态的数据. ...

  4. Python generator和yield介绍

    Python生成器(generator)并不是一个晦涩难懂的概念.相比于MetaClass和Closure等概念,其较为容易理解和掌握.但相对于程序结构:顺序.循环和分支而言其又不是特别的直观.无论学 ...

  5. generator 和 yield

    yield 的使用 generator 生成器 yield 可以使生成器返回多次 我习惯于从表象推测,不喜欢官方文档,写的字都认识,结果变成句子之后,就一句都看不懂 所以先举一个例子来看一下这个东西怎 ...

  6. 14 Generator

    Generator 就是可以返回多个结果,也是支持 Iterator 接口. function* helloWorldGenerator() { yield 'hello'; yield 'world ...

  7. es6之Generator

    1.Generator函数其实是一个封装了多个内部状态的状态机,执行它会返回一个遍历器对象,然后可以依次遍历Generator中的每一个状态,也就是分段执行,yield是暂停执行的标记,next恢复执 ...

  8. ES6的generator函数

    generator是什么? generator是ES6提供的一种异步编程解决方案,在语法上,可以把它理解为一个状态机,内部封装了多种状态.执行generator,会生成返回一个遍历器对象.返回的遍历器 ...

  9. [Advanced Python] 14 - "Generator": calculating prime

    高性能编程 几个核心问题 • 生成器是怎样节约内存的?• 使用生成器的最佳时机是什么?• 我如何使用 itertools 来创建复杂的生成器工作流?• 延迟估值何时有益,何时无益? From: htt ...

随机推荐

  1. eclipse 在Navigator视图中查看资源

    随着不断使用Eclipse,Navigator视图中的实体数目会增加.通过在某一项目或文件夹上右击,并在所出现的快捷菜单中选择Go Into命令,你就可以查看该项目或文件夹中的资源了.此时Naviga ...

  2. Tex使用

    表格标题改变成中文的"表": \renewcommand{\tablename}{表} 同样图片的Figure改为中文的“图”: \renewcommand{\figurename ...

  3. Android Activity学习笔记(一)

    Activity为Android应用的四大组件之一,提供界面来与用户完成交互等操作.其中Activity的生命周期的知识这里做个笔记. Activity的生命周期由以下几个部分组成: 1.onCrea ...

  4. Warning: $HADOOP_HOME is deprecated.解决方法

    方式1(不推荐):注释hadoop-config.sh中的 if [ "$HADOOP_HOME_WARN_SUPPRESS" = "" ] && ...

  5. Orion Network Performance Monitor 软件在网络管理中的应用

    Orion Network Performance Monitor 软件在网络管理中的应用       Orion Network Performance Monitor是完全的带宽性能和故障管理软件 ...

  6. ssh-keygen

  7. 门户级UGC系统的技术进化路线——新浪新闻评论系统的架构演进和经验总结(转)

    add by zhj:先收藏了 摘要:评论系统是所有门户网站的核心标准服务组件之一.本文作者曾负责新浪网评论系统多年,这套系统不仅服务于门户新闻业务,还包括调查.投票等产品,经历了从单机到多机再到集群 ...

  8. [置顶] EASYUI+MVC4+VS2010通用权限管理系统开发

    通用权限案例平台在经过几年的实际项目使用,并取得了不错的用户好评.在平台开发完成后,特抽空总结一下平台知识,请各位在以后的时间里,关注博客的更新. 1.EASYUI+MVC4通用权限管理平台--前言 ...

  9. HDU 4497 GCD and LCM (数学,质数分解)

    题意:给定G,L,分别是三个数最大公因数和最小公倍数,问你能找出多少对. 析:数学题,当时就想错了,就没找出规律,思路是这样的. 首先G和L有公因数,就是G,所以就可以用L除以G,然后只要找从1-(n ...

  10. Windows消息机制要点

    1. 窗口过程     每个窗口会有一个称为窗口过程的回调函数(WndProc),它带有四个参数,分别为:窗口句柄(Window Handle),消息ID(Message ID),和两个消息参数(wP ...