Pick-up sticks
Time Limit: 3000MS   Memory Limit: 65536K
Total Submissions: 7699   Accepted: 2843

Description

Stan has n sticks of various length. He throws them one at a time on the floor in a random way. After finishing throwing, Stan tries to find the top sticks, that is these sticks such that there is no stick on top of them. Stan has noticed that the last thrown stick is always on top but he wants to know all the sticks that are on top. Stan sticks are very, very thin such that their thickness can be neglected.

Input

Input consists of a number of cases. The data for each case start with 1 <= n <= 100000, the number of sticks for this case. The following n lines contain four numbers each, these numbers are the planar coordinates of the endpoints of one stick. The sticks are listed in the order in which Stan has thrown them. You may assume that there are no more than 1000 top sticks. The input is ended by the case with n=0. This case should not be processed.

Output

For each input case, print one line of output listing the top sticks in the format given in the sample. The top sticks should be listed in order in which they were thrown.

The picture to the right below illustrates the first case from input.

Sample Input

5
1 1 4 2
2 3 3 1
1 -2.0 8 4
1 4 8 2
3 3 6 -2.0
3
0 0 1 1
1 0 2 1
2 0 3 1
0

Sample Output

Top sticks: 2, 4, 5.
Top sticks: 1, 2, 3.

Hint

Huge input,scanf is recommended.

Source

 
 
 
枚举每条线段,如果它上面没有和它相交的
 
 
 
/************************************************************
* Author : kuangbin
* Email : kuangbin2009@126.com
* Last modified : 2013-07-14 17:49
* Filename : POJ2653.cpp
* Description :
* *********************************************************/ #include <iostream>
#include <stdio.h>
#include <string.h>
#include <algorithm>
#include <queue>
#include <map>
#include <vector>
#include <set>
#include <string>
#include <math.h> using namespace std;
const double eps = 1e-;
int sgn(double x)
{
if(fabs(x) < eps)return ;
if(x < )return -;
else return ;
}
struct Point
{
double x,y;
Point(){}
Point(double _x,double _y)
{
x = _x;y = _y;
}
Point operator -(const Point &b)const
{
return Point(x - b.x,y - b.y);
}
double operator ^(const Point &b)const
{
return x*b.y - y*b.x;
}
double operator *(const Point &b)const
{
return x*b.x + y*b.y;
}
};
struct Line
{
Point s,e;
Line(){}
Line(Point _s,Point _e)
{
s = _s;e = _e;
}
};
//判断线段相交
bool inter(Line l1,Line l2)
{
return
max(l1.s.x,l1.e.x) >= min(l2.s.x,l2.e.x) &&
max(l2.s.x,l2.e.x) >= min(l1.s.x,l1.e.x) &&
max(l1.s.y,l1.e.y) >= min(l2.s.y,l2.e.y) &&
max(l2.s.y,l2.e.y) >= min(l1.s.y,l1.e.y) &&
sgn((l2.s-l1.s)^(l1.e-l1.s))*sgn((l2.e-l1.s)^(l1.e-l1.s)) <= &&
sgn((l1.s-l2.s)^(l2.e-l2.s))*sgn((l1.e-l2.s)^(l2.e-l2.s)) <= ;
}
const int MAXN = ;
Line line[MAXN];
bool flag[MAXN]; int main()
{
freopen("in.txt","r",stdin);
freopen("out.txt","w",stdout);
int n;
double x1,y1,x2,y2;
while(scanf("%d",&n)== && n)
{
for(int i = ;i <= n;i++)
{
scanf("%lf%lf%lf%lf",&x1,&y1,&x2,&y2);
line[i] = Line(Point(x1,y1),Point(x2,y2));
flag[i] = true;
}
for(int i = ;i <= n;i++)
{
for(int j = i+;j <= n;j++)
if(inter(line[i],line[j]))
{
flag[i] = false;
break;
}
}
printf("Top sticks: ");
bool first = true;
for(int i = ;i <= n;i++)
if(flag[i])
{
if(first)first = false;
else printf(", ");
printf("%d",i);
}
printf(".\n");
} return ;
}
 
 

POJ 2653 Pick-up sticks(判断线段相交)的更多相关文章

  1. 【POJ 2653】Pick-up sticks 判断线段相交

    一定要注意位运算的优先级!!!我被这个卡了好久 判断线段相交模板题. 叉积,点积,规范相交,非规范相交的简单模板 用了“链表”优化之后还是$O(n^2)$的暴力,可是为什么能过$10^5$的数据? # ...

  2. POJ2653 Pick-up sticks 判断线段相交

    POJ2653 判断线段相交的方法 先判断直线是否相交 再判断点是否在线段上 复杂度是常数的 题目保证最后答案小于1000 故从后往前尝试用后面的线段 "压"前面的线段 排除不可能 ...

  3. POJ 2826 An Easy Problem? 判断线段相交

    POJ 2826 An Easy Problem?! -- 思路来自kuangbin博客 下面三种情况比较特殊,特别是第三种 G++怎么交都是WA,同样的代码C++A了 #include <io ...

  4. POJ 2653 Pick-up sticks (判断线段相交)

    Pick-up sticks Time Limit: 3000MS   Memory Limit: 65536K Total Submissions: 10330   Accepted: 3833 D ...

  5. POJ 1066 - Treasure Hunt - [枚举+判断线段相交]

    题目链接:http://poj.org/problem?id=1066 Time Limit: 1000MS Memory Limit: 10000K Description Archeologist ...

  6. 【POJ 1556】The Doors 判断线段相交+SPFA

    黑书上的一道例题:如果走最短路则会碰到点,除非中间没有障碍. 这样把能一步走到的点两两连边,然后跑SPFA即可. #include<cmath> #include<cstdio> ...

  7. POJ 1066--Treasure Hunt(判断线段相交)

    Treasure Hunt Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 7857   Accepted: 3247 Des ...

  8. POJ_2653_Pick-up sticks_判断线段相交

    POJ_2653_Pick-up sticks_判断线段相交 Description Stan has n sticks of various length. He throws them one a ...

  9. 还记得高中的向量吗?leetcode 335. Self Crossing(判断线段相交)

    传统解法 题目来自 leetcode 335. Self Crossing. 题意非常简单,有一个点,一开始位于 (0, 0) 位置,然后有规律地往上,左,下,右方向移动一定的距离,判断是否会相交(s ...

随机推荐

  1. Android高手进阶教程(二十八)之---Android ViewPager控件的使用(基于ViewPager的横向相册)!!!

      分类: Android高手进阶 Android基础教程 2012-09-14 18:10 29759人阅读 评论(35) 收藏 举报 android相册layoutobjectclassloade ...

  2. Codeforces 475 B Strongly Connected City【DFS】

    题意:给出n行m列的十字路口,<代表从东向西,>从西向东,v从北向南,^从南向北,问在任意一个十字路口是否都能走到其他任意的十字路口 四个方向搜,搜完之后,判断每个点能够访问的点的数目是否 ...

  3. UVa 1225 Digit Counting

    题意:给出n,将前n个整数顺次写在一起,统计各个数字出现的次数. 用的最笨的办法--直接统计-- 后来发现网上的题解有先打表来做的 #include<iostream> #include& ...

  4. php实现一致性哈希算法

    <?php//原理概念请看我的上一篇随笔(http://www.cnblogs.com/tujia/p/5416614.html)或直接百度 /** * 接口:hash(哈希插口).distri ...

  5. MIPI DSI 和 D-PHY 初始化序列

    MIPI DSI 和 D-PHY 初始化序列 -- 深圳 南山平山村 曾剑锋 参考文档: i.MX 6Dual/6Quad Multimedia Applications Processor Refe ...

  6. 20160127.CCPP体系详解(0006天)

    程序片段(01):msg.c 内容概要:线程概念 #include <stdio.h> #include <stdlib.h> #include <Windows.h&g ...

  7. python练习程序(c100经典例17)

    题目: 输入一行字符,分别统计出其中英文字母.空格.数字和其它字符的个数. def foo(a): l=len(a); letters=0; space=0; digit=0; others=0; f ...

  8. ORACLE 分区

    在建设数据仓库过程中,经常会有大量数据,短时间内表中数据量有限,查询性能还可以,但随着时间的延长,表中数据量迅速增加,查询速度就会变慢,性能下降,这时就要考虑对表进行分区. 一.oracle的分区 当 ...

  9. android 拦截事件

    在做布局文件时,经常会有布局组件压在其它组件上面,这样点击上面布局没有控件的部分就会点中下面布局的控件. 如何拦截事件不让事件传递到下一层呢? 布局组件onTouchEvent() 用于处理事件,返回 ...

  10. CURL 错误码 中文翻译

    这几天用CURL做下载系统,经常会遇到一些问题,很多的错误还是和CURL的option有关.现在把这些错误码贴过来,方便查看一下. 错误代码列表 CURLE_UNSUPPORTED_PROTOCOL ...